mirror of
https://github.com/tbamud/tbamud.git
synced 2026-01-05 08:58:49 +01:00
1089 lines
17 KiB
Text
1089 lines
17 KiB
Text
#31000
|
|
Aten's Zone Description Room~
|
|
Graye Area
|
|
Written March 1994
|
|
Graye consists of a forested area, a cliff to scale,
|
|
a small wooded area around a town, a small town, a small
|
|
castle, some underground passageways, and a bunch of mid-level
|
|
mobs and eq.
|
|
|
|
Enclosed is an area I wrote back in my mudding days; they
|
|
are designed for circle code, but with some modifications can probably
|
|
be integrated into whatever kind of mud you're running.
|
|
|
|
These areas are FREE- however, if you use them:
|
|
1. Feel free to make whatever modifications you need, change mobs,
|
|
objects, room descriptions etc.- but please make sure that signs and author
|
|
references are unmodified and readable by players.
|
|
2. Please send me an e-mail message if you do use them, I'd just
|
|
like to have some idea of where they end up (please include mud site)- my
|
|
address is wjp@hopper.unh.edu until Sept 1996
|
|
3. If you redistribute these areas, please make sure this README
|
|
file goes with them :)
|
|
|
|
Bill Pelletier
|
|
wjp@hopper.unh.edu
|
|
Aten/Talisman of GenericMUD
|
|
~
|
|
310 0 0 0 0 0
|
|
S
|
|
#31001
|
|
The attachment room~
|
|
This room can be used to attach this area to da mud.
|
|
~
|
|
310 0 0 0 0 0
|
|
S
|
|
#31002
|
|
The Great Field~
|
|
You are standing in a great field of tall grass. The smell of fresh dirt
|
|
and sunlight surrounds you. The air is filled with the sound of chirping birds
|
|
happily building their nests in the depths of the knotted grass. A wagon trail
|
|
runs in an east-south direction.
|
|
~
|
|
310 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 31003
|
|
S
|
|
#31003
|
|
The Forest's Edge~
|
|
The grassland fades to spotted scrub here, and finally merges into a great
|
|
line of trees. To the far north a stormcloud hangs in the air ominously, but
|
|
strangely enough it is still quite pleasant out. Crickets chirp merrily, and
|
|
the sun's rays warm your skin. The wagon trail leads eastwards back into the
|
|
grassland, and dissapears westwards into the forest.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31002
|
|
D3
|
|
~
|
|
~
|
|
0 0 31004
|
|
S
|
|
#31004
|
|
Entrance to the Forest of Graye~
|
|
The trail passes into the shade here, and the temperature drops quite
|
|
suddenly. Great broad leaf trees gather the descending sunlight, and cover the
|
|
leaf-strewn forest floor with dappled sunlight. The wagon trail becomes much
|
|
wider here, showing signs of recent heavy use. The wagon trail runs from west
|
|
to east here, and it looks possible to venture into the forest to the north and
|
|
south.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31006
|
|
D1
|
|
~
|
|
~
|
|
0 0 31003
|
|
D2
|
|
~
|
|
~
|
|
0 0 31007
|
|
D3
|
|
~
|
|
~
|
|
0 0 31011
|
|
S
|
|
#31005
|
|
The Forest of Graye~
|
|
You in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 31006
|
|
D3
|
|
~
|
|
~
|
|
0 0 31009
|
|
S
|
|
#31006
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31005
|
|
D2
|
|
~
|
|
~
|
|
0 0 31004
|
|
D3
|
|
~
|
|
~
|
|
0 0 31010
|
|
S
|
|
#31007
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31004
|
|
D2
|
|
~
|
|
~
|
|
0 0 31008
|
|
D3
|
|
~
|
|
~
|
|
0 0 31012
|
|
S
|
|
#31008
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31007
|
|
D3
|
|
~
|
|
~
|
|
0 0 31013
|
|
S
|
|
#31009
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves. There is a
|
|
sheer cliff face to the west, rising up above the forest. There is a sign
|
|
nailed neatly on the cliff wall.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31005
|
|
D2
|
|
~
|
|
~
|
|
0 0 31010
|
|
E
|
|
cliff sheer face~
|
|
The face of the cliff seems impossible to scale.
