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1526 lines
47 KiB
C
1526 lines
47 KiB
C
/**************************************************************************
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* File: act.comm.c Part of tbaMUD *
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* Usage: Player-level communication commands. *
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* *
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* All rights reserved. See license for complete information. *
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* *
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* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
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* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
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**************************************************************************/
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "utils.h"
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#include "comm.h"
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#include "interpreter.h"
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#include "handler.h"
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#include "db.h"
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#include "screen.h"
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#include "constants.h"
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#include "spells.h"
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#include "improved-edit.h"
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#include "dg_scripts.h"
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#include "act.h"
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#include "modify.h"
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#include <ctype.h>
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#include <string.h>
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#include <strings.h> /* for strncasecmp on POSIX */
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static bool legal_communication(char * arg);
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static bool legal_communication(char * arg)
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{
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while (*arg) {
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if (*arg == '@') {
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arg++;
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if (*arg == '(' || *arg == ')' || *arg == '<' || *arg == '>')
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return FALSE;
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}
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arg++;
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}
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return TRUE;
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}
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static int is_boundary_char(char c) {
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return c == '\0' || isspace((unsigned char)c) || ispunct((unsigned char)c);
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}
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/* Convert first-person phrases to second-person for self-facing messages. */
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static void to_second_person_self(const char *in, char *out, size_t outlen) {
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struct { const char *from; const char *to; } map[] = {
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/* Longer patterns first to avoid partial matches */
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{"i'm", "you're"},
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{"i’ve", "you’ve"},
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{"i've", "you've"},
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{"i’d", "you’d"},
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{"i'd", "you'd"},
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{"i’ll", "you’ll"},
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{"i'll", "you'll"},
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{"myself","yourself"},
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{"mine", "yours"},
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{"my", "your"},
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{"me", "you"},
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{"i", "you"}
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};
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const size_t nmap = sizeof(map)/sizeof(map[0]);
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size_t i = 0, o = 0;
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out[0] = '\0';
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while (in[i] && o + 1 < outlen) {
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int replaced = 0;
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if (i == 0 || is_boundary_char(in[i - 1])) {
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for (size_t k = 0; k < nmap; k++) {
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size_t lf = strlen(map[k].from);
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if (strncasecmp(in + i, map[k].from, lf) == 0 && is_boundary_char(in[i + lf])) {
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/* write replacement */
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size_t lt = strlen(map[k].to);
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if (o + lt < outlen) {
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memcpy(out + o, map[k].to, lt);
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o += lt;
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i += lf;
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replaced = 1;
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}
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break;
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}
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}
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}
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if (!replaced) {
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out[o++] = in[i++];
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}
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}
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/* NUL-terminate */
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if (o >= outlen) o = outlen - 1;
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out[o] = '\0';
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/* Trim trailing spaces */
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while (o && isspace((unsigned char)out[o - 1])) out[--o] = '\0';
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/* Ensure trailing sentence punctuation */
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if (o) {
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char last = out[o - 1];
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if (!(last == '.' || last == '!' || last == '?')) {
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if (o + 1 < outlen) {
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out[o++] = '.';
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out[o] = '\0';
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}
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}
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}
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}
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static void trim_whitespace(char *s) {
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char *start = s;
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while (*start && isspace((unsigned char)*start))
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start++;
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if (start != s)
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memmove(s, start, strlen(start) + 1);
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size_t len = strlen(s);
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while (len > 0 && isspace((unsigned char)s[len - 1]))
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s[--len] = '\0';
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}
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static bool parse_speech_adornments(struct char_data *ch, char **text,
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char *bracket_raw, size_t bracket_sz, bool *has_bracket,
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char *paren_raw, size_t paren_sz, bool *has_paren)
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{
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char *p = *text;
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if (bracket_raw && bracket_sz > 0)
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bracket_raw[0] = '\0';
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if (paren_raw && paren_sz > 0)
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paren_raw[0] = '\0';
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if (has_bracket)
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*has_bracket = FALSE;
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if (has_paren)
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*has_paren = FALSE;
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while (TRUE) {
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skip_spaces(&p);
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if (*p == '[' && has_bracket && !*has_bracket) {
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const char *close = strchr(p, ']');
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if (!close) {
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send_to_char(ch, "You need a closing ']'.\r\n");
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return FALSE;
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}
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size_t len = (size_t)(close - p - 1);
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if (len >= bracket_sz)
