mirror of
https://github.com/tbamud/tbamud.git
synced 2026-01-03 07:58:49 +01:00
Fixed sector types in World files --Rumble
This commit is contained in:
parent
7f59c3246c
commit
c170b8cd56
42 changed files with 368 additions and 366 deletions
|
|
@ -35,6 +35,8 @@ export (QQ's a zone into a tarball)
|
|||
Xlist (mlist, olist, rlist, zlist, slist, tlist, qlist)
|
||||
(lots of major bugfixes too)
|
||||
@
|
||||
[Jul 12 2010] - Rumble
|
||||
Fixed bad sector types. (thanks Insomnia)
|
||||
[Jul 06 2010] - Rumble
|
||||
Numerous typo fixes and World files added to SVN. (thanks Insomnia)
|
||||
Fixed medit alignment menu to return you to stats menu after entry. (thanks Tink)
|
||||
|
|
|
|||
|
|
@ -1082,7 +1082,7 @@ is low, allowing passage without a boat. The walls and floor are covered
|
|||
with algae and slime producing treacherous footing conditions. There are
|
||||
exits to the north, south and east.
|
||||
~
|
||||
120 12 0 0 0 0
|
||||
120 12 0 0 0 6
|
||||
D0
|
||||
You can see a wide street to the north.
|
||||
~
|
||||
|
|
@ -1269,7 +1269,7 @@ the clouds. The sun is shining brilliantly here and the clouds below
|
|||
look like balls of cotton. The path that you have been walking on is
|
||||
damp and the scent of lilac is in the air.
|
||||
~
|
||||
120 0 0 0 0 0
|
||||
120 0 0 0 0 5
|
||||
D5
|
||||
You see a damp path leading back down the mountain.
|
||||
~
|
||||
|
|
@ -1284,7 +1284,7 @@ is low, allowing passage without a boat. The walls and floor are covered
|
|||
with algae and slime, producing treacherous footing conditions. There are
|
||||
exits in all four cardinal directions.
|
||||
~
|
||||
120 8 0 0 0 0
|
||||
120 8 0 0 0 6
|
||||
D0
|
||||
The aqueduct continues.
|
||||
~
|
||||
|
|
@ -1423,7 +1423,7 @@ A Mountain Path~
|
|||
raining and there are small puddles everywhere. You are just below the
|
||||
clouds and the view of the surrounding countryside is breathtaking.
|
||||
~
|
||||
120 0 0 0 0 0
|
||||
120 0 0 0 0 5
|
||||
D4
|
||||
The trail leads up and enters the clouds.
|
||||
~
|
||||
|
|
@ -1447,7 +1447,7 @@ is low, allowing passage without a boat. The walls and floor are covered
|
|||
with algae and slime, producing treacherous footing conditions. There are
|
||||
exits in all four cardinal directions.
|
||||
~
|
||||
120 8 0 0 0 0
|
||||
120 8 0 0 0 6
|
||||
D0
|
||||
The aqueduct continues.
|
||||
~
|
||||
|
|
@ -1505,7 +1505,7 @@ Every thing is lush and green here and it appears to have been raining
|
|||
recently. 'This would be an ideal place for a picnic.' , you think to
|
||||
yourself.
|
||||
~
|
||||
120 0 0 0 0 0
|
||||
120 0 0 0 0 5
|
||||
D4
|
||||
You see a small trail leading further up the mountain.
|
||||
~
|
||||
|
|
@ -1535,7 +1535,7 @@ with algae and slime, producing treacherous footing conditions. A valley
|
|||
lies to the south and the other cardinal directions lead further into the
|
||||
aqueduct.
|
||||
~
|
||||
120 8 0 0 0 0
|
||||
120 8 0 0 0 6
|
||||
D0
|
||||
The aqueduct continues.
|
||||
~
|
||||
|
|
@ -1604,7 +1604,7 @@ A Mountain Path~
|
|||
Everything is green and it seems like eternal spring - this is Mother Nature
|
||||
at her finest. It is possible to descend into a tranquil valley from here.
|
||||
~
|
||||
120 0 0 0 0 0
|
||||
120 0 0 0 0 5
|
||||
D4
|
||||
The path leads further up the mountain.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -1134,7 +1134,7 @@ stars glitter and sparkle from every direction, originating from the vast
|
|||
expanses of deep space. Without a spacesuit, one would surely perish out here.
|
||||
A large grey door leads into the Enterprise's Shuttle Bay.
|
||||
~
|
||||
241 0 0 0 0 0
|
||||
241 0 0 0 0 9
|
||||
D0
|
||||
The Shuttle Bay is North.
|
||||
~
|
||||
|
|
@ -1153,7 +1153,7 @@ Outer Space~
|
|||
quarter-impulse. Many thousand, thousand stars dominate the view in every
|
||||
direction apart from to the north, where a large red star is going super-nova.
|
||||
~
|
||||
241 0 0 0 0 0
|
||||
241 0 0 0 0 9
|
||||
D4
|
||||
Millions upon millions of stars slowly burn and radiate their light
|
||||
throughout the universe.
|
||||
|
|
@ -1173,7 +1173,7 @@ Outer Space~
|
|||
the minds of all sentient beings since the begining of time. The USS Enterprise
|
||||
can be spied, some distance away.
|
||||
~
|
||||
241 0 0 0 0 0
|
||||
241 0 0 0 0 9
|
||||
D5
|
||||
Far away, the USS Enterprise can be spied. A large red planet peacefully
|
||||
orbits it's dying sun.
|
||||
|
|
@ -1191,7 +1191,7 @@ red lights on the floor and the blue ones on the ceiling. When activated, the
|
|||
whole area flashes the same color as the walls, which only server to intensify
|
||||
the bright beams.
|
||||
~
|
||||
241 0 0 0 0 0
|
||||
241 0 0 0 0 9
|
||||
D2
|
||||
The computers that give this machine life, live to the south. Becareful with
|
||||
everything around this area, a transporter can be a very dangerous thing indeed!
|
||||
|
|
|
|||
|
|
@ -128,7 +128,7 @@ dragons before, and vanquished them, why should these be any different. This
|
|||
thought continues rolling through your mind, but as you reach the next level of
|
||||
the cliff, it does little to ease your fear.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D4
|
||||
Climbing the Mountain
|
||||
~
|
||||
|
|
@ -148,7 +148,7 @@ In and out goes its breath, constantly in and out. You suddenly hear footsteps
|
|||
approaching from all around you, and brace for combat. It takes you a few
|
||||
moments to realize that the sound was your heart beating.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D4
|
||||
The ledge on the Mountain
|
||||
~
|
||||
|
|
@ -167,7 +167,7 @@ To the east is the entrance to what seems to be a small cave. The only hint as
|
|||
to the size of the cave are the screams that are echoing from within it, which
|
||||
seem to last an eternity.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Entrance to the Cave
|
||||
~
|
||||
|
|
@ -1100,7 +1100,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1120,7 +1120,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1140,7 +1140,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1160,7 +1160,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1180,7 +1180,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1200,7 +1200,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1220,7 +1220,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1240,7 +1240,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1260,7 +1260,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1280,7 +1280,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D2
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1300,7 +1300,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1320,7 +1320,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1340,7 +1340,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1360,7 +1360,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1380,7 +1380,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance. To the west is a large gate.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1405,7 +1405,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1425,7 +1425,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Lair of the Copper Dragon
|
||||
~
|
||||
|
|
@ -1445,7 +1445,7 @@ of you eye, you manage to catch a glimpse of a droplet of water "falling" from
|
|||
a stalagtite... It appears to have been in the same position for the past
|
||||
century. You have no chance to move before the Dragon strikes.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D3
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1460,7 +1460,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance. To the east is a large gate.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1480,7 +1480,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1500,7 +1500,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1525,7 +1525,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1545,7 +1545,7 @@ has remained as it was many years ago when it was taken. Although the Dragon
|
|||
and the original families considered these items "treasure", you manage to find
|
||||
little of value beside a pile of gold coins you collect.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1565,7 +1565,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1585,7 +1585,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1605,7 +1605,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1625,7 +1625,7 @@ like time itself is slowing down. The hallway looks like it goes o for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance. You have reached a dead end.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1640,7 +1640,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Treasure Room
|
||||
~
|
||||
|
|
@ -1660,7 +1660,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1680,7 +1680,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1710,7 +1710,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1730,7 +1730,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1750,7 +1750,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1770,7 +1770,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1788,7 +1788,7 @@ Pixie King's Bedroom~
|
|||
imagine a horde of guards walking in on you, but luckily they never do. Even
|
||||
so, you better make your stay here a short one.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1803,7 +1803,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1823,7 +1823,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1843,7 +1843,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D1
|
||||
Throne room of the Pixie King
|
||||
~
|
||||
|
|
@ -1862,7 +1862,7 @@ Pixie hierarchy. The power of the time dragon does not seem to affect this
|
|||
room in the least bit. There is a humongous throne sitting at the far end of
|
||||
the room. There appears to be a Pixie engulfed in it.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D3
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1877,7 +1877,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1897,7 +1897,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Walking through DragonSpyre
|
||||
~
|
||||
|
|
@ -1917,7 +1917,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Approaching the end of the Hallway
|
||||
~
|
||||
|
|
@ -1937,7 +1937,7 @@ like time itself is slowing down. The hallway looks like it goes on for all
|
|||
eternity, but at the sluggish pace you are moving, eternity might not be that
|
||||
long of a distance.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Approaching the end of the Hallway
|
||||
~
|
||||
|
|
@ -1956,7 +1956,7 @@ slight rumbling coming from the eastern wall. You look, and see that the wall
|
|||
has opened to reveal a safe passage to the beginning of the cavern. There is
|
||||
also an exit to the north.
|
||||
~
|
||||
250 0 0 0 0 0
|
||||
250 0 0 0 0 5
|
||||
D0
|
||||
Approaching the end of the Hallway
|
||||
~
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ A set of small iron rungs lead down the mast to the deck at midships. Rigging
|
|||
surrounds you on all sides, but none of it looks too stable. The rope ladder
|
||||
ascends up through the mists.
