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Made the mob invulnerable if it has no health Attribute set. Resolves
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@ -383,6 +383,11 @@ class Mob(tut_objects.TutorialObject):
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Someone landed a hit on us. Check our status
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and start attacking if not already doing so.
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"""
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if self.db.health is None:
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# health not set - this can't be damaged.
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attacker.msg(self.db.weapon_ineffective_msg)
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return
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if not self.ndb.is_immortal:
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if not weapon.db.magic:
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# not a magic weapon - divide away magic resistance
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