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More simple typo/spelling fixes. (#72)
My second batch, there are yet more of these coming.
This commit is contained in:
parent
65937cd820
commit
d7b07c3586
72 changed files with 226 additions and 226 deletions
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@ -1,5 +1,5 @@
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#16900
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gibberling, bloodthirsty~
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gibberling bloodthirsty~
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a bloodthirsty gibberling~
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A bloodthirsty gibberling is here, grunting loudly.
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~
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@ -16,7 +16,7 @@ BareHandAttack: 14
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Int: 5
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E
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#16901
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cougar, cuogar, ~
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cougar~
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the cougar~
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A cougar is on the prowl here.
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~
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@ -30,7 +30,7 @@ for fresh meat to fill it's savage belly until the next kill.
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BareHandAttack: 9
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E
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#16902
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gibberling, shifty~
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gibberling shifty~
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the shifty gibberling~
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A shifty gibberling is lingering here.
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~
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@ -45,7 +45,7 @@ creatures' beady black eyes.
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Int: 15
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E
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#16903
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gibberling, raider~
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gibberling raider~
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a gibberling raider~
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A gibberling raider is here, snarling like an animal.
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~
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@ -61,7 +61,7 @@ warriors.
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8 8 1
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E
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#16904
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gibberling, mutant~
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gibberling mutant~
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the mutant gibberling~
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A mutant gibberling is going completely insane here!
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~
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@ -77,7 +77,7 @@ Int: 5
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Wis: 5
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E
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#16905
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gibberling, king, chieftain~
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gibberling king chieftain~
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the gibberling chieftain~
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The king of the gibberlings is here!
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~
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@ -116,7 +116,7 @@ Dex: 7
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Wis: 5
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E
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#16907
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fat, gibberling, butcher~
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fat gibberling butcher~
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the gibberling butcher~
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A fat female gibberling is here, loudly burping and grunting.
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~
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@ -134,7 +134,7 @@ Int: 3
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Wis: 3
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E
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#16908
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gibberling, shaman~
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gibberling shaman~
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the gibberling shaman~
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A gibberling shaman stands here.
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~
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@ -152,7 +152,7 @@ BareHandAttack: 12
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Wis: 15
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E
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#16909
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small, marmot~
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small marmot~
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a small marmot~
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A small marmot is scurrying about.
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~
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@ -194,7 +194,7 @@ Well, like fish.
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8 8 1
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E
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#25716
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franz homo clothier~
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franz clothier~
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Franz the clothier~
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Franz stands here, sizing you up, one hand resting delicately under one chin, the other on his elbow.
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~
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@ -5,7 +5,7 @@ Camille the chemist stands over a cauldron mixing ingredients.
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~
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Camille wears a thick brown robe that covers most of her features. Only her
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hands and head stick out of her robe. Stains and burns cover her body and
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clothing. She works dilligently over her cauldron. Camille has been known to
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clothing. She works diligently over her cauldron. Camille has been known to
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concoct many different potions and is most famous for her liquid fire.
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~
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253962 0 0 0 0 0 0 0 0 E
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@ -30,7 +30,7 @@ the Gael~
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The Gael is here to help you.
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~
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This person is ready, and willing to help any being in trouble. Just to top
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things off, the gael is extemely well dressed.
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things off, the gael is extremely well dressed.
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~
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140 0 0 0 0 0 0 0 0 E
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9 17 4 1d1+90 1d2+1
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@ -415,7 +415,7 @@ chris~
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Chris~
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Chris is drooling here.
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~
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The man before you is tall and stocky. He is clothed in a stonewashed pair
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The man before you is tall and stocky. He is clothed in a stone-washed pair
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of jeans and a purple beret.
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~
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12 0 0 0 0 0 0 0 150 E
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@ -608,7 +608,7 @@ wraith~
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a wraith~
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An ethereal wraith-like shape is here.
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~
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This ghostly creture is grey in color and has an amorphous shape.
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This ghostly creature is grey in color and has an amorphous shape.
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~
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10 0 0 0 16 0 0 0 -400 E
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15 15 1 3d3+150 2d2+2
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@ -68,7 +68,7 @@ knight wooden black~
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the Black Knight~
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A black Knight is here, looking for his horse.
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~
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The black Knight would probably look alot more noble if he was astride a
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The black Knight would probably look a lot more noble if he was astride a
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horse.
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~
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76 0 0 0 0 0 0 0 -400 E
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@ -81,7 +81,7 @@ knight wooden white~
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the White Knight~
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A white knight is here, looking for his horse.
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~
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The white Knight would probably look alot more noble if he was astride a
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The white Knight would probably look a lot more noble if he was astride a
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horse.
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~
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76 0 0 0 0 0 0 0 400 E
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@ -76,9 +76,9 @@ Int: 13
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Wis: 13
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E
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#30605
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babboon wild~
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a wild babboon~
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A wild babboon ambles about.
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baboon wild~
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a wild baboon~
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A wild baboon ambles about.
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~
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It lumbers about the tree, munching here and there on any items it finds of
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interest.
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@ -56,7 +56,7 @@ E
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#30704
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brother drunk~
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the Lady's drunk brother~
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The Lady's drunk brother leans over a windowledge, his feet almost leaving the floor.
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The Lady's drunk brother leans over a window ledge, his feet almost leaving the floor.
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~
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He is obviously a guest-turned-permanent-resident. The fact that the Lady
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and her husband throw a nonstop party appeals greatly to this man. Coupled
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@ -73,7 +73,7 @@ brother knight lord~
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the Lord's brother~
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A very militaristic man stands rigidly while the gala goes on around him.
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~
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He is abviously unused to the informalities of court life and spends most of
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He is obviously unused to the informalities of court life and spends most of
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his time in the field, doing whatever it is that knights do best.
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~
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10 0 0 0 0 0 0 0 700 E
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@ -178,7 +178,7 @@ an entertainer~
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A man with a bowed fiddle plays with vigor for the room.
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~
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He is older, with crows feet in the corners of his eyes that he scrunches up
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everytime he gets going really well into an overture.
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every time he gets going really well into an overture.
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~
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10 0 0 0 0 0 0 0 500 E
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21 13 -2 4d4+210 3d3+3
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@ -59,12 +59,12 @@ certainly go on even after his father has passed on.
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8 8 1
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E
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#30804
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atronomer court~
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astronomer court~
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the court astronomer~
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The court astronomer peers with one eye closed through the telescope.
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~
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He is a withered old man, who doesn't appear to have much longer in this
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plane of existance. He scratches notes in a small pad of paper every now and
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plane of existence. He scratches notes in a small pad of paper every now and
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again.
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~
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10 0 0 0 0 0 0 0 300 E
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@ -118,7 +118,7 @@ an arrogant land owner~
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An arrogant land owner noisily clears her throat as she waits in annoyance.
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~
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She wears only the finest of clothing upon her body, making excellent use of
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her bodice so that she might coury even more favor with the locals. It ain't
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her bodice so that she might court even more favor with the locals. It ain't
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workin'.
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~
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10 0 0 0 0 0 0 0 200 E
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@ -197,7 +197,7 @@ farmhand man old~
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an old farmhand~
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An old farmhand makes his way about the barn, going through his work day.
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~
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He walks slightly unched over with a bad back, but he still seems to be able
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He walks slightly hunched over with a bad back, but he still seems to be able
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to perform his regular duties without much trouble. He notices you looking his
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way and gives a smile and a wink.
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~
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@ -236,7 +236,7 @@ farmer snoozing~
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a snoozing farmer~
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A farmer snoozes in his favorite chair, his nose hairs vibrating as he snores.
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~
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He is your average typical farmer - a tall, lanky guy dressed in servicable
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He is your average typical farmer - a tall, lanky guy dressed in serviceable
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clothing that smells of cow.
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~
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10 0 0 0 0 0 0 0 400 E
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@ -247,7 +247,7 @@ E
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#30818
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woodsman lounging~
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a lounging woodsman~
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A woodsman, still dressed in his work clothes, lounges iin a chair.
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A woodsman, still dressed in his work clothes, lounges in a chair.
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~
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He looks so relaxed there in that chair - is it really necessary to kill the
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poor chap?
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@ -380,7 +380,7 @@ Calintra~
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Calintra the herbalist grinds some herbs in a bowl, smiling as you enter.
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~
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Calintra is a young woman for the standards of most of the business owners
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in the towne, and beautiful as well. Her long, dark hair falls in her face as
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in the town, and beautiful as well. Her long, dark hair falls in her face as
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grinds the herbs, causing her to brush it back with her fingers every so often.
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~
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188426 0 0 0 0 0 0 0 600 E
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@ -403,7 +403,7 @@ toward an empty table.
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E
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#30830
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smithy man~
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the towne smithy~
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the town smithy~
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A short, stocky man grinds at a piece of steel.
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~
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Save for his shortness of stature, this man is exactly what you might
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@ -455,13 +455,13 @@ browse for yourself.
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8 8 2
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E
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#30834
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minister towne~
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the towne minister~
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The towne minister waddles past, sweat pouring from his every gland.
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minister town~
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the town minister~
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The town minister waddles past, sweat pouring from his every gland.
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~
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Although everyone is well aware of the minister's ill health, no one can
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convince him to abstain from his daily rounds. Every day, he walks about the
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settlement giving ministery to those who might need it, talking to those who
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settlement giving ministry to those who might need it, talking to those who
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might wish to sit and talk a while. And every day, he looks just a little
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worse for the wear.
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~
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@ -471,9 +471,9 @@ worse for the wear.
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8 8 1
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E
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#30835
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townesman man~
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a townesman~
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A townesman makes his way through the settlement.
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townsman man~
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a townsman~
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A townsman makes his way through the settlement.
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~
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He looks as if he couldn't be much happier - bright and cheery, full of
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vigor.
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@ -3,7 +3,7 @@ guardsman man~
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a guardsman~
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A guardsman stands at ease near the barrier, casually watching your arrival.
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~
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The guardsman looks at you with a mixture of curiousity and mild animosity.
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The guardsman looks at you with a mixture of curiosity and mild animosity.
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Seeing that you wear no colors for any of the Barons, he is not sure what to
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make of you.
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~
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@ -46,7 +46,7 @@ a muddy little boy~
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A little boy covered in mud and filth plays with a pile of mud.
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~
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He smiles up at you with a beguiling twinkle in his eye. How could he know
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that his life is less than perect with such a fine pile of mud right outside
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that his life is less than perfect with such a fine pile of mud right outside
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his front door?
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~
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10 0 0 0 0 0 0 0 400 E
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@ -273,7 +273,7 @@ E
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#30920
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soldier man~
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a soldier~
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A soldier tromps about the keep, stepping in clean rythym even though he is alone.
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A soldier tromps about the keep, stepping in clean rhythm even though he is alone.
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~
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All of Westlawn's men have been trained so well that they continue to march
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in formation even when there is no formation.