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len = bracket_sz - 1;
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if (len > 0 && bracket_raw) {
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strncpy(bracket_raw, p + 1, len);
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bracket_raw[len] = '\0';
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trim_whitespace(bracket_raw);
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} else if (bracket_raw && bracket_sz > 0)
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bracket_raw[0] = '\0';
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*has_bracket = TRUE;
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p = (char *)close + 1;
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continue;
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}
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if (*p == '(' && has_paren && !*has_paren) {
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const char *close = strchr(p, ')');
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if (!close) {
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send_to_char(ch, "You need a closing ')'.\r\n");
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return FALSE;
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}
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size_t len = (size_t)(close - p - 1);
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if (len >= paren_sz)
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len = paren_sz - 1;
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if (len > 0 && paren_raw) {
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strncpy(paren_raw, p + 1, len);
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paren_raw[len] = '\0';
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trim_whitespace(paren_raw);
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} else if (paren_raw && paren_sz > 0)
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paren_raw[0] = '\0';
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*has_paren = TRUE;
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p = (char *)close + 1;
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continue;
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}
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break;
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}
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*text = p;
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return TRUE;
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}
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static void wrap_line(const char *src, char *dst, size_t dstsz, int width)
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{
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size_t out = 0;
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int col = 0;
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const char *p = src;
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bool first_word = TRUE;
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if (!dst || dstsz == 0)
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return;
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dst[0] = '\0';
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while (*p && out < dstsz - 1) {
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while (*p && isspace((unsigned char)*p) && *p != '\n' && *p != '\r')
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p++;
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if (!*p)
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break;
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const char *word_start = p;
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size_t word_len = 0;
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while (*p && !isspace((unsigned char)*p))
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word_len++, p++;
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if (word_len == 0)
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continue;
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if (!first_word && col + 1 + (int)word_len > width) {
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if (out < dstsz - 2) {
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dst[out++] = '\r';
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dst[out++] = '\n';
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}
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col = 0;
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first_word = TRUE;
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}
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if (!first_word) {
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if (out < dstsz - 1) {
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dst[out++] = ' ';
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col++;
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}
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}
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size_t copy = MIN(word_len, dstsz - 1 - out);
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memcpy(dst + out, word_start, copy);
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out += copy;
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col += word_len;
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first_word = FALSE;
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while (*p && (*p == '\n' || *p == '\r')) {
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if (out < dstsz - 2) {
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dst[out++] = '\r';
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dst[out++] = '\n';
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}
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p++;
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col = 0;
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first_word = TRUE;
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}
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}
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dst[out] = '\0';
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}
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static void capitalize_leading_you(char *line)
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{
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if (!line)
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return;
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if (strn_cmp(line, "you", 3) != 0)
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return;
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char next = line[3];
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if (next && !isspace((unsigned char)next) && next != ',' && next != ':' && next != ';')
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return;
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line[0] = UPPER(line[0]);
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}
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#define LISTEN_DC_TABLE 10
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#define LISTEN_DC_TABLE_REMOTE 21
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#define LISTEN_DC_TABLE_REMOTE_CLOSED 26
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#define LISTEN_DC_WHISPER 15
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#define LISTEN_DC_ROOM 18
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#define LISTEN_DC_CLOSED 23
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#define LISTEN_MASTERY_MIN 81
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static void compose_history_entry(char *out, size_t outsz,
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const char *first_line,
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const char *speech)
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{
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if (!out || outsz == 0)
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return;
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out[0] = '\0';
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if (first_line && *first_line)
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strlcpy(out, first_line, outsz);
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strlcat(out, "\r\n \"", outsz);
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if (speech && *speech)
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strlcat(out, speech, outsz);
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strlcat(out, "\"", outsz);
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}
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static bool can_attempt_listen(struct char_data *ch)
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{
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if (!ch)
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return FALSE;
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if (!AFF_FLAGGED(ch, AFF_LISTEN))
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return FALSE;
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if (GET_POS(ch) <= POS_SLEEPING)
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return FALSE;
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if (!GET_SKILL(ch, SKILL_PERCEPTION))
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return FALSE;
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return TRUE;
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}
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static int roll_listen_total(struct char_data *ch)
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{
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int total = roll_skill_check(ch, SKILL_PERCEPTION, 0, NULL);
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if (FIGHTING(ch))
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total -= 4;
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return total;
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}
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static bool perform_listen_check(struct char_data *ch, int difficulty, bool require_mastery)
