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1038 lines
20 KiB
Text
1038 lines
20 KiB
Text
#25800
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A Well Travelled Road~
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This road still continues east to west, still an extremely wide road, made
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for heavy traffic. To the east, the forest begins to close in on either side of
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the road, getting more and more thick the farther east you go. A smaller road
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branches off to your north here, looking as if it is not a very popular road,
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probably made by some farmer or woodcutter who wanted easier access to his home.
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West you can see the walled city of Jareth, with majestic Lord's Keep sitting
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high atop the tallest hill, flying Jareth's standard proudly.
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~
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258 0 0 0 0 0
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D0
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~
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~
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0 -1 25801
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D3
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~
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0 -1 25802
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E
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credits info~
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*Light Forest
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Light Forest by Kaan for Dibrova
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This was originally the Miden'Nir, re-mapped and remobbed as a basic
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connector zone. It is now fit to connect to 8 separate zones, more if
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desired, with low level mobs to populate it. It would be my suggestion
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that, if you used this zone, take the mobs and junk them and make new
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ones. The ones in this zone suck pretty bad - it has been on my list to
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redo them, but I have never actually gotten around to it - always have
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an excuse to do something else ;-) Enjoy!
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Replace XXXX with a town name of your choosing.
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Zone 258 is linked to the following zones:
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257 Jareth Main City at 25803 (west ) ---> 25729
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289 Werith's Wayhouse at 25805 (south) ---> 28900
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260 Grasslands at 25819 (east ) ---> 26001
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260 Grasslands at 25819 (west ) ---> 26020
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260 Grasslands at 25823 (east ) ---> 26031
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260 Grasslands at 25823 (west ) ---> 26050
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315 McGintey Business District at 25826 (south) ---> 31500
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326 Army Perimeter at 25828 (east ) ---> 32600
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315 McGintey Business District at 25828 (south) ---> 31502
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260 Grasslands at 25850 (east ) ---> 26061
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260 Grasslands at 25850 (west ) ---> 26080
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299 Abandoned Cathedral at 25872 (north) ---> 29955
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265 Beach & Lighthouse at 25874 (down ) ---> 26500
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TODO: several missing rooms/links from dibrova zone 35
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~
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S
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#25801
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A Shady Lane~
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This small two track leads into the woods from here, twisting and turning its
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way through the forest. To the south, you may enter onto a well travelled road
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which runs east and west.
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258 0 0 0 0 0
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D0
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~
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~
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0 -1 25804
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D2
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0 -1 25800
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S
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#25802
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A Well Travelled Road~
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The main part of this road runs east to west, being wide enough to fit two
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carts abreast. It is obvious from the amount of cart and wagon tracks you see
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that this is one of the main roads in XXXX.
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~
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258 0 0 0 0 0
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D1
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You see a fairly large road leading towards a grand castle in the distance.
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0 -1 25800
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D3
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~
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0 -1 25803
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S
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#25803
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The City Entrance~
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You stand at the eastern gate of Jareth. East leads you out into many
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uncharted and uncivilized lands, while to the west, the city awaits with all its
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splendor and majesty.
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258 0 0 0 0 0
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D1
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0 -1 25802
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D3
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~
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0 -1 25729
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S
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#25804
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A Shady Lane~
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You are standing on a small, dusty path leading north into the forest.
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South of you, the forest lightens and gives way to an open area, while to the
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north, the forest only gets deeper and darker.
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258 0 0 0 0 0
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D0
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~
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0 -1 25811
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D1
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You can see the walls of the South Gate.
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~
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~
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0 -1 25805
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D2
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If you go south, you will enter the Miden'Nir.
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~
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0 -1 25801
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S
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#25805
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Dirt Road~
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The road runs east into the wilderness. Far off to the west you see the tops
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of the spires of the great city of Jareth. A large house lies south of the
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path. It looks very inviting.
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~
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258 0 0 0 0 0
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D1
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More light forest.
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0 -1 25806
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D2
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0 0 28900
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D3
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The Woodsman's Inn can be seen a short distance to the west, it appears
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to be the source of the smoke.