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@ -546,7 +546,7 @@ bold noblewoman~
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a bold noblewoman~
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A noblewoman stands boldly with the men, taking her chances at being laughed out.
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~
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She holds her head defiantely, listening only slightly to what the noble
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She holds her head defiantly, listening only slightly to what the noble
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whispers, worried more about her status being called down.
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~
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10 0 0 0 0 0 0 0 100 E
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@ -573,9 +573,9 @@ Bud~
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Bud, the alemaster of the keep, brews his finest.
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~
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Some people carry pride in themselves at being very fast, some are proud of
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their ability to fight, others love the adevnture of learning new spells. Bud
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is proud of one thing only - the man loves his beer. Crisp and clean, alway
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cold-filtered, never heat pasturized.
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their ability to fight, others love the adventure of learning new spells. Bud
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is proud of one thing only - the man loves his beer. Crisp and clean, always
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cold-filtered, never heat pasteurized.
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~
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10 0 0 0 0 0 0 0 1000 E
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28 11 -6 5d5+280 4d4+4
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@ -16,7 +16,7 @@ sexton~
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the Sexton~
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A Sexton is sitting here, drinking hot tea.
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~
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The Sexton looks like he is relaxing after another gravedigging job.
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The Sexton looks like he is relaxing after another grave-digging job.
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~
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10 0 0 0 0 0 0 0 800 E
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3 19 8 0d0+30 1d2+0
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@ -107,7 +107,7 @@ citizen graye man~
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the Graye Citizen~
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A citizen of Graye rushes by here, looking over his shoulder.
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~
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The citizen looks rather nervous- You would too if your town was beseiged by
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The citizen looks rather nervous- You would too if your town was besieged by
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demons.
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~
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200 0 0 0 0 0 0 0 700 E
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@ -120,7 +120,7 @@ citizen gray woman~
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the Graye Citizen~
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A citizen of Graye rushes by here, looking over her shoulder.
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~
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The citizen looks rather nervous- You would too if your town was beseiged by
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The citizen looks rather nervous- You would too if your town was besieged by
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demons.
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~
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200 0 0 0 0 0 0 0 700 E
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@ -199,7 +199,7 @@ scrytin demon~
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Scrytin~
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Scrytin, the demon lord's apprentice, smiles at you.
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~
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Scrytin looks at you kindly, and suddenly you feel very peacefull and
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Scrytin looks at you kindly, and suddenly you feel very peaceful and
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relaxed. You stare directly into his eyes, and feel yourself slipping deeper
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and deeper... NOOO!! Scrytin growls, 'Won't become a minion of mine eh?..
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Then you shall DIE! '
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@ -149,7 +149,7 @@ a faerie dragon~
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A strange, small lizard with wings and a big grin flies at you.
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~
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With its full of mischief, it opens its mouth to reveal a set of long,
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spiked teeth and a forked tonuge.
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spiked teeth and a forked tongue.
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~
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10 0 0 0 0 0 0 0 0 E
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26 12 -5 5d5+260 4d4+4
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@ -48,7 +48,7 @@ lioness~
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a lioness~
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A lioness looks up at you with a slow, purring growl and licks her lips.
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~
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She is really quite a fine speciman, for a lioness. The fact that she
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She is really quite a fine specimen, for a lioness. The fact that she
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appears to be sizing you up in proportion to a dinner plate does not give much
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time for admiration, though.
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~
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@ -60,7 +60,7 @@ E
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#31204
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supplicant leper man~
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a supplicant leper~
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A man riddled with pussing postules walks vacant-eyed about the area.
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A man riddled with pussing pustules walks vacant-eyed about the area.
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~
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He looks neither right nor left as he makes his way to where ever it is that
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he is going. In fact - it doesn't even appear that he looks straight ahead, so
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@ -91,7 +91,7 @@ a supplicant leper~
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A terribly diseased man stands at the fence to the pen, gripping the rail.
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~
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He does not move nor speak. He stares into open air, his mouth half open
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with the occassional spittle dripping down his chin.
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with the occasional spittle dripping down his chin.
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~
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10 0 0 0 0 0 0 0 200 E
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27 11 -6 5d5+270 4d4+4
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@ -197,7 +197,7 @@ kneeling leper man~
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a kneeling leper~
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A horribly scarred man kneels at the altar, praying feverishly.
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~
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His eyes are closed tightly, hios hands clasped together in the traditional
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His eyes are closed tightly, his hands clasped together in the traditional
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position of prayer and supplication.
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~
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10 0 0 0 0 0 0 0 500 E
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@ -211,7 +211,7 @@ a crazed half-naked man~
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A crazed, half-naked man leaps from behind a tree, assaulting you with a cry.
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~
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He wears only a short loin cloth, which would be terrible enough all by
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itself, but the fact that he is a leper with pussy postules all over his body
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itself, but the fact that he is a leper with pussy pustules all over his body
|
||||
is enough to make even the most stalwart of men retch in agony.
|
||||
~
|
||||
104 0 0 0 131072 0 0 0 -200 E
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ goblin commander~
|
|||
the goblin commander~
|
||||
A goblin commander grunts and screams his troops into organization.
|
||||
~
|
||||
His green warted skin stretches tight over his squinted eyes, he smiffs the
|
||||
His green warted skin stretches tight over his squinted eyes, he sniffs the
|
||||
wind every now and again for signs of human flesh.
|
||||
~
|
||||
584 0 0 0 0 0 0 0 -1000 E
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ X'Raantra~
|
|||
X'Raantra kneels with his knees deep in the blood-filled floor, his arms held high.
|
||||
~
|
||||
His eyes are tightly clenched closed, his right fist holding fast to a
|
||||
curved dagger held high to his God. He sporatically mumbles words, garbled
|
||||
curved dagger held high to his God. He sporadically mumbles words, garbled
|
||||
phrases or prayers which may or may not have meaning.
|
||||
~
|
||||
4106 0 0 0 0 0 0 0 -200 E
|
||||
|
|
@ -42,7 +42,7 @@ E
|
|||
#31403
|
||||
elf retching~
|
||||
a retching elf~
|
||||
An elf is curled up at the founatin's base, retching and vomiting terribly.
|
||||
An elf is curled up at the fountain's base, retching and vomiting terribly.
|
||||
~
|
||||
He looks up at you with terror-stricken eyes and pleads without words for
|
||||
you to help him, somehow help him.
|
||||
|
|
@ -205,7 +205,7 @@ a hairy spider~
|
|||
A small, hairy spider moves across the ground before you.
|
||||
~
|
||||
It is not an aggressive type of spider, nor is it large by any means - but
|
||||
it is a spider, nonetheless, and is digusting and wrong.
|
||||
it is a spider, nonetheless, and is disgusting and wrong.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
7 18 5 1d1+70 1d2+1
|
||||
|
|
|
|||
|
|
@ -45,7 +45,7 @@ common peddler~
|
|||
a common peddler~
|
||||
A peddler tries to do business with you.
|
||||
~
|
||||
The man is uninteresting, except for his dirty turbin, which seems unusually
|
||||
The man is uninteresting, except for his dirty turban, which seems unusually
|
||||
large.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
|
|
@ -383,7 +383,7 @@ Shades~
|
|||
Shades the eyewear man displays his assortment of eyepieces and glasses.
|
||||
~
|
||||
Shades wears a pair of the blackest sunglasses you have ever seen. Kind of
|
||||
makes him look a bit sinsiter, you know - cool. I think that was his intended
|
||||
makes him look a bit sinister, you know - cool. I think that was his intended
|
||||
effect there.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 0 E
|
||||
|
|
@ -677,7 +677,7 @@ McHale lieutenant~
|
|||
McHale, the patrol lieutenant~
|
||||
You see McHale, the patrol lieutenant, out of the corner of your eye.
|
||||
~
|
||||
A silohette of a man lurks in the distance, you can' tell much about him
|
||||
A silhouette of a man lurks in the distance, you can' tell much about him
|
||||
except that he is avoiding being seen.
|
||||
~
|
||||
104520 0 0 0 0 0 0 0 -350 E
|
||||
|
|
|
|||
|
|
@ -128,7 +128,7 @@ T 31604
|
|||
#31609
|
||||
guildmaster~
|
||||
a guildmaster~
|
||||
An assasin guild master is here, waiting to train you.
|
||||
An assassin guild master is here, waiting to train you.
|
||||
~
|
||||
There is nothing special about this master.
|
||||
~
|
||||
|
|
@ -143,7 +143,7 @@ Alexa guard guildguard~
|
|||
Alexa~
|
||||
Alexa stands with back to the wall, eying you curiously.
|
||||
~
|
||||
Her hair lies losely on her shoulders, covering half her face. She brushes
|
||||
Her hair lies loosely on her shoulders, covering half her face. She brushes
|
||||
it back and leans casually against the wall thinking nothing of you. She
|
||||
crosses her arms a closes her eyes, almost daring you to pass.
|
||||
~
|
||||
|
|
@ -249,7 +249,7 @@ Griselda~
|
|||
Griselda tends bar for all her warrior friends.
|
||||
~
|
||||
This tough little bitch has beaten down more foes than most men can boast
|
||||
their friends have all added together. And she's a hotty.
|
||||
their friends have all added together. And she's a hottie.
|
||||
~
|
||||
188426 0 0 0 0 0 0 0 300 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
|
|
@ -325,8 +325,8 @@ mage member~
|
|||
a member of the Mage's Guild~
|
||||
A member of the Mage's Guild waits patiently for you to buy something.
|
||||
~
|
||||
This man could be good or evil, or whatver - but who gives a shit - he has
|
||||
kicka ss eq for sale!
|
||||
This man could be good or evil, or whatever - but who gives a shit - he has
|
||||
kickass eq for sale!
|
||||
~
|
||||
188490 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
|
|
@ -404,7 +404,7 @@ Yolanda the Bar-Slut dances on the only remaining intact table.
|
|||
~
|
||||
You can almost smell her putrid breath from here. As you watch her
|
||||
pirouette clumsily on the table, you notice a breast fall saggily and limply
|
||||
out of the loose rag she wears. Seemingly unembarassed, Yolanda tucks her tit
|
||||
out of the loose rag she wears. Seemingly unembarrassed, Yolanda tucks her tit
|
||||
back into her rag and continues her 'extremely seductive' dance.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 200 E
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ mayor mcgintey cove~
|
|||
the Mayor of McGintey Cove~
|
||||
The Mayor of McGintey Cove parades by you.
|
||||
~
|
||||
He looks quited decadent, draped in sheer, golden silk and satin teal
|
||||
He looks quite decadent, draped in sheer, golden silk and satin teal
|
||||
sashes. He turns his head suddenly to catch a glimpse of a young noblewoman
|
||||
and you see a small teal ornament hanging loosely from his right ear. The
|
||||
trinket looks quite valuable.
|
||||
|
|
@ -43,9 +43,9 @@ presence there.
|
|||
BareHandAttack: 13
|
||||
E
|
||||
#31703
|
||||
proprieter man~
|
||||
the proprieter~
|
||||
The proprieter of the Inn is here, making sure everything is perfect.