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{
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bool success;
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if (!can_attempt_listen(ch))
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return FALSE;
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if (require_mastery && GET_SKILL(ch, SKILL_PERCEPTION) < LISTEN_MASTERY_MIN)
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return FALSE;
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success = (roll_listen_total(ch) >= difficulty);
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gain_skill(ch, "perception", success);
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return success;
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}
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static void deliver_listen_output(struct char_data *listener, const char *first_line, const char *speech)
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{
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char wrapped_line[MAX_STRING_LENGTH];
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char hist_buf[MAX_STRING_LENGTH];
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wrap_line(first_line, wrapped_line, sizeof(wrapped_line), 80);
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send_to_char(listener, "%s\r\n \"%s\"\r\n", wrapped_line, speech);
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compose_history_entry(hist_buf, sizeof(hist_buf), wrapped_line, speech);
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add_history(listener, hist_buf, HIST_SAY);
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}
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static void send_overheard_table(struct char_data *listener,
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struct char_data *speaker,
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const char *furn_name,
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const char *speech,
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const struct targeted_phrase *bracket_phrase,
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const struct targeted_phrase *paren_phrase)
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{
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char prefix[MAX_STRING_LENGTH] = "";
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char suffix[MAX_STRING_LENGTH] = "";
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char first_line[MAX_STRING_LENGTH];
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const char *label = (furn_name && *furn_name) ? furn_name : "the table";
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if (bracket_phrase)
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render_targeted_phrase(speaker, bracket_phrase, FALSE, listener, prefix, sizeof(prefix));
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if (paren_phrase)
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render_targeted_phrase(speaker, paren_phrase, FALSE, listener, suffix, sizeof(suffix));
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strlcpy(first_line, "You overhear ", sizeof(first_line));
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if (*prefix) {
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char capped[MAX_STRING_LENGTH];
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strlcpy(capped, prefix, sizeof(capped));
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CAP(capped);
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strlcat(first_line, capped, sizeof(first_line));
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strlcat(first_line, ", ", sizeof(first_line));
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}
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strlcat(first_line, get_char_sdesc(speaker), sizeof(first_line));
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strlcat(first_line, " at ", sizeof(first_line));
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strlcat(first_line, label, sizeof(first_line));
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if (*suffix) {
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strlcat(first_line, ", ", sizeof(first_line));
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strlcat(first_line, suffix, sizeof(first_line));
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}
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strlcat(first_line, ":", sizeof(first_line));
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deliver_listen_output(listener, first_line, speech);
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}
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static void send_overheard_whisper(struct char_data *listener,
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struct char_data *speaker,
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struct char_data *vict,
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const char *speech,
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const struct targeted_phrase *bracket_phrase,
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const struct targeted_phrase *paren_phrase)
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{
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char prefix[MAX_STRING_LENGTH] = "";
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char suffix[MAX_STRING_LENGTH] = "";
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char first_line[MAX_STRING_LENGTH];
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if (bracket_phrase)
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render_targeted_phrase(speaker, bracket_phrase, FALSE, listener, prefix, sizeof(prefix));
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if (paren_phrase)
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render_targeted_phrase(speaker, paren_phrase, FALSE, listener, suffix, sizeof(suffix));
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strlcpy(first_line, "You overhear ", sizeof(first_line));
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if (*prefix) {
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char capped[MAX_STRING_LENGTH];
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strlcpy(capped, prefix, sizeof(capped));
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CAP(capped);
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strlcat(first_line, capped, sizeof(first_line));
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strlcat(first_line, ", ", sizeof(first_line));
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}
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strlcat(first_line, get_char_sdesc(speaker), sizeof(first_line));
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strlcat(first_line, " whisper to ", sizeof(first_line));
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strlcat(first_line, get_char_sdesc(vict), sizeof(first_line));
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if (*suffix) {
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strlcat(first_line, ", ", sizeof(first_line));
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strlcat(first_line, suffix, sizeof(first_line));
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}
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strlcat(first_line, ":", sizeof(first_line));
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deliver_listen_output(listener, first_line, speech);
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}
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static void send_overheard_room(struct char_data *listener,
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struct char_data *speaker,
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const char *context_label,
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const char *dir_name,
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bool closed_door,
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const char *speech,
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const struct targeted_phrase *bracket_phrase,
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const struct targeted_phrase *paren_phrase)
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{
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char prefix[MAX_STRING_LENGTH] = "";
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char suffix[MAX_STRING_LENGTH] = "";
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char first_line[MAX_STRING_LENGTH];
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if (bracket_phrase)
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render_targeted_phrase(speaker, bracket_phrase, FALSE, listener, prefix, sizeof(prefix));
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if (paren_phrase)
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render_targeted_phrase(speaker, paren_phrase, FALSE, listener, suffix, sizeof(suffix));
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strlcpy(first_line, "You overhear ", sizeof(first_line));
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if (*prefix) {
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char capped[MAX_STRING_LENGTH];
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strlcpy(capped, prefix, sizeof(capped));
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CAP(capped);
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strlcat(first_line, capped, sizeof(first_line));
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strlcat(first_line, ", ", sizeof(first_line));
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}
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strlcat(first_line, get_char_sdesc(speaker), sizeof(first_line));
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if (context_label && *context_label) {
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strlcat(first_line, " at ", sizeof(first_line));
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strlcat(first_line, context_label, sizeof(first_line));
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}
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if (closed_door) {