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~
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~
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0 -1 25804
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S
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#25806
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Dirt Road~
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The road runs east and west, with a branch going north as well. The forest
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here seems more peaceful, more relaxing than the forest to the west.
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~
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258 0 0 0 0 0
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D0
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~
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~
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0 -1 25808
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D1
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The mountains can be seen jutting up to the east.
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0 -1 25807
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D3
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The forest gets lighter as you go west.
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0 -1 25805
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S
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#25807
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Dirt Road~
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The road bends here, turning south. This road seems to branch in many
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places, leading to many different realms of XXXX.
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~
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258 0 0 0 0 0
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D2
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More and darker woods.
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0 -1 25810
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D3
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There is a small path leading west.
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~
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0 -1 25806
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S
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#25808
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On a Wide Road~
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The section of road is a bit smaller and less travelled than the one you just
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left, but it is easily passable just the same. The forest around you seems
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alive with sound and motion. It is really quite enjoyable.
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~
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258 0 0 0 0 0
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D0
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~
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~
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0 -1 25815
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D2
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To the south, the trail continues.
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~
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0 -1 25806
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S
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#25809
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Skirting the Clearing~
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The clearing still lies south of you, however the trail you follow leads away
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from clearing into deeper forest in an easterly direction.
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258 0 0 0 0 0
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D1
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Huge grey mountains lie in this direction.
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0 -1 25820
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D3
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~
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~
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0 -1 25810
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S
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#25810
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Edge of a Clearing~
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Just to the south of you, the forest opens up into a large grassy field, it's
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size undeterminable.
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258 0 0 0 0 0
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D0
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Trees as far as the eye can see.
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0 -1 25807
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D1
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There is an especially dark part of the forest this way.
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0 -1 25809
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D2
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There is an especially dark section of forest this way.
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~
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~
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0 -1 25819
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S
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#25811
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A Forest Trail~
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You stand on what is now just a trail through the deep dark forest. You
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begin to hear the sound of animals making their way around you now that you are
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far away from any kind of civilization.
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~
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258 0 0 0 0 0
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D0
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The trail bends to the north.
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0 -1 25812
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D2
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To the south, the path re-enters the forest.
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~
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~
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0 -1 25804
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S
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#25812
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On the River~
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The river runs east to west here, the forest trail runs to the south. To the
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north, you think you may see some sort of clearing, but no trail is visible form
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here. South lies nothing but deep forest.
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258 0 0 0 0 7
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D2
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A light section of forest.
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0 -1 25811
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D3
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The forest continues here.
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~
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0 -1 25814
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S
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#25813
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A Dark and Gloomy Trail~
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The forest is dark, and becomes even darker the further you go in. You can
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hear the sound of running water to the south, possibly it leads to a place a bit
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more bright and cheery than this...?
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~
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258 0 0 0 0 0
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D0
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There is a small clearing to the north.
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~
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0 -1 25882
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D2
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0 -1 25814
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S
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#25814
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On the River~
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It is quite dark here, with trees overhanging in many places. The river
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continues east and west, with a bit more light to the east. To the north, you
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think you may be able to see a trail, though from the looks of it, the trail is
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not used much at all.
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~
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258 0 0 0 0 7
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D0
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More forest.
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0 -1 25813
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D1
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Lighter forest and mountains in the distance.
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0 -1 25812
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S
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#25815
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On a Wide Road~
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The road continues north and south, the traffic seeming much heavier here.
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You feel no menace to your surroundings whatsoever, as people walk by and wave
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cheerily at you. Even all the little forest animals seem undisturbed and
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unafraid.
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~
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258 0 0 0 0 0
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D0
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A trail leading north-south.
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~
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~
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0 -1 25816
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D2
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More trees and some small hills.
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0 -1 25808
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S
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#25816
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On a Wide Road~
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The road makes a bend here, heading east and south. The forest around you
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has been neatly cleared away from the path, all manner of obstruction removed.
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You must be near a large city.
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~
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258 0 0 0 0 0
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D1
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More trees.
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0 -1 25817
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D2
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The trees get VERY thick to the south. You can barely see...
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~
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~
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0 -1 25815
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S
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#25817
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A Wide Bend~
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The road bends west, with another bend directly following. It also heads
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north for quite some distance. The road seems to be very well-kept, which makes
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the travelling light and enjoyable.
