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Fixed a typo and added trigedit variable armor. --Rumble
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1dc7d9287a
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4 changed files with 27 additions and 3 deletions
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@ -34,6 +34,11 @@ OLC copy and delete options.
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export (QQ's a zone into a tarball)
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Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
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(lots of major bugfixes too)
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@
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tbaMUD 3.6
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[Jul 04 2009] - Rumble
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added trigedit variable armor to return AC. (thanks Fizban)
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Fixed typo in do_advance PLR to PRF. (thanks Drefs)
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[Jun 08 2009] - Jamdog
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Bug-Fix: DG-Scripts: If %actor% dies during a script, then %force% %actor% no longer crashes the MUD.
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Added 'set help' now displays a list of available set options (thanks Super)
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@ -70,6 +75,7 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
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Bug-Fix: Changing a player name no longer allows two words (thanks Slicer)
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[Apr 05 2009] - Jamdog
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Bug-Fix: Now frees memory used by qedit and hedit when closing a socket (Thanks Xiuhtecuhtli)
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@
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tbaMUD 3.59
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[Apr 05 2009] - Rumble
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Updated World and files for 3.59 release.
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15
lib/world/qst/1.qst
Normal file
15
lib/world/qst/1.qst
Normal file
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@ -0,0 +1,15 @@
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#100
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Kill the Mice!~
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mice~
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I really need some help killing these mice or the Sarge is going to make my
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life a living hell.
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~
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Well done! You have completed your quest!
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~
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You have abandoned the quest.
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~
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3 179 0 194 -1 -1 -1
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0 0 1 34 60 -1 3
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10 0 65535
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S
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$~
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@ -1505,8 +1505,8 @@ ACMD(do_advance)
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REMOVE_BIT_AR(PRF_FLAGS(victim), PRF_LOG1);
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REMOVE_BIT_AR(PLR_FLAGS(victim), PRF_LOG2);
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REMOVE_BIT_AR(PRF_FLAGS(victim), PRF_NOHASSLE);
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REMOVE_BIT_AR(PLR_FLAGS(victim), PRF_HOLYLIGHT);
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REMOVE_BIT_AR(PLR_FLAGS(victim), PRF_SHOWVNUMS);
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REMOVE_BIT_AR(PRF_FLAGS(victim), PRF_HOLYLIGHT);
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REMOVE_BIT_AR(PRF_FLAGS(victim), PRF_SHOWVNUMS);
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if (!PLR_FLAGGED(victim, PLR_NOWIZLIST))
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run_autowiz();
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} else if (oldlevel < LVL_IMMORT && newlevel >= LVL_IMMORT) {
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@ -17,6 +17,7 @@
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#include "handler.h"
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#include "dg_event.h"
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#include "db.h"
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#include "fight.h"
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#include "screen.h"
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#include "constants.h"
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#include "spells.h"
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@ -558,8 +559,10 @@ void find_replacement(void *go, struct script_data *sc, trig_data *trig,
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int addition = atoi(subfield);
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GET_ALIGNMENT(c) = MAX(-1000, MIN(addition, 1000));
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}
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snprintf(str, slen, "%d", GET_ALIGNMENT(c));
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snprintf(str, slen, "%d", GET_ALIGNMENT(c));
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}
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else if (!str_cmp(field, "armor"))
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snprintf(str, slen, "%d", compute_armor_class(c));
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break;
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case 'c':
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if (!str_cmp(field, "canbeseen")) {
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