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Added bug-fix to real_shop function (Thanks Slicer), and removed the duplicate (find_shop) function
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3 changed files with 5 additions and 23 deletions
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@ -35,6 +35,9 @@ export (QQ's a zone into a tarball)t
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Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
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(lots of major bugfixes too)
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tbaMUD 3.59
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[Mar 14 2009] - Jamdog
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Bug-Fix: real_shop function could hang if a shop was added with the max VNUM (Thanks Slicer)
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Removed find_shop function, which was a duplicate of real_shop.
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[Mar 13 2009] - Jamdog
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Bug-Fix: Character deletion (remove_player, players.c), where the wrong player was potentially being deleted.
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Added Zone Flags, including zedit sub-menu
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@ -263,7 +263,7 @@ shop_rnum real_shop(shop_vnum vnum)
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if (SHOP_NUM(mid) == vnum)
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return (mid);
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if (SHOP_NUM(mid) > vnum)
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top = mid;
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top = mid - 1;
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else
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bot = mid + 1;
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}
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23
src/shop.c
23
src/shop.c
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@ -51,7 +51,6 @@ static void push(struct stack_data *stack, int pushval); /**< @todo Move to util
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static int top(struct stack_data *stack); /**< @todo Move to utils.c */
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static int pop(struct stack_data *stack); /**< @todo Move to utils.c */
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static char *list_object(struct obj_data *obj, int cnt, int oindex, int shop_nr, struct char_data *keeper, struct char_data *seller);
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static int find_shop(int);
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static void sort_keeper_objs(struct char_data *keeper, int shop_nr);
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static char *read_shop_message(int mnum, room_vnum shr, FILE *shop_f, const char *why);
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static int read_type_list(FILE *shop_f, struct shop_buy_data *list, int new_format, int max);
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@ -1492,7 +1491,7 @@ void show_shops(struct char_data *ch, char *arg)
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return;
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}
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} else if (is_number(arg))
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shop_nr = find_shop(atoi(arg));
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shop_nr = real_shop(atoi(arg));
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else
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shop_nr = -1;
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@ -1543,23 +1542,3 @@ void destroy_shops(void)
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shop_index = NULL;
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top_shop = -1;
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}
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static int find_shop(int vnum)
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{
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int bot, mid, ltop;
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bot = 0;
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ltop= top_shop;
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while (bot <= ltop) {
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mid = (ltop + bot) / 2;
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if (shop_index[mid].vnum == vnum)
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return mid;
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else if (shop_index[mid].vnum < vnum)
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bot = mid + 1;
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else
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ltop = mid - 1;
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}
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return -1;
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}
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