|
||||
~
|
||||
255 0 0 0 0 0
|
||||
255 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
@ -104,7 +104,7 @@ the crew that ran this proud ship must have long since deserted it or died
|
|||
trying to get it out of this cavern. The gangway runs north to south the length
|
||||
of the ship. The gunwales lies east and west of you.
|
||||
~
|
||||
255 0 0 0 0 0
|
||||
255 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -132,7 +132,7 @@ Gangway~
|
|||
Your footsteps echo hollowly on the old planking, giving you a sense of
|
||||
danger impending. A hatch in the floor here gives you access to the lower deck.
|
||||
~
|
||||
255 0 0 0 0 0
|
||||
255 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -440,7 +440,7 @@ Cave Entrance~
|
|||
flickering light inside which could be a campfire, could be a lantern. It also
|
||||
could be a cook fire - a cook fire to cook you!
|
||||
~
|
||||
255 256 0 0 0 0
|
||||
255 256 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -260,7 +260,7 @@ On the River~
|
|||
north, you think you may see some sort of clearing, but no trail is visible form
|
||||
here. South lies nothing but deep forest.
|
||||
~
|
||||
258 0 0 0 0 0
|
||||
258 0 0 0 0 7
|
||||
D2
|
||||
A light section of forest.
|
||||
~
|
||||
|
|
@ -296,7 +296,7 @@ continues east and west, with a bit more light to the east. To the north, you
|
|||
think you may be able to see a trail, though from the looks of it, the trail is
|
||||
not used much at all.
|
||||
~
|
||||
258 0 0 0 0 0
|
||||
258 0 0 0 0 7
|
||||
D0
|
||||
More forest.
|
||||
~
|
||||
|
|
@ -497,7 +497,7 @@ road. Most of the tracks seem to head east, so you must assume that there is
|
|||
something of interest in that direction, however it is hard to see over the hill
|
||||
which you are slowly climbing.
|
||||
~
|
||||
258 0 0 0 0 0
|
||||
258 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -884,7 +884,7 @@ On a Rock Landing~
|
|||
leading down to the sea shore. The footing looks to be treacherous at best, so
|
||||
be careful!
|
||||
~
|
||||
258 0 0 0 0 0
|
||||
258 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -930,7 +930,7 @@ Along the Cliff~
|
|||
whatever lies in that direction. To the west, the trail heads it way along, not
|
||||
really seeming to head anywhere.
|
||||
~
|
||||
258 0 0 0 0 0
|
||||
258 0 0 0 0 5
|
||||
D1
|
||||
You see the main floor of the Inn to the east.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -649,7 +649,7 @@ spotlessly clean hallways you just left are replaced by cold grey walls of
|
|||
stone. The chamber itself could easily house a full grown dragon, it is so big.
|
||||
As a matter of fact, it does house a full grown dragon.
|
||||
~
|
||||
261 9 0 0 0 0
|
||||
261 9 0 0 0 5
|
||||
D1
|
||||
~
|
||||
door~
|
||||
|
|
|
|||
|
|
@ -787,7 +787,7 @@ farmlands giving way to evergreens and more versatile shrubbery. The path
|
|||
continues it's way west and east from you and a small offshoot heads south as
|
||||
well.
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -848,7 +848,7 @@ it looks as if the path may come to a dead end. The mountain wall rises
|
|||
alongside you to the east high into the clouds. There is a crack in the
|
||||
mountain face just east of here.
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -868,7 +868,7 @@ A Dead End Path~
|
|||
tall rocky cliff. The only apparent way out of here is north, the way you came
|
||||
from .
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -887,7 +887,7 @@ the farmlands. You see that the road crosses a natural bridge to the west, both
|
|||
sides of the road sloping steeply down in forestlands. There have been no rails
|
||||
erected so you probably should watch your step. And watch for loose gravel!
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -904,7 +904,7 @@ side of a deep, dark forest. A forest who's floor lies close to five hundred
|
|||
feet below where you now stand. The way to the west looks precarious, at best,
|
||||
the east looks much more safe. Do you REALLY think you need to go west?
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -925,7 +925,7 @@ situation. Amazingly, you see that there is some sort of trail leading down the
|
|||
north and south sides of the cliff, way down deep into the dark forests below.
|
||||
You would have to be insane to try and climb down that 'trail'!
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -969,7 +969,7 @@ start, but no trace of greenery can you see anywhere. Looking down, you see
|
|||
that the walkway spans over very large and very dark forests, one on either
|
||||
side. Caution might be advised when crossing this bridge.
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -986,7 +986,7 @@ length of a huge dark forest, miles beneath it's top. It looks safe enough for
|
|||
crossing, but caution might be a good idea when attempting to traverse this
|
||||
precarious bridge.
|
||||
~
|
||||
263 0 0 0 0 0
|
||||
263 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ Steps Leading Down to the Sea~
|
|||
top of the steps looms, while below you, the steps continue for what seems an
|
||||
eternity.
|
||||
~
|
||||
265 0 0 0 0 0
|
||||
265 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
@ -32,7 +32,7 @@ Down the Cliff-Face~
|
|||
depending on the way you're heading. It looks as if there may be some sort of
|
||||
cave down from here.
|
||||
~
|
||||
265 0 0 0 0 0
|
||||
265 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
@ -49,7 +49,7 @@ now. There appears to be an opening in the rock to your east. Inside you can
|
|||
only see darkness, so it is possible that it is simply a natural fissure, but
|
||||
then again, who knows?
|
||||
~
|
||||
265 0 0 0 0 0
|
||||
265 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -69,7 +69,7 @@ On the Steps~
|
|||
as a breeze ruffles your clothing. You begin to feel a bit better about your
|
||||
day - the sea can do that to a person.
|
||||
~
|
||||
265 0 0 0 0 0
|
||||
265 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
@ -84,7 +84,7 @@ The Base of the Steps~
|
|||
You stand at the bottom of a set of steps cut into the face of the cliff
|
||||
here. The beach runs along east to west here as far as you can see.
|
||||
~
|
||||
265 0 0 0 0 0
|
||||
265 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -600,7 +600,7 @@ In the Kracken's Den~
|
|||
not just in a small spot, ALL of the water is moving from some kind of monstrous
|
||||
movement under the water.
|
||||
~
|
||||
265 0 0 0 0 0
|
||||
265 0 0 0 0 6
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@ Maybe it would just be best to forget climbing this ledge. After all, isn't
|
|||
Thursday? Seems like Grainy's in Jareth had a really good dinner special on
|
||||
Thursdays... Yeah, that's it.
|
||||
~
|
||||
266 0 0 0 0 0
|
||||
266 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -58,7 +58,7 @@ tenuous handhold you already maintain, and you are birdfeed in the treetops.
|
|||
Maybe you should just climb up one more step, get off this walkway and call it
|
||||
all good.
|
||||
~
|
||||
266 0 0 0 0 0
|
||||
266 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
@ -93,7 +93,7 @@ would only break a great many bones, rather than just die. Of course, maybe
|
|||
dying would be preferable. You see that the trees below are twisted and
|
||||
gnarled, all of them seeming more dead than alive. Sure is encouraging.
|
||||
~
|
||||
266 0 0 0 0 0
|
||||
266 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
@ -131,7 +131,7 @@ The forest floor below you, all covered in shadows and mystery, is just a long
|
|||
jump down, but still a far enough jump that a broken leg or ankle would almost
|
||||
certainly result in a jumping attempt.
|
||||
~
|
||||
266 0 0 0 0 0
|
||||
266 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
@ -1503,7 +1503,7 @@ Climbing Up the Cliff~
|
|||
in hot racking gasps that make your palms sweat and your head ache. You have no
|
||||
choice but to head back down to the forest and find your way out some other way.
|
||||
~
|
||||
266 0 0 0 0 0
|
||||
266 0 0 0 0 5
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -915,7 +915,7 @@ looks like a dropoff into absolute nothingness. Rocks skitter as you slide
|
|||
around the road. It really looks quite dangerous--the hill would be a much
|
||||
safer way to look at the view.
|
||||
~
|
||||
267 0 0 0 0 0
|
||||
267 0 0 0 0 5
|
||||
D0
|
||||
You can see the bottom of Vice Hill to your north. It looks comparatively safe.
|
||||
~
|
||||
|
|
@ -939,7 +939,7 @@ looks like a dropoff into absolute nothingness. Rocks skitter as you slide
|
|||
around the road. It really looks quite dangerous--you'd be much better going
|
||||
back--now.
|
||||
~
|
||||
267 0 0 0 0 0
|
||||
267 0 0 0 0 5
|
||||
D0
|
||||
You can still go back--it's a better idea to anyways.
|
||||
~
|
||||
|
|
@ -962,7 +962,7 @@ like a dropoff into absolute nothingness. Rocks skitter as you slide around
|
|||
the road. It really looks quite dangerous--you'd be much better going
|
||||
back--now.
|
||||
~
|
||||
267 0 0 0 0 0
|
||||
267 0 0 0 0 5
|
||||
D0
|
||||
You can still go back--it's a better idea to anyways.
|
||||
~
|
||||
|
|
@ -985,7 +985,7 @@ it much better. Each step brings you closer to the edge--it looks very danger-
|
|||
ous, and the cliff's edge is quite close now. The ground is beginning to shake
|
||||
under your weight.
|
||||
~
|
||||
267 0 0 0 0 0
|
||||
267 0 0 0 0 5
|
||||
D0
|
||||
You can still go back--it's a better idea to anyways.
|
||||
~
|
||||
|
|
@ -1008,7 +1008,7 @@ Cliff's Edge~
|
|||
only got a few seconds to see it, as you're squashed down below. Too bad
|
||||
shrieks don't make you fly.
|
||||
~
|
||||
267 516 0 0 0 0
|
||||
267 516 0 0 0 5
|
||||
S
|
||||
T 26710
|
||||
#26745
|
||||
|
|
|
|||
|
|
@ -228,7 +228,7 @@ over the now rocky road. Stray critters scamper about, praying
|
|||
to their critter gods that you will quickly leave the area.
|
||||
The road here curves to the south.
