This should be my last batch of these big fixes.
That's not to say there aren't still more things to fix. There
certainly are. But, I expect my future fixes will be smaller.
Since circle/tba is not case-sensitive, this should be a non-change.
I confirmed this by verifying that `diff -i` shows zero changes.
So, to tba, this is just a cosmetic cleanup.
However, to others that use this data, the case might be important.
...this includes my own separate MUD codebase. :)
This just converts the few DOS text files still in here to standard text files (line-endings),
removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces
all the tabs (except in .zon files, where they seem to be common) with expanded spaces.
It's easy to confirm this is actually a non-change, except for whitespace:
* `git show -w` shows this commit as only removing 8 trailing blank lines.
This should make no difference to tbaMUD itself, but it will make working on these files,
especially with scripts and automated tools, much easier.
This is the base change for a set of other changes I will put up once/if this merges,
without this, the others are just too complicated to wrangle.
I am guessing some script or tool used upstream is doing an unsafe
search-and-replace for '@' with TAB, and accidentally changing these.
They seem to have been creeping into the repo for years.
I produced this fix commit automatically with:
sed -i 's|\t\([bcdgmnoruwyBCDGMRWY]\)|@\1|g' tba/*/*.*
...and then a few files' changes had to be undone.
I looked through all of the rest, and they look like correct fixes.
I also ran all the other letters, and they only make incorrect "fixes".
[Oct 10 2007] - Rumble
Added OLC menu options for Copying. The Xcopy option is still available for GODs and above.
Player table is now created if it does not exist. (thanks Rhade)
[Oct 08 2007] - Rumble
Removed top_shop_offset variable, hopefully fixing the infamous sedit bug.
Fixed memory leaks from not freeing new zone builders and new zone commands. (thanks Neme)
[Oct 04 2007] - Rumble
Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
to cedit.
Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
Fixed memory leak in do_dig. (thanks Neme)
Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
master. (thanks Jamdog)
Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
[Sep 25 2007] - Rumble
Added set/not set to extra descriptions menu in oedit so a builder can tell if
they exist or not without having to enter the extra desc menu or stat the object.
Replaced [TRIG] flag (showvnum enabled) with [T<vnum>] to make things easier to stat.
[Sep 24 2007] - Rumble
Added %is_pc% to return -1 for objects. (thanks Jamdog)
Fixed do_gen_comm color bleed into last apostrophe in gossip/shout/grat/etc.
Fixed bug where object keywords took precedence over door keywords. i.e. open door would try to open an object with keyword door. (thanks Trulight)
[Sep 23 2007] - Rumble
Fixed minlev checks in do_grab, do_wield, and do_wear. (thanks Trulight)
Added trigedit variables(modifiable) Hunger, Thirst, and Drunk.
[Sep 15 2007] - Rumble
Fixed bug in unlimited drinks showing as empty. (thanks AaronGoulet)