|
||||
proprietor man~
|
||||
the proprietor~
|
||||
The proprietor of the Inn is here, making sure everything is perfect.
|
||||
~
|
||||
He hurries here and there and everywhere, always fussing or whining that
|
||||
something is wrong or out of place.
|
||||
|
|
@ -60,7 +60,7 @@ waiter~
|
|||
a waiter~
|
||||
A waiter is here scurrying from table to table.
|
||||
~
|
||||
He keeps glancing up at the proprieter, as if he were a stray dog expecting
|
||||
He keeps glancing up at the proprietor, as if he were a stray dog expecting
|
||||
to beat at any moment. Poor fella, he probably gets at least one good tongue
|
||||
lashing a day.
|
||||
~
|
||||
|
|
@ -140,7 +140,7 @@ sam dealer blackjack~
|
|||
Sam the blackjack dealer~
|
||||
Sam the blackjack dealer is here flipping cards to players.
|
||||
~
|
||||
Sam looks almost bored as he turns over one card afetr another. You can
|
||||
Sam looks almost bored as he turns over one card after another. You can
|
||||
barely hear him mumble, 'push, we got a winner, oh too bad, and every now and
|
||||
then an almost audible blackjack! '
|
||||
~
|
||||
|
|
@ -218,7 +218,7 @@ waiter~
|
|||
the waiter~
|
||||
A well dressed waiter is moving gracefully through the room, serving customers.
|
||||
~
|
||||
Resplendant inhis black tuxedo and shined shoes, this man would be graceful
|
||||
Resplendent in his black tuxedo and shined shoes, this man would be graceful
|
||||
falling down.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 300 E
|
||||
|
|
@ -242,7 +242,7 @@ E
|
|||
#31718
|
||||
receptionist~
|
||||
the receptionist~
|
||||
A receptionist sits behind an ornate mahoganey desk, taking reservations for the night.
|
||||
A receptionist sits behind an ornate mahogany desk, taking reservations for the night.
|
||||
~
|
||||
She looks almost bored with her job as she efficiently writes dates, names,
|
||||
and times in ledger.
|
||||
|
|
|
|||
|
|
@ -54,9 +54,9 @@ what you did to offend him but hey, it could be any... Nothing.
|
|||
BareHandAttack: 13
|
||||
E
|
||||
#31804
|
||||
giant cochroach~
|
||||
a giant cochroach~
|
||||
A giant cochroach looks about ready to eat you.
|
||||
giant cockroach~
|
||||
a giant cockroach~
|
||||
A giant cockroach looks about ready to eat you.
|
||||
~
|
||||
QUICK!!! Squish it, before it squishes you!!
|
||||
~
|
||||
|
|
@ -129,7 +129,7 @@ foreman shipyard~
|
|||
the shipyard foreman~
|
||||
The shipyard foreman struts through the room, kicking his workers, telling them to work harder.
|
||||
~
|
||||
Complete with his fat cigar, this man is the poster child for alchoholics
|
||||
Complete with his fat cigar, this man is the poster child for alcoholics
|
||||
anonymous.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 -400 E
|
||||
|
|
@ -235,7 +235,7 @@ Cap'n Darby~
|
|||
Cap'n Darby~
|
||||
Cap'n Darby is here, fighting.
|
||||
~
|
||||
It seems like everytime you see Cap'n Darby, the guy is fighting. Doesn't
|
||||
It seems like every time you see Cap'n Darby, the guy is fighting. Doesn't
|
||||
this old sailor EVER take a break?!?
|
||||
~
|
||||
190536 0 0 0 0 0 0 0 0 E
|
||||
|
|
@ -289,7 +289,7 @@ Madame Myra~
|
|||
Madame Myra is here, selling herself and any of her girls for the right price.
|
||||
~
|
||||
Large breasted, large assed, and smothered in make-up and perfume, this lady
|
||||
is one nasty speciman.
|
||||
is one nasty specimen.
|
||||
~
|
||||
10 0 0 0 0 0 0 0 400 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ a sea zombie~
|
|||
A sea zombie rises from the sea with a blast of water and attacks!
|
||||
~
|
||||
This long dead soul of a sea captain deigned to forsake the chance to Pass
|
||||
Through to the next life, instead wreaking his vengence on all those who cross
|
||||
Through to the next life, instead wreaking his vengeance on all those who cross
|
||||
the place where he himself perished.
|
||||
~
|
||||
190506 0 0 0 0 0 0 0 -700 E
|
||||
|
|
@ -190,7 +190,7 @@ A sea demon snarls in fury as you enter into its domain.
|
|||
~
|
||||
Sea demons are extremely protective of their area, almost as if they felt
|
||||
that they owned their section of the seas. Indeed, many seafarers might not
|
||||
agrue that.
|
||||
argue that.
|
||||
~
|
||||
254490 0 0 0 0 0 0 0 900 E
|
||||
34 9 -10 6d6+340 5d5+5
|
||||
|
|
|
|||
|
|
@ -299,7 +299,7 @@ E
|
|||
#32322
|
||||
deep dragon~
|
||||
a Deep Dragon~
|
||||
A Deep Dragon regards you with curiousity.
|
||||
A Deep Dragon regards you with curiosity.
|
||||
~
|
||||
She probably wouldn't even bother to be curious if it weren't for the fact
|
||||
that only a fool human would walk straight into a Deep Dragon's den and stand
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ cow~
|
|||
a cow~
|
||||
A fat cow stand here chewing her cud.
|
||||
~
|
||||
She may not be the most hygenic animal, but she sure has a good load of fat
|
||||
She may not be the most hygienic animal, but she sure has a good load of fat
|
||||
meat on her! And look at them tits!
|
||||
~
|
||||
73738 0 0 0 0 0 0 0 0 E
|
||||
|
|
@ -58,7 +58,7 @@ forge master smith~
|
|||
the Forgemaster~
|
||||
The Forgemaster stands near the fire directing his workers in their labors.
|
||||
~
|
||||
He is quite large with tree-trunk arms. He is definately not someone to
|
||||
He is quite large with tree-trunk arms. He is definitely not someone to
|
||||
trifle with even on one of his bad days.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 300 E
|
||||
|
|
@ -185,7 +185,7 @@ soldier scout~
|
|||
an army scout~
|
||||
An army scout walks lithely through the camp.
|
||||
~
|
||||
He moves with a sinous grace that speaks well of his abilities in the
|
||||
He moves with a sinuous grace that speaks well of his abilities in the
|
||||
forest.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 700 E
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ E
|
|||
#32503
|
||||
wandering minstrel~
|
||||
a wandering minstrel~
|
||||
A wandering minstrel strolls past, her voice raised in jubilent song.
|
||||
A wandering minstrel strolls past, her voice raised in jubilant song.
|
||||
~
|
||||
She seems entranced by her own song - she sings with eyes closed, with such
|
||||
feeling and power.
|
||||
|
|
@ -57,7 +57,7 @@ peddler tonic man traveler garb~
|
|||
the tonic peddler~
|
||||
A man in bright traveler's garb bids you welcome.
|
||||
~
|
||||
He motions you closer and closer and then closer yet. He whipsers to you
|
||||
He motions you closer and closer and then closer yet. He whispers to you
|
||||
that his tonics can make a man think better, run quicker and cause the woman of
|
||||
his dreams to fall immediately in love with him.
|
||||
~
|
||||
|
|
@ -151,7 +151,7 @@ gypsy dancer man~
|
|||
a gypsy man~
|
||||
A gypsy man attempts to keep time with his female counterpart.
|
||||
~
|
||||
He is a wondeful dancer in all rights - she is simply a bit more interesting
|
||||
He is a wonderful dancer in all rights - she is simply a bit more interesting
|
||||
to watch than he is .
|
||||
~
|
||||
14 0 0 0 0 0 0 0 200 E
|
||||
|
|
@ -465,7 +465,7 @@ E
|
|||
#32535
|
||||
midget~
|
||||
a midget~
|
||||
A midget runs through the crowds, backflipping and somersaulting.
|
||||
A midget runs through the crowds, back-flipping and somersaulting.
|
||||
~
|
||||
He does all of his tricks with a smile and a flourish, sometimes including
|
||||
people in his routine as he dives and rolls between their legs.
|
||||
|
|
@ -495,7 +495,7 @@ A gyspsy lounges on the grass, arms folded under his head.
|
|||
~
|
||||
He does not appear to be bothered that he is taking his break, or more aptly
|
||||
put, nap in the middle of this throng of people. He rests easily, his chest
|
||||
rising and falling in rythymic sleeping patterns.
|
||||
rising and falling in rhythmic sleeping patterns.
|
||||
~
|
||||
14 0 0 0 0 0 0 0 600 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
|
|
@ -703,7 +703,7 @@ an ale quaffer~
|
|||
A farmer drinks some ale as he watches the stage show.
|
||||
~
|
||||
It doesn't appear that he is a heavy drinker, but he does keep a firm grip
|
||||
on his mug. Maybe he is afraid the missus will take it away...
|
||||
on his mug. Maybe he is afraid the misses will take it away...
|
||||
~
|
||||
72 0 0 0 0 0 0 0 400 E
|
||||
15 15 1 3d3+150 2d2+2
|
||||
|
|
|
|||
|
|
@ -32,7 +32,7 @@ A footman trudges along with the rest of his troop, trying to stay in step.
|
|||
~
|
||||
This slob can't seem to keep step no matter how hard he tries. He keeps
|
||||
hopping from one foot to the other, watching his fellow footmen, trying to get
|
||||
in synche - but to no avail.
|
||||
in synch - but to no avail.