|
|
~
|
|
E
|
|
sign~
|
|
The sign reads:
|
|
******************************
|
|
* *
|
|
* The Graye Area *
|
|
* Written By: *
|
|
* Aten of GenericMUD *
|
|
* April 1994 *
|
|
* *
|
|
* *
|
|
* *
|
|
******************************
|
|
~
|
|
S
|
|
#31010
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves. There is a
|
|
sheer cliff face to the west, rising above the forest.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31009
|
|
D1
|
|
~
|
|
~
|
|
0 0 31006
|
|
D2
|
|
~
|
|
~
|
|
0 0 31011
|
|
E
|
|
cliff sheer face~
|
|
The face of the cliff seems impossible to scale.
|
|
~
|
|
S
|
|
#31011
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves. The wagon trail
|
|
ends abruptly here.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31010
|
|
D1
|
|
~
|
|
~
|
|
0 0 31004
|
|
D2
|
|
~
|
|
~
|
|
0 0 31012
|
|
D3
|
|
~
|
|
~
|
|
0 0 31014
|
|
S
|
|
#31012
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31011
|
|
D1
|
|
~
|
|
~
|
|
0 0 31007
|
|
D2
|
|
~
|
|
~
|
|
0 0 31013
|
|
D3
|
|
~
|
|
~
|
|
0 0 31015
|
|
S
|
|
#31013
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31012
|
|
D1
|
|
~
|
|
~
|
|
0 0 31008
|
|
S
|
|
#31014
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves. There is a
|
|
sheer cliff face to the north, rising above the forest.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31011
|
|
D2
|
|
~
|
|
~
|
|
0 0 31015
|
|
D3
|
|
~
|
|
~
|
|
0 0 31017
|
|
E
|
|
cliff sheer face~
|
|
The cliff face seems impossible to scale.
|
|
~
|
|
S
|
|
#31015
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31014
|
|
D1
|
|
~
|
|
~
|
|
0 0 31012
|
|
D2
|
|
~
|
|
~
|
|
0 0 31016
|
|
D3
|
|
~
|
|
~
|
|
0 0 31018
|
|
S
|
|
#31016
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31015
|
|
D1
|
|
~
|
|
~
|
|
0 0 31013
|
|
D3
|
|
~
|
|
~
|
|
0 0 31019
|
|
S
|
|
#31017
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves. There is a
|
|
cliff face to the north.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31014
|
|
D2
|
|
~
|
|
~
|
|
0 0 31018
|
|
D4
|
|
~
|
|
~
|
|
0 0 31020
|
|
E
|
|
cliff face~
|
|
It seems that if you put your toe right here, and your left hand over here,
|
|
that you just might be able to climb it.
|
|
~
|
|
S
|
|
#31018
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31017
|
|
D1
|
|
~
|
|
~
|
|
0 0 31015
|
|
D2
|
|
~
|
|
~
|
|
0 0 31019
|
|
S
|
|
#31019
|
|
The Forest of Graye~
|
|
You are in a hardwood forest, walking through noisy leaves.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31018
|
|
D1
|
|
~
|
|
~
|
|
0 0 31016
|
|
S
|
|
#31020
|
|
The Cliff Wall~
|
|
You inch your way upwards, hand over hand, searching out more footholds.
|
|
Sweat stings your eyes, and your breathing becomes ragged. You can still drop
|
|
safely to the forest floor, or madly continue upwards.
|
|
~
|
|
310 0 0 0 0 0
|
|
D4
|
|
~
|
|
~
|
|
0 0 31021
|
|
D5
|
|
~
|
|
~
|
|
0 0 31017
|
|
S
|
|
#31021
|
|
The Overhang~
|
|
You progress upwards is stopped by what appears to be an overhang. It would
|
|
be a nice place to stop an rest.. If you weren't underneath it. You glance
|
|
around for an alternate path..
