IP's only visible to LVL_GOD and above now for the paranoid people out there.
[Apr 13 2007] - Rumble
Finally made gemote actually work like emote and not just use socials. (thanks Fizban)
Reworded and standardized the trigedit attachment menu.
Numerous minor fixes taken from the latest CWG release. (thanks Zizazat)
Update to is_number to check for negative numbers. (thanks Kyle)
Update to isname to disallow abbreviated numbers. (thanks Sryth)
[Apr 08 2007] - Rumble
Removed all usage of CAP(str causing a memory leak (thanks Kyle).
- Updated idle timer to keep track of imms too (thanks Jamdog).
- Standardized OLC messages.
- Removed special procedures that were replaced with trigedit.
- Updated README.WIN, README.MSVC8, and README.CYGWIN.
--Rumble
- Added ZZZ directories to plrfiles and plrvars (thanks Zizazat).
- Added 00 files to plrfiles directories (thanks Khorlane).
- Added mail check at reconnect and when coming back from AFK.
- Added JamDog's updated levenshtein_distance that compiles clean with MSVC++.
- Added AFK to player L-desc.
--Rumble
- Numerous social fixes (thanks Rhade, Fizban, and Amber).
- Removed do_insult.
- Cleaned up hedit formatting and fixed possible bug from editing a help file
you can't view (thanks Rhade).
- Fixed cast ' ' so it won't cast armor (thanks Rhade).
--Rumble
- Added "Top of File" to the do_file command (thanks Rhade).
- Removed socials from wizhelp.
- Changed zlist with no arg to list zones.
- Wiznet can now be seen while in OLC, again (thanks Fizban).
- Updated socials, help, changelog, world, and news.
--Rumble
BACK UP YOUR FILES FIRST
This is especially true, since the circlemud 3.5 code released
during december 2006 WILL RUIN YOUR HOUSE FILES and CORRUPT your
rent files. This is due to the introduction of ASCII rent files.
Unfortunately we were too eager to add what we thought was a
magnificent idea, and in the process forgot that people with
actual live running muds might use the code we provided.
Since the development has taken place on TBA, which has no players
as such, we failed to notice that the update was not thorough enough,
and several important additions were not added - for instance, a
house file and rent file converter tool. Also, it turned out, the
addition had severely hampered the object saving and loading routines,
to a point where items were being saved in an incompatible format
in houses.
Here is how to successfully convert your circlemud 3.1 house files,
step by step:
1) backup your house files somewhere not in the /lib/house folder
2) apply patch, debug, etc.
3) run the mud
4) now copy your house files back (while the mud is running!)
5) from within the mud, type "hcontrol asciiconvert" (without the quotes).
This will give you some feedback about which houses are being processed.
6) shut down the mud
7) in lib/house, enter these commands:
rm *.house (you still have a backup of this, right ?)
for i in *.ascii; do mv "$i" "${i/.ascii}"; done
8) start the mud - your houses now contain the right items.
9) feel free to remove code in house.c marked with CONVERSION tags.
such options (on/off) which can handle this.
Cleanup of house.c and objsave.c - now, when loading objects from a rentfile (either
house- or crashfile), the items are loaded into a temporary list of type obj_save_data.
This stores location data for the autoequip function, and makes it a lot easier to
handle listrent. Another bonus us that one only has to change load code in one spot.
(this spot is called objsave_parse_objects(), and simply takes a FILE pointer as argument)
Added "hcontrol show [room]" option to show items saved to a specific house file.
(used the old House_listrent() code)
Welcor
Adding of the appropropriate structs to the plrtoascii utility.
Incoorporation of changes from old circlemud CVS snapshot
this also gives more info on SYSERRors.
cleanup of zmalloc language (shit->tmp)
PRF_ROOMFLAGS has been renamed to PRF_SHOWVNUMS for clarity.
"Deaf" has been changed to "No_shout" in preference_bits, for clarity.
Addition of hindex (help index) command.
who command added argument -g and -l to check who are grouped (and
leaders)
toggle has been expanded, and the commands nohassle, holylight,
color, buildwalk, syslog and roomflags were moved to toggles.
renaming of some vars in dg files (xxx -> dg_xxx) for clarity.
set <player> password can now be used by other people than the first
implementor - id check removed.
fix of a couple of minor bugs:
- crash bug related to freeing a pointer twice - ascii pfiles bug.
- host was not updated correctly after switch to ascii pfiles.
Todo:
make "who #-#", "who #-" and "who -#" all work as "who -l #-#" did before
Remove redundant commands which are now toggles.
Make script variables save to pfile instead of its own file.