Commit graph

489 commits

Author SHA1 Message Date
Griatch
9e2380decd Added ' as an alias for the "say" command, common in many muds. 2012-02-22 21:39:27 +01:00
Griatch
562a32107e Added more yields to cmdhandler, removed unnecessary callback to return. 2012-02-22 16:00:41 +01:00
Griatch
ab2ba19782 Fixed critical typo in instructions for dummyrunner. 2012-02-22 15:15:32 +01:00
Griatch
c47ff33aae Some cleanup in the lockhandler. 2012-02-22 14:46:07 +01:00
Griatch
fd857f5c86 Expanded the dummy runner, making it more realistically mimicking real Players by spreading out its access usage. 2012-02-22 12:44:51 +01:00
Griatch
440d403327 Added some more error catching to the attr migrations. 2012-02-22 11:40:52 +01:00
Griatch
a923a9a061 Merging fixes from clone jeremywosborne-evennia-patch. Closes merge request issue 211. Thanks! 2012-02-21 08:27:30 +01:00
Jeremy Osborne
e164b63d2b Some webclient suggestions and practice committing to evennia.
text2html.py and webclient.css
* Remove inline formatting and place in CSS file. This frees up
  the client to change the basic color scheme without modifying
  the server file.
* Added a target="_blank" to links that are created to force a
  new tab (or window) to be opened in lieu of leaving the web
  client when a link is clicked.

webclient.html
* Added a void action to the form, just in case.