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strlcat(first_line, " through a closed door to the ", sizeof(first_line));
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} else {
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strlcat(first_line, " from the ", sizeof(first_line));
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}
|
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strlcat(first_line, dir_name ? dir_name : "unknown", sizeof(first_line));
|
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|
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if (*suffix) {
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strlcat(first_line, ", ", sizeof(first_line));
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strlcat(first_line, suffix, sizeof(first_line));
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}
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strlcat(first_line, ":", sizeof(first_line));
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deliver_listen_output(listener, first_line, speech);
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}
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static void notify_adjacent_listeners_internal(struct char_data *speaker,
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const char *speech,
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const struct targeted_phrase *bracket_phrase,
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const struct targeted_phrase *paren_phrase,
|
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int open_dc,
|
||
int closed_dc,
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||
bool closed_requires_mastery,
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const char *context_label)
|
||
{
|
||
room_rnum origin;
|
||
|
||
if (!speaker || !speech || !*speech)
|
||
return;
|
||
|
||
origin = IN_ROOM(speaker);
|
||
if (origin == NOWHERE)
|
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return;
|
||
|
||
for (int dir = 0; dir < NUM_OF_DIRS; dir++) {
|
||
struct room_direction_data *exit = world[origin].dir_option[dir];
|
||
room_rnum other_room;
|
||
bool closed_door;
|
||
|
||
if (!exit || exit->to_room == NOWHERE)
|
||
continue;
|
||
|
||
other_room = exit->to_room;
|
||
if (ROOM_FLAGGED(origin, ROOM_SOUNDPROOF) || ROOM_FLAGGED(other_room, ROOM_SOUNDPROOF))
|
||
continue;
|
||
|
||
closed_door = EXIT_FLAGGED(exit, EX_CLOSED) && EXIT_FLAGGED(exit, EX_ISDOOR);
|
||
|
||
for (struct char_data *listener = world[other_room].people; listener; listener = listener->next_in_room) {
|
||
if (!perform_listen_check(listener,
|
||
closed_door ? closed_dc : open_dc,
|
||
closed_requires_mastery && closed_door))
|
||
continue;
|
||
send_overheard_room(listener, speaker, context_label, dirs[dir], closed_door,
|
||
speech, bracket_phrase, paren_phrase);
|
||
}
|
||
}
|
||
}
|
||
|
||
static void notify_adjacent_listeners(struct char_data *speaker,
|
||
const char *speech,
|
||
const struct targeted_phrase *bracket_phrase,
|
||
const struct targeted_phrase *paren_phrase)
|
||
{
|
||
notify_adjacent_listeners_internal(speaker, speech,
|
||
bracket_phrase, paren_phrase,
|
||
LISTEN_DC_ROOM, LISTEN_DC_CLOSED, TRUE, NULL);
|
||
}
|
||
|
||
static void notify_adjacent_table_listeners(struct char_data *speaker,
|
||
const char *furn_name,
|
||
const char *speech,
|
||
const struct targeted_phrase *bracket_phrase,
|
||
const struct targeted_phrase *paren_phrase)
|
||
{
|
||
if (!furn_name)
|
||
furn_name = "the table";
|
||
|
||
notify_adjacent_listeners_internal(speaker, speech,
|
||
bracket_phrase, paren_phrase,
|
||
LISTEN_DC_TABLE_REMOTE,
|
||
LISTEN_DC_TABLE_REMOTE_CLOSED,
|
||
TRUE,
|
||
furn_name);
|
||
}
|
||
|
||
ACMD(do_say)
|
||
{
|
||
char *p = argument;
|
||
char bracket_raw[MAX_INPUT_LENGTH] = "";
|
||
char paren_raw[MAX_INPUT_LENGTH] = "";
|
||
char speech[MAX_INPUT_LENGTH];
|
||
struct targeted_phrase bracket_phrase;
|
||
struct targeted_phrase paren_phrase;
|
||
bool has_bracket = FALSE;
|
||
bool has_paren = FALSE;
|
||
|
||
skip_spaces(&p);
|
||
if (!parse_speech_adornments(ch, &p,
|
||
bracket_raw, sizeof(bracket_raw), &has_bracket,
|
||
paren_raw, sizeof(paren_raw), &has_paren))
|
||
return;
|
||
skip_spaces(&p);
|
||
|
||
if (!*p) {
|
||
send_to_char(ch, "Yes, but WHAT do you want to say?\r\n");
|
||
return;
|
||
}
|
||
|
||
strlcpy(speech, p, sizeof(speech));
|
||
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(speech))
|
||
parse_at(speech);
|
||
|
||
if (*bracket_raw) {
|
||
if (!build_targeted_phrase(ch, bracket_raw, FALSE, &bracket_phrase))
|
||
return;
|
||
has_bracket = TRUE;
|
||
}
|
||
if (*paren_raw) {
|
||
if (!build_targeted_phrase(ch, paren_raw, FALSE, &paren_phrase))
|
||
return;
|
||
has_paren = TRUE;
|
||
}
|
||
|
||
bool suppress_self = (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT));
|
||
bool use_say = (has_bracket || has_paren);
|
||
|
||
for (struct char_data *vict = world[IN_ROOM(ch)].people; vict; vict = vict->next_in_room) {
|
||
bool self = (vict == ch);
|
||
|
||
if (self && suppress_self)
|
||
continue;
|
||
if (!self && GET_POS(vict) <= POS_SLEEPING)
|
||
continue;
|
||
|
||
char prefix[MAX_STRING_LENGTH] = "";
|
||
char suffix[MAX_STRING_LENGTH] = "";
|
||
char first_line[MAX_STRING_LENGTH];
|
||
char speaker[MAX_INPUT_LENGTH];
|
||
|
||
if (has_bracket)
|
||
render_targeted_phrase(ch, &bracket_phrase, FALSE, vict, prefix, sizeof(prefix));
|
||
if (has_paren)
|
||
render_targeted_phrase(ch, &paren_phrase, FALSE, vict, suffix, sizeof(suffix));
|
||
|
||
if (self)
|
||
strlcpy(speaker, "you", sizeof(speaker));
|
||
else
|
||
strlcpy(speaker, PERS(ch, vict), sizeof(speaker));
|
||
|
||
first_line[0] = '\0';
|
||
strlcpy(first_line, "", sizeof(first_line));
|
||
if (*prefix) {
|
||
char capped[MAX_STRING_LENGTH];
|
||
strlcpy(capped, prefix, sizeof(capped));
|
||
CAP(capped);
|
||
strlcpy(first_line, capped, sizeof(first_line));
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
strlcat(first_line, speaker, sizeof(first_line));
|
||
} else {
|
||
strlcpy(first_line, speaker, sizeof(first_line));
|
||
}
|
||
|
||
strlcat(first_line, (self && use_say) ? " say" : " says", sizeof(first_line));
|
||
|
||
if (*suffix) {
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
strlcat(first_line, suffix, sizeof(first_line));
|
||
}
|
||
|
||
strlcat(first_line, ":", sizeof(first_line));
|
||
if (self)
|
||
capitalize_leading_you(first_line);
|
||
char wrapped_line[MAX_STRING_LENGTH];
|
||
wrap_line(first_line, wrapped_line, sizeof(wrapped_line), 80);
|
||
send_to_char(vict, "%s\r\n \"%s\"\r\n", wrapped_line, speech);
|
||
|
||
if (!self || !suppress_self) {
|
||
char hist_buf[MAX_STRING_LENGTH];
|
||
compose_history_entry(hist_buf, sizeof(hist_buf), wrapped_line, speech);
|
||
add_history(vict, hist_buf, HIST_SAY);
|
||
}
|
||
}
|
||
|
||
notify_adjacent_listeners(ch, speech,
|
||
has_bracket ? &bracket_phrase : NULL,
|
||
has_paren ? &paren_phrase : NULL);
|
||
|
||
if (suppress_self)
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
|
||
speech_mtrigger(ch, speech);
|
||
speech_wtrigger(ch, speech);
|
||
}
|
||
|
||
ACMD(do_talk)
|
||
{
|
||
struct obj_data *furniture = SITTING(ch);
|
||
int allowed_positions = 0;
|
||
char *p = argument;
|
||
char bracket_raw[MAX_INPUT_LENGTH] = "";
|
||
char paren_raw[MAX_INPUT_LENGTH] = "";
|
||
struct targeted_phrase bracket_phrase;
|
||
struct targeted_phrase paren_phrase;
|
||
bool has_bracket = FALSE, has_paren = FALSE;
|
||
|
||
if (!furniture || GET_OBJ_TYPE(furniture) != ITEM_FURNITURE) {
|
||
send_to_char(ch, "You need to be seated at a piece of furniture to talk there.\r\n");
|
||
return;
|
||
}
|
||
|
||
if (GET_POS(ch) != POS_SITTING) {
|
||
send_to_char(ch, "You need to be sitting first.\r\n");
|
||
return;
|
||
}
|
||
|
||
allowed_positions = GET_OBJ_VAL(furniture, VAL_FURN_POSITIONS);
|
||
if (allowed_positions > 0 && !(allowed_positions & (1 << 1))) {
|
||
send_to_char(ch, "That furniture doesn't have any seats.\r\n");
|
||
return;
|
||
}
|
||
|
||
skip_spaces(&p);
|
||
if (!parse_speech_adornments(ch, &p,
|
||
bracket_raw, sizeof(bracket_raw), &has_bracket,
|
||
paren_raw, sizeof(paren_raw), &has_paren))
|
||
return;
|
||
skip_spaces(&p);
|
||
|
||
if (!*p) {
|
||
send_to_char(ch, "Talk what?\r\n");
|
||
return;
|
||
}
|
||
|
||
char speech[MAX_INPUT_LENGTH];
|
||
strlcpy(speech, p, sizeof(speech));
|
||
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(speech))
|
||
parse_at(speech);
|
||
|
||
if (*bracket_raw) {
|
||
if (!build_targeted_phrase(ch, bracket_raw, FALSE, &bracket_phrase))
|
||
return;
|
||
has_bracket = TRUE;
|
||
}
|
||
if (*paren_raw) {
|
||
if (!build_targeted_phrase(ch, paren_raw, FALSE, &paren_phrase))
|
||
return;
|
||
has_paren = TRUE;
|
||
}
|
||
|
||
const char *furn_name = (furniture->short_description && *furniture->short_description)
|
||
? furniture->short_description : "the furniture";
|
||
|
||
bool suppress_self = (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT));
|
||
|
||
for (struct char_data *tch = OBJ_SAT_IN_BY(furniture); tch; tch = NEXT_SITTING(tch)) {
|
||
if (tch == ch)
|
||
continue;
|
||
if (SITTING(tch) != furniture)
|
||
continue;
|
||
if (GET_POS(tch) != POS_SITTING)
|
||
continue;
|
||
if (GET_POS(tch) <= POS_SLEEPING)
|
||
continue;
|
||
|
||
char prefix[MAX_STRING_LENGTH] = "";
|
||
char suffix[MAX_STRING_LENGTH] = "";
|
||
char first_line[MAX_STRING_LENGTH];
|
||
const char *speaker = PERS(ch, tch);
|
||
|
||
if (has_bracket)
|
||
render_targeted_phrase(ch, &bracket_phrase, FALSE, tch, prefix, sizeof(prefix));
|
||
if (has_paren)
|
||
render_targeted_phrase(ch, &paren_phrase, FALSE, tch, suffix, sizeof(suffix));
|
||
|
||
first_line[0] = '\0';
|
||
if (*prefix) {
|
||
char capped[MAX_STRING_LENGTH];
|
||
strlcpy(capped, prefix, sizeof(capped));
|
||
CAP(capped);
|
||
strlcpy(first_line, capped, sizeof(first_line));
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
strlcat(first_line, speaker, sizeof(first_line));
|
||
} else {
|
||
strlcpy(first_line, speaker, sizeof(first_line));
|
||
}
|
||
|
||
strlcat(first_line, " says", sizeof(first_line));
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
if (*suffix) {
|
||
strlcat(first_line, suffix, sizeof(first_line));
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
}
|
||