|
||||
~
|
||||
269 0 0 0 0 0
|
||||
269 0 0 0 0 5
|
||||
D2
|
||||
You see more of the mountainous road.
|
||||
~
|
||||
|
|
@ -267,7 +267,7 @@ of rocks and dust particles in the path seems to rise with
|
|||
the number of steps you take. A trail leads off to the east,
|
||||
and the path continues south.
|
||||
~
|
||||
269 0 0 0 0 0
|
||||
269 0 0 0 0 5
|
||||
D0
|
||||
You see a dangerous road, almost unfit for travel.
|
||||
~
|
||||
|
|
@ -292,7 +292,7 @@ the rest of the desert far below you. Off in the distance you see
|
|||
a huge landmark, that looks strikingly similar to an enormous
|
||||
crater.
|
||||
~
|
||||
269 0 0 0 0 0
|
||||
269 0 0 0 0 5
|
||||
D1
|
||||
You gaze upon the Southern desert.
|
||||
~
|
||||
|
|
@ -308,7 +308,7 @@ S
|
|||
The Desert Mountains~
|
||||
You grow weary as you trod through these dry mountains.
|
||||
~
|
||||
269 0 0 0 0 0
|
||||
269 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -76,7 +76,7 @@ S
|
|||
The Icy-Mountain~
|
||||
The mountain trail ends here just beneath the top.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -115,7 +115,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are at a dead-end in the mountain.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -125,7 +125,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are at a dead-end in the mountain.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -135,7 +135,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail winding along the mountainside.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -153,7 +153,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail, still leading along the mountainside.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -172,7 +172,7 @@ The Icy Mountain~
|
|||
You are on a trail in the mountain. North of here is a
|
||||
cavern, which might lead to a cave.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -201,7 +201,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail running along the mountainside.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -220,7 +220,7 @@ The Icy Mountain~
|
|||
You are on a trail in the mountain. The trail leads west and
|
||||
south. To your east is a crack in the mountain wall.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -238,7 +238,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail somewhere in this neverending mountain.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -272,7 +272,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a mountain trail leading up along the moutainside.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -291,7 +291,7 @@ The Icy Mountain~
|
|||
You are on a mountain trail leading up along the side of the
|
||||
mountain.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -309,7 +309,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail in the mountain.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -327,7 +327,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail in the mountain.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -341,7 +341,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail in the mountain.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -472,7 +472,7 @@ S
|
|||
The Icy Mountain~
|
||||
You are on a trail winding along the mountainside.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -584,7 +584,7 @@ The Icy Mountain~
|
|||
You are on a trail leading up the moutain. There is some loose
|
||||
crabble lying on the ground.
|
||||
~
|
||||
270 0 0 0 0 0
|
||||
270 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ impossible to continue downwards without meeting an untimely (? ) death. A
|
|||
few homes have been hidden here in the cliff face, a bit of a hike from any
|
||||
civilization.
|
||||
~
|
||||
272 0 0 0 0 0
|
||||
272 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1207,7 +1207,7 @@ small hole in the rock to the north. The water is clear and pure, and seems
|
|||
entirely empty of creatures.. It may be true this stream was taxed by heavy
|
||||
fishing long ago that long since cleaned it of all life.
|
||||
~
|
||||
272 1 0 0 0 0
|
||||
272 1 0 0 0 7
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -1224,7 +1224,7 @@ Tiny brown reeds on the banks lean downstream, sending the dragonflies airborne
|
|||
from their stalks. A wind whistles in the leaves of the trees above and no
|
||||
sound can be made out from ahead.
|
||||
~
|
||||
272 1 0 0 0 0
|
||||
272 1 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1242,7 +1242,7 @@ above your eyes as the world turns to water, and you cannot help but feel that
|
|||
what goes down, must continue down.. The waters engulf you and suck you
|
||||
downwards, where you awake with stars circling before your eyes.
|
||||
~
|
||||
272 1 0 0 0 0
|
||||
272 1 0 0 0 8
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1364,7 +1364,7 @@ appears this pool was once a nice pleasure bath for the priests and their
|
|||
guests, but has fallen into decay from recent lack of use. Who knows what
|
||||
creatures make their home beneath the dark surface.
|
||||
~
|
||||
272 13 0 0 0 0
|
||||
272 13 0 0 0 6
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -1382,7 +1382,7 @@ The smooth, dark bottom of the pool shows traces of faded ornamental designs,
|
|||
now mostly hidden and eroded with moss and algae. Few can pin a name on the
|
||||
grotesque underwater creatures that now make this their home.
|
||||
~
|
||||
272 9 0 0 0 0
|
||||
272 9 0 0 0 8
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1400,7 +1400,7 @@ The smooth, dark bottom of the pool shows traces of faded ornamental designs,
|
|||
now mostly hidden and eroded with moss and algae. Few can pin a name on the
|
||||
grotesque underwater creatures that now make this their home.
|
||||
~
|
||||
272 9 0 0 0 0
|
||||
272 9 0 0 0 8
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1422,7 +1422,7 @@ The smooth, dark bottom of the pool shows traces of faded ornamental designs,
|
|||
now mostly hidden and eroded with moss and algae. Few can pin a name on the
|
||||
grotesque underwater creatures that now make this their home.
|
||||
~
|
||||
272 9 0 0 0 0
|
||||
272 9 0 0 0 8
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1440,7 +1440,7 @@ The smooth, dark bottom of the pool shows traces of faded ornamental designs,
|
|||
now mostly hidden and eroded with moss and algae. Few can pin a name on the
|
||||
grotesque underwater creatures that now make this their home.
|
||||
~
|
||||
272 9 0 0 0 0
|
||||
272 9 0 0 0 8
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ wind blows constantly here. You can go your south. To your north, you notice
|
|||
a small island with a ship that appears to have been moored. It looks board-
|
||||
able.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the entrance to a pirate's ship.
|
||||
~
|
||||
|
|
@ -70,7 +70,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
const- antly here. The current keeps you from going west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -94,7 +94,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constantly here. You can only go south and west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -114,7 +114,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
const- antly here. The current allows passage only to the north and the south.
|
||||
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -133,7 +133,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current allows you to go north or east.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -152,7 +152,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current allows passage to the west and south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -172,7 +172,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. To your west, a frothy system of cross-currents makes the
|
||||
passage look too dangerous to cross; the current is impassable to your south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -205,7 +205,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current bends to your south. The only other way
|
||||
available is west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -225,7 +225,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. You can go every direction but south. To your southeast
|
||||
you can see a huge island.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -254,7 +254,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current allowes passage only to the east and south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -274,7 +274,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current is too strong to go to the north, and a huge
|
||||
island lies to your east.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -294,7 +294,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. A huge island lies to your east, and the current continues
|
||||
to your south and west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east you see a pier by a blindingly bright white beach.
|
||||
~
|
||||
|
|
@ -319,7 +319,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. You see a huge island to your northeast; the current allows
|
||||
passage to the north and east.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -338,7 +338,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current goes east and west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -358,7 +358,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current continues east and west, and looks passable to
|
||||
the north.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -383,7 +383,7 @@ Seagulls chirp above, and wales spurt water far off into the horizon. The wind
|
|||
blows constantly here. To your north you can make out a pier high in the
|
||||
trees; the current continues to your north and west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -408,7 +408,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -427,7 +427,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -446,7 +446,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -465,7 +465,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current keeps you from going west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -489,7 +489,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current allowes passage only to the east and south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -508,7 +508,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. You can go to your north or your east.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -528,7 +528,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current looks passable to the west and north. A huge,
|
||||
churning whirlpool lies directly to your east.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -552,7 +552,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current keeps you from going west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -577,7 +577,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current bends to your south. The only other way
|
||||
available is west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -597,7 +597,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current continues east and west, and looks passable to
|
||||
the north.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -622,7 +622,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current bends to your south. The only other way
|
||||
available is west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -641,7 +641,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current keeps you from going east.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -665,7 +665,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -684,7 +684,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current keeps you from going east.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -708,7 +708,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -728,7 +728,7 @@ chirp above, and wales spurt water far off into the horizon. The wind blows
|
|||
constant- ly here. The current bends to your south. The only other way
|
||||
available is west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -749,7 +749,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current keeps you from going west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -773,7 +773,7 @@ keeping it from going off-course. You realize this will be hard work.
|
|||
Seagulls chirp above, and whales spurt water far off into the horizon. The
|
||||
wind blows constantly here. The current bends to your west and north.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -792,7 +792,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current allowes passage only to the east and south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -811,7 +811,7 @@ keeping it from going off-course. You realize this will be hard work.
|
|||
Seagulls chirp above, and whales spurt water far off into the horizon. The
|
||||
wind blows constantly here. The current bends to your west and north.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -830,7 +830,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here, and you can see a beautiful island to your south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -850,7 +850,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -869,7 +869,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here. The current allowes passage only to the east and south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east is the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -887,7 +887,7 @@ At the entrance to a harbor~
|
|||
huge mountain rises to your north, and the harbor seems to end at a huge cave
|
||||
in the mountain. It appears as if you have found a new continent.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
It would be hard to enter an unconstructed area. You might want to try again
|
||||
when it is. Riddle Mountain and the New Continent to be delivered in about a
|
||||
|
|
@ -913,7 +913,7 @@ keeping it from off-course. You realize this will be hard work. Seagulls
|
|||
chirp above, and wales spurt water far off into the horizon. The wind blows
|
||||
constant- ly here.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -933,7 +933,7 @@ Seagulls chirp above, and whales spurt water far off into the horizon. The
|
|||
wind blows constantly here. The current appears to be winding around a large
|
||||
island to your north.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -953,7 +953,7 @@ Seagulls chirp above, and whales spurt water far off into the horizon. The
|
|||
wind blows constantly here. The current appears to be winding around a large
|
||||
island to your northeast.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -978,7 +978,7 @@ Seagulls chirp above, and whales spurt water far off into the horizon. The
|
|||
wind blows constantly here. The current appears to be winding around a large
|
||||
island to your southeast.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -1003,7 +1003,7 @@ Seagulls chirp above, and whales spurt water far off into the horizon. The
|
|||
wind blows constantly here. The current appears to be winding around a large
|
||||
island to your south.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D1
|
||||
To your east you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -1028,7 +1028,7 @@ Seagulls chirp above, and whales spurt water far off into the horizon. The
|
|||
wind blows constantly here. The current appears to be winding around a large
|
||||
island to your southwest.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D2
|
||||
To your south you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
@ -1053,7 +1053,7 @@ Seagulls chirp above, and whales spurt water far off into the horizon. The
|
|||
wind blows constantly here. The current appears to be winding around a large
|
||||
island to your west. An island pier lies to your west.
