evennia/evennia
2016-05-22 20:49:44 +02:00
..
commands Added persistent option to EvMenu, making sure to safeguard against unsafe save states, which comes when trying to save un-picklable callables like methods and functions defined inside other functions. 2016-05-22 20:49:44 +02:00
comms Removed superfluous import. 2016-05-22 20:45:42 +02:00
contrib Made the mob invulnerable if it has no health Attribute set. Resolves 2016-05-22 20:45:43 +02:00
game_template Made the default_settings file itself detect GAME_DIR, leading to a lot less cookie cutter in the gamedir/server/conf/settings.py file. Refactored the detection algorithm also in the launcher. 2016-05-22 20:45:39 +02:00
help Have every class inherit from object. 2015-11-09 10:11:34 +01:00
locale New French translation 2016-03-05 15:21:56 +01:00
locks Changing utils.all_from_module to really only load variables actually 2016-05-22 20:45:05 +02:00
objects Fixed a wrong return from search_player with quiet=True. Fixes a traceback when using the find command to search for a player *me or *self. 2016-05-22 20:49:43 +02:00
players Added the ability to save protocol options on the player level. Implements #957. 2016-05-22 20:49:43 +02:00
scripts Completed tests of all GMCP/MSDP backend functions, including tickerhandler repeats and value monitoring, as per #924. 2016-05-22 20:45:42 +02:00
server Implemented an AJAX keepalive from the Evennia side to make sure a dead AJAX connection (commonly if the user closes the window/browser without properly logging out), will eventually time out and log off the Player. Resolves #951. 2016-05-22 20:49:43 +02:00
typeclasses Added non-persistent functinality to the TickerHandler, for specific use with OOB. 2016-05-22 20:45:40 +02:00
utils Cleaned up docstrings for evmenu and eveditor. Also, rev 74a3395 referred to EvEditor, not EvMenu (both now support persistent saving) 2016-05-22 20:49:44 +02:00
web Made sure the the websocket onclose is not called if websocket was never open (such as for clients only supporting ajax) 2016-05-22 20:49:44 +02:00
__init__.py Added monitorhandler to flat API. 2016-05-22 20:45:40 +02:00
settings_default.py Added IN_GAME_ERRORS setting for convenient debugging during development (False by default) 2016-05-22 20:45:41 +02:00
VERSION.txt PIP packaging with setup.py, and fixes for bugs revealed by this. 2015-01-15 06:20:19 -06:00