char locbuf[MAX_INPUT_LENGTH];
|
||
snprintf(locbuf, sizeof(locbuf), "at %s,", furn_name);
|
||
strlcat(first_line, locbuf, sizeof(first_line));
|
||
|
||
char wrapped_line[MAX_STRING_LENGTH];
|
||
wrap_line(first_line, wrapped_line, sizeof(wrapped_line), 80);
|
||
send_to_char(tch, "%s\r\n \"%s\"\r\n", wrapped_line, speech);
|
||
|
||
char hist_buf[MAX_STRING_LENGTH];
|
||
compose_history_entry(hist_buf, sizeof(hist_buf), wrapped_line, speech);
|
||
add_history(tch, hist_buf, HIST_SAY);
|
||
}
|
||
|
||
if (suppress_self)
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
else {
|
||
char prefix[MAX_STRING_LENGTH] = "";
|
||
char suffix[MAX_STRING_LENGTH] = "";
|
||
char first_line[MAX_STRING_LENGTH];
|
||
|
||
if (has_bracket)
|
||
render_targeted_phrase(ch, &bracket_phrase, FALSE, ch, prefix, sizeof(prefix));
|
||
if (has_paren)
|
||
render_targeted_phrase(ch, &paren_phrase, FALSE, ch, suffix, sizeof(suffix));
|
||
|
||
if (*prefix) {
|
||
char capped[MAX_STRING_LENGTH];
|
||
strlcpy(capped, prefix, sizeof(capped));
|
||
CAP(capped);
|
||
strlcpy(first_line, capped, sizeof(first_line));
|
||
strlcat(first_line, ", you", sizeof(first_line));
|
||
} else {
|
||
strlcpy(first_line, "you", sizeof(first_line));
|
||
}
|
||
|
||
strlcat(first_line, " say", sizeof(first_line));
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
if (*suffix) {
|
||
strlcat(first_line, suffix, sizeof(first_line));
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
}
|
||
char locbuf[MAX_INPUT_LENGTH];
|
||
snprintf(locbuf, sizeof(locbuf), "at %s,", furn_name);
|
||
strlcat(first_line, locbuf, sizeof(first_line));
|
||
capitalize_leading_you(first_line);
|
||
|
||
char wrapped_line[MAX_STRING_LENGTH];
|
||
wrap_line(first_line, wrapped_line, sizeof(wrapped_line), 80);
|
||
send_to_char(ch, "%s\r\n \"%s\"\r\n", wrapped_line, speech);
|
||
char hist_buf[MAX_STRING_LENGTH];
|
||
compose_history_entry(hist_buf, sizeof(hist_buf), wrapped_line, speech);
|
||
add_history(ch, hist_buf, HIST_SAY);
|
||
}
|
||
|
||
/* Notify others in the room (not seated at this furniture) with an action cue. */
|
||
for (struct char_data *onlooker = world[IN_ROOM(ch)].people; onlooker; onlooker = onlooker->next_in_room) {
|
||
if (onlooker == ch)
|
||
continue;
|
||
if (GET_POS(onlooker) <= POS_SLEEPING)
|
||
continue;
|
||
if (SITTING(onlooker) == furniture && GET_POS(onlooker) == POS_SITTING)
|
||
continue; /* already heard the speech */
|
||
|
||
if (perform_listen_check(onlooker, LISTEN_DC_TABLE, FALSE)) {
|
||
send_overheard_table(onlooker, ch, furn_name, speech,
|
||
has_bracket ? &bracket_phrase : NULL,
|
||
has_paren ? &paren_phrase : NULL);
|
||
continue;
|
||
}
|
||
|
||
char prefix[MAX_STRING_LENGTH] = "";
|
||
char suffix[MAX_STRING_LENGTH] = "";
|
||
char line[MAX_STRING_LENGTH];
|
||
const char *speaker = PERS(ch, onlooker);
|
||
|
||
if (has_bracket)
|
||
render_targeted_phrase(ch, &bracket_phrase, FALSE, onlooker, prefix, sizeof(prefix));
|
||
if (has_paren)
|
||
render_targeted_phrase(ch, &paren_phrase, FALSE, onlooker, suffix, sizeof(suffix));
|
||
|
||
line[0] = '\0';
|
||
if (*prefix) {
|
||
char capped[MAX_STRING_LENGTH];
|
||
strlcpy(capped, prefix, sizeof(capped));
|
||
CAP(capped);
|
||
strlcpy(line, capped, sizeof(line));
|
||
strlcat(line, ", ", sizeof(line));
|
||
strlcat(line, speaker, sizeof(line));
|
||
} else
|
||
strlcpy(line, speaker, sizeof(line));
|
||
|
||
strlcat(line, " says something at ", sizeof(line));
|
||
strlcat(line, furn_name, sizeof(line));
|
||
|
||
if (*suffix) {
|
||
strlcat(line, ", ", sizeof(line));
|
||
strlcat(line, suffix, sizeof(line));
|
||
}
|
||
strlcat(line, ".", sizeof(line));
|
||
|
||
char wrapped_line[MAX_STRING_LENGTH];
|
||
wrap_line(line, wrapped_line, sizeof(wrapped_line), 80);
|
||
send_to_char(onlooker, "%s\r\n", wrapped_line);
|
||
}
|
||
|
||
speech_mtrigger(ch, speech);
|
||
speech_wtrigger(ch, speech);
|
||
|
||
notify_adjacent_table_listeners(ch, furn_name, speech,
|
||
has_bracket ? &bracket_phrase : NULL,
|
||
has_paren ? &paren_phrase : NULL);
|
||
}
|
||
|
||
ACMD(do_ooc)
|
||
{
|
||
skip_spaces(&argument);
|
||
|
||
if (!*argument)
|
||
send_to_char(ch, "Yes, but WHAT do you want to say OOC?\r\n");
|
||
else {
|
||
char buf[MAX_INPUT_LENGTH + 14], *msg;
|
||
struct char_data *vict;
|
||
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(argument))
|
||
parse_at(argument);
|
||
|
||
snprintf(buf, sizeof(buf), "$n\tn says OOC: '%s'", argument);
|
||
msg = act(buf, FALSE, ch, 0, 0, TO_ROOM | DG_NO_TRIG);
|
||
|
||
for (vict = world[IN_ROOM(ch)].people; vict; vict = vict->next_in_room)
|
||
if (vict != ch && GET_POS(vict) > POS_SLEEPING)
|
||
add_history(vict, msg, HIST_SAY);
|
||
|
||
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
else {
|
||
sprintf(buf, "You say OOC: '%s'", argument);
|
||
msg = act(buf, FALSE, ch, 0, 0, TO_CHAR | DG_NO_TRIG);
|
||
add_history(ch, msg, HIST_SAY);
|
||
}
|
||
}
|
||
|
||
/* Trigger check. */
|
||
speech_mtrigger(ch, argument);
|
||
speech_wtrigger(ch, argument);
|
||
}
|
||
|
||
ACMD(do_feel)
|
||
{
|
||
char raw[MAX_INPUT_LENGTH];
|
||
char rendered[MAX_INPUT_LENGTH * 2];
|
||
|
||
skip_spaces(&argument);
|
||
|
||
if (!*argument) {
|
||
send_to_char(ch, "Feel what?\r\n");
|
||
return;
|
||
}
|
||
|
||
/* Keep user casing; just copy and convert perspective */
|
||
strlcpy(raw, argument, sizeof(raw));
|
||
to_second_person_self(raw, rendered, sizeof(rendered));
|
||
|
||
/* Self-only echo */
|
||
send_to_char(ch, "You feel %s\r\n", rendered);
|
||
}
|
||
|
||
ACMD(do_think)
|
||
{
|
||
char thought[MAX_INPUT_LENGTH];
|
||
char feeling[MAX_INPUT_LENGTH];
|
||
char *p = argument; /* must be mutable for skip_spaces */
|
||
char *close;
|
||
|
||
thought[0] = '\0';
|
||
feeling[0] = '\0';
|
||
|
||
skip_spaces(&p);
|
||
|
||
if (!*p) {
|
||
send_to_char(ch, "Think what?\r\n");
|
||
return;
|
||
}
|
||
|
||
/* Optional leading "(...)" becomes the feeling block. */
|
||
if (*p == '(') {
|
||
close = strchr(p + 1, ')');
|
||
if (close) {
|
||
size_t len = (size_t)(close - (p + 1));
|
||
if (len >= sizeof(feeling)) len = sizeof(feeling) - 1;
|
||
strncpy(feeling, p + 1, len);
|
||
feeling[len] = '\0';
|
||
|
||
p = close + 1; /* move past ')' */
|
||
while (*p && isspace((unsigned char)*p)) p++; /* skip spaces after ) */
|
||
}
|
||
/* If there's no closing ')', we ignore and treat entire line as thought. */
|
||
}
|
||
|
||
if (!*p) {
|
||
send_to_char(ch, "Think what?\r\n");
|
||
return;
|
||
}
|
||
|
||
/* The rest is the thought text */
|
||
strlcpy(thought, p, sizeof(thought));
|
||
delete_doubledollar(thought);
|
||
if (*feeling) delete_doubledollar(feeling);
|
||
|
||
/* Output (two lines; second indented two spaces) */
|
||
if (*feeling) {
|
||
send_to_char(ch, "You think, feeling %s,\r\n \"%s\"\r\n", feeling, thought);
|
||
} else {
|
||
send_to_char(ch, "You think,\r\n \"%s\"\r\n", thought);
|
||
}
|
||
}
|
||
|
||
static void perform_tell(struct char_data *ch, struct char_data *vict, char *arg)
|
||
{
|
||
char buf[MAX_STRING_LENGTH], *msg;
|
||
|
||
snprintf(buf, sizeof(buf), "%s$n tells you, '%s'%s", CCRED(vict, C_NRM), arg, CCNRM(vict, C_NRM));
|
||
msg = act(buf, FALSE, ch, 0, vict, TO_VICT | TO_SLEEP);
|
||
add_history(vict, msg, HIST_TELL);
|
||
|
||
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
else {
|
||
snprintf(buf, sizeof(buf), "%sYou tell $N, '%s'%s", CCRED(ch, C_NRM), arg, CCNRM(ch, C_NRM));
|
||
msg = act(buf, FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP);
|
||
add_history(ch, msg, HIST_TELL);
|
||
}
|
||
|
||
if (!IS_NPC(vict) && !IS_NPC(ch))
|
||
GET_LAST_TELL(vict) = GET_IDNUM(ch);
|
||
}
|
||
|
||
static int is_tell_ok(struct char_data *ch, struct char_data *vict)
|
||
{
|
||
if (!ch)
|
||
log("SYSERR: is_tell_ok called with no characters");
|
||
else if (!vict)
|
||
send_to_char(ch, "%s", CONFIG_NOPERSON);
|
||
else if (ch == vict)
|
||
send_to_char(ch, "You try to tell yourself something.\r\n");
|
||
else if (ROOM_FLAGGED(IN_ROOM(ch), ROOM_SOUNDPROOF) && (GET_LEVEL(ch) < LVL_GOD))
|
||
send_to_char(ch, "The walls seem to absorb your words.\r\n");
|
||
else if (!IS_NPC(vict) && !vict->desc) /* linkless */
|
||
act("$E's linkless at the moment.", FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP);
|
||
else if (PLR_FLAGGED(vict, PLR_WRITING))
|
||
act("$E's writing a message right now; try again later.", FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP);
|
||
else if ((!IS_NPC(vict)) || (ROOM_FLAGGED(IN_ROOM(vict), ROOM_SOUNDPROOF) && (GET_LEVEL(ch) < LVL_GOD)))
|
||
act("$E can't hear you.", FALSE, ch, 0, vict, TO_CHAR | TO_SLEEP);
|
||
else
|
||
return (TRUE);
|
||
|
||
return (FALSE);
|
||
}
|
||
|
||
/* Yes, do_tell probably could be combined with whisper and ask, but it is
|
||
* called frequently, and should IMHO be kept as tight as possible. */
|
||
ACMD(do_tell)
|
||
{
|
||
struct char_data *vict = NULL;
|
||
char buf[MAX_INPUT_LENGTH + 25], buf2[MAX_INPUT_LENGTH]; // +25 to make room for constants
|
||
|
||
half_chop(argument, buf, buf2);
|
||
|
||
if (!*buf || !*buf2)
|
||
send_to_char(ch, "Who do you wish to tell what??\r\n");
|
||
else if (GET_LEVEL(ch) < LVL_IMMORT && !(vict = get_player_vis(ch, buf, NULL, FIND_CHAR_WORLD)))
|
||
send_to_char(ch, "%s", CONFIG_NOPERSON);
|
||
else if (GET_LEVEL(ch) >= LVL_IMMORT && !(vict = get_char_vis(ch, buf, NULL, FIND_CHAR_WORLD)))
|
||
send_to_char(ch, "%s", CONFIG_NOPERSON);
|
||
else if (is_tell_ok(ch, vict)) {
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(argument))
|
||
parse_at(buf2);
|
||
perform_tell(ch, vict, buf2);
|
||
}
|
||
}
|
||
|
||
ACMD(do_reply)
|
||
{
|
||
struct char_data *tch = character_list;
|
||
|
||
if (IS_NPC(ch))
|
||
return;
|
||
|
||
skip_spaces(&argument);
|
||
|
||
if (GET_LAST_TELL(ch) == NOBODY)
|
||
send_to_char(ch, "You have nobody to reply to!\r\n");
|
||
else if (!*argument)
|
||
send_to_char(ch, "What is your reply?\r\n");
|
||
else {
|
||
/* Make sure the person you're replying to is still playing by searching
|
||
* for them. Note, now last tell is stored as player IDnum instead of
|
||
* a pointer, which is much better because it's safer, plus will still
|
||
* work if someone logs out and back in again. A descriptor list based
|
||
* search would be faster although we could not find link dead people.
