Commit graph

69 commits

Author SHA1 Message Date
kinther
7c9e1ea2fd Migrate to 5e saving throws 2025-10-03 19:38:42 -07:00
kinther
19682f5b58 Remove app_type bonuses in favor of ability mod bonus 2025-10-03 14:51:34 -07:00
kinther
8371124765 Godcmds logging 2025-09-30 20:28:33 -07:00
kinther
05a2dfce9f Rename classes 2025-09-30 07:39:45 -07:00
kinther
cb59bf0315 Remove hitroll/damroll 2025-09-30 07:00:54 -07:00
kinther
648085d41f Rename action_desc to main_desc 2025-09-07 16:11:05 -07:00
kinther
7a188a7cdb Fix outstanding tbamud compile errors 2025-08-31 06:38:31 -07:00
kinther
8a11985dc0 Spell save DC function 2025-08-30 19:00:20 -07:00
kinther
17d6221510 Update skills for 5e system 2025-08-28 10:47:05 -07:00
kinther
e40f236867 Fix unit tests and update some function names 2025-08-22 15:21:06 -07:00
kinther
75316a6702 Convert system to "5e-like" 2025-08-20 15:27:14 -07:00
kinther
cf621e02c1 Update gain_skill function with timers 2025-08-19 13:56:23 -07:00
kinther
16cd1fac05 Add four new classes 2025-08-19 10:54:28 -07:00
kinther
944dc92bc9 Add skill gains on skill failures 2025-08-18 13:06:00 -07:00
kinther
dbf38a2c38 Remove holler command 2025-08-17 11:34:46 -07:00
kinther
5a19b015e3 Remove practice command, add skills command, remove guild special room assignment 2025-08-17 09:12:48 -07:00
kinther
9ce2340f7d Remove happy hour 2025-08-13 15:41:29 -07:00
MBourne
dceb563a9b
Bug/drink containers (#94)
* Bugfix for name_from_drinkcon

* Newline at end of utils.c
2020-06-07 08:52:22 -04:00
Paul Clarke
41da68bdb0 DG Scripts bug fixes (#44)
* Increase ID space

DG Scripts uses tiny idspace that results in wacky bugs when the mud is
running too long.

* Overhaul script ids

All references to GET_ID(ch/obj) were removed and replaced by
char_script_id() and obj_script_id(), which don’t assign ids until they
are needed. The ch->id and obj->id variable names were changed to
script_id to prevent accidental errors for future programmers. This
change greatly increases how long the mud can run before it runs out of
ID space.

* Fix extraction count

This prevents an error log where it has over-counted the extractions
pending. It now behaves correctly when the same mob is %purge%’d or
extract_char()’d twice.
2018-02-15 14:06:35 -05:00
wyld-sw
1e8dd801e3 Resolved bug #89: Identical defines in codebase.
- GET_OBJ_PERM has been removed in favor of GET_OBJ_AFFECT.

