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385 lines
8.4 KiB
Text
385 lines
8.4 KiB
Text
#4400
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Welcor's Zone Description Room~
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This area was written by Welcor for CruelWorld 1999 (c)
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Builder : Welcor
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Zone : 44 Orc Camp
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Began :
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Player Level : 3-7
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Rooms : 18
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Mobs : 7
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Objects : 11
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Shops :
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Triggers : 3
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Theme :
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Plot :
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Links : 01e, 17n
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~
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44 512 0 0 0 0
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S
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#4401
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Before the Clearing~
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North of you is a clearing in the forest, encircled in tents, while to the
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east you see the eastern highway. The tents are crude, made of thick cloth and
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dyed green to blend in the shades. Occasionally you hear the sound of a dove
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or a crow. Oh yes, and of course the clang of sword against shield.
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~
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44 0 0 0 0 0
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D0
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The clearing continues.
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~
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~
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0 -1 4402
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S
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#4402
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In the clearing.~
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You are in a clearing in the forest. Around you are tents made from curde
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planks and rough linen. They have been dyed green so they blend in the
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surrounding forest. North the clearing continues, while to the west and east
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are tents. You can also go south to the eastern highway.
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~
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44 0 0 0 0 0
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D0
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The clearing continues.
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~
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~
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0 -1 4405
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D1
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A small crude tent is here. It's made from crude planks and rough linen.
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~
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~
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0 -1 4404
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D2
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In the distance you see the eastern highway.
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~
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~
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0 -1 4401
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D3
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A small crude tent, it's made from rough linen spanned over crude planks.
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~
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~
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0 -1 4403
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S
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#4403
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In a tent.~
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You've entered a crude tent, with nothing more in it than 4 bunks, obviously
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just a place to sleep for the orcs. The only exit you see takes you back east
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to the outside.
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~
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44 8 0 0 0 0
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D1
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The way out!
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~
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~
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0 -1 4402
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S
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#4404
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In a Tent~
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You are in a small tent with four bunks in a corner. The only exit seems to
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be back west.
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~
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44 8 0 0 0 0
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D3
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The way out!
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~
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~
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0 -1 4402
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S
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#4405
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In the clearing.~
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You are about in the middle of the clearing and to your west a tent quite a
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bit larger than the rest, suggest which way to go talk to the Boss. You can
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also enter a smaller tent with dagger symbol over the entrance to your east.
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North and south the clearing continues.
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~
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44 0 0 0 0 0
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D0
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The clearing continues.
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~
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~
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0 -1 4408
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D1
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A crude tent with a dagger symbol over the entryway.
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You hear the sounds of snoring mixed with murmurs coming from it.
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~
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dagger~
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0 -1 4407
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D2
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The clearing continues.
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~
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~
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0 -1 4402
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D3
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You stand before the Boss' tent. Three tents has been sewn together
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forming almost a house.
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~
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~
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0 -1 4406
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S
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#4406
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The orc leaders tent.~
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This tent is so big, because it's actually three tents built together, and
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you have just entered the first. Two bunks are in the corner, and a
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weaponsrack stands here - now empty. You can go further into the tent to the
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west, or leave to the east.
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~
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44 8 0 0 0 0
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D1
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The way out!
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~
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~
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0 -1 4405
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D3
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You see the throne room.
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~
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~
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0 -1 4411
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E
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rack weaponsrack~
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A weaponsrack is here, just ready to put all your weapons on. Only too heavy
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to carry around.
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~
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S
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#4407
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The resting area.~
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A tent filled with resting, sleeping, talking, smelly orcs, this is the
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combat retreat for the orcs. They come here to get strength for yet another
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attack on the caravans on the eastern highway. The only exit is back out into
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the clearing.
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~
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44 8 0 0 0 0
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D3
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The way out!
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~
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~
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0 -1 4405
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S
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#4408
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In the clearing.~
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The forest clearing winds through the forest and continues south and east.
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West of you is a small green tent made from crude planks and rough linen, while
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to the south the clearing continues, a wide path cuts into the forest to the
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north.
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~
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44 0 0 0 0 0
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D0
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~
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~
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0 0 4416
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D1
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The clearing continues.
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~
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~
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0 -1 4410
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D2
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The clearing continues.
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~
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~
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0 -1 4405
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D3
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You see a small tent with a peculiar smell about it.
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~
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~
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0 -1 4409
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E
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forest north~
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The Forest is so dense here, that no man or beast could ever hope to get
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through.
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~
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S
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#4409
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In a small tent.~
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You are in a small green tent, made from crude planks with rough linen. In
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this little tent a small orc makes food for the rest of them to eat. In the
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middle of the tent is a fireplace with a stew pot, and in one corner is a bunk.
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You can leave the tent to the east.
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~
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44 8 0 0 0 0
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D1
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The way out!