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
17 15 0 3d3+170 2d2+2
|
||||
|
|
@ -113,7 +113,7 @@ the lookout~
|
|||
The lookout is here, fast asleep against the trunk of the tree.
|
||||
~
|
||||
He is someone you could almost miss were you not searching for someone, he
|
||||
is so camoflauged by his face paint and attire.
|
||||
is so camouflaged by his face paint and attire.
|
||||
~
|
||||
74 0 0 0 0 0 0 0 0 E
|
||||
30 10 -8 6d6+300 5d5+5
|
||||
|
|
@ -203,7 +203,7 @@ E
|
|||
#32615
|
||||
soldier marching man army~
|
||||
a marching soldier~
|
||||
A soldier marches past you, intent on his rythym.
|
||||
A soldier marches past you, intent on his rhythm.
|
||||
~
|
||||
He looks neither right nor left, simply straight ahead at where he is going.
|
||||
|
||||
|
|
@ -266,7 +266,7 @@ E
|
|||
#32620
|
||||
sergeant drill soldier man 823487~
|
||||
the drill sergeant~
|
||||
A drill sergeant runs along side his men, barking the rythym.
|
||||
A drill sergeant runs along side his men, barking the rhythm.
|
||||
~
|
||||
He wear his hair in a long ponytail braid, severely pulled back on the
|
||||
sides, lending him an air of hostility and savagery. He looks mean to the
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ Chandra Bishop~
|
|||
Bishop Chandra~
|
||||
Bishop Chandra, the Holy Father is here.
|
||||
~
|
||||
Bishop Chandra is an older man, with white hair, a ful beard and a wrinkled
|
||||
Bishop Chandra is an older man, with white hair, a full beard and a wrinkled
|
||||
face. His blue eyes twinkle brightly though as-if he were a young man ready
|
||||
to go out and face adventures. He wears a simple white and blue trimmed robe
|
||||
that has the designs of the Holy Church emblazoned on it in gold.
|
||||
|
|
@ -107,12 +107,12 @@ SavingSpell: 7
|
|||
E
|
||||
T 34399
|
||||
#34304
|
||||
being smorphous spirit drunk wandering~
|
||||
a drunk morphous spirit~
|
||||
being amorphous spirit drunk wandering~
|
||||
a drunk amorphous spirit~
|
||||
a drunk amorphous spirit is here nursing its drink.
|
||||
~
|
||||
This spirit, having lived out its days in the mortal world, now works off its
|
||||
final sins by doing menial labour in this realm's purgatory. In this case,
|
||||
final sins by doing menial labor in this realm's purgatory. In this case,
|
||||
those chores seem to be cleaning up after the immortals of the land. Obviously
|
||||
this one does not exactly like his job in this world and looks a little bit pink
|
||||
from the booze. It also appears very depressed and down on its luck.
|
||||
|
|
@ -132,7 +132,7 @@ gardener~
|
|||
a gardener~
|
||||
a gardener is working here.
|
||||
~
|
||||
The gardner is clad in a two piece kimono with what appears to cast 'beacon'
|
||||
The gardener is clad in a two piece kimono with what appears to cast 'beacon'
|
||||
a dragon on the back and wears sandals. Although she is not oriental, she has
|
||||
black hair, deep brown eyes and a narrow trim figure.
|
||||
~
|
||||
|
|
@ -185,7 +185,7 @@ an air golem is here on guard duty.
|
|||
~
|
||||
The air golem is that if a displacement of air and a cloud-like shape with
|
||||
wispy arms and legs and a huge center body. It has yellow glowing eyes and a
|
||||
blueish electrical glow about it.
|
||||
bluish electrical glow about it.
|
||||
~
|
||||
520266 0 0 0 133500 0 0 0 0 E
|
||||
25 12 -5 5d5+250 4d4+4
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ the Black Knight~
|
|||
Here stands a magnificent knight of the dark realm.
|
||||
~
|
||||
The Black Knight is here, riding his ebony black war horse. His eyes flash
|
||||
behind his visor in vengence.
|
||||
behind his visor in vengeance.
|
||||
~
|
||||
42 0 0 0 16 0 0 0 -400 E
|
||||
18 14 0 3d3+180 3d3+3
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
#3700
|
||||
rat big~
|
||||
the big rat~
|
||||
A large rat is scurrying about here, squeeking as you approach.
|
||||
A large rat is scurrying about here, squeaking as you approach.
|
||||
~
|
||||
As you look closer you see flecks of blood on the teeth of the rat. It's so
|
||||
obvious because the rat is just about ready to sink those teeth into your warm
|
||||
|
|
@ -32,7 +32,7 @@ rat protector guard~
|
|||
the protector rat~
|
||||
A huge rat is here, growling as you get nearer. Careful - it bites!
|
||||
~
|
||||
This battlescarred rat is not going anywhere. You, however are going to go
|
||||
This battle-scarred rat is not going anywhere. You, however are going to go
|
||||
right into its belly, after it's killed you. Better get out of here.
|
||||
~
|
||||
4202 0 0 0 0 0 0 0 -350 E
|
||||
|
|
@ -47,7 +47,7 @@ the king rat~
|
|||
A gigantic rat is here standing on top of a pile of glittering stones.
|
||||
~
|
||||
The King rat is so large, magic is the only possible explanation. There has
|
||||
long been rumours about the magicusers using sewer animals in their experiments.
|
||||
long been rumors about the magic-users using sewer animals in their experiments.
|
||||
This is the final proof. As you study the rat closer you notice what looks like
|
||||
a small gleam of intelligence in its eyes.
|
||||
~
|
||||
|
|
@ -159,8 +159,8 @@ a small rabbit~
|
|||
A small rabbit is nibbling on some grass here.
|
||||
~
|
||||
You've seen them before.. And hunted them down like rats, when you were a
|
||||
kid.. They're small, furry and generate extreme amounts of small black perls
|
||||
whereever they go...
|
||||
kid.. They're small, furry and generate extreme amounts of small black pearls
|
||||
wherever they go...
|
||||
~
|
||||
72 0 0 0 0 0 0 0 1000 E
|
||||
3 19 8 0d0+30 1d2+0
|
||||
|
|
@ -173,7 +173,7 @@ cat~
|
|||
a small cat~
|
||||
A small grey and black striped cat is waiting for a bird to catch..
|
||||
~
|
||||
It's extremely nice and sweet. If you reach out you hand to carees it, it
|
||||
It's extremely nice and sweet. If you reach out your hand to caress it, it
|
||||
only bites and scratches so HALF your fingers are missing afterwards..
|
||||
~
|
||||
72 0 0 0 524288 0 0 0 -50 E
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ slaive~
|
|||
the corpse of Slaive~
|
||||
A strange corpse lies here, filling the room with its stench.
|
||||
~
|
||||
It appears to be the corpse of some unfourtunate soul whos body was never
|
||||
It appears to be the corpse of some unfortunate soul whose body was never
|
||||
found. The bones seem misshapen in places, and the carcass gives off a nasty
|
||||
odor. The corpse seems to be human, but the head has been horribly bashed in.
|
||||
|
||||
|
|
@ -38,7 +38,7 @@ the black rat~
|
|||
An ugly black rat scurries about, trying to find something to eat.
|
||||
~
|
||||
The hideous rodent is pattering around on its gross claws. Its black fur is
|
||||
the most disgustuing hair you've ever seen, with deathly looking lice running
|
||||
the most disgusting hair you've ever seen, with deathly looking lice running
|
||||
through the small pricks of hair. It has a bald, grey head with a long, white
|
||||
tail.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ A sightseer is here, smiling at the sights.
|
|||
~
|
||||
The woman looks as though she would be content wandering around all day,
|
||||
seeing everything there is possible to see. She is a traveler, judging by her
|
||||
semi-poor clothes, and probably not posessing of a lot of material wealth.
|
||||
semi-poor clothes, and probably not possessing of a lot of material wealth.
|
||||
~
|
||||
2248 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
|
|
@ -364,7 +364,7 @@ a gentleman~
|
|||
A gentleman stands here, looking about himself in disgust.
|
||||
~
|
||||
This gentleman is obviously used to company with more morals and higher
|
||||
intelligence. He looks around at the oppulance around him with disgust, appaled
|
||||
intelligence. He looks around at the opulence around him with disgust, appalled
|
||||
at such wasteful spending. After all, this money could go to help the poor!
|
||||
~
|
||||
6472 0 0 0 0 0 0 0 750 E
|
||||
|
|
@ -379,11 +379,11 @@ E
|
|||
#3936
|
||||
well born lady~
|
||||
the well-born lady~
|
||||
A well-born lady stands here, buisily seducing the other guests.
|
||||
A well-born lady stands here, busily seducing the other guests.
|
||||
~
|
||||
This lady is wear a dress that hints at everything but reveals nothing. Her
|
||||
demeanor and speech is of the high born, but she acts like a harlot, using her
|
||||
feminine alure on everyone nearby.
|
||||
feminine allure on everyone nearby.
|
||||
~
|
||||
2248 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
|
|
@ -448,7 +448,7 @@ smiling woman~
|
|||
the smiling woman~
|
||||
A smiling woman stands here, not looking... very smart...
|
||||
~
|
||||
This woman is blankly smilng at air, ignoring anything and everything around
|
||||
This woman is blankly smiling at air, ignoring anything and everything around
|
||||
her. One might mistake her for the typical high-born woman, but there is some
|
||||
sort of glint deep in her eyes that you can't quite place.
|
||||
~
|
||||
|
|
@ -564,7 +564,7 @@ black clad bully~
|
|||
the black-clad bully~
|
||||
A black-clad bully stands here, picking his nails with a dagger.
|
||||
~
|
||||
He looks as if he would push around his own mother until he recieved all of
|
||||
He looks as if he would push around his own mother until he received all of
|
||||
her money. Then he might just kill her for the fun of it. He doesn't look like
|
||||
a nice guy. He is clad all in black, and would blend in well with any shadows.
|
||||
|
||||
|
|
@ -613,8 +613,8 @@ BareHandAttack: 13
|
|||
E
|
||||
#3950
|
||||
screaming paranoid schizophrenic~
|
||||
the paraniod schizophrenic~
|
||||
A paraniod schizophrenic stands here, screaming at the world.
|
||||
the paranoid schizophrenic~
|
||||
A paranoid schizophrenic stands here, screaming at the world.
|
||||
~
|
||||
It looks as if this crazy person is on one of their screaming phrases.
|
||||
~
|
||||
|
|
@ -642,7 +642,7 @@ E
|
|||
#3952
|
||||
gibbering mad man~
|
||||
the gibbering madman~
|
||||
A gibbering madman stands here, takling to the wall.
|
||||
A gibbering madman stands here, talking to the wall.
|
||||
~
|
||||
He looks quite insane, but his face is sincere as he talks to the wall in a
|
||||
language that only they can understand.
|
||||
|
|
@ -744,7 +744,7 @@ wandering shopper~
|
|||
a wandering shopper~
|
||||
The wandering shopper stands here, looking for a merchant to spend money on.
|
||||
~
|
||||
One of the meany wealthy shopers looking to waste more off their hard earned
|
||||
One of the many wealthy shoppers looking to waste more off their hard earned
|
||||
money.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 0 E
|
||||
|
|
@ -1005,7 +1005,7 @@ Aramut the wizened old man stands here, waiting to help you.
|
|||
~
|
||||
Aramut is tall and skinny, and has the rolling walk of one who had once been
|
||||
a sailor. He looks very old, but not at all weak. His skinny frame is wiry
|
||||
with the muscles he had aquired, as he has worked for long years as the armorer
|
||||
with the muscles he had acquired, as he has worked for long years as the armorer
|
||||
of Haven. He impatiently taps his fingers on the counter as he waits for you to
|
||||
tell him what you wish of him.
|
||||
~
|
||||
|
|
@ -1043,9 +1043,9 @@ Int: 10
|
|||
Wis: 10
|
||||
E
|
||||
#3975
|
||||
specia harem girl~
|
||||
special harem girl~
|
||||
Degruziel's special harem girl~
|
||||
An especially beautiful harem girl is here, being overpampered and envied by the other girls
|
||||
An especially beautiful harem girl is here, being over-pampered and envied by the other girls
|
||||
~
|
||||
It looks unfinished. C/c This harem girl looks as if she gets all the
|
||||
special attention she could ever want or need. She even has a few gifts from
|
||||
|
|
@ -1148,7 +1148,7 @@ Degruziel, the Lord of Haven~
|
|||
Degruziel, the Lord of Haven, is here, lounging lazily and conversing with his guests.
