Fixed command queue cancelling "--" from cancelling the next command. (thanks Fren
ze/Ogdin)
Fixed object timer values from not saving. (thanks Stoneheart)
Fixed latest GCC warnings in the /utils. (thanks Jamdog)
Fixed violent area spells so they would not harm group members. (thanks Nhilar)
Changed usage of qm->nr to GET_MOB_VNUM(qm). (thanks Tails)
Added trigedit variable %move% to teleport objects.
Fixed memory leak in generic_complete_quest.
A bug fix to player attachable scripts.
A better fix to the DIKU double attack by ordering a mob to save its master.
Fix to remove weight restrictions for immortals.
Fix for drink containers improperly showing empty due to unlimited container a
ddition. (thanks Parnassus)
Fix for qedit crash when trying to list non-existent next quest. (thanks Tails
)
Fix for ITEM_NOTE in oedit_disp_val1_menu function in oedit.c. (thanks Parnass
us)
Fixed a small bug in hedit. If CIRCLE_UNSIGNED_INDEX is 0, then new entries wo
n't save correctly. (thanks Rhade)
Code cleanup of check_idling. (thanks Rhade)
You can now put objects in and remove objects from closed containers as an imm with nohassle.
You can now walk through closed doors as an imm with nohassle on.
You can now open locked containers and doors without unlocking them as an immortal with nohassle.
You can now examine the contents of closed containers as an imm with nohassle.
Made zedit new add the .qst file to the index file.
Fixed various qedit related bugs. (thanks Mirad and Jamdog)
Removed deprecated "murder" code.
When pkill is on players can now order charmed mobs to attack other players.
Fixed 'toggle automap'.
Added a sacrifice command instead of their being autosac only. Also replaced Zizazat's name with more generic "The Gods" as it had obviously been ported from CWG previously.
Fixed Warning relating to Automap.
You can now see your own communications while sleeping for gos, auc, gra, etc.
(thanks Drefs)
changed str_and_map to use target_room instead of IN_ROOM(ch). (thanks Vatiken
)
[Aug 02 2008] - Welcor
Fixed a one-line bug in act.movement.c - caused crashes when moving into FLIGH
T rooms.
[Jul 26 2008] - Rumble
Fixed autosplit to properly award gold to the person delivering the killing bl
ow and then split it with the group. (thanks Maclir)
Added checks to qedit for questmaster not being set. (thanks Jamdog)
Removed duplicate questpoints listing in stat char. (thanks Mirad)
Fix to qedit for deleting all quests. (thanks Jamdog)
[Jul 06 2008] - Rumble
Changed sedit no trade with from undefined to nobits. (thanks Mirad)
Fixed lib/messages to properly display skill, spell, and damage messages. (thanks T
ink)
[Jun 28 2008] - Rumble
Added player ability to cancel queued commands. i.e. player spammed kick while figh
ting but needs to flee so they type '--' to cancel so they can flee. (thanks Jamdog)
Made immortals immune to blinding.
Fixed bug in qedit where quest completion would try to load an object with vnum NOTHING. (thanks Jamdog)
Fixed log when builder tries to edit a zone without permission.
Fixed toggle quest to toggle correctly.
Fixed bug in dg find_replacement to call text_processed at the beginning, regardless of whethe
r something matching the variable is found or not. (thanks Laoris)
Fixed log error that was using rnum instead of vnum. (thanks Jamdog)
Added notification via prompt for new MOTD and news entries. (thanks Jamdog)
Added all option to the restore command. (thanks Jamdog)
Added new trigger variable hasattached. (thanks Fizban)
Fixed list_obj_to_char from only checking invisibility on first object of the same vnum. (thanks Laoris)
Added object stacking when looking at a character's inventory. (thanks Jamdog)
[May 22 2008] - Rumble
Added zone name to where command. (thanks Jamdog)
[May 21 2008] - Rumble
Rewrite of void script_vlog to prevent possible crash bug on some OS's. (thanks Jamdog)
Fixed numerous warnings for gcc -g -O2 -W -Wshadow -Wcast-qual flags.
Fixed zpurge mudlog to use zone vnum not rnum. (thanks Jamdog)
Fix to parse_mobile conversion to 128 bits. (thanks Jamdog)
Changed autorun.sh from 9091 to 4000. (thanks John Smith)
[Apr 27 2008] - Rumble
Removed some defunct gemote code. (thanks Fizban)
[Apr 26 2008] - Rumble
Added README.BSD. (thanks Blix)
Cleaned up act.comm.c, mobs can now use comm channels. (thanks Rhade)
Fixed improper display of affections in stat player. (thanks Rhade)
[Jan 04 2008] - Rumble
Removed the unused npc_class_types.
Fix to affect_update and affect_join. (thanks Kyle and Jamdog)
[ 2007] - Rumble
Removed the clsolc command. This option can still be set via "toggle clsolc."
[Jan 03 2007] - Rumble
PLR_NOWIZLIST actually used now to prevent run_autowiz.
