Added Ultima Zone 555 and 556. Originally by Casret, rebuilt by Parna.
Made MEDIT column menu's consistent with other OLC menu's.
added TEDIT access to bugs, typos, and ideas file.
[Oct 09 2009] - Rumble
Added connected_type "Preference Edit" (thanks Maoliosa)
[Oct 10 2007] - Rumble
Added OLC menu options for Copying. The Xcopy option is still available for GODs and above.
Player table is now created if it does not exist. (thanks Rhade)
[Oct 08 2007] - Rumble
Removed top_shop_offset variable, hopefully fixing the infamous sedit bug.
Fixed memory leaks from not freeing new zone builders and new zone commands. (thanks Neme)
[Oct 04 2007] - Rumble
Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
to cedit.
Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
Fixed memory leak in do_dig. (thanks Neme)
Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
master. (thanks Jamdog)
Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
[Sep 25 2007] - Rumble
Added set/not set to extra descriptions menu in oedit so a builder can tell if
they exist or not without having to enter the extra desc menu or stat the object.
Replaced [TRIG] flag (showvnum enabled) with [T<vnum>] to make things easier to stat.
[Sep 24 2007] - Rumble
Added %is_pc% to return -1 for objects. (thanks Jamdog)
Fixed do_gen_comm color bleed into last apostrophe in gossip/shout/grat/etc.
Fixed bug where object keywords took precedence over door keywords. i.e. open door would try to open an object with keyword door. (thanks Trulight)
[Sep 23 2007] - Rumble
Fixed minlev checks in do_grab, do_wield, and do_wear. (thanks Trulight)
Added trigedit variables(modifiable) Hunger, Thirst, and Drunk.
[Sep 15 2007] - Rumble
Fixed bug in unlimited drinks showing as empty. (thanks AaronGoulet)
[Sep 13 2007] - Rumble
Changed binary search functions (real_xxxx, real_zone_by_thing), except real_shop. (thanks Neme)
script_proto list freed when exiting without saving in oedit/medit/redit. (thanks Neme)
dg_olc.c, trigedit_save(): trig name and arg duping removed. (thanks Neme)
genobj.c, update_all_obects(): object ID copied, no more 0 uid. (thanks Neme)
CLEANUP_ALL in redit after saving a room. (thanks Neme)
new function in genolc.c: free_save_list(), called during shutdown. (thanks Neme)
Event_free_all() now frees all events. (thanks Neme)
Fixed memory leak in perform_act(). (thanks Rhade)
Changed NUM_BOARDS from 10 to 7 (the actual num of boards). (thanks Neme)
Removed the Keywords option in hedit since they have to be in the body.
[Sep 12 2007] - Rumble
Fixed crash bug caused by olist with no objects. (Thanks Rhade)
Several changes made to compile clean on older versions of GCC. (Thanks Neme)
?Sep 10 2007] - Rumble
Fixed items with rnum = NOTHING or NOBODY being changed to rnum = 0. (Thanks Neme)
Fixed memory leak in dg_olc.c trigedit save. (Thanks Neme)
[Sep 04 2007] - Rumble
Changed CLSOLC to LVL_BUILDER.
removed delete_doubledollar from do_say. (thanks Rhade)
[Sep 01 2007] - Rumble
Made Puff a hidden mob since she is used on room entry trigs to do dg_cast.
Fixed dg_affect to not add 1 to the desired affect duration.
Fixed dg_affect to work with 128 bits.
Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty
pes IN FLIGHT and UNDERWATER are finally being used!
Removed all of the Dragon_Breathes.
Removed context help system.
Added invis level on reconnect.
[May 15 2007] - Rumble
Fixed object stacking to match s-desc and item_number.
Added wizupdate command.
Added valid_dg_target check to object remove trigs.
- Added ZZZ directories to plrfiles and plrvars (thanks Zizazat).
- Added 00 files to plrfiles directories (thanks Khorlane).
- Added mail check at reconnect and when coming back from AFK.
- Added JamDog's updated levenshtein_distance that compiles clean with MSVC++.
- Added AFK to player L-desc.
--Rumble