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974 lines
17 KiB
Text
974 lines
17 KiB
Text
#4500
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An Unused Corner~
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You have come to an unused corner of the garden. The land has been neatly
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worked, but nothing seems to have been planted yet. Various gardening
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implements are scattered about subject to the weather.
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D0
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E
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credits info~
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Builder : Gnoff
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Zone : 45 Woodland Monastery
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Began : 1998
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Player Level : 12-15
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Rooms : 62
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Mobs : 14
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Objects : 9
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Shops :
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Triggers : 3
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Theme :
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Plot :
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Links : 12w
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~
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S
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#4501
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A Dormitory~
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You have entered some sleeping quarters. The walls are lined with several
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beds. Besides each bed is a small table and a chair. The room has a very
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cluttered look. Several animals are lying in bed, or sitting around talking
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and making a tremendous noise.
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D2
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#4502
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The End of the Hallway~
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You have come to the end of the hallway. Loud talking can be heard from the
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north and south. A small otter runs out from the south, almost knocking you
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down. It is followed by a larger otter chasing after it with a determined look
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on it's face.
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#4503
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A Dormitory~
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You have entered some sleeping quarters. The walls are lined with several
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beds. Besides each bed is a small table and a chair. The room has a very
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cluttered look. Several animals sit in a small circle, meditating quietly.
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45 0 0 0 0 0
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D0
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0 0 4502
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#4504
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A Hallway~
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You stand in the middle of a fairly long hallway. More tapestries are
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placed on the walls, with statues placed in between the large pieces of cloth.
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The hallway continues to the east and to the west.
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D1
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D3
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#4505
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An Intersection~
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You have come to an intersection. You can hear laughter and merriment to
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the east and to the west. From the top of the stair case you can hear music
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that seems to be of a religious nature.
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45 0 0 0 0 0
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D1
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0 0 4506
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D2
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D3
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D4
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~
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#4506
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A Hallway~
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You stand in the middle of a fairly long hallway. More tapestries are
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placed on the walls, with statues placed in between the large pieces of cloth.
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The hallway continues to the east and to the west.
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45 0 0 0 0 0
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D1
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D3
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#4507
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The Grand Hall~
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You have entered a very large room. The ceiling is intricately carved, and
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large paintings line the walls. Two large rows of tables occupy most of the
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room. They seem to be filled with various woodland creatures, busily eating
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and drinking. Their seems to be some kind of celebration going on.
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45 0 0 0 0 0
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D2
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0 0 4508
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#4508
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End of the Hall~
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You have come to the end of a hallway. Two doors lie to the north and to
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the south. From the north you can hear a loud raucous, to the south, you hear
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the banging of metal, and the shouting of a very loud individual.
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D0
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D2
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#4509
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In the Kitchen~
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You have entered a very cluttered kitchen. A large badger seems to be in
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charge, and is giving orders quite loudly to a pair of rather young squirrels.
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The room smells of freshly baked cakes and cooked meat.
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~
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45 0 0 0 0 0
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D0
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0 0 4508
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#4510
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Inside the Temple~
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You stand inside a small temple. The walls are lined with rich tapestries
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of various woodland creatures conducting various activities. To the north
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their seems to be an intersection, and a small staircase.
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45 0 0 0 0 0
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D0
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D2
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#4511
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Inside the Monastery~
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You have entered the walls of the monastery. You stand on a path that leads
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to a fairly extensive compound. Lines of very large oak trees line the nicely
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paved path. At regular intervals, you see statues of various woodland
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creatures. They are postured like humans, and seem to be wearing clothes.
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D0
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D2
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gate~
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#4512
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Outside the Monastery~
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The path ends abruptly at a small gate. The gate is a simple wire frame,
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with a large red bird placed in the center. Through the bars you can seem some
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sort of church. A small path leads off to the east.
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45 0 0 0 0 0
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D0
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gate~
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1 0 4511
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D1
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#4513
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A Small Path~
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You stand in a small dirt path. It is lined with several apple trees.
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Birds sing sweetly from there large branches. The path seems to be heading
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eastward towards a rather large garden.
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D1
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#4514
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The Treasure Chamber~
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You seem to have stumbled in to the secret treasure chamber of the monks.
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It ain't much, but it's something. Several small piles of gold sit at various
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locations around the room.
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D1
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~
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panel~
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2 4500 4515
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#4515
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The Top of the Dark Staircase~
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The stairs come to a strange abrupt halt at a wall. Looking more
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carefully, you see pictures lightly engraved in the east and west walls. To
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the east is the carving of a large phoenix in flight, and to the west is the
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etching of an injured chimera.