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~
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~
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0 -1 4408
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E
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stew pot~
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A small iron pot is on the fireplace, filled with a strange green stew-like
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thing. Yuk!
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~
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S
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#4410
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In the clearing.~
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The clearing stretches to the west and north of here is a small tent.
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Unlike the rest of the tents, this is not green, more like a shade of purple.
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It is well hidden in the shades from the woods. A small star has been painted
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on the tent, just over the entrance. To your south you see the side of a crude
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tent with green linen, and a dagger in relief painted on it, while west a
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thicket blocks your way.
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~
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44 0 0 0 0 0
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D0
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The tent is a dark shade of purple, and is very well hidden in the shade.
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Near the entrance a small star has been painted with green paint.
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~
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~
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0 -1 4413
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D3
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The clearing continues.
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~
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~
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0 -1 4408
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E
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east thicket~
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This thicket looks like you might be able to hack your way through it.
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~
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S
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T 4400
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#4411
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The Throne room.~
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You've entered the throne room of the Orc Chief called "the Boss". In the
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middle of this quite big though still crude, green tent is a big chair. From
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this chair the Boss directs the attacks on the caravans along the eastern
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highway. North you see yet another opening to another tent and you may leave
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to the east.
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~
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44 8 0 0 0 0
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D0
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Through this opening in the linen you may enter the private area of the Boss.
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~
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~
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0 -1 4412
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D1
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This opening will take you to the entrance.
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~
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~
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0 -1 4406
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E
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throne chair~
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A chair made from fresh wood, bound with bands of tree bark. On the top,
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skulls smile back at you with empty eyesockets.
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~
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E
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skulls~
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Human skulls, no doubt about it!
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~
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S
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#4412
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Sleeping room.~
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The sleeping area for the Boss, this tent is fashionably decorated. A bed
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in the corner makes for a place to sleep for the Boss, and a table in the
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middle of the room contains maps of the surroundings. You may leave to the
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south.
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~
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44 8 0 0 0 0
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D2
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The throne room.
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~
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~
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0 -1 4411
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E
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map table~
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This is what you see on the table:
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XXXXXXXXXXXXXX
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XXXXXXXXXXXXXXXXX
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XXXXXXXXXXXXX XXX
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XXXXXXXXXXXXXXX + + XXX
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XXXXXXX | | XXX
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XXXXXXX + +--+--+/-+ XXX
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XXXXXX | | XXX
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XXXXX +--+--+--+ XXXXX
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XXXX | XXXX
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XXXXXX +--+--+ XXX
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XXXXX | XX
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XXXXXXX + XXXX
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~
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S
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#4413
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In the Shamans Tent~
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You have entered the shamans hut, and a bizarre light is streaming from the
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center of the tent. It's a mixture of blue and the purple from the tent. You
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think this is very pretty, and you'd like to watch it for a long time.
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Unfortunately you seem to have come at a bad time for that, since the owner is
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here... In the middle of the tent a fire is burning with a blue flame, and
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magic seems to permeate the very fabric of the tent. You see a bunk in the
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corner, and you can leave to the south.
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~
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44 8 0 0 0 0
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D2
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The way out!
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~
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~
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0 -1 4410
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E
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bunk~
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An ordinary sleeping place.
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~
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S
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#4414
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Deep in the forest.~
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It's totally impossible to get any further into the woods. All around you
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is dense forest, leaving only one direction to travel, namely back south.
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~
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44 0 0 0 0 0
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D2
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You think you might be able to push through this way.
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~
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~
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0 -1 4415
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E
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forest woods wood~
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The forest is very dense, actually you can see no more than 3' in all
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directions
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~
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S
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#4415
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Behind the shubbery.~
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You are in the forest, and a small path leads to your west, back to the orc
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camp. To your north you might be able to push through the undergrowth and get
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further into the forest, while both south and east the forest is too dense.
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~
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44 0 0 0 0 0
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D0
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You think you might be able to force your way through here.
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~
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~
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0 -1 4414
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D3
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A thicket is here, which might be pushed aside.
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~
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thicket~
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1 -1 4410
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S
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#4416
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A wide path through the forest~
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The path leads north and south through the forest, to the south is a large
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clearing, where some creatures can be seen moving between the trees, while to
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the north faint sounds of battle can be heard in the distance.
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~
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44 0 0 0 0 0
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D0
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~
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~
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0 0 4417
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D2
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~
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~
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0 0 4408
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S
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#4417
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A wide path through the forest~
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The path continues north and south from here, lined by dense forest on both
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the eastern and western side. Small figures moving between the trees can be
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seen to the south, while lound noises of battle fill the air from the north,
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where the great gates of Hannah can be seen in the distance.
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~
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44 0 0 0 0 0
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D2
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~
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~
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0 0 4416
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S
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#4436
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An unfinished room~
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You are in an unfinished room.
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~
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44 0 0 0 0 0
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S
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$~
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