kinther
ed8ee4aa5f
Add NPC skills, update medit menu
2025-10-25 13:48:34 -07:00
kinther
0e44eaf319
Remove str_add since we are using 5e-like stats
2025-10-11 08:44:45 -07:00
kinther
d0708b4472
Rename thief class to rogue
2025-10-11 08:26:27 -07:00
kinther
7c9e1ea2fd
Migrate to 5e saving throws
2025-10-03 19:38:42 -07:00
kinther
19682f5b58
Remove app_type bonuses in favor of ability mod bonus
2025-10-03 14:51:34 -07:00
kinther
8371124765
Godcmds logging
2025-09-30 20:28:33 -07:00
kinther
05a2dfce9f
Rename classes
2025-09-30 07:39:45 -07:00
kinther
cb59bf0315
Remove hitroll/damroll
2025-09-30 07:00:54 -07:00
kinther
648085d41f
Rename action_desc to main_desc
2025-09-07 16:11:05 -07:00
kinther
7a188a7cdb
Fix outstanding tbamud compile errors
2025-08-31 06:38:31 -07:00
kinther
8a11985dc0
Spell save DC function
2025-08-30 19:00:20 -07:00
kinther
17d6221510
Update skills for 5e system
2025-08-28 10:47:05 -07:00
kinther
e40f236867
Fix unit tests and update some function names
2025-08-22 15:21:06 -07:00
kinther
75316a6702
Convert system to "5e-like"
2025-08-20 15:27:14 -07:00
kinther
cf621e02c1
Update gain_skill function with timers
2025-08-19 13:56:23 -07:00
kinther
16cd1fac05
Add four new classes
2025-08-19 10:54:28 -07:00
kinther
944dc92bc9
Add skill gains on skill failures
2025-08-18 13:06:00 -07:00
kinther
dbf38a2c38
Remove holler command
2025-08-17 11:34:46 -07:00
kinther
5a19b015e3
Remove practice command, add skills command, remove guild special room assignment
2025-08-17 09:12:48 -07:00
kinther
9ce2340f7d
Remove happy hour
2025-08-13 15:41:29 -07:00
MBourne
dceb563a9b
Bug/drink containers ( #94 )
...
* Bugfix for name_from_drinkcon
* Newline at end of utils.c
2020-06-07 08:52:22 -04:00
Paul Clarke
41da68bdb0
DG Scripts bug fixes ( #44 )
...
* Increase ID space
DG Scripts uses tiny idspace that results in wacky bugs when the mud is
running too long.
* Overhaul script ids
All references to GET_ID(ch/obj) were removed and replaced by
char_script_id() and obj_script_id(), which don’t assign ids until they
are needed. The ch->id and obj->id variable names were changed to
script_id to prevent accidental errors for future programmers. This
change greatly increases how long the mud can run before it runs out of
ID space.
* Fix extraction count
This prevents an error log where it has over-counted the extractions
pending. It now behaves correctly when the same mob is %purge%’d or
extract_char()’d twice.
2018-02-15 14:06:35 -05:00
wyld-sw
1e8dd801e3
Resolved bug #89 : Identical defines in codebase.
...
- GET_OBJ_PERM has been removed in favor of GET_OBJ_AFFECT.
Implemented idea #55 : Mail stamp cost.
- Postmaster no longer mentions stamp price for immortals.
2015-08-05 12:48:22 -04:00
WyldTBA
4f5c220759
Altered previous truncation fix and added OLC setting for the HUH message.
2015-04-26 12:33:28 -04:00
Vatiken
a2aaab144f
New Group System, Room Events, and Event System Efficiency Upgrade... and a couple bug fixes.
2013-02-15 03:54:25 +00:00
Vatiken
67129480a4
Room=name size increased to allow larger colour codes.
2012-08-11 04:44:23 +00:00
Vatiken
60d5836959
Message Editor, Debugger Toggle, Hedit Fix, Code Cleanup, MUD Colour Adjustment
2012-07-07 04:43:10 +00:00
Vatiken
2c0cca1f50
Cedit Toggle for enabling colour codes in the comm channels
2012-06-10 19:44:44 +00:00
Vatiken
24018d145b
MAJOR: 3.63 Pre-Release: Cedit Toggle for prot system, new skill, updated documentation, and more.