|
||||
~
|
||||
Degruziel is lazing around, but the way his eyes quickly shift to take
|
||||
everything in tells you he is an experianced warrior. His hand rests casually
|
||||
everything in tells you he is an experienced warrior. His hand rests casually
|
||||
on the mace at his belt, as if he wouldn't be afraid to use it if things got out
|
||||
of hand.
|
||||
~
|
||||
|
|
@ -1166,7 +1166,7 @@ A rich guest stands here, casually sipping some expensive wine.
|
|||
With his well-tailored clothes and his expensive jewelry, this painted man
|
||||
looks as though he cares nothing about the poor or their welfare. The glass of
|
||||
wine he so casually sips looks as though it could be sold for enough money to
|
||||
feed a fishing famliy for weeks. .fi
|
||||
feed a fishing family for weeks.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 0 E
|
||||
10 17 4 2d2+100 1d2+1
|
||||
|
|
@ -1221,7 +1221,7 @@ a plodding donkey~
|
|||
A donkey is here, plodding away with its head down.
|
||||
~
|
||||
The plodding donkey looks like she is very bored, but the muscles she has
|
||||
recieved from hauling things to and fro all day have given her bulging muscles.
|
||||
received from hauling things to and fro all day have given her bulging muscles.
|
||||
|
||||
~
|
||||
72 0 0 0 0 0 0 0 0 E
|
||||
|
|
@ -1236,7 +1236,7 @@ the cartman~
|
|||
A cartman stands here, swearing profusely at the traffic and his draft animal.
|
||||
~
|
||||
The swearing cartman is red in the face from anger. The long strings of
|
||||
expletives comming from his mouth make the people around him wince and cover
|
||||
expletives coming from his mouth make the people around him wince and cover
|
||||
their children's ears.
|
||||
~
|
||||
2120 0 0 0 0 0 0 0 0 E
|
||||
|
|
@ -1263,7 +1263,7 @@ loud merchant~
|
|||
a loud merchant~
|
||||
A merchant stands here, advertising his wares at the top of his lungs.
|
||||
~
|
||||
This merchant looks disappointed - apparently he hasn't had much buisness
|
||||
This merchant looks disappointed - apparently he hasn't had much business
|
||||
today. He keeps his hand on his weapon as if he knows it well, probably to ward
|
||||
off thieves.
|
||||
~
|
||||
|
|
@ -1378,7 +1378,7 @@ elite gatekeeper~
|
|||
an elite gatekeeper~
|
||||
An elite gatekeeper stands here looking bored.
|
||||
~
|
||||
An elite gatekeeper often wonders why he was choosen for the monotonous job
|
||||
An elite gatekeeper often wonders why he was chosen for the monotonous job
|
||||
of watching Haven's gates. The usually peaceful city doesn't see much trouble
|
||||
from the merchants and tourists, so his days pass slowly as he wishes for
|
||||
excitement.
|
||||
|
|
|
|||
|
|
@ -455,7 +455,7 @@ brass visor~
|
|||
#10733
|
||||
brass chestplate~
|
||||
a brass chestplate~
|
||||
A long slate of brass lays here covering alot of other equipment.~
|
||||
A long slate of brass lays here covering a lot of other equipment.~
|
||||
~
|
||||
9 0 0 0 0 ad 0 0 0 0 0 0 0
|
||||
4 0 0 0
|
||||
|
|
|
|||
|
|
@ -404,7 +404,7 @@ E
|
|||
juicy cluster red grapes~
|
||||
These lush red grapes are perfectly plump and juicy, practically glistening
|
||||
with sweet fresh nectar. Clustered on a newly hewn green vine, these are
|
||||
nothing less than the finest speciman of fruit.
|
||||
nothing less than the finest specimen of fruit.
|
||||
~
|
||||
#1928
|
||||
candleholder dark holder~
|
||||
|
|
|
|||
|
|
@ -22,7 +22,7 @@ A huge wooden club with two spikes on the end.~
|
|||
E
|
||||
club~
|
||||
The wooden club has sharp spikes protruding from the end of it. Could
|
||||
definately cause some damage if it hit someone.
|
||||
definitely cause some damage if it hit someone.
|
||||
~
|
||||
#23902
|
||||
sentinel hammer~
|
||||
|
|
|
|||
|
|
@ -201,7 +201,7 @@ Captain Picard's wooden flute is sitting here.~
|
|||
T 24103
|
||||
E
|
||||
picard picard's flute~
|
||||
Captain Picard recieved this flute when he lost his memory and was stuck on
|
||||
Captain Picard received this flute when he lost his memory and was stuck on
|
||||
some strange world. Now, he plays it to relieve stress.
|
||||
~
|
||||
A
|
||||
|
|
|
|||
|
|
@ -235,7 +235,7 @@ A straw hat has been left here.~
|
|||
2 1 0 0
|
||||
E
|
||||
hat straw~
|
||||
Big huge brim, looks like it would DEFINATELY keep the sun out of your eyes.
|
||||
Big huge brim, looks like it would DEFINITELY keep the sun out of your eyes.
|
||||
|
||||
~
|
||||
#26319
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@ A human heart still beats slowly as it sits on the floor!~
|
|||
2 1 0 0
|
||||
E
|
||||
heart~
|
||||
Urrgh! It still beats in you hand! What strange magic could do this?
|
||||
Urrgh! It still beats in your hand! What strange magic could do this?
|
||||
~
|
||||
#29503
|
||||
bones~
|
||||
|
|
|
|||
|
|
@ -199,7 +199,7 @@ torch~
|
|||
a torch~
|
||||
A large torch.~
|
||||
~
|
||||
1 0 0 0 0 adefijklmn 0 0 0 0 0 0 0
|
||||
1 0 0 0 0 ao 0 0 0 0 0 0 0
|
||||
0 0 24 0
|
||||
1 10 10 0 0
|
||||
#3031
|
||||
|
|
|
|||
|
|
@ -105,7 +105,7 @@ A woodsman's cloak is crumpled up here.~
|
|||
2 1000 0 0
|
||||
E
|
||||
cloak woodsman~
|
||||
It has alot of pockets.
|
||||
It has a lot of pockets.
|
||||
~
|
||||
A
|
||||
17 8
|
||||
|
|
|
|||
|
|
@ -296,7 +296,7 @@ A green pair of britches are crumpled on the floor here.~
|
|||
1 100 0 11 0
|
||||
E
|
||||
britches pair green~
|
||||
They look like they definately could be in the 'flood' classification. Wear
|
||||
They look like they definitely could be in the 'flood' classification. Wear
|
||||
them at your own risk... My guess is even the non-aggro mobs will attack you
|
||||
with these on!
|
||||
~
|
||||
|
|
|
|||
|
|
@ -159,7 +159,7 @@ An empty tall frost-covered glass is here ready for use.~
|
|||
3 1 0 0 0
|
||||
E
|
||||
glass~
|
||||
The glass is large and tall, able to hold alot of the drink available for
|
||||
The glass is large and tall, able to hold a lot of the drink available for
|
||||
either water, beer, lemonaid. It is frost-covered of course, kept on ice before
|
||||
it is used by the patrons.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -135,7 +135,7 @@ E
|
|||
painting judgement~
|
||||
The painting here represents the Last Judgement of Christ our Redeemer
|
||||
standing forth at the great white throne of judgement as he casts his judgement
|
||||
upon the souls that stand before him. It has alot of floaty representation with
|
||||
upon the souls that stand before him. It has a lot of floaty representation with
|
||||
background color and flowing design. It is uplifting.
|
||||
~
|
||||
#34608
|
||||
|
|
|
|||
|
|
@ -556,7 +556,7 @@ A glowing blue vial lies here.~
|
|||
1 800 15 0 0
|
||||
E
|
||||
vial glowing blue~
|
||||
The blueish liquid inside this potion bottle is glowing with a strange light.
|
||||
The bluish liquid inside this potion bottle is glowing with a strange light.
|
||||
There is a small label that reads 'Protection'
|
||||
~
|
||||
#5471
|
||||
|
|
|
|||
|
|
@ -18,7 +18,7 @@ wait 3 sec
|
|||
say Take a look around, I have many maps to look at. I used to travel all the time...
|
||||
wait 2 sec
|
||||
sigh
|
||||
say That is, until I met Oreo. That horrible cat chases me everytime I try to leave this place!
|
||||
say That is, until I met Oreo. That horrible cat chases me every time I try to leave this place!
|
||||
wait 2 sec
|
||||
say Can you help me? I'll give you my most prized possession if you do.
|
||||
wait 1 sec
|
||||
|
|
|
|||
|
|
@ -1061,7 +1061,7 @@ S
|
|||
The Leather Shop~
|
||||
The smell of tanning hides from the back of the shop is very unpleasant.
|
||||
The assortment of leather goods is very extensive and they are well made.
|
||||
Anyone needing some armor but does not want to give up alot of movement and
|
||||
Anyone needing some armor but does not want to give up a lot of movement and
|
||||
flexibility need only come here.
|
||||
~
|
||||
1 8 0 0 0 0
|
||||
|
|
@ -1075,7 +1075,7 @@ Thieves Retreat~
|
|||
This gloomy bar has an uneasy feeling about it. Travelers pausing here
|
||||
should be careful as this bar is frequented by the less honorable class in
|
||||
Sanctus. Very few people drink here since as soon anyone inebriated is likely
|
||||
to be relieved of any gold they may be carrying. The bar seems to sell alot
|
||||
to be relieved of any gold they may be carrying. The bar seems to sell a lot
|
||||
more than just drinks as large shelves are filled with various items and
|
||||
equipment.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -274,7 +274,7 @@ S
|
|||
#10614
|
||||
Peddler's Road~
|
||||
A strong scent gets your attention right away. The smell of biscuits, bread
|
||||
and home-made cookies comes from the north. You definately want to check this
|
||||
and home-made cookies comes from the north. You definitely want to check this
|
||||
place out. To the south you see a small shop and a sign with the words Elcaro
|
||||
Grocer on it.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -181,7 +181,7 @@ D3
|
|||
S
|
||||
#2209
|
||||
A Dark Hallway~
|
||||
Whoever carved all these symbols must have had alot of time on his hands.
|
||||
Whoever carved all these symbols must have had a lot of time on his hands.
|
||||
The screams you heard earlier seem to intensify. Upon closer examination those
|
||||
symbols don't seem to be carved, but scratched or clawed into the stone.
|
||||
Chunks of flesh and fingernails can be seen in the scratches, all oozing with
|
||||
|
|
|
|||
|
|
@ -681,7 +681,7 @@ D3
|
|||
S
|
||||
#23239
|
||||
A side road~
|
||||
You hear alot of clanging to the north. Someone seems to be making
|
||||
You hear a lot of clanging to the north. Someone seems to be making
|
||||
something. You also hear the sound of someone chopping up wood.... Which is a
|
||||
weird sound to hear in the City.
|
||||
~
|
||||
|
|
@ -957,7 +957,7 @@ S
|
|||
#23256
|
||||
A side street~
|
||||
You hear the sound of clanging to the north, as if someone is making
|
||||
something. You notice that it seems very warm here. This definately would not
|
||||
something. You notice that it seems very warm here. This definitely would not
|
||||
be a good place to rest, if need be.
|
||||
~
|
||||
232 0 0 0 0 1
|
||||
|
|
@ -1326,7 +1326,7 @@ D5
|
|||
S
|
||||
#23278
|
||||
Warriors guild~
|
||||
There are alot of training dummies in this room. You see a very large
|
||||
There are a lot of training dummies in this room. You see a very large
|
||||
warrior practicing on these dummies. He does not look like the type to be
|
||||
messed with. The Warrior stops his training and advances towards you with a
|
||||
friendly smile, "Fresh meat" he says calmly.