|
||||
~
|
||||
278 0 0 0 0 0
|
||||
278 0 0 0 0 7
|
||||
D0
|
||||
To your north you can see the deep, wide ocean.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -911,7 +911,7 @@ their breakfast. Damp and cold, the menacing shadows look like the perfect
|
|||
place for ambushers. Little rodents run here and there, beady eyes glistening
|
||||
in the dark, the ground wet and mushy with goodness knows what.
|
||||
~
|
||||
279 297 0 0 0 0
|
||||
279 297 0 0 0 6
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -928,7 +928,7 @@ shadows giving the impression that thieves and criminals are plotting an
|
|||
imminent attack. The smell too, is overpowering, stagnating in this airless
|
||||
part of the tunnel and decaying into an even fouler stench.
|
||||
~
|
||||
279 361 0 0 0 0
|
||||
279 361 0 0 0 6
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -473,7 +473,7 @@ Bubbles raise to the surface and at the same moment you feel a touch
|
|||
on your feet. This feels ominous, as though there were something
|
||||
housing the pool.
|
||||
~
|
||||
281 132 0 0 0 0
|
||||
281 132 0 0 0 6
|
||||
D4
|
||||
You see some hammocks ...*burb*.
|
||||
~
|
||||
|
|
@ -750,7 +750,7 @@ mountain. Its water is clear and very refreshive, and you can see the
|
|||
sunshine make it sparkle splendid at the upper course of the brook where
|
||||
lies a picturesque waterfall.
|
||||
~
|
||||
281 4 0 0 0 0
|
||||
281 4 0 0 0 6
|
||||
D0
|
||||
You see the mountainside.
|
||||
~
|
||||
|
|
@ -785,7 +785,7 @@ Climbing on the mountainside~
|
|||
continues both north and west. Dark fungus appears to grow profuse
|
||||
here.
|
||||
~
|
||||
281 4 0 0 0 0
|
||||
281 4 0 0 0 5
|
||||
D0
|
||||
You see some large stones.
|
||||
~
|
||||
|
|
@ -813,7 +813,7 @@ Before a gigantic boulder~
|
|||
before you. It is black all over and partly of some glasslike material.
|
||||
Some remnants lie under it. The plateau extends to the east.
|
||||
~
|
||||
281 0 0 0 0 0
|
||||
281 0 0 0 0 5
|
||||
D1
|
||||
You see the plateau.
|
||||
~
|
||||
|
|
@ -831,7 +831,7 @@ be quite sharp, it is wise to be careful, this is not the day to get
|
|||
impaled. To the north is what appears a brink. Also, the mountain-
|
||||
side above remains climbable.
|
||||
~
|
||||
281 0 0 0 0 0
|
||||
281 0 0 0 0 5
|
||||
D0
|
||||
You can walk there.
|
||||
~
|
||||
|
|
@ -849,7 +849,7 @@ The brink of a gorge~
|
|||
very smooth and rush straight down, where nothing but a jet-black empti-
|
||||
ness can be seen.
|
||||
~
|
||||
281 0 0 0 0 0
|
||||
281 0 0 0 0 5
|
||||
D2
|
||||
You see some edges.
|
||||
~
|
||||
|
|
@ -864,7 +864,7 @@ flying round the summit and vanishing into the canyons. You can still
|
|||
continue to the north but it seems difficult to ascend the hillside any
|
||||
higher...
|
||||
~
|
||||
281 0 0 0 0 0
|
||||
281 0 0 0 0 5
|
||||
D0
|
||||
You see more mountainside.
|
||||
~
|
||||
|
|
@ -882,7 +882,7 @@ On the mountainside~
|
|||
It would take a long time to find a reasonable way to climb forward.
|
||||
And if one existed it would still be very arduous at all events.
|
||||
~
|
||||
281 0 0 0 0 0
|
||||
281 0 0 0 0 5
|
||||
D2
|
||||
You see more mountainside.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ end of the path. It is a very stormy night, with rain pouring down and
|
|||
lightning striking in the distance. Thunder claps and booms as you head up the
|
||||
path hoping for a place to stay until the storm passes over.
|
||||
~
|
||||
283 196 0 0 0 0
|
||||
283 196 0 0 0 5
|
||||
D1
|
||||
You don't feel like looking, you just want to get out of this rain!!
|
||||
~
|
||||
|
|
@ -43,7 +43,7 @@ puddles, and places where the path is practically gone. By now all of your
|
|||
clothes are soaked, and most of your legs are all muddy. Ewwwwwwwwwwww!! If
|
||||
you don't get somewhere soon, you're going to catch a cold!
|
||||
~
|
||||
283 192 0 0 0 0
|
||||
283 192 0 0 0 5
|
||||
D3
|
||||
You're soaked with muddy water, and are caught in a HUGE thunderstorm.
|
||||
Do you really feel like looking back?
|
||||
|
|
@ -66,7 +66,7 @@ Suddenly, lightning strikes only a few feet away from where you were.
|
|||
Unprepared, you almost fall to the mud. Now you are running as fast as one can
|
||||
go.
|
||||
~
|
||||
283 192 0 0 0 0
|
||||
283 192 0 0 0 5
|
||||
D0
|
||||
A house is north, waiting for you to get inside...
|
||||
~
|
||||
|
|
|
|||
|
|
@ -581,7 +581,7 @@ On the Mystic Chains~
|
|||
Up above you see the chains continue upwards. But a forcefield prevents you
|
||||
from going further upwards.
|
||||
~
|
||||
288 4 0 0 0 0
|
||||
288 4 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -738,7 +738,7 @@ On a Mountain Peak~
|
|||
You are on the highest peak of the Universe. You look around and notice
|
||||
clouds below you. One of the clouds resembles a goat-like form.
|
||||
~
|
||||
288 0 0 0 0 0
|
||||
288 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -753,7 +753,7 @@ Inside a Waterfall~
|
|||
The noise is deafening. You are about to take a drink when you realize that
|
||||
the water is being poured out of a vessel of mind-boggling proportions!
|
||||
~
|
||||
288 0 0 0 0 0
|
||||
288 0 0 0 0 5
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
@ -764,7 +764,7 @@ Inside a Gigantic Clam~
|
|||
You feel uneasy here as if some evil magic is being cast on you. You
|
||||
suspect something fishy is going on in here.
|
||||
~
|
||||
288 0 0 0 0 0
|
||||
288 0 0 0 0 5
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
@ -776,7 +776,7 @@ End of the Mystic Chains~
|
|||
small landing on which you can climb. However, there seems to be another
|
||||
forcefield blocking your way.
|
||||
~
|
||||
288 4 0 0 0 0
|
||||
288 4 0 0 0 5
|
||||
D4
|
||||
You see the forcefield of Summer.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -78,7 +78,7 @@ A Tunnel~
|
|||
gives you visibility here. There are two exits. One is to the east and one
|
||||
above you.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D0
|
||||
A LUCKY blocks your view of whatever is north.
|
||||
~
|
||||
|
|
@ -100,7 +100,7 @@ A Tunnel~
|
|||
This tunnel is filled with water. There are exits to the east and west.
|
||||
The tunnel stretches off in both directions.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D1
|
||||
The tunnel stretches off to the east.
|
||||
~
|
||||
|
|
@ -118,7 +118,7 @@ A Tunnel~
|
|||
you. Fortunately, there are two exits, one to the west and one through a hole
|
||||
in the floor.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D3
|
||||
The tunnel stretches off to the west.
|
||||
~
|
||||
|
|
@ -139,7 +139,7 @@ Tunnel End~
|
|||
The tunnel ends here. There is a hole in the ceiling and a large door to
|
||||
the west.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D3
|
||||
There is a door here.
|
||||
~
|
||||
|
|
@ -166,7 +166,7 @@ east you can see a door and to the west you can see a waterfilled hallway
|
|||
stretching off. The whirlpool is threatening to pull you down, but you are
|
||||
certain that you would drown in it.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D0
|
||||
There is a strange store that seems suspiciously out of place just to
|
||||
the north.
|
||||
|
|
@ -213,7 +213,7 @@ A Hallway~
|
|||
The hallway naturally twists so that is seems to head east and down, but the
|
||||
hallway doesn't seem to be curved or bent in any way.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D1
|
||||
There is a large room to the east.
|
||||
~
|
||||
|
|
@ -234,7 +234,7 @@ S
|
|||
A Hallway~
|
||||
The hallway here is bent in a big way. It goes up and east.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D1
|
||||
There is a large chamber to the east.
|
||||
~
|
||||
|
|
@ -265,7 +265,7 @@ The Throne Room Annex~
|
|||
leads off to the west. The room is lavishly decorated but there is not much to
|
||||
see.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D1
|
||||
The Throne Room looms to the east.
|
||||
~
|
||||
|
|
@ -288,7 +288,7 @@ hole in the ceiling. The throne almost dominates the room. No one is sitting
|
|||
in it. The wall is decorated to look like pillars surround the room. The
|
||||
annex is to the west whilst you are not sure what is above.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D3
|
||||
The Throne Room Annex is to the west.
|
||||
~
|
||||
|
|
@ -316,7 +316,7 @@ ugly. At least in your opinion it is... You are certain that the lizardmen
|
|||
like it though. There are two exits. Down and through the large door to the
|
||||
east.
|
||||
~
|
||||
290 9 0 0 0 0
|
||||
290 9 0 0 0 6
|
||||
D1
|
||||
A large door blocks your way.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -1027,7 +1027,7 @@ vessels seem to pass by this way. One large ship is docked well away from the
|
|||
other boats, an odd sigil marked on its side in the place of a name. Its
|
||||
gangway is up right now, however... No entrance today.
|
||||
~
|
||||
294 0 0 0 0 0
|
||||
294 0 0 0 0 5
|
||||
D0
|
||||
Klelk Boulevard is to the north.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -767,7 +767,7 @@ continues East and West accross the front and sides of the Castle. You can
|
|||
also go down if you can hold your breath and arent afraid of deep dark cold
|
||||
places. A slippery ladder leads back up to the Foyer!
|
||||
~
|
||||
298 0 0 0 0 0
|
||||
298 0 0 0 0 6
|
||||
D1
|
||||
~
|
||||
The Eastern side of the Moat~
|
||||
|
|
@ -803,7 +803,7 @@ The Western Side of the Moat~
|
|||
end of this side of the moat. Your only choice is to go back from where you
|
||||
came.
|
||||
~
|
||||
298 0 0 0 0 0
|
||||
298 0 0 0 0 6
|
||||
D1
|
||||
~
|
||||
The Castle Moat~
|
||||
|
|
|
|||
|
|
@ -398,7 +398,7 @@ at a location where, coincidentally, there does not happen to be a floor
|
|||
at all. However, the stairwell continues above you and below you, as it
|
||||
wanders merrily on its way.
|
||||
~
|
||||
299 8 0 0 0 0
|
||||
299 8 0 0 0 9
|
||||
D4
|
||||
The wooden stairs continue as normal above you.
|
||||
~
|
||||
|
|
@ -1301,7 +1301,7 @@ A Bottomless Pit~
|
|||
your voyages. It seems that this pit falls a long, long way, and falling
|
||||
to the bottom just might take forever...
|
||||
~
|
||||
299 9 0 0 0 0
|
||||
299 9 0 0 0 9
|
||||
D0
|
||||
Looking northwards, you notice that the crypt continues happily.
|
||||
~
|
||||
|
|
@ -1319,7 +1319,7 @@ Down The Bottomless Pit~
|
|||
like this is going to end anytime soon. The sides of the pit are quite
|
||||
smooth making it obviously impossible to slow your fall.
|
||||
~
|
||||
299 9 0 0 0 0
|
||||
299 9 0 0 0 9
|
||||
D4
|
||||
The pit keeps going upwards as far as you can see.
|
||||
~
|
||||
|
|
@ -1339,7 +1339,7 @@ wonder just how far from the top you are, and then think to yourself,
|
|||
'It doesn't really matter where the top is, I just want to know where
|
||||
the bottom is.' The pit seems to go on in darkness for a good long way.
|
||||
~
|
||||
299 9 0 0 0 0
|
||||
299 9 0 0 0 9
|
||||
D4
|
||||
The pit keeps going upwards as far as you can see.
|
||||
~
|
||||
|
|
@ -1360,7 +1360,7 @@ point, it is probably that the stone has been melted to that consistency.
|
|||
The pits continues upwards into the darkness and down a short distance
|
||||
into the lava.
|
||||
~
|
||||
299 8 0 0 0 0
|
||||
299 8 0 0 0 9
|
||||
D4
|
||||
The pit keeps going upwards as far as you can see.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -1086,7 +1086,7 @@ towards a great forest. A verdant valley stretches before you to the
|
|||
east, while the terrain to the west and south quickly become
|
||||
mountainous, and impassible.
|
||||
~
|
||||
300 0 0 0 0 0
|
||||
300 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ the left pillar of the gateway. It is made of nicely polished brass. Because
|
|||
of this, it looks rather important (as all signs go). The road continues east
|
||||
and west from your present location.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D1
|
||||
Campus Crescent continues to the east.
|
||||
~
|
||||
|
|
@ -225,7 +225,7 @@ conscientious behaviour of the politically correct students (as they all seem
|
|||
to be). The road continues east and west. The bookstore is to the north. An
|
||||
odd, round-shaped building lies to the south.
|
||||
~
|
||||
301 0 0 0 0 0
|
||||
301 0 0 0 0 5
|
||||
D0
|
||||
Well, as I said earlier, the bookstore is to the north! Try looking at it.
|
||||
~
|
||||
|
|
@ -265,7 +265,7 @@ Division Road~
|
|||
Asphalt pavement lies heinously beneath your feet. The road continues north
|
||||
and south. A nice cobblestone road leads off to the west.
|
||||
~
|
||||
301 0 0 0 0 0
|
||||
301 0 0 0 0 5
|
||||
D0
|
||||
Division Road continues north.
|
||||
~
|
||||
|
|
@ -567,7 +567,7 @@ Division Road~
|
|||
south. A non-descript road leads off to the west. A building lies to the
|
||||
north.
|
||||
~
|
||||
301 0 0 0 0 0
|
||||
301 0 0 0 0 5
|
||||
D0
|
||||
The Jock Hardy Arena is to the north.
|
||||
~
|
||||
|
|
@ -678,7 +678,7 @@ Division Road~
|
|||
Asphalt pavement lies heinously beneath your feet. The road continues north
|
||||
and south. A tree has been planted here.
|
||||
~
|
||||
301 0 0 0 0 0
|
||||
301 0 0 0 0 5
|
||||
D0
|
||||
Division Road continues north.
|
||||
~
|
||||
|
|
@ -1120,7 +1120,7 @@ Shoppe. North of you is the back hall with its bank machines, and south is the
|
|||
exit to Union Street. This area is usually rather busy with students as this
|
||||
is the University Student Centre.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D0
|
||||
To the north you can see the back hall, complete with numerous bank
|
||||
machines, but of course you already knew that, didn't you?
|
||||
|
|
@ -1153,7 +1153,7 @@ The Back Hall~
|
|||
the north, and a games room to the east. The Central Annex is located to the
|
||||
south whilst the street is located directly to your west.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D0
|
||||
You can distinctly see a post office here, it might have a message in it, but
|
||||
you are not quite sure.
|
||||
|
|
@ -1182,7 +1182,7 @@ Jock Hardy Lobby~
|
|||
achievements of the students and alumni. Exits branch off in many directions.
|
||||
There is a sign here.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D0
|
||||
There is a stairway to the north.
|
||||
~
|
||||
|
|
@ -1530,7 +1530,7 @@ S
|
|||
Stairway~
|
||||
As the title implies, there is a set of stairs here which lead up.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D2
|
||||
The main lobby is to the south.
|
||||
~
|
||||
|
|
@ -1546,7 +1546,7 @@ S
|
|||
Hallway~
|
||||
The hallway leads off west into the locker room, and east into the lobby.
|
||||
~
|
||||
301 9 0 0 0 0
|
||||
301 9 0 0 0 5
|
||||
D1
|
||||
The main lobby is east.
|
||||
~
|
||||
|
|
@ -1599,7 +1599,7 @@ The Gym~
|
|||
big, but it's pretty big. The locker rooms are down the stairs. The equipment
|
||||
room lies to the east.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D0
|
||||
The gym continues to the north.
|
||||
~
|
||||
|
|
@ -1626,7 +1626,7 @@ The Gym~
|
|||
Think big. Think very big. Think bigger still. Well, this gym isn't that
|
||||
big, but it's pretty big.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D2
|
||||
The gym continues to the south.
|
||||
~
|
||||
|
|
@ -1643,7 +1643,7 @@ The Gym~
|
|||
Think big. Think very big. Think bigger still. Well, this gym isn't that
|
||||
big, but it's pretty big.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D1
|
||||
The gym continues to the east.
|
||||
~
|
||||
|
|
@ -1660,7 +1660,7 @@ The Gym~
|
|||
Think big. Think very big. Think bigger still. Well, this gym isn't that
|
||||
big, but it's pretty big.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D0
|
||||
The gym continues to the north.
|
||||
~
|
||||
|
|
@ -1677,7 +1677,7 @@ The Hall To The Arena~
|
|||
This hall leads to the arena (that is if you are coming from the lobby).
|
||||
Otherwise, this hall leads to the lobby (from the arena, that is).
|
||||
~
|
||||
301 9 0 0 0 0
|
||||
301 9 0 0 0 5
|
||||
D1
|
||||
That is the direction to the arena.
|
||||
~
|
||||
|
|
@ -1818,7 +1818,7 @@ of beer, and the perennial favourite, Moshing. You find it very difficult to
|
|||
move around, so decide to limit yourself to the bar. There is only one exit...
|
||||
The one you entered by (down if you can't remember).
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D5
|
||||
The only way out is down.
|
||||
~
|
||||
|
|
@ -1928,7 +1928,7 @@ The Special Hidden Room~
|
|||
This room is completely empty except for the things you can see in it. The
|
||||
only thing of real importance you can see is the plank in the ceiling.
|
||||
~
|
||||
301 8 0 0 0 0
|
||||
301 8 0 0 0 5
|
||||
D4
|
||||
Back to the Infobank we go.
|
||||
~
|
||||
|
|
@ -2184,7 +2184,7 @@ Hallway~
|
|||
This hallway has three conventional exits and a door. East, south and west
|
||||
are conventional whilst the north wall holds a door.
|
||||
~
|
||||
301 9 0 0 0 0
|
||||
301 9 0 0 0 5
|
||||
D0
|
||||
This seems to be an office.
|
||||
~
|
||||
|
|
@ -2355,7 +2355,7 @@ The Greasepole~
|
|||
SPLASH!!! Down the pole you slide... You arrive at the bottom again...
|
||||
As usual the exits are to the south and up.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D2
|
||||
The path leads off to the south. It looks like a good place to go.
|
||||
~
|
||||
|
|
@ -2375,7 +2375,7 @@ S
|
|||
The Greasepole~
|
||||
The only exits are up and down.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D4
|
||||
The pole looms ever high above you.
|
||||
~
|
||||
|
|
@ -2395,7 +2395,7 @@ S
|
|||
The Greasepole~
|
||||
The only exits are up and down.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D4
|
||||
The pole looms ever high above you.
|
||||
~
|
||||
|
|
@ -2415,7 +2415,7 @@ S
|
|||
The Greasepole~
|
||||
The only exits are up and down.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D4
|
||||
The pole looms ever high above you.
|
||||
~
|
||||
|
|
@ -2435,7 +2435,7 @@ S
|
|||
The Greasepole~
|
||||
The only exits are up and down.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D4
|
||||
The pole looms ever high above you.
|
||||
~
|
||||
|
|
@ -2455,7 +2455,7 @@ S
|
|||
The Greasepole~
|
||||
The only exits are up and down.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D4
|
||||
The pole looms ever high above you.
|
||||
~
|
||||
|
|
@ -2475,7 +2475,7 @@ S
|
|||
The Greasepole~
|
||||
The only exits are up and down.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D4
|
||||
The pole looms ever high above you.
|
||||
~
|
||||
|
|
@ -2495,7 +2495,7 @@ S
|
|||
The Greasepole~
|
||||
The only exits are up and down.
|
||||
~
|
||||
301 4 0 0 0 0
|
||||
301 4 0 0 0 5
|
||||
D4
|
||||
The pole doesn't loom quite so high above you any more.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -286,7 +286,7 @@ The Pond~
|
|||
You are swimming around in the pond, feeling rather stupid. You can get
|
||||
back on the path from the eastern and western end of the pond.
|
||||
~
|
||||
31 0 0 0 0 0
|
||||
31 0 0 0 0 6
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -445,7 +445,7 @@ The Thin Ledge~
|
|||
You are standing on a very thin ledge, just wide enough for your feet to
|
||||
stand on it widthwise. The ledge widens to the west and east.
|
||||
~
|
||||
310 0 0 0 0 0
|
||||
310 0 0 0 0 5
|
||||
D1
|
||||
The rocks look kinda unstable over there.~
|
||||
~
|
||||
|
|
@ -466,7 +466,7 @@ a nap if you wanted too. To the south you get a fantastic view of the entire
|
|||
forest. There is perhaps another forty feet to the top of the cliff, all of
|
||||
which appears to be an easy climb.
|
||||
~
|
||||
310 0 0 0 0 0
|
||||
310 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -556,7 +556,7 @@ Pond~
|
|||
The water ripples slightly underneath, the bottom of the pond visible as if
|
||||
viewed through a thick pane of moving glass.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -576,7 +576,7 @@ Pond~
|
|||
meandering path the whole way. The pond itself must be fed from a spring of
|
||||
some sort which replenishes the supply in a constant flow.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -596,7 +596,7 @@ Pond~
|
|||
presence. This place seems so serene, so calm and peaceful it is almost
|
||||
impossible to believe any sort of scourge could exist on this isle.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -612,7 +612,7 @@ Pond~
|
|||
even the smallest amounts of light. The water is so crystal clear that the
|
||||
bottom of the pond can be seen simply by looking down.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 7
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -717,7 +717,7 @@ flat top which affords a beautiful view of the sea. Not only is the view
|
|||
beautiful, but it is the exact part of the sea where the suplly ships come in
|
||||
and drop off the foodstuffs which the inhabitants of this place thrive upon.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -911,7 +911,7 @@ A Tepid Pond~
|
|||
of noxious chemicals. A faint glaze lies across the surface of the pond, the
|
||||
slime of dirt and grime from the diseased people which use this water.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1141,7 +1141,7 @@ can no longer be walked along to the north, as the volcano rises high into the
|
|||
sky here. No trail leads up the volcano from this point, however one is visible
|
||||
around the base a bit to the east.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -1153,7 +1153,7 @@ Cliff's Edge~
|
|||
low huts and an animal pen in sight. South of here is a trail skirting the edge
|
||||
of the cliff which descends down to the beach below.
|
||||
~
|
||||
312 0 0 0 0 0
|
||||
312 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1173,7 +1173,7 @@ Cliff's Edge~
|
|||
access to the beach below. A trail follows along the edge of the cliff to the
|
||||
north, a small encampment visible in that direction.
|
||||
~
|
||||
312 4 0 0 0 0
|
||||
312 4 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1257,7 +1257,7 @@ a few inches deep at its deepest point. Just up the hill a bit is the pond from
|
|||
this water emanates. Through a tangle of bracken and jungle foliage, the
|
||||
trickle flows downhill toward the waiting sea.
|
||||
~
|
||||
312 256 0 0 0 0
|
||||
312 256 0 0 0 6
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1273,7 +1273,7 @@ Narrow Gully~
|
|||
albeit a bit muffled, just below. Off to the west and uphill a bit the water
|
||||
runs in this direction in a light but continuous flow.
|
||||
~
|
||||
312 256 0 0 0 0
|
||||
312 256 0 0 0 6
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
@ -1291,7 +1291,7 @@ sea, running down in a light but steady flow. Jungle foliage encroaches on both
|
|||
sides, making the way quite cramped, sometimes only allowing passage to one who
|
||||
would turn sideways to pass.
|
||||
~
|
||||
312 256 0 0 0 0
|
||||
312 256 0 0 0 6
|
||||
D4
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ Under The Bridge~
|
|||
surface of the river. The water gently flows through an opening in the lower
|
||||
part of the city wall.
|
||||
~
|
||||
32 0 0 0 0 0
|
||||
32 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -25,7 +25,7 @@ On The River~
|
|||
river flows west towards the bridge. The riverbanks are too steep to
|
||||
climb.
|
||||
~
|
||||
32 0 0 0 0 0
|
||||
32 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -40,7 +40,7 @@ On The River~
|
|||
North of here you see the dump. The river flows from east to west. The
|
||||
riverbanks are too steep to climb.
|
||||
~
|
||||
32 0 0 0 0 0
|
||||
32 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -55,7 +55,7 @@ On The River~
|
|||
The levee is directly north of here. The river flows in an east west
|
||||
direction.
|
||||
~
|
||||
32 0 0 0 0 0
|
||||
32 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -74,7 +74,7 @@ On The River~
|
|||
You see the warehouse on the northern riverbank. East of here you see the
|
||||
city wall. The river flows west towards the levee.
|
||||
~
|
||||
32 0 0 0 0 0
|
||||
32 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -89,7 +89,7 @@ On The River~
|
|||
The river enters from a hole in the eastern city wall. The hole has been
|
||||
blocked by several vertically positioned iron bars set into the wall.
|
||||
~
|
||||
32 0 0 0 0 0
|
||||
32 0 0 0 0 7
|
||||
D1
|
||||
The iron bars make it difficult to pass through the hole in the wall.
|
||||
Beyond the bars you see that the river leads into a cavern below the
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ grass prevalent here. The trail leads generally eastward
|
|||
and up higher into the rocky ground. There is a sign
|
||||
here, seemingly out-of-place in this rough country.
|
||||
~
|
||||
33 68 0 0 0 0
|
||||
33 68 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -44,7 +44,7 @@ where a small house sits in the middle of a well-groomed
|
|||
yard. The door to the house is open and inviting,
|
||||
welcoming you for a visit.
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
@ -65,7 +65,7 @@ leads up to the structure, and ends where you are
|
|||
standing; right by the easiest path back up into the
|
||||
mountains.
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -162,7 +162,7 @@ in the center of the valley, and the ridge continues
|
|||
south. Looking at the sheer drops to the north and west,
|
||||
you consider not taking those directions.
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -186,7 +186,7 @@ fairly good panoramic view to the south, including what
|
|||
appears to be a small mountain village to your south and
|
||||
west, and a tall, ominous peak westwards from here.
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -209,7 +209,7 @@ slopes leading down into different areas of the mountains.
|
|||
A giant, dark peak looks down over you to the west,
|
||||
looking quite spooky indeed!
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -310,7 +310,7 @@ than your other choices. The shale under your feet
|
|||
slips badly, and you are almost thrown off balance;
|
||||
this is no place to be without mountaineering equipment.
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -346,7 +346,7 @@ up to a small plateau to the north from here, or carefully
|
|||
head down to the floor of the depression to the west.
|
||||
You're not sure which is safer...
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -850,7 +850,7 @@ inhabited as well.
|
|||
Now if you can only get down this slope without breaking
|
||||
an ankle...
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -870,7 +870,7 @@ the village, giving proof the place is not a ghost-town.
|
|||
the slope just to the east, and the slope continues west
|
||||
and up far, far up the mountain.
|
||||
~
|
||||
33 4 0 0 0 0
|
||||
33 4 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1198,7 +1198,7 @@ near two trails leading up and down into the mountains.
|
|||
High above you, to your west, is that ominous, dark peak,
|
||||
which seems to radiating a sense of hopelessness...
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1276,7 +1276,7 @@ wise to continue this way...
|
|||
The trail goes even higher up to the west, and back
|
||||
down to the west.
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
@ -1294,7 +1294,7 @@ you, and your back prickles as you wonder if anything lives
|
|||
up here, or anything _dangerous_ for that matter. Maybe
|
||||
heading back down to the east would be a good idea...
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1311,7 +1311,7 @@ the range -- the one that sticks up into the dark sky like
|
|||
a monument to death and futility. The trail leads back to
|
||||
safety to the east, and goes even higher to the west.
|
||||
~
|
||||
33 0 0 0 0 0
|
||||
33 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1330,7 +1330,7 @@ hollowed out, the inside pitch black. The path leads down
|
|||
the mountains to your east, which seems to be the best
|
||||
place to go.
|
||||
~
|
||||
33 576 0 0 0 0
|
||||
33 576 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1347,7 +1347,7 @@ the evil-seeming cave. It also heads down to the south--a
|
|||
lot safer place to be. In fact, you hear footsteps above
|
||||
your head...
|
||||
~
|
||||
33 576 0 0 0 0
|
||||
33 576 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -1365,7 +1365,7 @@ spot for an ambush. This ledge gives you a beautiful
|
|||
panoramic view of the entire mountain range, however.
|
||||
Breathtaking!
|
||||
~
|
||||
33 576 0 0 0 0
|
||||
33 576 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -552,7 +552,7 @@ At The Foot Of The Mountains~
|
|||
to steep to continue north or east. You see the lush, green forest
|
||||
of Miden'nir to the south and west.
|
||||
~
|
||||
35 0 0 0 0 0
|
||||
35 0 0 0 0 5
|
||||
D2
|
||||
The forest of Miden'nir spreads out before you.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -568,7 +568,7 @@ foothills towards the west, where you can see plains quite a ways
|
|||
away. To the east you spot a small worn trail leading up the side
|
||||
of the mountain.
|
||||
~
|
||||
40 0 0 0 0 0
|
||||
40 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -584,7 +584,7 @@ A Trail Up The Mountain~
|
|||
trail. The trail curves its way up the side of the mountain towards
|
||||
the top and westwards down the mountain into the foothills below.
|
||||
~
|
||||
40 0 0 0 0 0
|
||||
40 0 0 0 0 5
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
@ -602,7 +602,7 @@ stand on is close to thirty metres across and a small gouge in the north
|
|||
side of it looks to lead to a small cavern. A small trail leads down
|
||||
towards a valley that was hidden away on the east side of the mountain.
|
||||
~
|
||||
40 0 0 0 0 0
|
||||
40 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1275,7 +1275,7 @@ is much smaller than you had expected, being maybe thirty feet long. It
|
|||
is quite surprising how deceptive distances can be this high up in the
|
||||
mountains, isn't it?
|
||||
~
|
||||
40 0 0 0 0 0
|
||||
40 0 0 0 0 5
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
@ -1293,7 +1293,7 @@ trail that you just noticed on the eastern side of the valley,
|
|||
leading up the eastern mountain that is blocking most of the sky
|
||||
from you.
|
||||
~
|
||||
40 0 0 0 0 0
|
||||
40 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1310,7 +1310,7 @@ mountain to the east. The trail leading up it to the east seems
|
|||
to vanish before your eyes, but you are quickly able to find it
|
||||
once again. A trail leads up the mountain to the west as well.
|
||||
~
|
||||
40 0 0 0 0 0
|
||||
40 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -1367,7 +1367,7 @@ find that this canyon is about a half a kilometer deep. To the west is
|
|||
a dark cave leading under the desert sands and above you a rope bridge
|
||||
spans the gap.
|
||||
~
|
||||
50 0 0 0 0 0
|
||||
50 0 0 0 0 5
|
||||
D3
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ Climbing The Great Pyramid~
|
|||
a flurry of sand and dust. So far you have made it halfway up the side. The
|
||||
walls of the pyramid are quite steep.
|
||||
~
|
||||
53 0 0 0 0 0
|
||||
53 0 0 0 0 5
|
||||
D0
|
||||
If you are daring you could try to skirt around to the northern side.
|
||||
~
|
||||
|
|
@ -90,7 +90,7 @@ Climbing The Great Pyramid~
|
|||
a flurry of sand and dust. The walls of the pyramid are quite steep, and
|
||||
you are having trouble keeping from sliding down into the sands below.
|
||||
~
|
||||
53 0 0 0 0 0
|
||||
53 0 0 0 0 5
|
||||
D1
|
||||
If you are daring you could try to skirt around to the eastern side.
|
||||
~
|
||||
|
|
@ -122,7 +122,7 @@ Climbing The Great Pyramid~
|
|||
a flurry of sand and dust. The walls of the pyramid are quite steep, and
|
||||
you are having trouble keeping from sliding down into the sands below.
|
||||
~
|
||||
53 0 0 0 0 0
|
||||
53 0 0 0 0 5
|
||||
D1
|
||||
If you are daring you could try to skirt around to the eastern side.
|
||||
~
|
||||
|
|
@ -155,7 +155,7 @@ from the heat and wind. The stone side is not nearly so slippery smooth
|
|||
from the ravages of time, and you think you may be able to even reach the
|
||||
top from here.
|
||||
~
|
||||
53 0 0 0 0 0
|
||||
53 0 0 0 0 5
|
||||
D0
|
||||
If you are daring you could try to skirt around to the northern side.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -1682,7 +1682,7 @@ you wish to exit the city via water. To do so they must open the iron
|
|||
grating in front of you from above. The horrid smell of the dump wafts
|
||||
down from the shore.
|
||||
~
|
||||
54 0 0 0 0 0
|
||||
54 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1699,7 +1699,7 @@ see couples strolling along the road. To the west you see the southern
|
|||
bridge and to the east you see the iron grating protecting the city from
|
||||
unwanted guests.
|
||||
~
|
||||
54 0 0 0 0 0
|
||||
54 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
grating~
|
||||
|
|
@ -1716,7 +1716,7 @@ city construction crews have just recently finished the small ladder
|
|||
giving common-folk easy access to the river. To the west and east you
|
||||
see the river flowing by the city.
|
||||
~
|
||||
54 0 0 0 0 0
|
||||
54 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1737,7 +1737,7 @@ the docks near the ramp north of here make navigation a bit more trying.
|
|||
As the river flows eastward you can see the southern bridge in that
|
||||
direction.
|
||||
~
|
||||
54 0 0 0 0 0
|
||||
54 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1757,7 +1757,7 @@ River Ishtar~
|
|||
through the city. Strong guards above await word to open the portal
|
||||
should any citizen require exit or entry.
|
||||
~
|
||||
54 0 0 0 0 0
|
||||
54 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -95,7 +95,7 @@ The Boatseller~
|
|||
This is the shop where you can purchase vehicles to cross the sea. There
|
||||
isn't much choice though.
|
||||
~
|
||||
556 8 0 0 0 0
|
||||
556 8 0 0 0 5
|
||||
D1
|
||||
~
|
||||
door e east~
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ S
|
|||
A Path Through The Mountains~
|
||||
The narrow path turns here heading south and west.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -87,7 +87,7 @@ A Path Through The Mountains~
|
|||
Travel is hard and slow as you almost have to climb around large
|
||||
boulders strewn about the path.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -103,7 +103,7 @@ The Edge Of The Ravine~
|
|||
bridge sways to and fro in the wind giving you access to the other
|
||||
side.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -134,7 +134,7 @@ The Ledge Around The Valley~
|
|||
deep within the eastern mountains. The ledge turns north following
|
||||
the shape of the valley and a steep trail continues to the east.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -146,7 +146,7 @@ A Path Through The Mountains~
|
|||
east of Midgaard. The going is rough and you constantly twist your
|
||||
ankle on the small stones lying about.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -162,7 +162,7 @@ On The Eastern Edge Of The Mountains~
|
|||
peaks lie to the west and rolling hills and plains open up to your
|
||||
east.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -177,7 +177,7 @@ In The Foothills~
|
|||
The path curves down the face of the mountain allowing you to
|
||||
move up or down the face of this missive hunk of stone.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -192,7 +192,7 @@ In The Foothills~
|
|||
The path curves down the face of the mountain allowing you to
|
||||
move up or down as you please.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D2
|
||||
~
|
||||
~
|
||||
|
|
@ -208,7 +208,7 @@ A Rocky Trail~
|
|||
through the trees you can see water. The path you are on continues north
|
||||
and east from here.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -275,7 +275,7 @@ you can see why the water downstream is so dark. The rock walls reach
|
|||
up around you blocking all exits except that to the north up onto the
|
||||
banks, and to the south where the river flows.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
There is a small path leading away from the bank just to the north.
|
||||
~
|
||||
|
|
@ -293,7 +293,7 @@ River Ishtar~
|
|||
the mountain. Although still deep within the rocks you can see
|
||||
faint traces of green to the east.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -307,7 +307,7 @@ S
|
|||
River Ishtar~
|
||||
The river flows east and west through the hills.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -322,7 +322,7 @@ River Ishtar~
|
|||
The river begins its decent out of the mountains now and continues
|
||||
its flow to the east.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -337,7 +337,7 @@ River Ishtar~
|
|||
The river flows under the wall of the city to the east and stretches
|
||||
off towards high snow capped mountains far far to the west.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
grating~
|
||||
|
|
@ -355,7 +355,7 @@ and north a wide open expanse of grass. You can just barely make out
|
|||
a road that seems to be traveling along side the river but the
|
||||
banks are to steep for you to see very far.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -371,7 +371,7 @@ River Ishtar~
|
|||
gently south. It is hard to believe this is the same river that came
|
||||
cascading down the mountainside.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -387,7 +387,7 @@ River Ishtar~
|
|||
you don't actually see any near the river. Perhaps the steep slopes
|
||||
pervent them from using the river.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -405,7 +405,7 @@ other side of the bridge. Unfortunately the wind seems to be kicking
|
|||
up making the bridge sway slightly. The path leads off through the
|
||||
mountains to the east.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -421,7 +421,7 @@ A Path Through The Mountains~
|
|||
and west. You hear the squawking of a large bird over head
|
||||
most likely a buzzard waiting for you to drop.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -440,7 +440,7 @@ A Path Through The Mountains~
|
|||
A large boulder suddenly decides it wants to occupy the same space
|
||||
you are currently standing in.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -517,7 +517,7 @@ The River Of Lost Souls~
|
|||
The river flows south through a valley in the mountains. You can see
|
||||
a small village to the west.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -532,7 +532,7 @@ The River Of Lost Souls~
|
|||
The river flows south in the southern end of this wide valley. The
|
||||
walls of the valley close in to the south.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -547,7 +547,7 @@ The River Of Lost Souls~
|
|||
The river begins to speed up as it cascades down this mountain
|
||||
crevice. High above you a small rope bridge sways in the wind.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -562,7 +562,7 @@ The River Of Lost Souls~
|
|||
The river rapidly flows down this crack in the side of the mountain
|
||||
to the south. Hopefully you will hear any aproaching rapids.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -578,7 +578,7 @@ The River Of Lost Souls~
|
|||
its stranglehold on the waters. The river continues to the north
|
||||
through a crack and flows to the south.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -597,7 +597,7 @@ notice that the rocks have split and crumbled as if torn asunder
|
|||
by some massive force. It looks impossible to traverse. The River
|
||||
of Lost Souls also continues to the north.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -616,7 +616,7 @@ The River Of Lost Souls~
|
|||
The river continues north and south from here through a water
|
||||
eroded valley.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -631,7 +631,7 @@ The River Of Lost Souls~
|
|||
The river continues north and south from here through a water
|
||||
eroded valley.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -646,7 +646,7 @@ The River Of Lost Souls~
|
|||
The river continues north and south from here through a water
|
||||
eroded valley.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -662,7 +662,7 @@ The River Of Lost Souls~
|
|||
mountain and north through a valley. On a ledge above you, and to
|
||||
the west, you can see movement.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -677,7 +677,7 @@ River Ishtar~
|
|||
The river widens here, no longer bounded by rock, and flows east
|
||||
towards a plain.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -692,7 +692,7 @@ River Ishtar~
|
|||
The river continues here east to east. There is a landing area to
|
||||
the north where you can gain access to the shore.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -712,7 +712,7 @@ River Ishtar~
|
|||
The air is dryer on this side of the continental divide and it seems
|
||||
a bit warmer.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -728,7 +728,7 @@ River Ishtar~
|
|||
plains. To the west you see the peaks of large snow capped
|
||||
mountains and to the east you see the outline of a large city.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -742,7 +742,7 @@ S
|
|||
River Ishtar~
|
||||
The river flows east and west from here.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -757,7 +757,7 @@ River Ishtar~
|
|||
The river slows as it widens and meanders through the lowlands. A
|
||||
small dock give access to the north shore.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -777,7 +777,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -801,7 +801,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -825,7 +825,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -850,7 +850,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -874,7 +874,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -922,7 +922,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -946,7 +946,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -970,7 +970,7 @@ In The Mountains~
|
|||
the Ishtar and Dark rivers.
