* new unfollow command available for all players
* new unfollow command available for all players (fix redundant check)
* new unfollow command available for all players (fix redundant check)
Added year to several datestamps. Unbounded dates are locale-specific.
- Minor re-formatting was needed for STAT PLAYER and SHOW PLAYER.
The 'slay' feature of do_kill now requires a GRGOD or higher.
'last *' and 'last all' are now synonyms.
Fixed bug in renumbering zone table after deleting mobiles. (thanks Drefs)
Fixed bug in renumbering zone table after deleting objects. (thanks Drefs)
Upgraded column_list to use player screenwidth to determine how many columns t
o create (use column arg of 0). (thanks Maclir)
[Oct 20 2009] - Rumble
Corrected several PRF_FLAGGED checks that mobs were using.
Removed l-desc from stat player and title from stat mob. (thanks Xiu)
[Oct 19 2009] - Rumble
Added a note to spec_assign.c assign_mobiles that guildguard, snake, thief, ma
gic user, puff, fido, janitor, and cityguards are now implemented via triggers.
Fixed a bug where empty drink containers and fountains would show half empty.
(thanks Parna)
Corrected zcheck MAX_OBJ_GOLD_ALLOWED to compare against Val 0, not Val 1. (th
anks Tails)
Created new MAX_OBJ_GOLD_ALLOWED define for zcheck. (thanks Tails)
Fixed typo in players.c. (thanks Tristen)
Fixed lib/messages to properly display skill, spell, and damage messages. (thanks T
ink)
[Jun 28 2008] - Rumble
Added player ability to cancel queued commands. i.e. player spammed kick while figh
ting but needs to flee so they type '--' to cancel so they can flee. (thanks Jamdog)
Fixed improper display of affections in stat player. (thanks Rhade)
[Jan 04 2008] - Rumble
Removed the unused npc_class_types.
Fix to affect_update and affect_join. (thanks Kyle and Jamdog)
[ 2007] - Rumble
Removed the clsolc command. This option can still be set via "toggle clsolc."
[Jan 03 2007] - Rumble
PLR_NOWIZLIST actually used now to prevent run_autowiz.
Several _FLAGGED checks that I fixed for 128 bit in the wrong SVN directory and failed to committ.
Fixed top_of_helpt bug being off by one. (thanks Jamdog)
Fixed trigedit copy bug where it used real_room and not real_trigger. (thanks Jamdog)
[Dec 21 2007] - Rumble
Fixed dg_affect crash caused by a typo on my part.
Renamed shit again! No really in zmalloc.c unsigned char * shit.
[Dec 15 2007] - Rumble
Showvnums shows [T#] for a single attached trig or [TRIGS] for multiple attached trigs (except for rooms since there is plenty of room to list all attached trigs).
Fixed bug where showvnums would not show if attached. (thanks Sryth)
Updated users command to fix GET_INVIS_LEV bug.
Updated the drink command to work in rooms where the sector type should logically allow it.
[Oct 04 2007] - Rumble
Increased the size of a mail message from 4k to 8k.
Updated remove_player so that the players command would not show phantom users when someone self-deletes.
Updated sedit_rooms_menu to prevent a crash bug when trying to display a shop with rooms that have been removed.
[Nov 01 2007] - Rumble
Updated mag_objectmagic bug where action description was not being used correctly on scrolls.
Increased the size of MAX_RAW_INPUT_LENGTH and PLR_DESC_LENGTH.
[Oct 19 2007] - Rumble
Fixed a few more 128 bit MOB_FLAGGED bugs.
[Oct 17 2007] - Rumble
Fixed loading of non-128 bit prefs in load_char. (thanks Ziz)
[Oct 15 2007] - Rumble
Removed some prototypes leftover from the old history command. (thanks Rhade)