2012-03-31 17:03:54 +00:00
Vatiken
f0a80caaa3
This update includes the transition to protocoloutput while maintaining backwards compatibility with all MUDs still using proc_colors
2012-03-16 01:26:00 +00:00
Vatiken
479dbb6cbd
Major: Backport to rvn 241, with the addition of all previously found bug fixes.
2012-02-06 19:13:03 +00:00
Thomas Arp
bf0539a425
cedit command for toggling autosave for bugs, typos and ideas
2011-03-10 23:09:53 +00:00
JamDog
d2b4faf1c9
olist expanded, happyhour script vars and buildwalk update
2010-12-08 01:35:41 +00:00
JamDog
e068bfd5c0
New mail system, with inbox OLC, index rebuilder and initial mail
2010-12-06 18:40:28 +00:00
JamDog
4892b22a51
Added increase_gold/bank funcs to prevent cash overflow
2010-11-26 14:08:54 +00:00
JamDog
5acbfd29eb
Added diagonal directions, hidden exits flag and bug fixes
2010-11-25 16:24:53 +00:00
JamDog
dcba9d6441
MAJOR UPDATE: Admin Levels split from Mortal Levels
2010-11-24 20:07:22 +00:00
JamDog
88fb85b126
Added happyhour feature and game_info function
2010-11-06 18:14:07 +00:00
JamDog
d4454288b1
A few Bug-Fixes and Ideas
2010-11-06 15:47:38 +00:00
JamDog
2743ff82ec
Remove conf.h from SVN and some bug fixes
2010-11-04 10:52:01 +00:00
Rumble
95b4f8267c
negative exp and do_scan crash fix --Rumble
2010-11-01 05:03:19 +00:00
Rumble
577d67041f
[Dec 22 2009] - Rumble
...
Made copyover save loadroom so players stay in the same room during copyover.
Added scan command.
2009-12-22 20:44:12 +00:00
JamDog
71fbf510ba
Added new IBT system for Ideas, Bugs and Typos (thanks Frenze)
2009-10-24 13:34:21 +00:00
Rumble
5e3caf42ff
Minor code changes and updated World and files for 3.60 release. --Rumble
2009-09-18 11:17:47 +00:00
JamDog
1786aa135d
Adds prefedit OLC
2009-05-21 18:35:05 +00:00
JamDog
40d89ca26b
Added Zone Flags, Zone Levels Restrictions, and zlock, zunlock and areas commands
2009-03-13 21:49:38 +00:00
JamDog
ac7b71c4ca
Several bug-fixes, and new medit stats submenu (with cedit option for advanced options)
2009-02-24 22:41:17 +00:00
Rumble
6f22042712
Updated World and files for 3.58 release. --Rumble
2009-01-18 01:22:15 +00:00
Fizban
6c963b8187
Added Player Attachable Script Code
2008-12-04 06:07:32 +00:00
Fizban
22ca85c4a5
Added sanity checks to zedit new. (Can no longer make zones that include negative vnums, also get the proper message when you have 3 of the 4 arguments.)
...
You can now put objects in and remove objects from closed containers as an imm with nohassle.
You can now walk through closed doors as an imm with nohassle on.
You can now open locked containers and doors without unlocking them as an immortal with nohassle.
You can now examine the contents of closed containers as an imm with nohassle.
Made zedit new add the .qst file to the index file.
Fixed various qedit related bugs. (thanks Mirad and Jamdog)
Removed deprecated "murder" code.
When pkill is on players can now order charmed mobs to attack other players.
Fixed 'toggle automap'.
Added a sacrifice command instead of their being autosac only. Also replaced Zizazat's name with more generic "The Gods" as it had obviously been ported from CWG previously.
Fixed Warning relating to Automap.
2008-08-11 12:23:06 +00:00