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~
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258 0 0 0 0 0
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D0
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Many trees to the north.
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~
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0 -1 25833
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D3
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There is a bit of a slope downward to the west.
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~
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~
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0 -1 25816
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S
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#25818
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A Wide Road~
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The road heads straight north and south from here. People pass you by almost
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constantly, a flurry of activity now that you near XXXX. In fact, you can begin
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to see the spires of the city to northeast.
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~
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258 0 0 0 0 0
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D0
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You can see a trail this way.
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~
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0 -1 25851
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D2
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Dark forests.
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~
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0 -1 25831
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S
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#25819
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Large Field~
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You stand in a huge field of tall, brown grass. The trail, still very
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discernable, heads in a southerly direction. To the north, a large forest
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begins. Under your feet, the road is very hard-packed, as if many heavy feet
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pass this way regularly.
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~
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258 0 0 0 0 0
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D0
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The forest gets lighter this way.
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~
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0 -1 25810
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D1
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0 0 26001
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D2
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There is a strong stench coming from this direction.
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~
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0 -1 25823
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D3
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~
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0 0 26020
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S
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#25820
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The Dark Forest~
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You stomp your way through the underbrush. The dark forest gets pretty thick
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here, and the branches high above your head are so thick that they block out all
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direct sunlight. While it is much too thick to go further east, you might be
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able to make your way though the forest to the south and west.
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~
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258 0 0 0 0 0
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D1
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~
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0 -1 25822
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D3
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The thick forest continues.
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~
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~
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0 -1 25809
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S
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#25821
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Old Stone Road~
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The forest trail runs north to south here, a much more travelled road to the
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south. Under the dirt and loose gravel you think you may be able to see some
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old stones which might have formed a well used road long ago.
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~
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258 1 0 0 0 0
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D0
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Darkness...
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~
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0 -1 25870
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D2
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~
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~
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0 0 25852
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E
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carcass body corpse carcasses bodies corpses~
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The corpses looked as if they have been pierced by a large, jagged spear.
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The damage these people sustained is simply amazing. Worse, the lips on the
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bodies are a light shade of blue, hinting at poison in their systems.
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~
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S
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#25822
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Deep in the Forest~
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There is a sickening stench here. It smells of blood and death. To the
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north, you catch glimpses of daylight. To the east, you simply cannot see.
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The trees are close and stifling.
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~
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258 0 0 0 0 0
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D2
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~
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0 -1 25853
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D3
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~
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0 -1 25820
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S
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#25823
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Grassy Field~
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This field seems to go on forever. The trail continues north and south of
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here.
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~
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258 0 0 0 0 0
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D0
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It appears to get much darker that direction.
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~
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~
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0 -1 25819
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D1
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~
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0 0 26031
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D2
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~
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~
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0 -1 25850
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D3
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~
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~
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0 0 26050
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S
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#25824
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Along the Cliff~
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The trail runs along the top of the cliff, east to west. This seems to be an
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extremely well-travelled trail, so much that it could more correctly be called a
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road. Most of the tracks seem to head east, so you must assume that there is
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something of interest in that direction, however it is hard to see over the hill
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which you are slowly climbing.
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~
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258 0 0 0 0 5
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D1
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~
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~
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0 -1 25877
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D3
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~
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~
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0 -1 25873
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S
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#25825
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Near the Bridges~
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Your trek has brought you just west of the twin bridges which lead over the
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ocean into the great city so near. You hear the sounds of a large city quite
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clearly from where you stand. It seems almost out of place, standing here in
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the outdoor setting, hearing all the hustle and bustle of the city so near.
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You may head to the toll booths just east of here, or leave to the west into the
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wilderness.
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~
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258 0 0 0 0 0
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D1
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~
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~
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0 -1 25826
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D3
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~
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~
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0 -1 25881
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S
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#25826
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Toll Booth~
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You stand at the first of two toll booths which block the way onto the
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bridges leading into McGintey Cove. The second, just east of you, looks just as
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busy as this one. If you are not sure what to do next, possibly reading the
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sign on the outside of the booth may give you some idea.