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31022
|
|
D5
|
|
~
|
|
~
|
|
0 0 31020
|
|
S
|
|
#31022
|
|
Hanging By a Thread~
|
|
As you reach for your next handhold, the rock comes loose and tumbles down,
|
|
down, down to the ground. You barely manage to save yourself by clinging
|
|
desperately to the rock face with your other hand. Returning back west is out
|
|
of the question, but you might be able to pull yourself upwards onto a very
|
|
thin ledge.
|
|
~
|
|
310 0 0 0 0 0
|
|
D4
|
|
~
|
|
~
|
|
0 0 31023
|
|
E
|
|
ledge thin~
|
|
The ledge is very narrow, perhaps two feet at it's widest part.
|
|
~
|
|
S
|
|
#31023
|
|
The Thin Ledge~
|
|
You are standing on a very thin ledge, just wide enough for your feet to
|
|
stand on it widthwise. The ledge widens to the west and east.
|
|
~
|
|
310 0 0 0 0 5
|
|
D1
|
|
The rocks look kinda unstable over there.~
|
|
~
|
|
0 0 31025
|
|
D3
|
|
The ledge widens considerably over there.~
|
|
~
|
|
0 0 31024
|
|
D5
|
|
I wouldn't try it...~
|
|
~
|
|
0 0 31025
|
|
S
|
|
#31024
|
|
The Ledge~
|
|
You find yourself on a very wide ledge. You could stretch out here and take
|
|
a nap if you wanted too. To the south you get a fantastic view of the entire
|
|
forest. There is perhaps another forty feet to the top of the cliff, all of
|
|
which appears to be an easy climb.
|
|
~
|
|
310 0 0 0 0 5
|
|
D1
|
|
~
|
|
~
|
|
0 0 31023
|
|
D4
|
|
~
|
|
~
|
|
0 0 31026
|
|
S
|
|
#31025
|
|
Oops.~
|
|
"Aaarrrggg! ", you scream as you plummet toward the earth. The ground
|
|
rushes up at you at a dizzying pace, and you prepare for impact. Suddenly,
|
|
there is a flash of blinding light, and you feel yourself floating in white
|
|
light. You notice a glint in Aten's eye. "Your time has not yet come.. ", he
|
|
utters.
|
|
~
|
|
310 0 0 0 0 0
|
|
S
|
|
#31026
|
|
Top of the Cliff~
|
|
You reach the top of the cliff and struggle to your feet. You spend several
|
|
moments just turning around, taking in all that you see. To the south and east
|
|
you see the forest sweeping outwards from the cliff wall, and to the north you
|
|
see a clearing surrounding a small town.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31028
|
|
D5
|
|
~
|
|
~
|
|
0 0 31024
|
|
S
|
|
#31027
|
|
The Clearing~
|
|
You are in a wide clearing between the city walls and the forest. You see
|
|
men atop the walls pointing at you and gesturing frantically.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31030
|
|
D1
|
|
~
|
|
~
|
|
0 0 31028
|
|
D3
|
|
The forest looks VERY dark.~
|
|
~
|
|
0 0 31033
|
|
S
|
|
#31028
|
|
The Clearing~
|
|
You are in a wide clearing between the city walls and the forest. You see
|
|
men atop the walls pointing at you and gesturing frantically.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31031
|
|
D1
|
|
~
|
|
~
|
|
0 0 31029
|
|
D2
|
|
~
|
|
~
|
|
0 0 31026
|
|
D3
|
|
~
|
|
~
|
|
0 0 31027
|
|
S
|
|
#31029
|
|
The Clearing~
|
|
You are in a wide clearing between the city walls and the forest. You see
|
|
men atop the walls pointing at you and gesturing frantically.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31032
|
|
D1
|
|
~
|
|
~
|
|
0 0 31036
|
|
D3
|
|
~
|
|
~
|
|
0 0 31028
|
|
S
|
|
#31030
|
|
The Clearing~
|
|
You are in a wide clearing between the city walls and the forest. You see
|
|
men atop the walls pointing at you and gesturing frantically.
