Used code formatter to correct indentations and align all {} in lACMD(do_exits)
Checked for unmactched braces and found none.
My code editor shows all {} are matched.
Used code formatter to correct indentations and align all {} in the look_at_room()
Checked for unmactched braces and found none.
My code editor shows all {} are matched.
Fixes unguarded blocks of code in ACMD(do_exits) that could cause the server to report scripted trigger events (mob movements, exit links to rooms being reassigned, and doors being opened or closed) as script errors. Particularly, if this code is copy and pasted into the do_auto_exits().
Fixes the display order of objects in obj_to_room().
Objects are now displayed in the order they are placed/dropped. This prevents fountains, boards, etcetera from "moving" around the room.
This corrects an issue encountered when loading world information on the Raspberry Pi. Sometimes, there is a ~ stored in the memory location in front of tmp char array. The for loop will decrement below the starting memory address, making it read the ~ and think it's at the end of the room, causing an error and preventing the MUD from loading.
This change checks the memory address of tmp, ensuring it is > the starting memory address before decrementing it in the for() loop. Then, the if/else checks to ensure the carriage return and newline are properly placed to prevent duplication.
* Make sure all followers are free'd before freeing the character list
Otherwise, the followers structs will point to free'd memory and
the stop_follower call will attempt to dereference a free'd
characters' followers list.
* fix gcc warning: truncation in strncat
In file included from /usr/include/string.h:494,
from sysdep.h:74,
from act.item.c:12:
In function ‘strncat’,
inlined from ‘name_from_drinkcon’ at act.item.c:804:5,
inlined from ‘name_from_drinkcon’ at act.item.c:769:6:
/usr/include/x86_64-linux-gnu/bits/string_fortified.h:136:10: warning: ‘__builtin_strncat’ output truncated before terminating nul copying as many bytes from a string as its length [-Wstringop-truncation]
136 | return __builtin___strncat_chk (__dest, __src, __len, __bos (__dest));
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
act.item.c: In function ‘name_from_drinkcon’:
act.item.c:797:16: note: length computed here
797 | cpylen = strlen(cur_name);
| ^~~~~~~~~~~~~~~~
* Whitespace cleanup before bugfix
* Fix warnings for gcc-9.2.1
Also, fixed an ancient FIXME and a known bad strcat usage.
spell_parser.c: In function ‘say_spell’:
spell_parser.c:135:75: warning: ‘%s’ directive output may be truncated writing up to 255 bytes into a region of size 216 [-Wformat-truncation=]
135 | snprintf(buf1, sizeof(buf1), "$n stares at you and utters the words, '%s'.",
| ^~
In file included from /usr/include/stdio.h:867,
from sysdep.h:69,
from spell_parser.c:12:
/usr/include/x86_64-linux-gnu/bits/stdio2.h:67:10: note: ‘__builtin___snprintf_chk’ output between 43 and 298 bytes into a destination of size 256
We're leveraging the lookup table, because it's a safer way
to see if an object has been free'd than looking at the object
itself (which while it may work may just as well fail).
Fixes#83
* Make sure all followers are free'd before freeing the character list
Otherwise, the followers structs will point to free'd memory and
the stop_follower call will attempt to dereference a free'd
characters' followers list.
* https://github.com/tbamud/tbamud/issues/79 typo
* https://github.com/tbamud/tbamud/issues/81 nullpointer crash on syntax check run
* NUM_AFF_FLAGS fix.
Now, consistently, the NUM_AFF_FLAGS is used in the same way as other
NUM_* variables. Specifically, the the number is consistent with
how others are defined - 1 above the highest in the list.
I would like to have removed the need to start from 1 instead of 0
as well, but the loading mechanism, and thus potentially a lot of
existing object files, use 0 as a marker for "no flags set", and
we can't easily fix that. So, the places we loop through the list,
we still need to make sure we're stying within the [1;NUM_AFF_FLAGS) interval.
Simultaneously, I've checked over the other flags, and it seems like
the usage is pretty consistent there.
Fixes https://github.com/tbamud/tbamud/issues/78
* Make sure all followers are free'd before freeing the character list
Otherwise, the followers structs will point to free'd memory and
the stop_follower call will attempt to dereference a free'd
characters' followers list.
* Make sure %target% works in act triggers
* code cleanup. Remove inline block, make variable names more understandable.
Ref https://www.tbamud.com/forum/4-development/4525-confused-over-piece-of-code-in-parse-room
Otherwise, the followers structs will point to free'd memory and
the stop_follower call will attempt to dereference a free'd
characters' followers list.
Otherwise, the followers structs will point to free'd memory and
the stop_follower call will attempt to dereference a free'd
characters' followers list.
This should be my last batch of these big fixes.
That's not to say there aren't still more things to fix. There
certainly are. But, I expect my future fixes will be smaller.
Full internationalization would be much cooler, but that's never going
to happen. Given that, this will at least prevent folks from constantly
having to look and switch between typing "armor" and "armour", depending
on which zone each item originated in, etc.
I could flip these either way, but a survey of the current state shows
that about 80% of the mixed cases use the American spellings, while 20%
use the British. And, most words *only* exist in this data in their
American forms. So, it seems the majority prefer these spellings.
In case anyone likes trivia:
* The most common mixed words in here were "armour" and "colour", each of
which occured about half as often as "armor" and "color", respectively.
* The most British word in here was "theatre" (including other forms),
which occured about twice as often as "theater".
This stanardizes all of these (and other forms of these same words):
* armour -> armor
* colour -> color
* favour -> favor
* honour -> honor
* civilise -> civilize
* centre -> center
* theatre -> theater
* defence -> defense
* offence -> offense
* realise -> realize
Functionally, this is a non-change.
This just conforms a few odd cases to be the same as the rest.
`git show -w` shows nothing (this is a whitespace-only change).