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D1
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panel~
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D3
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panel~
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2 4517 4514
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#4516
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The Phoenix's Lair~
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You seem to have stumbled into the secret den of a phoenix! It sits
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majestically in in a nest near the northwest corner. It looks up at you and
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say "Your not suppose to be here! "
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~
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D3
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panel~
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1 0 4515
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#4517
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Behind the Tapestry~
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Sneaking behind the tapestry, you have entered a very dark staircase. You
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cannot see anything of note in front of you. Suddenly, you are paralyzed by an
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ear piercing shriek coming from the top of the stairs. You start to feel
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apprehensive about continuing up these dark stairs.
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~
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tapestry~
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2 4518 4518
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#4518
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Atop the Stairs~
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After climbing the chairs you come to a large temple. A choir sings behind
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an otter wearing robes who is standing in front of a few random creatures
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sitting along the pews. A large tapestry sits behind him.
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~
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D4
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tapestry~
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#4519
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The Garden Gate~
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You have come to a small fence, deterring entrance into a rather large
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garden. It is a flimsy wire fence, most likely meant to keep the rabbits out.
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From here you can see large rows of various vegetables.
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gate~
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#4520
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The Celery Corner~
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You among the celery. It's rather nice celery too, with nice firm stiff
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stalks. They seems as if they would be pretty tasty. Go ahead, they won't
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hurt you, or so you hope...
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#4521
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The Tomato Corner~
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You are currently in the north east corner of the garden. Several large
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tomato plants grow quite splendidly here. A small stone wall is to the east,
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and a large field lies to the north.
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#4522
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The Carrot Row~
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You stand in the middle of a fair sized garden. More specifically, you
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stand in the middle of a row of very large carrots. The garden seems to be
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fairly well taken care of, with only a few nibbles on some of the smaller
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shoots.
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gate~
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#4523
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The Carrot Row~
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You among several very large carrots. They sit in neat little rows, and
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seem to be of a fair size. A rock wall lines the east wall of the garden, and
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it seems some of the stones have fallen out of place.
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stones~
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#4524
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A Strawberry Patch~
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You stand among the delicious strawberries. The small shrubs contain several
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large juicy strawberries. A rabbit tries to blend in amont them, it fur
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stained red. In a flash, it runs away.
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~
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D0
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#4525
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A Gopher Hole~
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You find yourself in a strange underground burrow. To small beady little
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eyes stare at you from a dark corner. Your starting to feel a little uneasy
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about this place...
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~
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45 0 0 0 0 0
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D4
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stone~
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1 0 4523
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S
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#4526
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A Clear Trail~
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You find yourself standing on a nicely tended trail. It leads straight to
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the east. From here you can see that it ends abbruptly at the entrance to a
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large wooden fortress. This must be the path way to the fabled Outpost of the
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Rangers of the Broken Bow.
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D1
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S
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#4527
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The End of the Path~
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The path comes to an end at the gates to a small fortress. It's walls are
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entirely wood and you can see sentries marching along the walls. A two men
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dressed all in green come out of a small door near the main entrance. One
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comes up to you and says "Why are you here? "
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~
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D1
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gate~
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0 0 4528
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D3
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2 0 4526
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S
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#4528
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Within the Walls~
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Apparently the walls are much, much thicker than they look. Looking around,
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you find yourself in the wall. It's about 10 paces wide. A staircase leads
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up. The path also continues to the east.
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~
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45 4 0 0 0 0
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D1
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0 0 4529
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D3
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gate~
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2 0 4527
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D4
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~
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~
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0 0 4588
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S
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#4529
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Through the Wall~
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Coming out the other side of the wall you see you have entered a very large,
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very busy outpost. People are constantly moving around. You see a training
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field a bit to the northeast, and various buildings. Sentries patrol
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everywhere.
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45 0 0 0 0 0
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D1
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0 0 4557
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D3
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0 0 4528
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S
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#4530
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A Corner of the Wall~
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You have come to the end of this section of wall. A small tower rises up
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out of the wall here. From here you can see still more guards quietly
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patroling the walls. They seem a little paranoid...
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~
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D1
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D2
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~
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0 0 4534
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D4
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~
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S
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#4531
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Atop the Wall~
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You stand on the wall of the outpost from here you can see a very large
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mountain range to the north. Archers patrol everywhere, just like the rest of
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this strangly over manned outpost.
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~
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45 0 0 0 0 0
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D1
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D3
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S
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#4532
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Atop the Wall~
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Spying over the wall you gaze intently into the forest. Suddenly you see
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some motion within the forest. In an instant, you see several orcs rush out of
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the forest. Quickly the archers jump into action and the orcs turn in to pin
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cushions in short order.