|
|
~
|
|
310 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 31027
|
|
D3
|
|
The forest looks VERY dark.~
|
|
~
|
|
0 0 31034
|
|
S
|
|
#31031
|
|
Entrance to the City of Graye~
|
|
You are standing before the great gate of Graye. Crimson plumed soldiers
|
|
raise the portcullis and urge you the enter quickly.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
Looks like safety.~
|
|
~
|
|
0 0 31037
|
|
S
|
|
#31032
|
|
The Clearing~
|
|
You are in a wide clearing between the city walls and the forest. You see
|
|
men atop the walls pointing at you and gesturing frantically.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
The forest look VERY dark.~
|
|
~
|
|
0 0 31035
|
|
D2
|
|
~
|
|
~
|
|
0 0 31029
|
|
S
|
|
#31033
|
|
The Demon's Wood~
|
|
You find yourself among the twisted, gnarled trunks of giant thorn trees.
|
|
Mist covers the forest floor and everything is completely silent.
|
|
~
|
|
310 1 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31034
|
|
D1
|
|
Safety!~
|
|
~
|
|
0 0 31027
|
|
S
|
|
#31034
|
|
The Demon's Wood~
|
|
You find yourself among the twisted, gnarled trunks of giant thorn trees.
|
|
Mist covers the forest floor and everything is completely silent.
|
|
~
|
|
310 1 0 0 0 0
|
|
D1
|
|
Safety!~
|
|
~
|
|
0 0 31030
|
|
D2
|
|
~
|
|
~
|
|
0 0 31033
|
|
S
|
|
#31035
|
|
The Demon's Wood~
|
|
You find yourself among the twisted, gnarled trunks of giant thorn trees.
|
|
Mist covers the forest floor, and everything is completely silent.
|
|
~
|
|
310 1 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 31036
|
|
D3
|
|
Safety!~
|
|
~
|
|
0 0 31032
|
|
S
|
|
#31036
|
|
The Demon's Wood~
|
|
You find yourself among the twisted, gnarled trunks of giant thorn trees.
|
|
Mist covers the forest floor, and everything is completely silent.
|
|
~
|
|
310 1 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31035
|
|
D3
|
|
Safety!~
|
|
~
|
|
0 0 31029
|
|
S
|
|
#31037
|
|
The City Street~
|
|
Simple houses line both sides of the street, and guards are posted at every
|
|
junction. There is a castle to the north, and more streets to the east and
|
|
west. There is a large sign posted on a wall here.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
You see the castle.~
|
|
~
|
|
0 0 31041
|
|
D1
|
|
~
|
|
~
|
|
0 0 31039
|
|
D3
|
|
~
|
|
~
|
|
0 0 31038
|
|
E
|
|
sign large~
|
|
There is a sign posted here, it says:
|
|
ATTENTION CITIZENS OF GRAYE!
|
|
Due to the demons beseiging our city, their
|
|
night-time raids, and their recent kidnapping
|
|
of King Relnar, we ask all citizens to observe
|
|
the 7 pm curfew! Those out on the streets after
|
|
dark run the risk of being mistaken for the enemy
|
|
and killed!
|
|
signed,
|
|
The Graye Guard
|
|
~
|
|
S
|
|
#31038
|
|
The City Streets~
|
|
Small houses line both sides of the street, and armed guards are posted at
|
|
every junction. You see a small poster pasted to the wall here.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31037
|
|
E
|
|
poster small~
|
|
The poster reads:
|
|
Great rewards will be given to anyone who can
|
|
rescue the benevolent King Relnar.
|
|
~
|
|
S
|
|
#31039
|
|
The City Streets~
|
|
Small houses line both sides of the street, and armed guards are posted at
|
|
every junction.