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~
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258 0 0 0 0 0
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D1
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~
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~
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0 -1 25827
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D2
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~
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~
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0 0 31500
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D3
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~
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~
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0 -1 25825
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S
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#25827
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Between the Booths~
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You stand between two toll booths, both of which block the way into the city.
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Take your pick, east or west. There also seems to be some sort of park to the
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south, and to the north is an enormous stable, where alll steeds are kept, since
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none are allowed in the city.
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~
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258 0 0 0 0 0
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D0
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~
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~
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0 -1 25829
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D1
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~
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~
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0 -1 25828
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D2
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~
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~
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0 -1 25830
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D3
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~
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~
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0 -1 25826
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S
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#25828
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Eastern Toll Booth~
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You stand at the easternmost toll booth which allows access to the great
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seaport city, McGintey Cove. If you are not quite sure how to gain access, just
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read the sign posted on the outer wall of the booth.
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~
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258 0 0 0 0 0
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D1
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~
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~
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0 0 32600
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D2
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~
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~
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0 0 31502
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D3
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~
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~
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0 -1 25827
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S
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#25829
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Stables~
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This building is so large, has so many rows of stalls running back into it's
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depths, you cannot imagine trying to find any one particular within this
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building. A sign is posted to your left, explaining the stable rules. The exit
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is to your south.
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~
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258 8 0 0 0 0
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D2
|
|
~
|
|
~
|
|
0 -1 25827
|
|
S
|
|
#25830
|
|
Memorial Park~
|
|
This tranquil spot perched on the edge of the cliffside offers a beautiful
|
|
vantage point from which to admire the city. The grass is extremely well kept,
|
|
the benches all freshly painted and clean. A large sign dedicates this park to
|
|
the founder of the city. You may enter back onto McGintey Road to the north, or
|
|
rest here for a while before continuing on your way.
|
|
~
|
|
258 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 25827
|
|
S
|
|
#25831
|
|
A Fork in the Road~
|
|
You may head east, west, or north along trails that all look to be about the
|
|
same in terms of ease of travel. There looks to be a bit more traffic to the
|
|
north, however the trails leading east and west don't exactly look unused
|
|
themselves.
|
|
~
|
|
258 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 25818
|
|
D1
|
|
~
|
|
~
|
|
0 0 25832
|
|
D3
|
|
~
|
|
~
|
|
0 0 25833
|
|
S
|
|
#25832
|
|
Forest Road~
|
|
The road runs east into thick, green woodlands where it seems the trees are
|
|
almost alive from the way the playful breeze ruffles through their branches.
|
|
To the west the road splits to the north or continues its way west.
|
|
~
|
|
258 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 25831
|
|
S
|
|
#25833
|
|
A Wide Road~
|
|
The road turns here heading east and south. It seems to run quite some way
|
|
to the east, however to the south it makes another turn.
|
|
~
|
|
258 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 25831
|
|
D2
|
|
~
|
|
~
|
|
0 0 25817
|
|
S
|
|
#25850
|
|
Near a Cliff~
|
|
You still stand in the grassy field, however directly south of you the world
|
|
seems to end! It looks as if there may be a large cliff to your south, and from
|
|
the smell of things, it must lead down to the sea. To the north, the field runs
|
|
for some distance until reaching a far-off forest.
|
|
~
|
|
258 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 25823
|
|
D1
|
|
~
|
|
~
|
|
0 0 26061
|
|
D2
|
|
The forest of Miden'nir spreads out before you.
|
|
~
|
|
~
|
|
0 -1 25873
|
|
D3
|
|
~
|
|
~
|
|
0 0 26080
|
|
S
|
|
#25851
|
|
A Wide Road Near the City~
|
|
XXXX lies just northeast of you, a hop, skip, and jump away. To the south is
|
|
a long, wide road which is filled with traffic at all ours of the day and night,
|
|
it being the main route from XXXX to Jareth, the Free City.
|
|
~
|
|
258 1 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 25852
|
|
D2
|
|
The tunnel leads into the mountainside.