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#23400
|
||||
Newbie School~
|
||||
Welcome. We hope you have alot of fun here. Please go down to start your
|
||||
Welcome. We hope you have a lot of fun here. Please go down to start your
|
||||
training. When you have finished the school, you can go down, and fight in the
|
||||
combat arena. Good Luck!
|
||||
~
|
||||
|
|
@ -1072,7 +1072,7 @@ S
|
|||
Indoor Lake~
|
||||
You splash into some water. It seems as if there is a lake within this
|
||||
arena. How did this Lake get here? It must have been made by someone or
|
||||
something. This is definately not natural.
|
||||
something. This is definitely not natural.
|
||||
~
|
||||
234 8 0 0 0 7
|
||||
D0
|
||||
|
|
@ -1168,7 +1168,7 @@ S
|
|||
#23456
|
||||
Arena~
|
||||
Crunch, Crunch, Crunch. You cannot take a step without stepping on some
|
||||
bones. The bones break everytime you step on them. Some of these bones seem
|
||||
bones. The bones break every time you step on them. Some of these bones seem
|
||||
to have been here for a very long time. Some of them are beneath the large
|
||||
rocks that occupy this space also.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -764,7 +764,7 @@ D3
|
|||
S
|
||||
#24040
|
||||
VaQuero Road~
|
||||
To the north you see a large, crude building. It seems that alot of
|
||||
To the north you see a large, crude building. It seems that a lot of
|
||||
important minotaurs must reside there. It must be where the city is run from.
|
||||
To the south a small stone building is heavily guarded.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -203,7 +203,7 @@ S
|
|||
Echoing Hallway~
|
||||
This castle radiates a strange presence, a feeling of ancient hatred, old
|
||||
grudges long since forgotten through the centuries. All around you, signs of
|
||||
disuse are apparent, yet you get the feeling that this place is most definately
|
||||
disuse are apparent, yet you get the feeling that this place is most definitely
|
||||
inhabited. The cobwebs which are strung through almost every archway, the dust
|
||||
on the floor, and the way all of the furnishings seem to have fallen into
|
||||
complete disrepair should give an impression of abandonment, however it seems
|
||||
|
|
@ -463,7 +463,7 @@ S
|
|||
#25225
|
||||
Vault~
|
||||
The coffins surround on all sides but the north side, where the wall filled
|
||||
with the crypts rises up toward the ceiling. This definately not the sort of
|
||||
with the crypts rises up toward the ceiling. This definitely not the sort of
|
||||
room you would want to hang around in for too long, not for any reason.
|
||||
~
|
||||
252 9 0 0 0 0
|
||||
|
|
@ -634,7 +634,7 @@ S
|
|||
Narrow Stair Passage~
|
||||
This narrow, stone and mortar passageway leads down a short distance further
|
||||
into a hallway. You can hear the sound of dripping water and the walls seem
|
||||
moist to the touch. This definately does not seem like one of the more
|
||||
moist to the touch. This definitely does not seem like one of the more
|
||||
luxurious sections of the castle.
|
||||
~
|
||||
252 9 0 0 0 0
|
||||
|
|
|
|||
|
|
@ -92,7 +92,7 @@ D5
|
|||
S
|
||||
#25304
|
||||
Steel Clad Flight of Stairs~
|
||||
The stairs continue down toward what is definately a door at the bottom.
|
||||
The stairs continue down toward what is definitely a door at the bottom.
|
||||
The metal which covered the walls up from here continues along these same walls.
|
||||
The door ahead appears to be made of steel as well.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -889,7 +889,7 @@ S
|
|||
#26142
|
||||
Entrance to a Large Home~
|
||||
You stand at the entrance to a home that is not precisely huge, but
|
||||
definately large by most standards. The door lies directly west of you or you
|
||||
definitely large by most standards. The door lies directly west of you or you
|
||||
may head back along the path through the forest to the grasslands.
|
||||
~
|
||||
261 0 0 0 0 1
|
||||
|
|
|
|||
|
|
@ -960,7 +960,7 @@ S
|
|||
#26356
|
||||
Western Road~
|
||||
Just west of you is solid, safe ground, but here, where you now stand, is
|
||||
definately NOT solid safe ground. You stand on a tall rock walkway which spans
|
||||
definitely NOT solid safe ground. You stand on a tall rock walkway which spans
|
||||
between two cliff faces roughly five hundred feet apart. The walkway runs east
|
||||
toward the far face which seems lush with vegetation and life. The western
|
||||
face, which you stand very close to now, seems to be the exact opposite of the
|
||||
|
|
|
|||
|
|
@ -134,7 +134,7 @@ S
|
|||
#26405
|
||||
In a Quiet Section of the Forest~
|
||||
The quiet of this part of the forest gives you the creeps. At least in the
|
||||
level part of the forest you could hear the occassional skitter of a squirrel,
|
||||
level part of the forest you could hear the occasional skitter of a squirrel,
|
||||
the squak of a buzzard, even the cry of a Demon Dog was better than this
|
||||
complete silence.
|
||||
~
|
||||
|
|
@ -159,7 +159,7 @@ S
|
|||
#26406
|
||||
In a Quiet Section of the Forest~
|
||||
The quiet of this part of the forest gives you the creeps. At least in the
|
||||
level part of the forest you could hear the occassional skitter of a squirrel,
|
||||
level part of the forest you could hear the occasional skitter of a squirrel,
|
||||
the squak of a buzzard, even the cry of a Demon Dog was better than this
|
||||
complete silence.
|
||||
~
|
||||
|
|
@ -184,7 +184,7 @@ S
|
|||
#26407
|
||||
In a Quiet Section of the Forest~
|
||||
The quiet of this part of the forest gives you the creeps. At least in the
|
||||
level part of the forest you could hear the occassional skitter of a squirrel,
|
||||
level part of the forest you could hear the occasional skitter of a squirrel,
|
||||
the squak of a buzzard, even the cry of a Demon Dog was better than this
|
||||
complete silence.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -337,7 +337,7 @@ Wisteria park~
|
|||
The dark greenery of the park extends eastwards, grown over with purple-
|
||||
flowering wisteria vine which slowly ambles up the town walls. To the south,
|
||||
the cliff lane runs east-west. An occasional explosion from a pale stone tower
|
||||
to the north startles you, and piques your curiousity about that strange place.
|
||||
to the north startles you, and piques your curiosity about that strange place.
|
||||
|
||||
~
|
||||
271 1 0 0 0 2
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ and more than half the crew has been killed or committed suicide.
|
|||
Room #61 is a space shuttle that is the entrance to the station from the rest
|
||||
of the world. Edit it to fit in yours.
|
||||
Other than that it should be pretty much plug and play. It contains 1 deathtrap,
|
||||
a room that has been sealed off that the players will definately have to ignore
|
||||
a room that has been sealed off that the players will definitely have to ignore
|
||||
all the warnings to get killed in. It will serve them right if they are dumb
|
||||
enough to walk into a sealed room that has a hull breach and no pressure!
|
||||
This area is nasty. Not for people who are simply hack & slash. It will take
|
||||
|
|
|
|||
|
|
@ -384,7 +384,7 @@ D3
|
|||
S
|
||||
#28222
|
||||
A bend in the trail~
|
||||
There is blood leaking off the trail, there seems to have been alot of
|
||||
There is blood leaking off the trail, there seems to have been a lot of
|
||||
combat in this area, the trail winds now to the north.
|
||||
~
|
||||
282 0 0 0 0 0
|
||||
|
|
@ -399,7 +399,7 @@ D3
|
|||
S
|
||||
#28223
|
||||
Another bend in the trail~
|
||||
This tunnel seems to have alot of twists and turns to it. It makes another
|
||||
This tunnel seems to have a lot of twists and turns to it. It makes another
|
||||
sharp turn to the east and continues onward.
|
||||
~
|
||||
282 0 0 0 0 0
|
||||
|
|
@ -431,7 +431,7 @@ S
|
|||
#28225
|
||||
A straight path~
|
||||
The path is nearing an end, the blood is no longer a dark red color, but
|
||||
instead has become a light blueish color, perhaps he blood of a Balrog.
|
||||
instead has become a light bluish color, perhaps he blood of a Balrog.
|
||||
~
|
||||
282 0 0 0 0 0
|
||||
D1
|
||||
|
|
@ -557,7 +557,7 @@ S
|
|||
#28235
|
||||
The maze of Kerjim~
|
||||
You stand at the entrance to an enormous maze, in the distance you can hear
|
||||
footsteps. The maze is made of stone walls and has alot of twists to it.
|
||||
footsteps. The maze is made of stone walls and has a lot of twists to it.
|
||||
~
|
||||
282 0 0 0 0 0
|
||||
D0
|
||||
|
|
|
|||
|
|
@ -300,7 +300,7 @@ S
|
|||
Office of Complaints~
|
||||
This is a relatively small office. There is a large hole in the wall where a
|
||||
clerk usually sits and takes complaints about hell. As you peek behind the
|
||||
counter you see a large paper shredder and alot of shredded complaints. A sign
|
||||
counter you see a large paper shredder and a lot of shredded complaints. A sign
|
||||
over the clerks desk reads, 'Hours: 12:00am - 12:01am'. To the west is a
|
||||
lawyer's office. To the north you see the Halls of Judgement.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -329,7 +329,7 @@ D1
|
|||
0 0 30816
|
||||
S
|
||||
#30819
|
||||
Towne Road~
|
||||
Town Road~
|
||||
This well graveled road leads east into the settlement, a very tidy place
|
||||
where the streets are free of litter and all the homes are tended to regularly.
|
||||
The main road lies just to the west. A small sign lies on the south side of the
|
||||
|
|
@ -346,16 +346,16 @@ D3
|
|||
0 0 30804
|
||||
E
|
||||
sign~
|
||||
All travelers welcome in Cailveh Towne.