|
|
~
|
|
310 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 31037
|
|
S
|
|
#31040
|
|
Inside the Castle~
|
|
Everything here is a mess. Furniture has been overturned, paintings
|
|
slashed, even the gold inlaid tiles have been torn up.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31041
|
|
S
|
|
#31041
|
|
Entrance to Relnar's Castle~
|
|
You stand before the ajar gate of the castle. You here complete silence
|
|
from inside. City life continues to bustle around you.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31044
|
|
D1
|
|
~
|
|
~
|
|
0 0 31042
|
|
D2
|
|
~
|
|
~
|
|
0 0 31037
|
|
D3
|
|
~
|
|
~
|
|
0 0 31040
|
|
S
|
|
#31042
|
|
Inside the Castle~
|
|
Everything here is a mess. Furniture has been overturned, paintings
|
|
slashed, even the gold inlaid tiles have been torn up.
|
|
~
|
|
310 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 31041
|
|
S
|
|
#31043
|
|
Relnar's Study~
|
|
As soon as you enter this room, you feel it. A magical aura of goodness
|
|
fills this room, and everything is in a neat and tidy condition.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31044
|
|
D5
|
|
You see some loose floorboards.~
|
|
floorboards secret~
|
|
2 31023 31059
|
|
S
|
|
#31044
|
|
The Throne Room~
|
|
King Relnar's throne sits here, empty. There are rooms to the east and
|
|
west.
|
|
~
|
|
310 4 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31045
|
|
D2
|
|
~
|
|
~
|
|
0 0 31041
|
|
D3
|
|
~
|
|
~
|
|
0 0 31043
|
|
D5
|
|
Aha! a secret door!~
|
|
secret~
|
|
2 31001 31046
|
|
S
|
|
#31045
|
|
Rymat's Chamber~
|
|
You find yourself in a small undecorated chamber. There is a bed, desk, and
|
|
finely crafted washbasin.
|
|
~
|
|
310 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 31044
|
|
E
|
|
bed~
|
|
It is a tidy, well made bed.
|
|
~
|
|
E
|
|
desk~
|
|
It is a bare desk, no drawers or anything.
|
|
~
|
|
E
|
|
basin wash washbasin~
|
|
It is a very nice washbasin.
|
|
~
|
|
S
|
|
#31046
|
|
The Tunnel~
|
|
The tunnel has a bare dirt floor, and its sides are of rough-hewn rock.
|
|
Magical torches are set in each side of the tunnel wall, providing light.
|
|
~
|
|
310 4 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31047
|
|
D4
|
|
Aha! a secret door!~
|
|
secret~
|
|
2 31001 31044
|
|
E
|
|
torch torches magical~
|
|
They provide light with a soft magical glow.
|
|
~
|
|
S
|
|
#31047
|
|
The Tunnel~
|
|
The tunnel begins to curve upwards.
|
|
~
|
|
310 4 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31048
|
|
D2
|
|
~
|
|
~
|
|
0 0 31046
|
|
S
|
|
#31048
|
|
Tunnel's End~
|
|
You reach the end of the tunnel. Just above you, sunlight peeks around the
|
|
edge of a trapdoor.
|
|
~
|
|
310 4 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 31047
|
|
D4
|
|
It is a trapdoor, cleverly hidden.~
|
|
door trap trapdoor~
|
|
2 31002 31049
|
|
S
|
|
#31049
|
|
The Valley of Demons~
|
|
You emerge from the tunnel, and take a look around you. To the far south
|
|
you can just barely see one of the castle's towers over the trees. To the
|
|
north, the land sloped downward, and thick, gnarled thorn trees prevent
|
|
movement to the east or west.
|
|
~
|
|
310 4 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31050
|
|
D5
|
|
It is a trapdoor, cleverly hidden.~
|
|
door trap trapdoor~
|
|
2 31002 31048
|
|
S
|
|
#31050
|
|
The Valley of Demons~
|
|
You are heading deeper and deeper into a valley. The walls climb up on
|
|
either side of you, soon becoming nearly vertical. Your path is slowed by
|
|
thick choking vegetation grabbing your boots. The path back to the south
|
|
disappears in darkness, and your path continues to dip as you head to the
|
|
north.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31051
|
|
D2
|
|
~
|
|
~
|
|
0 0 31049
|
|
S
|
|
#31051
|
|
The Valley Floor~
|
|
You have reached the very bottom of the valley. The hills climb steeply to
|
|
the east and west. A sudden gust of wind brings you the smell of sulphur from
|
|
the north.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31052
|
|
D2
|
|
~
|
|
~
|
|
0 0 31050
|
|
S
|
|
#31052
|
|
The Rift~
|
|
A great yawning rift breaks the earth's surface here. Tendrils of smoke
|
|
waft their way upwards, stinging your nose sharply. You sense that a great
|
|
evil is near.