|
||
* Not that they can hear tells anyway. :) -gg 2/24/98 */
|
||
while (tch && (IS_NPC(tch) || GET_IDNUM(tch) != GET_LAST_TELL(ch)))
|
||
tch = tch->next;
|
||
|
||
if (!tch)
|
||
send_to_char(ch, "That player is no longer here.\r\n");
|
||
else if (is_tell_ok(ch, tch)) {
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(argument))
|
||
parse_at(argument);
|
||
perform_tell(ch, tch, argument);
|
||
}
|
||
}
|
||
}
|
||
|
||
ACMD(do_spec_comm)
|
||
{
|
||
char buf[MAX_INPUT_LENGTH], buf2[MAX_INPUT_LENGTH];
|
||
struct char_data *vict;
|
||
const char *action_sing, *action_plur, *action_others;
|
||
|
||
switch (subcmd) {
|
||
case SCMD_WHISPER:
|
||
action_sing = "whisper to";
|
||
action_plur = "whispers to";
|
||
action_others = "$n whispers something to $N.";
|
||
break;
|
||
|
||
case SCMD_ASK:
|
||
action_sing = "ask";
|
||
action_plur = "asks";
|
||
action_others = "$n asks $N a question.";
|
||
break;
|
||
|
||
default:
|
||
action_sing = "oops";
|
||
action_plur = "oopses";
|
||
action_others = "$n is tongue-tied trying to speak with $N.";
|
||
break;
|
||
}
|
||
|
||
half_chop(argument, buf, buf2);
|
||
|
||
if (!*buf || !*buf2)
|
||
send_to_char(ch, "Whom do you want to %s.. and what??\r\n", action_sing);
|
||
else if (!(vict = get_char_vis(ch, buf, NULL, FIND_CHAR_ROOM)))
|
||
send_to_char(ch, "%s", CONFIG_NOPERSON);
|
||
else if (vict == ch)
|
||
send_to_char(ch, "You can't get your mouth close enough to your ear...\r\n");
|
||
else {
|
||
if (subcmd == SCMD_WHISPER) {
|
||
char bracket_raw[MAX_INPUT_LENGTH] = "";
|
||
char paren_raw[MAX_INPUT_LENGTH] = "";
|
||
struct targeted_phrase bracket_phrase;
|
||
struct targeted_phrase paren_phrase;
|
||
bool has_bracket = FALSE, has_paren = FALSE;
|
||
char speech[MAX_INPUT_LENGTH];
|
||
char *p = buf2;
|
||
|
||
skip_spaces(&p);
|
||
if (!parse_speech_adornments(ch, &p,
|
||
bracket_raw, sizeof(bracket_raw), &has_bracket,
|
||
paren_raw, sizeof(paren_raw), &has_paren))
|
||
return;
|
||
skip_spaces(&p);
|
||
|
||
if (!*p) {
|
||
send_to_char(ch, "Whisper what?\r\n");
|
||
return;
|
||
}
|
||
|
||
strlcpy(speech, p, sizeof(speech));
|
||
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(speech))
|
||
parse_at(speech);
|
||
|
||
if (*bracket_raw) {
|
||
if (!build_targeted_phrase(ch, bracket_raw, FALSE, &bracket_phrase))
|
||
return;
|
||
has_bracket = TRUE;
|
||
}
|
||
if (*paren_raw) {
|
||
if (!build_targeted_phrase(ch, paren_raw, FALSE, &paren_phrase))
|
||
return;
|
||
has_paren = TRUE;
|
||
}
|
||
|
||
/* Message to victim */
|
||
{
|
||
char prefix[MAX_STRING_LENGTH] = "";
|
||
char suffix[MAX_STRING_LENGTH] = "";
|
||
char first_line[MAX_STRING_LENGTH];
|
||
|
||
if (has_bracket)
|
||
render_targeted_phrase(ch, &bracket_phrase, FALSE, vict, prefix, sizeof(prefix));
|
||
if (has_paren)
|
||
render_targeted_phrase(ch, &paren_phrase, FALSE, vict, suffix, sizeof(suffix));
|
||
|
||
const char *speaker = get_char_sdesc(ch);
|
||
if (*prefix) {
|
||
char capped[MAX_STRING_LENGTH];
|
||
strlcpy(capped, prefix, sizeof(capped));
|
||
CAP(capped);
|
||
strlcpy(first_line, capped, sizeof(first_line));
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
strlcat(first_line, speaker ? speaker : PERS(ch, vict), sizeof(first_line));
|
||
} else {
|
||
strlcpy(first_line, speaker ? speaker : PERS(ch, vict), sizeof(first_line));
|
||
}
|
||
|
||
strlcat(first_line, " whispers to you", sizeof(first_line));
|
||
if (*suffix) {
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
strlcat(first_line, suffix, sizeof(first_line));
|
||
}
|
||
strlcat(first_line, ":", sizeof(first_line));
|
||
|
||
char wrapped_line[MAX_STRING_LENGTH];
|
||
wrap_line(first_line, wrapped_line, sizeof(wrapped_line), 80);
|
||
send_to_char(vict, "%s\r\n \"%s\"\r\n", wrapped_line, speech);
|
||
}
|
||
|
||
/* Message to self */
|
||
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT)) {
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
} else {
|
||
char prefix[MAX_STRING_LENGTH] = "";
|
||
char suffix[MAX_STRING_LENGTH] = "";
|
||
char first_line[MAX_STRING_LENGTH];
|
||
|
||
if (has_bracket)
|
||
render_targeted_phrase(ch, &bracket_phrase, FALSE, ch, prefix, sizeof(prefix));
|
||
if (has_paren)
|
||
render_targeted_phrase(ch, &paren_phrase, FALSE, ch, suffix, sizeof(suffix));
|
||
|
||
if (*prefix) {
|
||
char capped[MAX_STRING_LENGTH];
|
||
strlcpy(capped, prefix, sizeof(capped));
|
||
CAP(capped);
|
||
strlcpy(first_line, capped, sizeof(first_line));
|
||
strlcat(first_line, ", you", sizeof(first_line));
|
||
} else {
|
||
strlcpy(first_line, "you", sizeof(first_line));
|
||
CAP(first_line);
|
||
}
|
||
|
||
strlcat(first_line, " whisper to ", sizeof(first_line));
|
||
strlcat(first_line, get_char_sdesc(vict), sizeof(first_line));
|
||
if (*suffix) {
|
||
strlcat(first_line, ", ", sizeof(first_line));
|
||
strlcat(first_line, suffix, sizeof(first_line));
|
||
}
|
||
strlcat(first_line, ":", sizeof(first_line));
|
||
|
||
char wrapped_line[MAX_STRING_LENGTH];
|
||
wrap_line(first_line, wrapped_line, sizeof(wrapped_line), 80);
|
||
send_to_char(ch, "%s\r\n \"%s\"\r\n", wrapped_line, speech);
|
||
}
|
||
|
||
/* Onlookers */
|
||
for (struct char_data *onlooker = world[IN_ROOM(ch)].people; onlooker; onlooker = onlooker->next_in_room) {
