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Updated World (thanks Parna) and other text files for release. --Rumble
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349 changed files with 6589 additions and 5743 deletions
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@ -298,6 +298,10 @@ ACMD(do_bash)
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send_to_char(ch, "This mob is protected.\r\n");
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return;
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}
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if (MOB_FLAGGED(vict, MOB_NOBASH))
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percent = 101;
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percent = rand_number(1, 101); /* 101% is a complete failure */
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prob = GET_SKILL(ch, SKILL_BASH);
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@ -24,7 +24,7 @@
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* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
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* works correctly with C compilers (at least in my Experience)
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* Jeremy Osborne 1/28/2008 */
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cpp_extern const char *tbamud_version = "tbaMUD 3.60";
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cpp_extern const char *tbamud_version = "tbaMUD 3.61";
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/* strings corresponding to ordinals/bitvectors in structs.h */
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/* (Note: strings for class definitions in class.c instead of here) */
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@ -187,8 +187,9 @@ const char *action_bits[] = {
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"NO_CHARM",
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"NO_SUMMN",
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"NO_SLEEP",
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"NO_KILL",
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"NO_BASH",
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"NO_BLIND",
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"NO_KILL",
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"DEAD", /* You should never see this. */
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"\n"
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};
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@ -19,7 +19,7 @@
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* on an older version. You are supposed to compare this with the macro
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* TBAMUD_VERSION() in utils.h.
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* It is read as Major/Minor/Patchlevel - MMmmPP */
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#define _TBAMUD 0x030600
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#define _TBAMUD 0x030610
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/** If you want equipment to be automatically equipped to the same place
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* it was when players rented, set the define below to 1 because
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@ -214,11 +214,12 @@
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#define MOB_NOCHARM 13 /**< Mob can't be charmed */
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#define MOB_NOSUMMON 14 /**< Mob can't be summoned */
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#define MOB_NOSLEEP 15 /**< Mob can't be slept */
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#define MOB_NOKILL 16 /**< Mob can't be bashed (e.g. trees) */
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#define MOB_NOBASH 16 /**< Mob can't be bashed (e.g. trees) */
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#define MOB_NOBLIND 17 /**< Mob can't be blinded */
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#define MOB_NOTDEADYET 18 /**< (R) Mob being extracted */
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/** Total number of Mob Flags; it should be 1 less than MOB_NOT_DEADYET */
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#define NUM_MOB_FLAGS 18
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#define MOB_NOKILL 18 /**< Mob can't be attacked */
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#define MOB_NOTDEADYET 19 /**< (R) Mob being extracted */
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#define NUM_MOB_FLAGS 19
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/* Preference flags: used by char_data.player_specials.pref */
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#define PRF_BRIEF 0 /**< Room descs won't normally be shown */
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