Updated World (thanks Parna) and other text files for release. --Rumble

This commit is contained in:
Rumble 2010-01-26 23:24:49 +00:00
parent 00efdfc9aa
commit ef9d61d984
349 changed files with 6589 additions and 5743 deletions

View file

@ -298,6 +298,10 @@ ACMD(do_bash)
send_to_char(ch, "This mob is protected.\r\n");
return;
}
if (MOB_FLAGGED(vict, MOB_NOBASH))
percent = 101;
percent = rand_number(1, 101); /* 101% is a complete failure */
prob = GET_SKILL(ch, SKILL_BASH);

View file

@ -24,7 +24,7 @@
* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
* works correctly with C compilers (at least in my Experience)
* Jeremy Osborne 1/28/2008 */
cpp_extern const char *tbamud_version = "tbaMUD 3.60";
cpp_extern const char *tbamud_version = "tbaMUD 3.61";
/* strings corresponding to ordinals/bitvectors in structs.h */
/* (Note: strings for class definitions in class.c instead of here) */
@ -187,8 +187,9 @@ const char *action_bits[] = {
"NO_CHARM",
"NO_SUMMN",
"NO_SLEEP",
"NO_KILL",
"NO_BASH",
"NO_BLIND",
"NO_KILL",
"DEAD", /* You should never see this. */
"\n"
};

View file

@ -19,7 +19,7 @@
* on an older version. You are supposed to compare this with the macro
* TBAMUD_VERSION() in utils.h.
* It is read as Major/Minor/Patchlevel - MMmmPP */
#define _TBAMUD 0x030600
#define _TBAMUD 0x030610
/** If you want equipment to be automatically equipped to the same place
* it was when players rented, set the define below to 1 because
@ -214,11 +214,12 @@
#define MOB_NOCHARM 13 /**< Mob can't be charmed */
#define MOB_NOSUMMON 14 /**< Mob can't be summoned */
#define MOB_NOSLEEP 15 /**< Mob can't be slept */
#define MOB_NOKILL 16 /**< Mob can't be bashed (e.g. trees) */
#define MOB_NOBASH 16 /**< Mob can't be bashed (e.g. trees) */
#define MOB_NOBLIND 17 /**< Mob can't be blinded */
#define MOB_NOTDEADYET 18 /**< (R) Mob being extracted */
/** Total number of Mob Flags; it should be 1 less than MOB_NOT_DEADYET */
#define NUM_MOB_FLAGS 18
#define MOB_NOKILL 18 /**< Mob can't be attacked */
#define MOB_NOTDEADYET 19 /**< (R) Mob being extracted */
#define NUM_MOB_FLAGS 19
/* Preference flags: used by char_data.player_specials.pref */
#define PRF_BRIEF 0 /**< Room descs won't normally be shown */