[Oct 10 2007] - Rumble
Added OLC menu options for Copying. The Xcopy option is still available for GODs and above.
Player table is now created if it does not exist. (thanks Rhade)
[Oct 08 2007] - Rumble
Removed top_shop_offset variable, hopefully fixing the infamous sedit bug.
Fixed memory leaks from not freeing new zone builders and new zone commands. (thanks Neme)
[Oct 04 2007] - Rumble
Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
to cedit.
Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
Fixed memory leak in do_dig. (thanks Neme)
Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
master. (thanks Jamdog)
Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
Added AFF_FLYING/SCUBA and appropriate checks in act.movement.c. Room sector ty
pes IN FLIGHT and UNDERWATER are finally being used!
Removed all of the Dragon_Breathes.
Removed context help system.
Added invis level on reconnect.
[May 15 2007] - Rumble
Fixed object stacking to match s-desc and item_number.
Added wizupdate command.
Added valid_dg_target check to object remove trigs.
IP's only visible to LVL_GOD and above now for the paranoid people out there.
[Apr 13 2007] - Rumble
Finally made gemote actually work like emote and not just use socials. (thanks Fizban)
Reworded and standardized the trigedit attachment menu.
Numerous minor fixes taken from the latest CWG release. (thanks Zizazat)
Update to is_number to check for negative numbers. (thanks Kyle)
Update to isname to disallow abbreviated numbers. (thanks Sryth)
[Apr 08 2007] - Rumble
Removed all usage of CAP(str causing a memory leak (thanks Kyle).
- Added ZZZ directories to plrfiles and plrvars (thanks Zizazat).
- Added 00 files to plrfiles directories (thanks Khorlane).
- Added mail check at reconnect and when coming back from AFK.
- Added JamDog's updated levenshtein_distance that compiles clean with MSVC++.
- Added AFK to player L-desc.
--Rumble
- Numerous social fixes (thanks Rhade, Fizban, and Amber).
- Removed do_insult.
- Cleaned up hedit formatting and fixed possible bug from editing a help file
you can't view (thanks Rhade).
- Fixed cast ' ' so it won't cast armor (thanks Rhade).
--Rumble
Adding of the appropropriate structs to the plrtoascii utility.
Incoorporation of changes from old circlemud CVS snapshot
this also gives more info on SYSERRors.
cleanup of zmalloc language (shit->tmp)
PRF_ROOMFLAGS has been renamed to PRF_SHOWVNUMS for clarity.
"Deaf" has been changed to "No_shout" in preference_bits, for clarity.
Addition of hindex (help index) command.
who command added argument -g and -l to check who are grouped (and
leaders)
toggle has been expanded, and the commands nohassle, holylight,
color, buildwalk, syslog and roomflags were moved to toggles.
renaming of some vars in dg files (xxx -> dg_xxx) for clarity.
set <player> password can now be used by other people than the first
implementor - id check removed.
fix of a couple of minor bugs:
- crash bug related to freeing a pointer twice - ascii pfiles bug.
- host was not updated correctly after switch to ascii pfiles.
Todo:
make "who #-#", "who #-" and "who -#" all work as "who -l #-#" did before
Remove redundant commands which are now toggles.
Make script variables save to pfile instead of its own file.