|
||||
All travelers welcome in Cailveh Town.
|
||||
Bring no malice with ye upon entry, but only the goodwill harbored
|
||||
within your heart. May the Gods be with you.
|
||||
~
|
||||
S
|
||||
#30820
|
||||
Intersection on Towne Road~
|
||||
Intersection on Town Road~
|
||||
Homes lie to the north and south; small, neat structures which look welcome
|
||||
and very non-threatening. To the east is what must be the merchant's area,
|
||||
where most of the business of the towne is conducted. The main road to the
|
||||
where most of the business of the town is conducted. The main road to the
|
||||
tower and the King's Highway lies to the west.
|
||||
~
|
||||
308 0 0 0 0 0
|
||||
|
|
@ -377,7 +377,7 @@ D3
|
|||
0 0 30819
|
||||
S
|
||||
#30821
|
||||
Towne Road~
|
||||
Town Road~
|
||||
Homes lie on the east and west sides of the road. The road itself runs north
|
||||
and south for some distance past homes of all shape and size.
|
||||
~
|
||||
|
|
@ -400,7 +400,7 @@ door~
|
|||
1 0 30832
|
||||
S
|
||||
#30822
|
||||
Towne Road~
|
||||
Town Road~
|
||||
Homes lie on the east and west sides of the road. The road itself runs north
|
||||
and south for some distance past homes of all shape and size.
|
||||
~
|
||||
|
|
@ -460,7 +460,7 @@ door~
|
|||
1 0 30823
|
||||
S
|
||||
#30825
|
||||
Towne Road~
|
||||
Town Road~
|
||||
This is the residential section of the community with homes lining both sides
|
||||
of the street. Just north of here is a main intersection in the street, suth
|
||||
lies a small square.
|
||||
|
|
@ -646,7 +646,7 @@ door~
|
|||
1 0 30821
|
||||
S
|
||||
#30838
|
||||
Towne Road~
|
||||
Town Road~
|
||||
This small portion of road runs between the two main intersections of the
|
||||
settlement, bordering the north side and entryway into the local pub and dining
|
||||
establishment. It is actually a very nice place to eat, having a strong
|
||||
|
|
@ -667,7 +667,7 @@ D3
|
|||
0 0 30820
|
||||
S
|
||||
#30839
|
||||
Towne Square~
|
||||
Town Square~
|
||||
A beautiful park lies along the eastern side of the road, full of beautiful
|
||||
flowers and trees. The road travels north and south through the business
|
||||
district and also west past the local pub toward the main road.
|
||||
|
|
@ -691,7 +691,7 @@ D3
|
|||
0 0 30838
|
||||
S
|
||||
#30840
|
||||
Towne Road~
|
||||
Town Road~
|
||||
The road travels north to south past a small restaurant on the east and an
|
||||
herbalist on the west side of the road. Just north of here is small square.
|
||||
~
|
||||
|
|
@ -751,7 +751,7 @@ D2
|
|||
0 0 30841
|
||||
S
|
||||
#30843
|
||||
Towne Doctor~
|
||||
Town Doctor~
|
||||
It appears that the doctor is not in at this time. The entire building lies
|
||||
silent and empty. Devoid of life. Odd.
|
||||
~
|
||||
|
|
@ -811,8 +811,8 @@ D3
|
|||
0 0 30839
|
||||
S
|
||||
#30848
|
||||
The Towne Hall~
|
||||
This pub, named the Towne Hall in jest, is only so named due to the fact that
|
||||
The Town Hall~
|
||||
This pub, named the Town Hall in jest, is only so named due to the fact that
|
||||
after most day's work, most of the local residents end up coming here to dine
|
||||
with their fellow townsfolk. Nightly 'meetings' are conducted over steaming
|
||||
plates of meat and vegetables, accompanied by laughter and the occasional music
|
||||
|
|
@ -837,9 +837,9 @@ D1
|
|||
0 0 30850
|
||||
S
|
||||
#30850
|
||||
Towne Road~
|
||||
Town Road~
|
||||
The road runs south past a number of businesses and the local chapel toward a
|
||||
wonderful garden, full of bloom and color. To the north is the Towne Square.
|
||||
wonderful garden, full of bloom and color. To the north is the Town Square.
|
||||
~
|
||||
308 0 0 0 0 0
|
||||
D0
|
||||
|
|
@ -921,7 +921,7 @@ D3
|
|||
0 0 30853
|
||||
S
|
||||
#30855
|
||||
Towne Gardens~
|
||||
Town Gardens~
|
||||
These beautiful gardens are tended with love and care by all of the locals,
|
||||
kept as a haven for thought and quiet contemplation. They are kep immaculate
|
||||
year round, with no exceptions.
|
||||
|
|
|
|||
|
|
@ -216,7 +216,7 @@ S
|
|||
#31309
|
||||
On the Causeway~
|
||||
To the east and west the rock slopes downward into farming areas, where the
|
||||
field are burnt and twisted from the ravages of battle. Occassionally in the
|
||||
field are burnt and twisted from the ravages of battle. Occasionally in the
|
||||
fields below, a figure or two can be seen running crouched over from one spot to
|
||||
another trying not be seen. Small pockets of fighting can be heard if not seen
|
||||
in the areas below. It is rumored that the Lord of Jareth sent reinforcements
|
||||
|
|
@ -441,7 +441,7 @@ The Eastern Causeway~
|
|||
You stand atop the center of the Eastern Causeway, the causeway that
|
||||
separates the far Eastern Field from the rest of the farmlands. The top of this
|
||||
stone walkway is clear and wide, large enough to accomodate a couple of wagons
|
||||
side by side. The only obstruction is the occassional body part or stray piece
|
||||
side by side. The only obstruction is the occasional body part or stray piece
|
||||
of armor that has fallen from the battles fought through this area.
|
||||
~
|
||||
313 0 0 0 0 0
|
||||
|
|
@ -459,7 +459,7 @@ South End of the Eastern Causeway~
|
|||
A great amount of fighting must have been centered in this area, as the whole
|
||||
top of the causeway here is strewn with body parts, stained in blood and
|
||||
littered with crude weapons and armor. The fields below - on every side - still
|
||||
smoke in places, with the occassional clang of armor and weapons reaching your
|
||||
smoke in places, with the occasional clang of armor and weapons reaching your
|
||||
ears.
|
||||
~
|
||||
313 0 0 0 0 0
|
||||
|
|
@ -1558,7 +1558,7 @@ S
|
|||
Burnt Shell of a Barn~
|
||||
The sight and the smell of charred horse flesh induces a feeling of nausea,
|
||||
the wood of the walls and work equipment are still smoking from the fires that
|
||||
are lit over and over again everytime a raiding party comes through.
|
||||
are lit over and over again every time a raiding party comes through.
|
||||
~
|
||||
313 0 0 0 0 0
|
||||
D0
|
||||
|
|
|
|||
|
|
@ -1333,7 +1333,7 @@ D3
|
|||
S
|
||||
#31571
|
||||
West Main~
|
||||
The street is definately a bit less kept up than the streets to the north.
|
||||
The street is definitely a bit less kept up than the streets to the north.
|
||||
The road leads generally downhill, sometimes down steps toward to the sea shore
|
||||
where sailors roam about, looking for food stuffs or women, as is their wont.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -558,7 +558,7 @@ D2
|
|||
S
|
||||
#31731
|
||||
Cemetary~
|
||||
All around you, birds chirp and chipmunks play. This is definately not a bad
|
||||
All around you, birds chirp and chipmunks play. This is definitely not a bad
|
||||
place, not in the traditional way a cemetary is thought to be anyway. Many
|
||||
epitaphs are inscribed on tombstones which surround you, some interesting, some
|
||||
just simple statements of fact. The exit from this place lies south across a
|
||||
|
|
|
|||
|
|
@ -518,7 +518,7 @@ S
|
|||
#31829
|
||||
In Front of a Shack~
|
||||
You stand before the shack, wondering if it would be a good idea to knock, or
|
||||
just walk right in. There is definately someone home from the sounds you can
|
||||
just walk right in. There is definitely someone home from the sounds you can
|
||||
from out here, there are probably quite a few someones home. They are making a
|
||||
loud-assed racket. You may head south away from the shack or north into it.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -802,7 +802,7 @@ S
|
|||
Nearing the Docks of McGintey~
|
||||
The docking area lies just north from here, constant motion and tumult in the
|
||||
sea as ships push their way past each other in attempts to unload passenger or
|
||||
cargo first. The occassional ship that passes by hosts a deck of cheering
|
||||
cargo first. The occasional ship that passes by hosts a deck of cheering
|
||||
sailors as they end what is assumed to be a long journey over the seas to a
|
||||
place where they might rest their sea legs for a day or two before once again
|
||||
heading out toward a foreign port.
|
||||
|
|
@ -853,7 +853,7 @@ S
|
|||
#32237
|
||||
Nearing the Docks of McGintey~
|
||||
The water here is much more calm, the current finally giving in the curve of
|
||||
the land beneath and rolling away to the south. Only the occassional swell from
|
||||
the land beneath and rolling away to the south. Only the occasional swell from
|
||||
a passing ship disrupts the calm smooth of the water's surface.
|
||||
~
|
||||
322 0 0 0 0 0
|
||||
|
|
@ -902,7 +902,7 @@ S
|
|||
#32239
|
||||
Nearing the Docks of McGintey~
|
||||
The water here is much more calm, the current finally giving in the curve of
|
||||
the land beneath and rolling away to the south. Only the occassional swell from
|
||||
the land beneath and rolling away to the south. Only the occasional swell from
|
||||
a passing ship disrupts the calm smooth of the water's surface.
|
||||
~
|
||||
322 0 0 0 0 0
|
||||
|
|
@ -953,7 +953,7 @@ Nearing the Docks of McGintey~
|
|||
The docks of McGintey lie just north of here, a bustle of sea travel all
|
||||
around as ships nudge their way in past each other in an attempt to get to dock
|
||||
first. The waters are much less in the grip of the sea's current here, no pull
|
||||
or tug can be felt from the waters. Only the occassional swell from a passing
|
||||
or tug can be felt from the waters. Only the occasional swell from a passing
|
||||
ship.
|
||||
~
|
||||
322 0 0 0 0 0
|
||||
|
|
@ -979,7 +979,7 @@ Nearing the Docks of McGintey~
|
|||
The docks of McGintey lie just north of here, a bustle of sea travel all
|
||||
around as ships nudge their way in past each other in an attempt to get to dock
|
||||
first. The waters are much less in the grip of the sea's current here, no pull
|
||||
or tug can be felt from the waters. Only the occassional swell from a passing
|
||||
or tug can be felt from the waters. Only the occasional swell from a passing
|
||||
ship.