evennia_webclient.js
* Added code to move the caret to the end of the input box when
  the history is changed (up or down arrow listeners).
2012-02-20 20:34:28 -08:00
Griatch
6d73b05d91 Fixed a webclient issue that caused urls to loose their following whitespace. 2012-02-20 23:25:22 +01:00
Griatch
c56ede0fa2 Minor documentation fix in javascript webclient code. 2012-02-20 22:52:59 +01:00
Griatch
3e73529b96 Added some more instructions to the Limbo room desc, telling people they should log out and create a new, non-admin account at the login screen in order to play the tutorial_world properly. 2012-02-20 22:25:58 +01:00
Griatch
13b3d61b42 Removed word-break:break-all; from webclient css as per issue 210. Interestingly enough, this only showed an effect in Chrome on my machine; in Firefox, the lines were cropped per word also with this setting. 2012-02-20 22:05:05 +01:00
Griatch
ed00e42762 Made check for PlayerObject more rigorous in create.create_msg, in response to issue 209. 2012-02-20 21:56:11 +01:00
Griatch
641d829154 Added inlineCallback operator for cmdhandler, allowing the system to yield more often. 2012-02-20 21:40:28 +01:00
Griatch
6fdfbe657b Changed the flag save_next to save_for_next, it makes more sense. 2012-02-17 19:02:57 +01:00
Griatch
6e53e6a1fd Added state persistence to commands. For commands that want to, their state will be saved for the next command to access through the self.caller.ndb.last_cmd variable. The state only persists one command before it is cleared or replaced. 2012-02-17 18:53:47 +01:00
Griatch
a6f3e1f47f create_script(): Added new keywords for customizing a created script at creation time, overloading what is defined in the script's at_script_creation() hook. 2012-02-15 22:12:50 +01:00
Griatch
e170505878 Adding full convertion to the migrations, should hopefully cover all cases now. 2012-02-15 18:28:44 +01:00
Griatch
3b88767865 Made fixes to the migrations. 2012-02-15 14:27:26 +01:00
Griatch
d594357335 Another typo. 2012-02-14 23:48:00 +01:00
Griatch
370b7ca86c Fixed typo data-migration for new attribute storate type. 2012-02-14 23:46:19 +01:00
Griatch
a32aebaa0e OBS- need to run migrations! Refactored attributes to use a slightly different internal storage format for faster access. Also set up caching of all attribute data, so subsequent reads of an attribute will not hit the database anymore, and writes will re-cache. 2012-02-14 23:40:16 +01:00
Griatch
8b5f3628ab Added info about creating the tutorial world to the Limbo desc. Also refactored some of the lock functions a bit for efficiency. 2012-02-06 21:48:50 +01:00
Griatch
42d502bfc6 OBS - Database schema has changed! If you use south, you need to run manage.py migrate!
This adds db indexing on a set of important database fields, all in the interest of optimization.
2012-02-06 13:18:25 +01:00
Griatch
b87f787c38 Added some info the idmapper header, detailing the evennia changes better. 2012-02-06 12:38:17 +01:00
Griatch
d36a79b2cc Went over the Command class' basic methods, cleaning up and optimizing while still trying to keep things clean, such as using cleverer loops and try...except instead of if statements. Also cleaned up the way attributes are retrieved. Results in roughly a halving of the time that the code spends in the command.py module. 2012-02-06 00:59:41 +01:00
Griatch
7b2a4e4467 Cleaned up typeclasses, removing a lot of extranenous and ineffective code from the setattr/getattr methods that are called most often. 2012-02-05 21:04:10 +01:00
Griatch
f306c5a6a2 Added a separate program for launching client connections. Meant mainly for server devs at this point. It is primarily useful for stress-testing so as to get profiling data using e.g. cProfiler - running many clients with a short timestep -will- slow the server to a crawl! If using sqlite3 with 50+ clients you will also see the memory consumption gradually - our sqlite3 setup runs in RAM by default and these things create a lot of new stuff every timestep - make sure to shut it down before you run out of memory! Not sure if this says much about the server's actual behaviour with many players at this point, the usage pattern is hardly "realistic". Also, it's usually better to shut down the server before the dummyrunner. 2012-02-05 17:58:00 +01:00
Griatch
cdab5a240b Added RSS feed support to Evennia. This uses the @rss2chan command to tie a feed to an in-game channel. Updates to the feed will henceforth be echoed to the channel. The reader requires the python-feedreader package to be installed. 2012-01-28 20:12:59 +01:00
Griatch
ae251d3892 Fixed an error in the help for @ban. 2012-01-27 23:56:17 +01:00
Griatch
1d40f688e5 Added the @ban and @unban commands to the default command sets, allowing an admin to filter access from users without outright deleting their accounts. The ban list is stored in the database, but the checking is not hard-coded in the server/portal, but done in the normal login command(s), meaning it can be customized easily. Also contrib/menu_login has been updated to check for banned connections. 2012-01-27 23:53:03 +01:00
Griatch
dfec9eeb7d Started on MSDP support, although not working nor activated at this time. 2011-11-20 19:24:16 +01:00
Griatch
4cd80284c9 Implemented xterm256 colours. If not supported by client, converts to normal ANSI, as per kaViir's snippet. Integrates into Evennia's normal ansi parser and collaborates with TTYPE protocol to determine if the client supports it. 2011-11-20 14:56:07 +01:00
Griatch
fb78758356 Implemented working MCCP (data compression) and MSSP (mud-listing crawler support). Moved all user-level customization modules from gamesrc/world to gamesrc/conf to reduce clutter. 2011-11-20 11:52:01 +01:00
Griatch
a4f8019c4a Added MCCP (compression of data stream between server-client). Not fully functioning yet, tintin++ tends to complain of compression errors after a while (the server degrades back to uncompressed mode gracefully though). MCCP is thus deactivated in the server at the moment. 2011-11-20 00:50:11 +01:00
Griatch
2104fd391b Adding TTYPE support (allows server to query client for information such as name and capabilities, assuming the client supports ttype). 2011-11-19 19:34:00 +01:00
Griatch
68f0a236cb Fixed an issue with using WHO when users where OOC. Also made the @ic command able to look for objects globally. 2011-11-14 19:13:30 +01:00
Griatch
af9fef14a4 Fixed so that sqlite3 is properly detected for the server to launch custom db PRAGMAs. 2011-11-13 23:15:04 +01:00
Griatch
4c0d4a0294 Deactivating the creation of object attributes from admin for now, until one can figure out how to handle this. 2011-11-13 18:49:04 +01:00
Griatch
a60cd9bf1f Fixed User/Player creation in Admin, much more intuitive now. Remains issues with creating attributes since these need to be pickled to/from the database in order to be properly handled. 2011-11-13 18:46:14 +01:00
Griatch
ce0e3c4857 merge. 2011-11-11 01:20:51 +01:00
Griatch
f950cd8b94 Red button commands lacked proper locks, causing non-privileged chars to not have access. Fixed. 2011-11-09 09:53:57 +01:00
Griatch
a3e4e44a61 Fixed a bug in the creation mechanism. 2011-11-09 09:11:56 +01:00
Griatch
329a13bf8a Added more error checking to the oob function launch code. 2011-11-09 00:12:55 +01:00
Griatch
bced571805 Added api functions for implementing protocols sending out-of-band data between server and portal (e.g. like GMCP) 2011-11-08 22:54:02 +01:00
Griatch
3e8b43d222 More fixes and cleanup in wake of ic/ooc changes. 2011-11-06 23:55:24 +01:00
Griatch
86f76d0d08 Contrib: Added chargen module, showing a simple example of creating a character from inside the game. 2011-11-06 22:28:24 +01:00
Griatch
703accdd60 Added an error_check_python_modules function to evennia.py. This basically imports a host of critical modules and quits with tracebacks if there are problems. This catches pure python-syntax errors (i.e. cases where the source-file itself is malformed), something which is hard to properly handle in the running server (where there's also an issue as to how to best report it). Best they fail out already at an early stage. 2011-11-06 21:32:00 +01:00
Griatch
55f6f5b713 Contrib: Added a new, alternative login system, using menus. Also edited the ways unlogged commands are started by the engine, by using a standardized system command name (it does not need to be "look" anymore). 2011-11-06 18:53:10 +01:00
Griatch
2b2d27ed39 Changed the way unloggedin commands work. Rather than the cmdhander having a special state for unlogged-in commands, the session itself simply stores the cmdset from settings.CMDSET_UNLOGGEDIN. Clean and efficient and also gives a lot more freedom for creating custom login mechanisms (notably it opens the door to using menu systems). 2011-11-06 17:38:29 +01:00