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tbaMUD is the continued development of the codebase formerly known as CircleMUD.
http://tbamud.com/
* Increase ID space DG Scripts uses tiny idspace that results in wacky bugs when the mud is running too long. * Overhaul script ids All references to GET_ID(ch/obj) were removed and replaced by char_script_id() and obj_script_id(), which don’t assign ids until they are needed. The ch->id and obj->id variable names were changed to script_id to prevent accidental errors for future programmers. This change greatly increases how long the mud can run before it runs out of ID space. * Fix extraction count This prevents an error log where it has over-counted the extractions pending. It now behaves correctly when the same mob is %purge%’d or extract_char()’d twice. |
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| bin | ||
| cnf | ||
| doc | ||
| lib | ||
| log | ||
| src | ||
| .gitignore | ||
| autorun | ||
| autorun.amiga | ||
| autorun.cmd | ||
| autorun.pl | ||
| autorun.sh | ||
| changelog | ||
| configure | ||
| LICENSE.md | ||
| macrun.pl | ||
| README.md | ||
| vms_autorun.com | ||
Files for tbaMUD.