This should be my last batch of these big fixes.
That's not to say there aren't still more things to fix. There
certainly are. But, I expect my future fixes will be smaller.
This just converts the few DOS text files still in here to standard text files (line-endings),
removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces
all the tabs (except in .zon files, where they seem to be common) with expanded spaces.
It's easy to confirm this is actually a non-change, except for whitespace:
* `git show -w` shows this commit as only removing 8 trailing blank lines.
This should make no difference to tbaMUD itself, but it will make working on these files,
especially with scripts and automated tools, much easier.
This is the base change for a set of other changes I will put up once/if this merges,
without this, the others are just too complicated to wrangle.
These are mostly cases of confusion between the "on the body"
and "about the body" slots (5 and 12).
But, there are also some that seem to just be misconfigured,
like non-weapons being wielded, worn items being unwearable,
weapons being worn instead of wielded, and items being worn
instead of held.
I have an independent MUD codebase that reads these files, and
so this gives me an ability to somewhat orthogonally test these,
and easily find this sort of issue.
I did avoid all the cases where it was clear this was done
intentionally, like all the cases where the second neck was
used for the missing face slot (masks, etc).
The ones fixed here all seem to really be (minor) bugs.
I am guessing some script or tool used upstream is doing an unsafe
search-and-replace for '@' with TAB, and accidentally changing these.
They seem to have been creeping into the repo for years.
I produced this fix commit automatically with:
sed -i 's|\t\([bcdgmnoruwyBCDGMRWY]\)|@\1|g' tba/*/*.*
...and then a few files' changes had to be undone.
I looked through all of the rest, and they look like correct fixes.
I also ran all the other letters, and they only make incorrect "fixes".
Added Ultima Zone 555 and 556. Originally by Casret, rebuilt by Parna.
Made MEDIT column menu's consistent with other OLC menu's.
added TEDIT access to bugs, typos, and ideas file.
[Oct 09 2009] - Rumble
Added connected_type "Preference Edit" (thanks Maoliosa)
[Oct 10 2007] - Rumble
Added OLC menu options for Copying. The Xcopy option is still available for GODs and above.
Player table is now created if it does not exist. (thanks Rhade)
[Oct 08 2007] - Rumble
Removed top_shop_offset variable, hopefully fixing the infamous sedit bug.
Fixed memory leaks from not freeing new zone builders and new zone commands. (thanks Neme)