|
|
~
|
|
~
|
|
0 -1 25818
|
|
S
|
|
#25852
|
|
Just West of XXXX~
|
|
Just east of you lie the gates to the city of XXXX. To the south begins the
|
|
way down a long, wide, and extremely well traveled road. To the north you see a
|
|
road made from aged cobblestones.
|
|
~
|
|
258 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 25821
|
|
D2
|
|
The tunnel continues to the south.
|
|
~
|
|
~
|
|
0 -1 25851
|
|
S
|
|
#25853
|
|
A Tunnel In The Mountains~
|
|
The tunnel gets lighter to the north, presumably leading out, while to the
|
|
south the passage gets smaller and smaller. A small alcove has been carved into
|
|
the east wall.
|
|
~
|
|
258 1 0 0 0 0
|
|
D0
|
|
The tunnel gets wider in this direction.
|
|
~
|
|
~
|
|
0 -1 25822
|
|
D2
|
|
The tunnel gets smaller in this direction.
|
|
~
|
|
~
|
|
0 -1 25854
|
|
S
|
|
#25854
|
|
Diminishing Trail~
|
|
The trail looks like it may be bending here, however with the way all the
|
|
vegetation is growing in on the trail, it is hard to tell. It looks like the
|
|
trail may head east and north from here.
|
|
~
|
|
258 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 25853
|
|
D1
|
|
~
|
|
~
|
|
0 -1 25855
|
|
E
|
|
twigs leaves bead~
|
|
The twigs and leaves have all been piled together as a makeshift bed for some
|
|
small humanoid.
|
|
~
|
|
S
|
|
#25855
|
|
Faint Trail~
|
|
The trail is so faint now that you can barely see it. You almost have to
|
|
hope you are heading in the right direction, through openings in trees and such,
|
|
so faint is the trail.
|
|
~
|
|
258 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 25856
|
|
D3
|
|
~
|
|
~
|
|
0 -1 25854
|
|
S
|
|
#25856
|
|
Nearing the Maze~
|
|
The trail leads east into a huge maze made of shrubbery easily 10 feet high.
|
|
It runs north and south of the path you stand on as far as your eyes can see in
|
|
either direction. Looks like a fellow could get lost in there pretty easily.
|
|
~
|
|
258 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 25885
|
|
D3
|
|
~
|
|
~
|
|
0 -1 25855
|
|
S
|
|
#25870
|
|
Old Stone Road~
|
|
The road runs north and south still. There is a large gate, closed, way off
|
|
to the north, a large building just beyond the gates.
|
|
~
|
|
258 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 25872
|
|
D2
|
|
You can go south around the Inn.
|
|
~
|
|
~
|
|
0 -1 25821
|
|
E
|
|
sign~
|
|
The sign reads:
|
|
The Woodsman
|
|
~
|
|
S
|
|
#25871
|
|
Cliff's Edge~
|
|
The trail still runs east to west here along the rim of the drop off, but in
|
|
looking south over the edge, you see the someone has made some crude steps that
|
|
run along the wall of the cliff.
|
|
~
|
|
258 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 25873
|
|
D2
|
|
~
|
|
~
|
|
0 0 25874
|
|
D3
|
|
~
|
|
~
|
|
0 -1 25875
|
|
S
|
|
#25872
|
|
Old Stone Road~
|
|
The road runs north up to a large iron gate, a gate which closes the way to
|
|
what appears to be an old cathedral or church. To the south the road heads back
|
|
toward the main forest trail.
|
|
~
|
|
258 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 29955
|
|
D2
|
|
~
|
|
~
|
|
0 0 25870
|
|
S
|
|
#25873
|
|
Cliff's Edge~
|
|
The trail runs right up to the edge of the cliff and T's off, running east
|
|
and west from here. Looking down and over the edge of the cliff, you find that
|
|
you were right about what lies at the bottom of the cliff, the sea! To the
|
|
north the trail cuts through a huge grassy field.
|
|
~
|
|
258 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 25850
|
|
D1
|
|
You can go around the Inn this way.
|
|
~
|
|
~
|
|
0 -1 25824
|
|
D3
|
|
Only rats and fool adventurers play in garbage.
|
|
~
|
|
~
|
|
0 -1 25871
|
|
S
|
|
#25874
|
|
On a Rock Landing~
|
|
This rudely carved rock landing marks the start of a long flight of steps
|
|
leading down to the sea shore. The footing looks to be treacherous at best, so
|
|
be careful!