|
||||
It is funny how all the rocks look alike.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 5
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1263,7 +1263,7 @@ The smell of saltwater has reached you from the east. The Dragon
|
|||
Sea cannot be far away. To the east you can see the faint outline
|
||||
of a city and to the north you see a large expanse of grass.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1282,7 +1282,7 @@ to the horizon. North of here is a small dock you think you should be
|
|||
able to reach with out too much trouble. The river stretches off to the
|
||||
west back towards New Thalos.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -1298,7 +1298,7 @@ The Dragon Sea~
|
|||
in all directions as far as the eye can see. Off in the distance
|
||||
you think you might see a small dock to the north.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1322,7 +1322,7 @@ The Dragon Sea~
|
|||
rolling in and crashing against the beach. To the north you see a
|
||||
small dock jutting out into the surf.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1342,7 +1342,7 @@ The Dragon Sea~
|
|||
in all directions as far as the eye can see. Off in the distance
|
||||
you think you might see a small dock to the west.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1362,7 +1362,7 @@ The Dragon Sea~
|
|||
in all directions as far as the eye can see. Off in the distance
|
||||
you think you might see a small dock to the west.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1501,7 +1501,7 @@ The Dragon Sea~
|
|||
all directions as far as the eye can see. Off in the distance you think
|
||||
you might see a small dock to the west.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1521,7 +1521,7 @@ The Dragon Sea~
|
|||
distance you can see an island on the horizon. To the west you see
|
||||
the mainland.
|
||||
~
|
||||
56 0 0 0 0 0
|
||||
56 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -1546,7 +1546,7 @@ pylons that support the structure. The murky water clouds you vision
|
|||
as you gaze westward, but you think you can make out an iron grating
|
||||
in that direction.
|
||||
~
|
||||
56 1 0 0 0 0
|
||||
56 1 0 0 0 7
|
||||
D3
|
||||
~
|
||||
grate~
|
||||
|
|
@ -1562,7 +1562,7 @@ The Lair Of The Ixitxachitl~
|
|||
last of its meal. Swirling around quickly as you intrude upon his
|
||||
meal the large sting ray attacks!
|
||||
~
|
||||
56 1 0 0 0 0
|
||||
56 1 0 0 0 7
|
||||
D1
|
||||
~
|
||||
grate~
|
||||
|
|
|
|||
|
|
@ -886,7 +886,7 @@ through the forest from the northwest. The water is not that clear, but
|
|||
you can see fish swimming around below you. The bank is clear to the
|
||||
south, providing a safe place to get back to the field.
|
||||
~
|
||||
60 0 0 0 0 0
|
||||
60 0 0 0 0 7
|
||||
D2
|
||||
Some animals have gathered on the bank to watch you, curious about what you
|
||||
are doing.
|
||||
|
|
@ -997,7 +997,7 @@ all about you. You could easily climb back down to the ground, or continue up
|
|||
the tree. One large branch juts outward to the west, possibly providing a
|
||||
third choice of exit.
|
||||
~
|
||||
60 0 0 0 0 0
|
||||
60 0 0 0 0 5
|
||||
D3
|
||||
This limb looks large and strong enough for you to walk most of the way along
|
||||
its length to the west.
|
||||
|
|
@ -1113,7 +1113,7 @@ branch. It would seem some large forest cat lives nearby, so you had better be
|
|||
careful! You can continue a bit farther up the tree, or descend to limbs that
|
||||
don't sway so much.
|
||||
~
|
||||
60 0 0 0 0 0
|
||||
60 0 0 0 0 5
|
||||
D4
|
||||
Above you the tree narrows farther, but it still looks like you could climb up
|
||||
there. A feline shape is pacing about above you, trying to get to a large
|
||||
|
|
@ -1165,7 +1165,7 @@ see Midgaard, and to the south the river runs through a deep chasm. North and
|
|||
west of here you can see another small village, and on the western horizon you
|
||||
see a large mountain.
|
||||
~
|
||||
60 0 0 0 0 0
|
||||
60 0 0 0 0 5
|
||||
D5
|
||||
Below you many of the animals you frightened earlier have returned to their
|
||||
various nests and homes. You can see a small hint of the path far below you
|
||||
|
|
|
|||
|
|
@ -265,7 +265,7 @@ and electric shocks sting your body from every metallic
|
|||
piece of equipment you are carrying. You think with a
|
||||
final shove, you can break through to the other side...
|
||||
~
|
||||
62 4 0 0 0 0
|
||||
62 4 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -930,7 +930,7 @@ odor. Your stomach turns involuntarily, and you wonder
|
|||
about going back down the hill to the east, instead of
|
||||
going even further down the western tunnel.
|
||||
~
|
||||
62 8 0 0 0 0
|
||||
62 8 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -995,7 +995,7 @@ lights from inside, and you hear some heavy breathing and
|
|||
low grunts from that direction. The cave entrance to the
|
||||
east seems far too far away for your comfort...
|
||||
~
|
||||
62 9 0 0 0 0
|
||||
62 9 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ hope you don't fall down, because that would hurt, hurt,
|
|||
hurt! The trail continues to the east, and you can go
|
||||
back down to the small hidden valley to the west.
|
||||
~
|
||||
64 0 0 0 0 0
|
||||
64 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -21,7 +21,7 @@ A Mountain Trail~
|
|||
farther up into the mountains to the east, or go back
|
||||
down to the west.
|
||||
~
|
||||
64 0 0 0 0 0
|
||||
64 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -40,7 +40,7 @@ mountains are arranged behind it, you believe you're
|
|||
on your way to a big valley. You can also go down
|
||||
to the west.
|
||||
~
|
||||
64 0 0 0 0 0
|
||||
64 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -60,7 +60,7 @@ of feet of lava many years ago. It gives the valley an
|
|||
odd, 'flat' look and darkish ground. The path leads
|
||||
down east into the valley, and west back to civilization.
|
||||
~
|
||||
64 0 0 0 0 0
|
||||
64 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -78,7 +78,7 @@ of decades ago. Down below you see the path lead into
|
|||
the small forest in the valley, and disappear out of
|
||||
sight. East leads into the valley, West back to civilization.
|
||||
~
|
||||
64 0 0 0 0 0
|
||||
64 0 0 0 0 5
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
|
|
@ -38,7 +38,7 @@ The Path At The Middle Of The Mountain~
|
|||
Standing on the middle of the mountain, you can easily see the city to
|
||||
the south, and the top of the mountain is very near to the north.
|
||||
~
|
||||
65 0 0 0 0 0
|
||||
65 0 0 0 0 5
|
||||
D0
|
||||
The top of the mountain is easily seen from here.
|
||||
~
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ On The Swift Flowing River~
|
|||
you along high banks flanked by the trees of Haon-Dor. As the city
|
||||
fades in the east, you approach a gloomy forest to the west.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -21,7 +21,7 @@ north the river eddies and enters a backwash where a small bank extends
|
|||
down from a dark, thick stand of trees. It doesn't look particularly
|
||||
inviting however.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -41,7 +41,7 @@ The Twisty Part Of The River~
|
|||
The water is dark, cold, almost reptilian in sheen. It seems almost
|
||||
alive. The river runs east and south.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -57,7 +57,7 @@ The Scenic Route~
|
|||
The river continues in a westerly direction toward the river delta,
|
||||
where you can just make out a large island.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -73,7 +73,7 @@ The Swift River Delta~
|
|||
out on its way to the sea. The water here is Black. Deep. Dark.
|
||||
Deadly. The tidal waves sweep you around and around up and down.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -97,7 +97,7 @@ Near The Rocks~
|
|||
large, jagged rocks on the eastern shore of an unusual looking island.
|
||||
There is no way you could possibly land there without getting killed.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
@ -115,7 +115,7 @@ south an aging broken down looking pier juts out from land and toward
|
|||
the west the channel works it way close to the island as it moves around
|
||||
its southern tip.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -139,7 +139,7 @@ The Pier~
|
|||
To the west the water gets sluggish and there are many weeds and
|
||||
some seaweed floating about.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -156,7 +156,7 @@ of the river and here near the edge of the sea there is a large
|
|||
amount of growth. To the west the channel passes the southern tip of
|
||||
the island and heads for open waters.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -177,7 +177,7 @@ ocean on the horizon. Sea birds squawk noisily at your approach
|
|||
and take flight from a nearby beach head on the island. It looks
|
||||
as though this could be the last stop for those heading out to sea.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D0
|
||||
~
|
||||
~
|
||||
|
|
@ -223,7 +223,7 @@ The North Channel~
|
|||
The river current carries you swiftly westward as the channel
|
||||
begins to narrow as it squeezes past the north end of the island.
|
||||
~
|
||||
9 0 0 0 0 0
|
||||
9 0 0 0 0 7
|
||||
D1
|
||||
~
|
||||
~
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue