evennia/src/utils
Griatch ffcf4b3c2f Added cache-resyncing to ProcPool. This makes sure to update all affected object caches
whenever the subprocess returns (this is potentially not good enough for long-running scripts,
will have to ponder that one). Made ProcPool work with MySQL (where it works much better). Tested and fixed many
small bugs.
2012-09-03 01:11:14 +02:00
..
ampoule Added new process-pool runner based on AMPoule (integrated into Evennia). 2012-09-02 10:10:22 +02:00
idmapper Added cache-resyncing to ProcPool. This makes sure to update all affected object caches 2012-09-03 01:11:14 +02:00
__init__.py Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch 2010-08-29 18:46:58 +00:00
ansi.py Some minor cleanups here and there. 2012-04-29 12:35:21 +02:00
batchprocessors.py Cleaned and updated the i18n strings for various server-core system. Removed i18n for all strings that are only visible on stdout or in logs. Still missing i18n on certain specific things such as model field help and attribute warnings. Updated Swedish translation to match. 2012-06-14 02:43:35 +02:00
create.py OBS: run migrations! This changes the Msg model to work with ManyToManyFields rather than with custom string representations for storing multiple receivers or channels. It also expands the Msg object with a "title" field and various filter options. This should make it easier to implement mail-like operations using the comms system. 2012-08-30 00:05:00 +02:00
debug.py Run Migrate. Implemented @search functionality with limits as per MUX (as part of the @find command). Added some more channel-related commands and changed locks for channels to have a "control" lock type rather than "admin". The migration converts this in existing channels.. 2011-04-20 22:40:27 +00:00
dummyrunner.py Minor optimizations and some fixes to the dummyrunner. 2012-08-22 22:34:43 +02:00
dummyrunner_actions.py OBS: run migrations! This changes the Msg model to work with ManyToManyFields rather than with custom string representations for storing multiple receivers or channels. It also expands the Msg object with a "title" field and various filter options. This should make it easier to implement mail-like operations using the comms system. 2012-08-30 00:05:00 +02:00
evennia-mode.el Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay). 2011-09-03 10:22:19 +00:00
gametime.py Minor cleanups of code. 2012-06-10 11:16:00 +02:00
logger.py Cleaning some unnecessary whitespace, overall cleanup of various source codes. 2012-03-30 23:47:22 +02:00
search.py Fixed tutorial_world to use ev API. 2012-03-25 17:39:45 +02:00
test_utils.py Run Migrate. Implemented a full separation between Player and Character - Players (OOC entities) can now also hold cmdsets and execute commands. This means that "disconnecting" from a Character becomes possible, putting the Player in an "OOC" state outside the game. This overall makes the game much more stable since there used to be issues if the character was destroyed. Having an OOC set also avoids the previous problem of @puppeting into an object that didn't have any cmdset of its own - you couldn't get back out! A new default OOC-Cmdset handles commands available to a player while OOC. Commands in this set are applied with a low priority, allowing "IC" mode to give precedence if desired. 2011-04-23 11:54:08 +00:00
text2html.py Merging fixes from clone jeremywosborne-evennia-patch. Closes merge request issue 211. Thanks! 2012-02-21 08:27:30 +01:00
utils.py Added cache-resyncing to ProcPool. This makes sure to update all affected object caches 2012-09-03 01:11:14 +02:00