|
||
if (onlooker == ch || onlooker == vict)
|
||
continue;
|
||
if (GET_POS(onlooker) <= POS_SLEEPING)
|
||
continue;
|
||
|
||
if (perform_listen_check(onlooker, LISTEN_DC_WHISPER, FALSE)) {
|
||
send_overheard_whisper(onlooker, ch, vict, speech,
|
||
has_bracket ? &bracket_phrase : NULL,
|
||
has_paren ? &paren_phrase : NULL);
|
||
continue;
|
||
}
|
||
|
||
char prefix[MAX_STRING_LENGTH] = "";
|
||
char suffix[MAX_STRING_LENGTH] = "";
|
||
char line[MAX_STRING_LENGTH];
|
||
|
||
if (has_bracket)
|
||
render_targeted_phrase(ch, &bracket_phrase, FALSE, onlooker, prefix, sizeof(prefix));
|
||
if (has_paren)
|
||
render_targeted_phrase(ch, &paren_phrase, FALSE, onlooker, suffix, sizeof(suffix));
|
||
|
||
if (*prefix) {
|
||
char capped[MAX_STRING_LENGTH];
|
||
strlcpy(capped, prefix, sizeof(capped));
|
||
CAP(capped);
|
||
strlcpy(line, capped, sizeof(line));
|
||
strlcat(line, ", ", sizeof(line));
|
||
strlcat(line, PERS(ch, onlooker), sizeof(line));
|
||
} else {
|
||
strlcpy(line, PERS(ch, onlooker), sizeof(line));
|
||
}
|
||
|
||
strlcat(line, " whispers something to ", sizeof(line));
|
||
strlcat(line, PERS(vict, onlooker), sizeof(line));
|
||
|
||
if (*suffix) {
|
||
strlcat(line, ", ", sizeof(line));
|
||
strlcat(line, suffix, sizeof(line));
|
||
}
|
||
strlcat(line, ".", sizeof(line));
|
||
|
||
char wrapped_line[MAX_STRING_LENGTH];
|
||
wrap_line(line, wrapped_line, sizeof(wrapped_line), 80);
|
||
send_to_char(onlooker, "%s\r\n", wrapped_line);
|
||
}
|
||
} else {
|
||
char buf1[MAX_STRING_LENGTH];
|
||
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(argument))
|
||
parse_at(buf2);
|
||
|
||
snprintf(buf1, sizeof(buf1), "$n %s you, '%s'", action_plur, buf2);
|
||
act(buf1, FALSE, ch, 0, vict, TO_VICT);
|
||
|
||
if ((!IS_NPC(ch)) && (PRF_FLAGGED(ch, PRF_NOREPEAT)))
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
else
|
||
send_to_char(ch, "You %s %s, '%s'\r\n", action_sing, GET_NAME(vict), buf2);
|
||
act(action_others, FALSE, ch, 0, vict, TO_NOTVICT);
|
||
}
|
||
}
|
||
}
|
||
|
||
ACMD(do_write)
|
||
{
|
||
struct obj_data *paper, *pen = NULL;
|
||
char *papername, *penname;
|
||
char buf1[MAX_STRING_LENGTH], buf2[MAX_STRING_LENGTH];
|
||
|
||
papername = buf1;
|
||
penname = buf2;
|
||
|
||
two_arguments(argument, papername, penname);
|
||
|
||
if (!ch->desc)
|
||
return;
|
||
|
||
if (!*papername) {
|
||
/* Nothing was delivered. */
|
||
send_to_char(ch, "Write? With what? ON what? What are you trying to do?!?\r\n");
|
||
return;
|
||
}
|
||
if (*penname) {
|
||
/* Nothing was delivered. */
|
||
if (!(paper = get_obj_in_list_vis(ch, papername, NULL, ch->carrying))) {
|
||
send_to_char(ch, "You have no %s.\r\n", papername);
|
||
return;
|
||
}
|
||
if (!(pen = get_obj_in_list_vis(ch, penname, NULL, ch->carrying))) {
|
||
send_to_char(ch, "You have no %s.\r\n", penname);
|
||
return;
|
||
}
|
||
} else { /* There was one arg.. let's see what we can find. */
|
||
if (!(paper = get_obj_in_list_vis(ch, papername, NULL, ch->carrying))) {
|
||
send_to_char(ch, "There is no %s in your inventory.\r\n", papername);
|
||
return;
|
||
}
|
||
if (GET_OBJ_TYPE(paper) == ITEM_PEN) { /* Oops, a pen. */
|
||
pen = paper;
|
||
paper = NULL;
|
||
} else if (GET_OBJ_TYPE(paper) != ITEM_NOTE) {
|
||
send_to_char(ch, "That thing has nothing to do with writing.\r\n");
|
||
return;
|
||
}
|
||
|
||
/* One object was found.. now for the other one. */
|
||
if (!GET_EQ(ch, WEAR_HOLD)) {
|
||
send_to_char(ch, "You can't write with %s %s alone.\r\n", AN(papername), papername);
|
||
return;
|
||
}
|
||
if (!CAN_SEE_OBJ(ch, GET_EQ(ch, WEAR_HOLD))) {
|
||
send_to_char(ch, "The stuff in your hand is invisible! Yeech!!\r\n");
|
||
return;
|
||
}
|
||
if (pen)
|
||
paper = GET_EQ(ch, WEAR_HOLD);
|
||
else
|
||
pen = GET_EQ(ch, WEAR_HOLD);
|
||
}
|
||
|
||
/* Now let's see what kind of stuff we've found. */
|
||
if (GET_OBJ_TYPE(pen) != ITEM_PEN)
|
||
act("$p is no good for writing with.", FALSE, ch, pen, 0, TO_CHAR);
|
||
else if (GET_OBJ_TYPE(paper) != ITEM_NOTE)
|
||
act("You can't write on $p.", FALSE, ch, paper, 0, TO_CHAR);
|
||
else {
|
||
char *backstr = NULL;
|
||
|
||
/* Something on it, display it as that's in input buffer. */
|
||
if (paper->main_description) {
|
||
backstr = strdup(paper->main_description);
|
||
send_to_char(ch, "There's something written on it already:\r\n");
|
||
send_to_char(ch, "%s", paper->main_description);
|
||
}
|
||
|
||
/* We can write. */
|
||
act("$n begins to jot down a note.", TRUE, ch, 0, 0, TO_ROOM);
|
||
send_editor_help(ch->desc);
|
||
string_write(ch->desc, &paper->main_description, MAX_NOTE_LENGTH, 0, backstr);
|
||
}
|
||
}
|
||
|
||
ACMD(do_page)
|
||
{
|
||
struct descriptor_data *d;
|
||
struct char_data *vict;
|
||
char buf2[MAX_INPUT_LENGTH], arg[MAX_INPUT_LENGTH];
|
||
|
||
half_chop(argument, arg, buf2);
|
||
|
||
if (IS_NPC(ch))
|
||
send_to_char(ch, "Monsters can't page.. go away.\r\n");
|
||
else if (!*arg)
|
||
send_to_char(ch, "Whom do you wish to page?\r\n");
|
||
else {
|
||
char buf[MAX_STRING_LENGTH];
|
||
|
||
snprintf(buf, sizeof(buf), "\007\007*$n* %s", buf2);
|
||
if (!str_cmp(arg, "all")) {
|
||
if (GET_LEVEL(ch) > LVL_GOD) {
|
||
for (d = descriptor_list; d; d = d->next)
|
||
if (STATE(d) == CON_PLAYING && d->character)
