Fixed mob using player pref. -Rumble

This commit is contained in:
Rumble 2008-08-27 15:46:33 +00:00
parent 86542d6681
commit 3936b7a4a1
2 changed files with 3 additions and 1 deletions

View file

@ -36,6 +36,8 @@ Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
(lots of major bugfixes too)
@
tbaMUD 3.57
[Aug 27 2008] - Rumble
Fixed Mob using '((c)->player_specials->saved.pref)' at dg_variables.c:860
[Aug 11 2008] - Rumble
Updated World and files for 3.57 release.
[Aug 10 2008] - Fizban

View file

@ -857,7 +857,7 @@ void find_replacement(void *go, struct script_data *sc, trig_data *trig,
else if (!str_cmp(field, "pref") && IS_NPC(c)) {
if (subfield && *subfield) {
int pref = get_flag_by_name(preference_bits, subfield);
if (pref != NOFLAG && PRF_FLAGGED(c, pref))
if (!IS_NPC(c) && pref != NOFLAG && PRF_FLAGGED(c, pref))
strcpy(str, "1");
else
strcpy(str, "0");