|
|
~
|
|
310 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 31051
|
|
D5
|
|
You can't see much..climable though.~
|
|
~
|
|
0 0 31053
|
|
S
|
|
#31053
|
|
Inside the Rift~
|
|
There is a ledge here, and a tunnel which leads into the earth. Far below
|
|
you, lava churns and bubbles.
|
|
~
|
|
310 1 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31054
|
|
D4
|
|
I wouldn't try to climb that! What if you fell?!~
|
|
~
|
|
0 0 31058
|
|
S
|
|
#31054
|
|
The Tunnel~
|
|
The tunnel leads north and south, and to either side of you are great cells.
|
|
Peeking in a smudged window, you see human prisoners, many of them wearing the
|
|
uniform of the Graye Guard.
|
|
~
|
|
310 1 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31055
|
|
D2
|
|
~
|
|
~
|
|
0 0 31053
|
|
S
|
|
#31055
|
|
Irgon's Guard Room~
|
|
You find yourself in a small guard room. Chambers to the east and west
|
|
house prisoners, and an ebony door blocks the way north. Instruments of
|
|
torture line the walls, and blood is splattered everywhere.
|
|
~
|
|
310 1 0 0 0 0
|
|
D0
|
|
An ebony door is there.~
|
|
door ebony~
|
|
2 31003 31056
|
|
D2
|
|
~
|
|
~
|
|
0 0 31054
|
|
S
|
|
#31056
|
|
Scrytin's Chamber of Doom~
|
|
This chamber is COVERED in blood. The Arch-Demon Scrytin has made this foul
|
|
place his abode. There is an Ivory door to the east.
|
|
~
|
|
310 1 0 0 0 0
|
|
D1
|
|
There is an ivory door there.~
|
|
ivory door~
|
|
2 31004 31057
|
|
D2
|
|
An ebony door is there.~
|
|
door ebony~
|
|
2 31003 31055
|
|
S
|
|
#31057
|
|
Relnar's Cell~
|
|
You stumble into a tiny cell, lit by a single candle.
|
|
~
|
|
310 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31043
|
|
D3
|
|
There is an ivory door there.~
|
|
ivory door~
|
|
2 31004 31056
|
|
S
|
|
#31058
|
|
The Lava~
|
|
You slip..
|
|
..
|
|
..
|
|
hot
|
|
Hot
|
|
HOT!!
|
|
~
|
|
310 0 0 0 0 0
|
|
S
|
|
#31059
|
|
The secret passage~
|
|
You step into the musty passage and let your eyes grow accustomed to the
|
|
light. Stone walls block every direction save north.
|
|
~
|
|
310 1 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31060
|
|
D4
|
|
~
|
|
~
|
|
0 0 31043
|
|
S
|
|
#31060
|
|
The Catacombs~
|
|
You walk along the passage, and notice the remains of all the previous kings
|
|
of Graye are buried on either side of you. You can see in the room, but there
|
|
is no discernable source of light. The passage continues on to the north and
|
|
south.
|
|
~
|
|
310 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31061
|
|
D2
|
|
~
|
|
~
|
|
0 0 31059
|
|
S
|
|
#31061
|
|
The Tomb of Graye~
|
|
You enter a huge circular room. A guilded gold coffin rests in the center
|
|
atop at stone tablet. Treasure is piled high against all the walls. You have
|
|
found the final resting place of the paladin knight Graye.
|
|
~
|
|
310 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 31060
|
|
E
|
|
coffin~
|
|
The coffin holds the remains of Graye. His gift to you is not within it.
|
|
~
|
|
E
|
|
stone tablet~
|
|
It is a giant stone tablet supporting the coffin of Graye.
|
|
~
|
|
S
|
|
$~
|