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~
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D1
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D3
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~
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0 0 4531
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S
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#4533
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An Abrupy End~
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For some strange reason, the walkway on the wall ends very abruptly here.
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To the south is more wall, however it is 3 times thicker then the rest of the
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wall, and about 30 feet higher. Very peculiar.
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~
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45 0 0 0 0 0
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D3
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~
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0 0 4532
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D4
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~
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0 0 4544
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S
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#4534
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Atop the Wall~
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You stand one the top of the high wooden walls of the outpost. From here,
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you can see a good distance into the forest. Guards slowly march along the top
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of the wall. Intently gazing into the forest.
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~
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45 0 0 0 0 0
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D0
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~
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~
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0 0 4530
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D2
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0 0 4588
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S
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#4537
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Atop the Walls~
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You stand one the top of the high wooden walls of the outpost. From here,
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you can see a good distance into the forest. Guards slowly march along the top
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of the wall. Intently gazing into the forest.
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~
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45 0 0 0 0 0
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D0
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~
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~
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0 0 4588
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D2
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0 0 4539
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S
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#4539
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A Corner~
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You have come to the southwest corner of the wall tops. Here the wall turns
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and makes a right angle. You can see more guards slowly marching along the
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wall. A tower rises out of the wall here.
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~
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45 0 0 0 0 0
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D0
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~
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~
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0 0 4537
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D1
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~
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0 0 4540
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D4
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~
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~
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0 0 4545
|
|
S
|
|
#4540
|
|
Atop the Wall~
|
|
You stand on the wall of the outpost. Men wearing green uniforms slowly
|
|
patrol along the wall. From here you can see the entire complex to the north.
|
|
It consists of several large buildings, with one being larger then most. To the
|
|
south you can see an seeminly endless ocean of trees.
|
|
~
|
|
45 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 4541
|
|
D3
|
|
~
|
|
~
|
|
0 0 4539
|
|
S
|
|
#4541
|
|
Atop the Wall~
|
|
The wall top continues here to the east and west here. More sentries stand
|
|
here watching the forest intently. For some reason the eastern wall seems a
|
|
bit large then this wall... Odd.
|
|
~
|
|
45 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 4542
|
|
D3
|
|
~
|
|
~
|
|
0 0 4540
|
|
S
|
|
#4542
|
|
End of the Wall~
|
|
Strange the path on the top of the wall ends here. It is replaced by another
|
|
giant wall that is roughly 30 feet higher and 3 times thicker than the rest of
|
|
the wall. An extraordinarily large tower rises up next to the wall.
|
|
~
|
|
45 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 4541
|
|
D4
|
|
~
|
|
~
|
|
0 0 4546
|
|
S
|
|
#4543
|
|
A Tower~
|
|
You have climbed to the top of a tower. A guard sits slumped against a
|
|
pole. He seems to be asleep. Odd, he must be the first slacker you've seen in
|
|
the entire outpost. Maybe you should report him. From here you have a breath
|
|
taking view of the mountains to the north.
|
|
~
|
|
45 0 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 0 4530
|
|
S
|
|
#4544
|
|
Atop a Tower~
|
|
You stand at the top of a fairly high tower. It runs slightly higher then
|
|
the odd eastern wall of this fortress. From here you think you can see subtle
|
|
movemnets coming from the outside of the wall, but you cannot make out anything
|
|
for certain.
|
|
~
|
|
45 0 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 0 4533
|
|
S
|
|
#4545
|
|
A Tower~
|
|
You have climbed up into a look out tower. From here you can see leagues
|
|
into the forest. A sentry gazes intently around, alert for any signs of
|
|
danger.
|
|
~
|
|
45 0 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 0 4539
|
|
S
|
|
#4546
|
|
Tower~
|
|
The tower stairs wind up and around in a tight spiral. Finally ending at a
|
|
small room at the very top with no windows or furnishings. It is completely
|
|
barren.
|
|
~
|
|
45 0 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 0 4542
|
|
S
|
|
#4557
|
|
Down the Path~
|
|
As you continue you walk down the path you arrive closer to the training
|
|
area and the other buildings. As guards walk by you they give you a strange
|
|
look and the procede on their way. Maybe you should stay more out of sight.
|
|
~
|
|
45 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 4558
|
|
D1
|
|
~
|
|
~
|
|
0 0 4559
|
|
D3
|
|
~
|
|
~
|
|
0 0 4529
|
|
S
|
|
#4558
|
|
Training Area~
|
|
This small area has been cleared for training. Various sparring tools and
|
|
equipment are scattered about the area. From the looks of things it has not
|
|
been used in a while.
|
|
~
|
|
45 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 4557
|
|
S
|
|
#4559
|
|
Path~
|
|
The path splits apart here leading to a wooden building with a large chimney
|
|
to the north and a small wooden shack to the south. East and west the path
|
|
continues.
