Fixed bug in renumbering zone table after deleting mobiles. (thanks Drefs)
Fixed bug in renumbering zone table after deleting objects. (thanks Drefs)
Upgraded column_list to use player screenwidth to determine how many columns t
o create (use column arg of 0). (thanks Maclir)
[Oct 20 2009] - Rumble
Corrected several PRF_FLAGGED checks that mobs were using.
Removed l-desc from stat player and title from stat mob. (thanks Xiu)
[Oct 19 2009] - Rumble
Added a note to spec_assign.c assign_mobiles that guildguard, snake, thief, ma
gic user, puff, fido, janitor, and cityguards are now implemented via triggers.
Fixed a bug where empty drink containers and fountains would show half empty.
(thanks Parna)
Added Ultima Zone 555 and 556. Originally by Casret, rebuilt by Parna.
Made MEDIT column menu's consistent with other OLC menu's.
added TEDIT access to bugs, typos, and ideas file.
[Oct 09 2009] - Rumble
Added connected_type "Preference Edit" (thanks Maoliosa)
Fixed do_purge to allow targetting of multiple objects of the same name. i.e.
2.knife. (thanks Drefs)
[Oct 07 2009] - Rumble
Added CAN_SEE_IN_DARK and AFF_BLIND checks in do_automap. (thanks Frenze)
[Oct 06 2009] - Rumble
Fixed do_cast to allow targetting of multiple objects of the same name. i.e. 2
.knife. (thanks Drefs)
[Oct 04 2009] - Rumble
Fixed a bug on filling unlimited containers where it doesn't update weight. (t
hanks Drefs)
[Oct 02 2009] - Rumble
Fixed buildwalk so it does not require the first room to exist. (thanks Zizaza
t)
Corrected zcheck MAX_OBJ_GOLD_ALLOWED to compare against Val 0, not Val 1. (th
anks Tails)
Created new MAX_OBJ_GOLD_ALLOWED define for zcheck. (thanks Tails)
Fixed typo in players.c. (thanks Tristen)
Fixed command queue cancelling "--" from cancelling the next command. (thanks Fren
ze/Ogdin)
Fixed object timer values from not saving. (thanks Stoneheart)
Fixed latest GCC warnings in the /utils. (thanks Jamdog)
Fixed violent area spells so they would not harm group members. (thanks Nhilar)
Changed usage of qm->nr to GET_MOB_VNUM(qm). (thanks Tails)
Added trigedit variable %move% to teleport objects.
Fixed memory leak in generic_complete_quest.
A bug fix to player attachable scripts.
A better fix to the DIKU double attack by ordering a mob to save its master.
Fix to remove weight restrictions for immortals.
Fix for drink containers improperly showing empty due to unlimited container a
ddition. (thanks Parnassus)
Fix for qedit crash when trying to list non-existent next quest. (thanks Tails
)
Fix for ITEM_NOTE in oedit_disp_val1_menu function in oedit.c. (thanks Parnass
us)