Implemented idea #55: Mail stamp cost.
- Postmaster no longer mentions stamp price for immortals.
2015-08-05 12:48:22 -04:00
WyldTBA
4f5c220759 Altered previous truncation fix and added OLC setting for the HUH message. 2015-04-26 12:33:28 -04:00
Vatiken
a2aaab144f New Group System, Room Events, and Event System Efficiency Upgrade... and a couple bug fixes. 2013-02-15 03:54:25 +00:00
Vatiken
67129480a4 Room=name size increased to allow larger colour codes. 2012-08-11 04:44:23 +00:00
Vatiken
60d5836959 Message Editor, Debugger Toggle, Hedit Fix, Code Cleanup, MUD Colour Adjustment 2012-07-07 04:43:10 +00:00
Vatiken
2c0cca1f50 Cedit Toggle for enabling colour codes in the comm channels 2012-06-10 19:44:44 +00:00
Vatiken
24018d145b MAJOR: 3.63 Pre-Release: Cedit Toggle for prot system, new skill, updated documentation, and more. 2012-03-31 17:03:54 +00:00
Vatiken
f0a80caaa3 This update includes the transition to protocoloutput while maintaining backwards compatibility with all MUDs still using proc_colors 2012-03-16 01:26:00 +00:00
Vatiken
479dbb6cbd Major: Backport to rvn 241, with the addition of all previously found bug fixes. 2012-02-06 19:13:03 +00:00
Thomas Arp
bf0539a425 cedit command for toggling autosave for bugs, typos and ideas 2011-03-10 23:09:53 +00:00
JamDog
d2b4faf1c9 olist expanded, happyhour script vars and buildwalk update 2010-12-08 01:35:41 +00:00
JamDog
e068bfd5c0 New mail system, with inbox OLC, index rebuilder and initial mail 2010-12-06 18:40:28 +00:00
JamDog
4892b22a51 Added increase_gold/bank funcs to prevent cash overflow 2010-11-26 14:08:54 +00:00
JamDog
5acbfd29eb Added diagonal directions, hidden exits flag and bug fixes 2010-11-25 16:24:53 +00:00
JamDog
dcba9d6441 MAJOR UPDATE: Admin Levels split from Mortal Levels 2010-11-24 20:07:22 +00:00
JamDog
88fb85b126 Added happyhour feature and game_info function 2010-11-06 18:14:07 +00:00
JamDog
d4454288b1 A few Bug-Fixes and Ideas 2010-11-06 15:47:38 +00:00
JamDog
2743ff82ec Remove conf.h from SVN and some bug fixes 2010-11-04 10:52:01 +00:00
Rumble
95b4f8267c negative exp and do_scan crash fix --Rumble 2010-11-01 05:03:19 +00:00
Rumble
577d67041f [Dec 22 2009] - Rumble
Made copyover save loadroom so players stay in the same room during copyover.
  Added scan command.
2009-12-22 20:44:12 +00:00
JamDog
71fbf510ba Added new IBT system for Ideas, Bugs and Typos (thanks Frenze) 2009-10-24 13:34:21 +00:00
Rumble
5e3caf42ff Minor code changes and updated World and files for 3.60 release. --Rumble 2009-09-18 11:17:47 +00:00
JamDog
1786aa135d Adds prefedit OLC 2009-05-21 18:35:05 +00:00
JamDog
40d89ca26b Added Zone Flags, Zone Levels Restrictions, and zlock, zunlock and areas commands 2009-03-13 21:49:38 +00:00
JamDog
ac7b71c4ca Several bug-fixes, and new medit stats submenu (with cedit option for advanced options) 2009-02-24 22:41:17 +00:00
Rumble
6f22042712 Updated World and files for 3.58 release. --Rumble 2009-01-18 01:22:15 +00:00
Fizban
6c963b8187 Added Player Attachable Script Code 2008-12-04 06:07:32 +00:00
Fizban
22ca85c4a5 Added sanity checks to zedit new. (Can no longer make zones that include negative vnums, also get the proper message when you have 3 of the 4 arguments.)
You can now put objects in and remove objects from closed containers as an imm with nohassle.
You can now walk through closed doors as an imm with nohassle on.
You can now open locked containers and doors without unlocking them as an immortal with nohassle.
You can now examine the contents of closed containers as an imm with nohassle.
Made zedit new add the .qst file to the index file.
Fixed various qedit related bugs. (thanks Mirad and Jamdog)
Removed deprecated "murder" code.
When pkill is on players can now order charmed mobs to attack other players.
Fixed 'toggle automap'.
Added a sacrifice command instead of their being autosac only. Also replaced Zizazat's name with more generic "The Gods" as it had obviously been ported from CWG previously.
Fixed Warning relating to Automap.
2008-08-11 12:23:06 +00:00
Rumble
36768f40bc [Jun 14 2008] - Rumble
Made immortals immune to blinding.
  Fixed bug in qedit where quest completion would try to load an object with vnum NOTHING. (thanks Jamdog)
  Fixed log when builder tries to edit a zone without permission.
2008-06-14 02:29:33 +00:00
Rumble
cfe59d3e04 [Jun 11 2008] - Rumble
Added notification via prompt for new MOTD and news entries. (thanks Jamdog)
  Added all option to the restore command. (thanks Jamdog)
  Added new trigger variable hasattached. (thanks Fizban)
2008-06-11 00:34:08 +00:00
Rumble
4f1403558a Cleaned up numerous warnings found by adding -Wextra -Wcast-qual -Wshadow -Wno-unused flags. --Rumble 2008-05-07 23:34:40 +00:00