Several _FLAGGED checks that I fixed for 128 bit in the wrong SVN directory and failed to committ.
Fixed top_of_helpt bug being off by one. (thanks Jamdog)
Fixed trigedit copy bug where it used real_room and not real_trigger. (thanks Jamdog)
[Dec 21 2007] - Rumble
Fixed dg_affect crash caused by a typo on my part.
Renamed shit again! No really in zmalloc.c unsigned char * shit.
[Dec 15 2007] - Rumble
Showvnums shows [T#] for a single attached trig or [TRIGS] for multiple attached trigs (except for rooms since there is plenty of room to list all attached trigs).
Fixed bug where showvnums would not show if attached. (thanks Sryth)
Updated users command to fix GET_INVIS_LEV bug.
Updated the drink command to work in rooms where the sector type should logically allow it.
[Oct 04 2007] - Rumble
Increased the size of a mail message from 4k to 8k.
Updated remove_player so that the players command would not show phantom users when someone self-deletes.
Updated sedit_rooms_menu to prevent a crash bug when trying to display a shop with rooms that have been removed.
[Nov 01 2007] - Rumble
Updated mag_objectmagic bug where action description was not being used correctly on scrolls.
Increased the size of MAX_RAW_INPUT_LENGTH and PLR_DESC_LENGTH.
[Oct 19 2007] - Rumble
Fixed a few more 128 bit MOB_FLAGGED bugs.
[Oct 17 2007] - Rumble
Fixed loading of non-128 bit prefs in load_char. (thanks Ziz)
[Oct 15 2007] - Rumble
Removed some prototypes leftover from the old history command. (thanks Rhade)
[Oct 10 2007] - Rumble
Added OLC menu options for Copying. The Xcopy option is still available for GODs and above.
Player table is now created if it does not exist. (thanks Rhade)
[Oct 08 2007] - Rumble
Removed top_shop_offset variable, hopefully fixing the infamous sedit bug.
Fixed memory leaks from not freeing new zone builders and new zone commands. (thanks Neme)
[Oct 04 2007] - Rumble
Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
to cedit.
Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
Fixed memory leak in do_dig. (thanks Neme)
Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
master. (thanks Jamdog)
Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
[Sep 25 2007] - Rumble
Added set/not set to extra descriptions menu in oedit so a builder can tell if
they exist or not without having to enter the extra desc menu or stat the object.
Replaced [TRIG] flag (showvnum enabled) with [T<vnum>] to make things easier to stat.
[Sep 24 2007] - Rumble
Added %is_pc% to return -1 for objects. (thanks Jamdog)
Fixed do_gen_comm color bleed into last apostrophe in gossip/shout/grat/etc.
Fixed bug where object keywords took precedence over door keywords. i.e. open door would try to open an object with keyword door. (thanks Trulight)
[Sep 23 2007] - Rumble
Fixed minlev checks in do_grab, do_wield, and do_wear. (thanks Trulight)
Added trigedit variables(modifiable) Hunger, Thirst, and Drunk.
[Sep 15 2007] - Rumble
Fixed bug in unlimited drinks showing as empty. (thanks AaronGoulet)
[Sep 13 2007] - Rumble
Changed binary search functions (real_xxxx, real_zone_by_thing), except real_shop. (thanks Neme)
script_proto list freed when exiting without saving in oedit/medit/redit. (thanks Neme)
dg_olc.c, trigedit_save(): trig name and arg duping removed. (thanks Neme)
genobj.c, update_all_obects(): object ID copied, no more 0 uid. (thanks Neme)
CLEANUP_ALL in redit after saving a room. (thanks Neme)
new function in genolc.c: free_save_list(), called during shutdown. (thanks Neme)
Event_free_all() now frees all events. (thanks Neme)
Fixed memory leak in perform_act(). (thanks Rhade)
Changed NUM_BOARDS from 10 to 7 (the actual num of boards). (thanks Neme)
Removed the Keywords option in hedit since they have to be in the body.
[Sep 12 2007] - Rumble
Fixed crash bug caused by olist with no objects. (Thanks Rhade)
Several changes made to compile clean on older versions of GCC. (Thanks Neme)
?Sep 10 2007] - Rumble
Fixed items with rnum = NOTHING or NOBODY being changed to rnum = 0. (Thanks Neme)
Fixed memory leak in dg_olc.c trigedit save. (Thanks Neme)
[Sep 04 2007] - Rumble
Changed CLSOLC to LVL_BUILDER.
removed delete_doubledollar from do_say. (thanks Rhade)
[Sep 01 2007] - Rumble
Made Puff a hidden mob since she is used on room entry trigs to do dg_cast.
Fixed dg_affect to not add 1 to the desired affect duration.
Fixed dg_affect to work with 128 bits.
Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty
pes IN FLIGHT and UNDERWATER are finally being used!
Removed all of the Dragon_Breathes.
Removed context help system.
Added invis level on reconnect.
[May 15 2007] - Rumble
Fixed object stacking to match s-desc and item_number.
Added wizupdate command.
Added valid_dg_target check to object remove trigs.