|
||||
~
|
||||
322 4 0 0 0 0
|
||||
|
|
@ -1005,7 +1005,7 @@ Nearing the Docks of McGintey~
|
|||
The docks of McGintey lie just north of here, a bustle of sea travel all
|
||||
around as ships nudge their way in past each other in an attempt to get to dock
|
||||
first. The waters are much less in the grip of the sea's current here, no pull
|
||||
or tug can be felt from the waters. Only the occassional swell from a passing
|
||||
or tug can be felt from the waters. Only the occasional swell from a passing
|
||||
ship.
|
||||
~
|
||||
322 0 0 0 0 0
|
||||
|
|
@ -1387,7 +1387,7 @@ D3
|
|||
S
|
||||
#32259
|
||||
The End of Dock 6~
|
||||
The quiet rocking of the boats docked here and the occassional bump of a
|
||||
The quiet rocking of the boats docked here and the occasional bump of a
|
||||
ships side against the padded sides of the docks are all that can be heard from
|
||||
this dock. The men and women who walk along it share a mutual respect for the
|
||||
others who use it, as most are private owners of sea craft that get docked here
|
||||
|
|
@ -1438,7 +1438,7 @@ D3
|
|||
S
|
||||
#32261
|
||||
The End of Dock 7~
|
||||
The quiet rocking of the boats docked here and the occassional bump of a
|
||||
The quiet rocking of the boats docked here and the occasional bump of a
|
||||
ships side against the padded sides of the docks are all that can be heard from
|
||||
this dock. The men and women who walk along it share a mutual respect for the
|
||||
others who use it, as most are private owners of sea craft that get docked here
|
||||
|
|
|
|||
|
|
@ -420,7 +420,7 @@ D3
|
|||
S
|
||||
#32321
|
||||
An Enormous Cavern~
|
||||
Looking up into the darkness, you can see nothing except the occassional
|
||||
Looking up into the darkness, you can see nothing except the occasional
|
||||
creak of a bat's wings ro the drip of the water on the south wall. The darkness
|
||||
surrounding you is now not only just dark, but wide open. That is almost worse
|
||||
than clautrophobia.
|
||||
|
|
|
|||
|
|
@ -130,7 +130,7 @@ secret up~
|
|||
1 0 3805
|
||||
E
|
||||
Sewage~
|
||||
The digusting sewage flows on its smelly way.
|
||||
The disgusting sewage flows on its smelly way.
|
||||
~
|
||||
E
|
||||
sign~
|
||||
|
|
|
|||
|
|
@ -736,7 +736,7 @@ S
|
|||
#3935
|
||||
Amid Ships~
|
||||
To the east the docks continue, but to the west there is a huge fishing ship.
|
||||
It definately isn't the small, one-man boat the words 'fishing boat' would
|
||||
It definitely isn't the small, one-man boat the words 'fishing boat' would
|
||||
likely bring to mind. It is monstrous! Sailors with carst stand waiting as
|
||||
huge fish are constantly pitched over the side of the ship. Other men stand in
|
||||
line, waiting for the front cart to be filled and rush off to the market so
|
||||
|
|
@ -1339,7 +1339,7 @@ Market Path~
|
|||
To the south the noise and smells of the market are so much that they are
|
||||
almost painful. Here the crowd is quieter, being mostly people carrying their
|
||||
day's find at the market back to their homes. There is only one shop with its
|
||||
door still left open, begging for buisness. It has a sign nailed above the
|
||||
door still left open, begging for business. It has a sign nailed above the
|
||||
door, one of a crossed sword and mace.
|
||||
~
|
||||
39 0 0 0 0 1
|
||||
|
|
@ -1634,7 +1634,7 @@ there is no such thing as a sky. There are only people wandering the crowded
|
|||
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
||||
outrageous costumes and with all sorts of accents merchants yell of their
|
||||
wares, vying for your attention. In a crowd such as this, one to make even you
|
||||
claustrophobic, it would be wise to keep you hands near your belt pouch.
|
||||
claustrophobic, it would be wise to keep your hands near your belt pouch.
|
||||
~
|
||||
39 0 0 0 0 0
|
||||
D1
|
||||
|
|
@ -1657,7 +1657,7 @@ there is no such thing as a sky. There are only people wandering the crowded
|
|||
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
||||
outrageous costumes and with all sorts of accents merchants yell of their
|
||||
wares, vying for your attention. In a crowd such as this, one to make even you
|
||||
claustrophobic, it would be wise to keep you hands near your belt pouch.
|
||||
claustrophobic, it would be wise to keep your hands near your belt pouch.
|
||||
~
|
||||
39 0 0 0 0 0
|
||||
D0
|
||||
|
|
@ -1926,7 +1926,7 @@ there is no such thing as a sky. There are only people wandering the crowded
|
|||
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
||||
outrageous costumes and with all sorts of accents merchants yell of their
|
||||
wares, vying for your attention. In a crowd such as this, one to make even you
|
||||
claustrophobic, it would be wise to keep you hands near your belt pouch. To
|
||||
claustrophobic, it would be wise to keep your hands near your belt pouch. To
|
||||
the west you spot a small, uncrowded opening leading to blue sky.
|
||||
~
|
||||
39 0 0 0 0 0
|
||||
|
|
@ -1950,7 +1950,7 @@ there is no such thing as a sky. There are only people wandering the crowded
|
|||
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
||||
outrageous costumes and with all sorts of accents merchants yell of their
|
||||
wares, vying for your attention. In a crowd such as this, one to make even you
|
||||
claustrophobic, it would be wise to keep you hands near your belt pouch.
|
||||
claustrophobic, it would be wise to keep your hands near your belt pouch.
|
||||
~
|
||||
39 0 0 0 0 0
|
||||
D0
|
||||
|
|
|
|||
|
|
@ -149,7 +149,7 @@ Further Into the Cave~
|
|||
You are going deeper and deeper into the cave. The claw marks are back, and
|
||||
they have reinforcements. You see some claw marks that go five to six inches
|
||||
into the stone! The path through the stalagmites continues, and you feel too
|
||||
captivated by curiousity to stop now. You conviently forget that curiousity
|
||||
captivated by curiosity to stop now. You conviently forget that curiosity
|
||||
killed the cat...
|
||||
~
|
||||
42 0 0 0 0 0
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@ Shops : 0
|
|||
Triggers : 8
|
||||
Theme : A giant anthill with BUGS, ewww gross.
|
||||
Plot : A giant ant hill.
|
||||
Notes : Plan on having alot of mobs so the zone will be a slaughterhouse
|
||||
Notes : Plan on having a lot of mobs so the zone will be a slaughterhouse
|
||||
for experience points.
|
||||
Links : 00u, or better yet through teleport triggers 00, 01
|
||||
~
|
||||
|
|
|
|||
|
|
@ -190,7 +190,7 @@ Near the far end of this horrific place stands an altar, and on that altar is
|
|||
enscribed an archer. It looks to have the lowerbody of a horse and the torso
|
||||
of a man. With sudden realisation you see that is a Centaur! These creatures
|
||||
are rarely seen in the wild because they favor seclusion. The most famous of
|
||||
these would definately be Sagittarius the 9th sign of the zodiac.
|
||||
these would definitely be Sagittarius the 9th sign of the zodiac.
|
||||
~
|
||||
57 8 0 0 0 0
|
||||
D0
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ E 1 10618 20 10 (some Elcardorian military arm plates)
|
|||
R 0 10604 10604 -1 (a fountain)
|
||||
O 0 10604 1 10604 (a fountain)
|
||||
M 0 10640 1 10604 (a Shadowy figure)
|
||||
E 1 10641 1 16 (an assasins dagger)
|
||||
E 1 10641 1 16 (an assassins dagger)
|
||||
R 0 10633 10640 -1 (the bank)
|
||||
O 0 10640 1 10633 (the bank)
|
||||
M 0 10633 1 10633 (Penny, the bank teller)
|
||||
|
|
|
|||
|
|
@ -9,9 +9,9 @@ D 0 30604 2 1 (Inside the Trunk)
|
|||
M 0 30606 3 30606 (a carnivorous ape)
|
||||
M 0 30606 3 30622 (a carnivorous ape)
|
||||
M 0 30606 3 30620 (a carnivorous ape)
|
||||
M 0 30605 3 30621 (a wild babboon)
|
||||
M 0 30605 3 30611 (a wild babboon)
|
||||
M 0 30605 3 30623 (a wild babboon)
|
||||
M 0 30605 3 30621 (a wild baboon)
|
||||
M 0 30605 3 30611 (a wild baboon)
|
||||
M 0 30605 3 30623 (a wild baboon)
|
||||
M 0 30604 2 30629 (a grippli)
|
||||
M 0 30604 2 30624 (a grippli)
|
||||
M 0 30603 3 30612 (a jaculi)
|
||||
|
|
|
|||
|
|
@ -30,11 +30,11 @@ M 0 30831 1 30842 (the master apothecary)
|
|||
G 1 30816 1000 -1 (a refreshing potion)
|
||||
G 1 30817 1000 -1 (a potion of curing)
|
||||
M 0 30836 2 30838 (a young lass)
|
||||
M 0 30835 3 30840 (a townesman)
|
||||
M 0 30835 3 30850 (a townesman)
|
||||
M 0 30834 1 30847 (the towne minister)
|
||||
M 0 30835 3 30840 (a townsman)
|
||||
M 0 30835 3 30850 (a townsman)
|
||||
M 0 30834 1 30847 (the town minister)
|
||||
E 1 30815 100 13 (a white beaded waist tie)
|
||||
M 0 30830 1 30844 (the towne smithy)
|
||||
M 0 30830 1 30844 (the town smithy)
|
||||
M 0 30827 1 30848 (a flirtatious woman)
|
||||
M 0 30826 1 30848 (a well-dressed gentleman)
|
||||
M 0 30825 1 30848 (a man)
|
||||
|
|
@ -106,13 +106,13 @@ D 0 30823 3 1 (Cul-de-sac)
|
|||
D 0 30823 1 1 (Cul-de-sac)
|
||||
D 0 30823 0 1 (Cul-de-sac)
|
||||
D 0 30834 1 1 (Small Home)
|
||||
D 0 30822 1 1 (Towne Road)
|
||||
D 0 30822 3 1 (Towne Road)
|
||||
D 0 30822 1 1 (Town Road)
|
||||
D 0 30822 3 1 (Town Road)
|
||||
D 0 30833 1 1 (Simple Home)
|
||||
D 0 30821 1 1 (Towne Road)
|
||||
D 0 30821 3 1 (Towne Road)
|
||||
D 0 30821 1 1 (Town Road)
|
||||
D 0 30821 3 1 (Town Road)
|
||||
D 0 30831 3 1 (Freshly-Painted Home)
|
||||
D 0 30825 1 1 (Towne Road)
|
||||
D 0 30825 1 1 (Town Road)
|
||||
D 0 30829 3 1 (Tidy Home)
|
||||
D 0 30826 1 1 (Schoolhouse Square)
|
||||
D 0 30826 3 1 (Schoolhouse Square)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue