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I don't know dg_script well at all, so I could be mistaken. But, I think these are just minor errors in this script. I have a separately-implemented mud codebase that interprets the worlds from tbamud, and it flags these as errors, and some other issues I might chose to fix later, depending on how this PR goes. :) Of course, it's possible this is really a bug in my own codebase, and not in these scripts... but I don't think so - and the documentation I've managed to find seems to confirm my suspicion. |
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