|
|
~
|
|
258 0 0 0 0 5
|
|
D0
|
|
~
|
|
~
|
|
0 0 25871
|
|
D5
|
|
~
|
|
~
|
|
0 0 26500
|
|
S
|
|
#25875
|
|
The Ambush Point~
|
|
This is a overgrown foot-trail west of the Inn. It leads west, but you would
|
|
be hard pressed to follow it far. A number of bushes are trampled on and some
|
|
medium sized branches have been knocked down. Obviously there has been a battle
|
|
here rather recently.
|
|
~
|
|
258 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 25871
|
|
D3
|
|
A trail through the woods.
|
|
~
|
|
~
|
|
0 -1 25876
|
|
S
|
|
#25876
|
|
The Bar~
|
|
This is where people use to come and enjoy the food, drink and hospitality of
|
|
the Innkeeper, but as of late, he only serves the few adventurers that manage to
|
|
survive a trip through the forest.
|
|
~
|
|
258 40 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 25875
|
|
S
|
|
#25877
|
|
Along the Cliff~
|
|
Heading east, the trail tops a large rise, continuing it's way toward
|
|
whatever lies in that direction. To the west, the trail heads it way along, not
|
|
really seeming to head anywhere.
|
|
~
|
|
258 0 0 0 0 5
|
|
D1
|
|
You see the main floor of the Inn to the east.
|
|
~
|
|
~
|
|
0 -1 25879
|
|
D3
|
|
~
|
|
~
|
|
0 -1 25824
|
|
S
|
|
#25879
|
|
Atop the Hill~
|
|
Wonder of wonders! You feel as if you could see the whole world from where
|
|
you currently stand. Just east of you, sitting proudly on a large rock, almost
|
|
a plateau, is the huge seaport town of McGintey Cove. The twin bridges which
|
|
lead from the edge of the cliff to the city gate are the only entrance or exit
|
|
from the town. The trail also runs west far into the distance, skirting the
|
|
southern edge of a huge field, which seems to go on forever.
|
|
~
|
|
258 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 25881
|
|
D3
|
|
~
|
|
~
|
|
0 -1 25877
|
|
S
|
|
#25881
|
|
West of Town~
|
|
The road runs east toward the huge seaport atop the plateau and west, topping
|
|
a tall hill.
|
|
~
|
|
258 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 25825
|
|
D3
|
|
The trail continues.
|
|
~
|
|
~
|
|
0 -1 25879
|
|
S
|
|
#25882
|
|
A Dark and Gloomy Trail~
|
|
The forest around you is so thick now that there is not enough light to see
|
|
by. The birds you heard singing before are now quiet, all you can hear now is
|
|
the sound of your own heavy breathing.
|
|
~
|
|
258 1 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 25883
|
|
D2
|
|
The tracks lead south.
|
|
~
|
|
~
|
|
0 -1 25813
|
|
S
|
|
#25883
|
|
A Dark and Gloomy Trail~
|
|
Impenetrable is the only word you could use to describe the darkness
|
|
surrounding you. Trees brush against you on either side, feeling almost like
|
|
they tug at your clothing. The trail seems to continue north, although it seems
|
|
much more sensible to go south.
|
|
~
|
|
258 1 0 0 0 0
|
|
D0
|
|
The trail continues.
|
|
~
|
|
~
|
|
0 -1 25884
|
|
D2
|
|
~
|
|
~
|
|
0 -1 25882
|
|
S
|
|
#25884
|
|
A Dead End Trail~
|
|
The path comes to an abrupt end here, as the trees close around you and make
|
|
any further exploration impossible. It does seem strange, though, that a trail
|
|
through the woods would end so abruptly.
|
|
~
|
|
258 1 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 25883
|
|
S
|
|
#25885
|
|
Entrance to the Maze~
|
|
You stand at the entrance to a hedge maze with walls twenty feet high.
|
|
These walls run north and south from where you stand farther than you can see in
|
|
either direction.
|
|
~
|
|
258 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 25856
|
|
S
|
|
$~
|