|
||
act(buf, FALSE, ch, 0, d->character, TO_VICT);
|
||
} else
|
||
send_to_char(ch, "You will never be godly enough to do that!\r\n");
|
||
return;
|
||
}
|
||
if ((vict = get_char_vis(ch, arg, NULL, FIND_CHAR_WORLD))) {
|
||
act(buf, FALSE, ch, 0, vict, TO_VICT);
|
||
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
else
|
||
act(buf, FALSE, ch, 0, vict, TO_CHAR);
|
||
} else
|
||
send_to_char(ch, "There is no such person in the game!\r\n");
|
||
}
|
||
}
|
||
|
||
/* Generalized communication function by Fred C. Merkel (Torg). */
|
||
ACMD(do_gen_comm)
|
||
{
|
||
struct descriptor_data *i;
|
||
char color_on[24];
|
||
char buf1[MAX_INPUT_LENGTH], buf2[MAX_INPUT_LENGTH + 50], *msg; // + 50 to make room for color codes
|
||
bool emoting = FALSE;
|
||
|
||
/* Array of flags which must _not_ be set in order for comm to be heard. */
|
||
int channels[] = {
|
||
0,
|
||
PRF_NOSHOUT,
|
||
0
|
||
};
|
||
|
||
int hist_type[] = {
|
||
HIST_SHOUT,
|
||
};
|
||
|
||
/* com_msgs: [0] Message if you can't perform the action because of noshout
|
||
* [1] name of the action
|
||
* [2] message if you're not on the channel
|
||
* [3] a color string. */
|
||
const char *com_msgs[][4] = {
|
||
|
||
{"You cannot shout!!\r\n",
|
||
"shout",
|
||
"Turn off your noshout flag first!\r\n",
|
||
KYEL},
|
||
|
||
{"You cannot gossip your emotions!\r\n",
|
||
"gossip",
|
||
"You aren't even on the channel!\r\n",
|
||
KYEL}
|
||
};
|
||
|
||
if (PLR_FLAGGED(ch, PLR_NOSHOUT)) {
|
||
send_to_char(ch, "%s", com_msgs[subcmd][0]);
|
||
return;
|
||
}
|
||
if (ROOM_FLAGGED(IN_ROOM(ch), ROOM_SOUNDPROOF) && (GET_LEVEL(ch) < LVL_GOD)) {
|
||
send_to_char(ch, "The walls seem to absorb your words.\r\n");
|
||
return;
|
||
}
|
||
|
||
|
||
if (subcmd == SCMD_GEMOTE) {
|
||
if (!*argument)
|
||
send_to_char(ch, "Gemote? Yes? Gemote what?\r\n");
|
||
else
|
||
do_gmote(ch, argument, 0, 1);
|
||
return;
|
||
}
|
||
|
||
/* Level_can_shout defined in config.c. */
|
||
if (GET_LEVEL(ch) < CONFIG_LEVEL_CAN_SHOUT) {
|
||
send_to_char(ch, "You must be at least level %d before you can %s.\r\n", CONFIG_LEVEL_CAN_SHOUT, com_msgs[subcmd][1]);
|
||
return;
|
||
}
|
||
/* Make sure the char is on the channel. */
|
||
if (!IS_NPC(ch) && PRF_FLAGGED(ch, channels[subcmd])) {
|
||
send_to_char(ch, "%s", com_msgs[subcmd][2]);
|
||
return;
|
||
}
|
||
|
||
/* skip leading spaces */
|
||
skip_spaces(&argument);
|
||
|
||
/* Make sure that there is something there to say! */
|
||
if (!*argument) {
|
||
send_to_char(ch, "Yes, %s, fine, %s we must, but WHAT???\r\n", com_msgs[subcmd][1], com_msgs[subcmd][1]);
|
||
return;
|
||
}
|
||
/* Set up the color on code. */
|
||
strlcpy(color_on, com_msgs[subcmd][3], sizeof(color_on));
|
||
|
||
/* First, set up strings to be given to the communicator. */
|
||
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
else {
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(argument))
|
||
parse_at(argument);
|
||
|
||
snprintf(buf1, sizeof(buf1), "%sYou %s, '%s%s'%s", COLOR_LEV(ch) >= C_CMP ? color_on : "",
|
||
com_msgs[subcmd][1], argument, COLOR_LEV(ch) >= C_CMP ? color_on : "", CCNRM(ch, C_CMP));
|
||
|
||
msg = act(buf1, FALSE, ch, 0, 0, TO_CHAR | TO_SLEEP);
|
||
add_history(ch, msg, hist_type[subcmd]);
|
||
}
|
||
if (!emoting)
|
||
snprintf(buf1, sizeof(buf1), "$n %ss, '%s'", com_msgs[subcmd][1], argument);
|
||
|
||
/* Now send all the strings out. */
|
||
for (i = descriptor_list; i; i = i->next) {
|
||
if (STATE(i) != CON_PLAYING || i == ch->desc || !i->character )
|
||
continue;
|
||
if (!IS_NPC(ch) && (PRF_FLAGGED(i->character, channels[subcmd]) || PLR_FLAGGED(i->character, PLR_WRITING)))
|
||
continue;
|
||
|
||
if (ROOM_FLAGGED(IN_ROOM(i->character), ROOM_SOUNDPROOF) && (GET_LEVEL(ch) < LVL_GOD))
|
||
continue;
|
||
|
||
if (subcmd == SCMD_SHOUT && ((world[IN_ROOM(ch)].zone != world[IN_ROOM(i->character)].zone) ||
|
||
!AWAKE(i->character)))
|
||
continue;
|
||
|
||
snprintf(buf2, sizeof(buf2), "%s%s%s", (COLOR_LEV(i->character) >= C_NRM) ? color_on : "", buf1, KNRM);
|
||
msg = act(buf2, FALSE, ch, 0, i->character, TO_VICT | TO_SLEEP);
|
||
add_history(i->character, msg, hist_type[subcmd]);
|
||
}
|
||
}
|
||
|
||
/* Currently used for qecho only */
|
||
ACMD(do_qcomm)
|
||
{
|
||
if (!PRF_FLAGGED(ch, PRF_QUEST)) {
|
||
send_to_char(ch, "You aren't even part of the quest!\r\n");
|
||
return;
|
||
}
|
||
skip_spaces(&argument);
|
||
|
||
if (!*argument)
|
||
send_to_char(ch, "%c%s? Yes, fine, %s we must, but WHAT??\r\n", UPPER(*CMD_NAME), CMD_NAME + 1, CMD_NAME);
|
||
else {
|
||
char buf[MAX_STRING_LENGTH];
|
||
struct descriptor_data *i;
|
||
|
||
if (CONFIG_SPECIAL_IN_COMM && legal_communication(argument))
|
||
parse_at(argument);
|
||
|
||
if (!IS_NPC(ch) && PRF_FLAGGED(ch, PRF_NOREPEAT))
|
||
send_to_char(ch, "%s", CONFIG_OK);
|
||
else
|
||
act(argument, FALSE, ch, 0, argument, TO_CHAR);
|
||
|
||
strlcpy(buf, argument, sizeof(buf));
|
||
mudlog(CMP, MAX(LVL_BUILDER, GET_INVIS_LEV(ch)), TRUE, "(GC) %s qechoed: %s", GET_NAME(ch), argument);
|
||
for (i = descriptor_list; i; i = i->next)
|
||
if (STATE(i) == CON_PLAYING && i != ch->desc && PRF_FLAGGED(i->character, PRF_QUEST))
|
||
act(buf, 0, ch, 0, i->character, TO_VICT | TO_SLEEP);
|
||
}
|
||
}
|