|
|
~
|
|
45 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 4561
|
|
D1
|
|
~
|
|
~
|
|
0 0 4560
|
|
D2
|
|
~
|
|
~
|
|
0 0 4562
|
|
D3
|
|
~
|
|
~
|
|
0 0 4557
|
|
S
|
|
#4560
|
|
Path~
|
|
A small building lies to the east while the clearing and training area are to
|
|
the west. The path is well packed from heavy use. Vegetation is abundant on
|
|
both sides of the path.
|
|
~
|
|
45 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 4563
|
|
D1
|
|
~
|
|
~
|
|
0 0 4565
|
|
D3
|
|
~
|
|
~
|
|
0 0 4559
|
|
S
|
|
#4561
|
|
Smithy~
|
|
The smithy is a large wooden hut with a rock foundation. A rock hearth and
|
|
bellows is unused and cool to the touch. The place is empty. The fires must
|
|
have been out for a long time.
|
|
~
|
|
45 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 4559
|
|
S
|
|
#4562
|
|
Storehouse~
|
|
Crates, boxes, and jars line the shelves and floor of this wooden shack.
|
|
The storage looks like enough to feed a dozen people for half a year.
|
|
Everything is well preserved and sealed tightly.
|
|
~
|
|
45 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 4559
|
|
S
|
|
#4563
|
|
Quartermaster~
|
|
A small entranceway is setup with a desk and ledger for new arrivals. This
|
|
small building seems to be where the records are kept in order. A few
|
|
bookshelves are filled on the far wall.
|
|
~
|
|
45 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 4564
|
|
D2
|
|
~
|
|
~
|
|
0 0 4560
|
|
S
|
|
#4564
|
|
BackRoom~
|
|
A fine desk, ink, and pen are setup for whoever keeps the books for this
|
|
place. Several shelves are full of written material and seem to be quiet old
|
|
and unkept.
|
|
~
|
|
45 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 4563
|
|
S
|
|
#4565
|
|
Barrack~
|
|
A table and set of chairs fills the middle of the room while bunks line the
|
|
walls. Everything in the room is worn with use and age. A set of stairs lead
|
|
down into darkness.
|
|
~
|
|
45 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 4567
|
|
D3
|
|
~
|
|
~
|
|
0 0 4560
|
|
D5
|
|
~
|
|
~
|
|
0 0 4566
|
|
S
|
|
#4566
|
|
Dungeon~
|
|
Walls of rock damp with condensation makes everything dance mystically from
|
|
the light of the torches. The occasional echoing footstep can be heard in the
|
|
distance. A set of stairs lead up out of the dungeon.
|
|
~
|
|
45 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 4568
|
|
D4
|
|
~
|
|
~
|
|
0 0 4565
|
|
S
|
|
#4567
|
|
Captian's Quarters~
|
|
This small room is more functional than elaborate. A large bed, desk, and
|
|
chair fill the majority of the room with a few odds and ends scattered in the
|
|
corners.
|
|
~
|
|
45 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 4565
|
|
S
|
|
#4568
|
|
Tunnel~
|
|
The earthen walls are broken by the occasional root or rock that juts through
|
|
the brown soil. Torches are placed sparingly providing very little light. An
|
|
opening can be seen further to the east.
|
|
~
|
|
45 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 4569
|
|
D3
|
|
~
|
|
~
|
|
0 0 4566
|
|
S
|
|
#4569
|
|
Outside~
|
|
The clean fresh air is fouled by a blast of hot air that comes up out of a
|
|
pit below you. The pit has a steep incline but looks like it is traversible
|
|
both down and back up.
|
|
~
|
|
45 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 4568
|
|
D5
|
|
~
|
|
~
|
|
0 0 4570
|
|
S
|
|
#4570
|
|
Dragon Pit~
|
|
The pit is dark and moist with very little light. A soft rasping can be
|
|
heard. As if a large animal is breathing deeply. The only exit is back up out
|
|
of the pit.
|
|
~
|
|
45 0 0 0 0 0
|
|
D4
|
|
~
|
|
~
|
|
0 0 4569
|
|
S
|
|
#4588
|
|
Atop the Wall~
|
|
You stand one the top of the high wooden walls of the outpost. From here,
|
|
you can see a good distance into the forest. Guards slowly march along the top
|
|
of the wall. Intently gazing into the forest.
|
|
~
|
|
45 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 4534
|
|
D2
|
|
~
|
|
~
|
|
0 0 4537
|
|
D5
|
|
~
|
|
~
|
|
0 0 4528
|
|
S
|
|
$~
|