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Minor fixes for done/end markers in one script. (#63)
I don't know dg_script well at all, so I could be mistaken. But, I think these are just minor errors in this script. I have a separately-implemented mud codebase that interprets the worlds from tbamud, and it flags these as errors, and some other issues I might chose to fix later, depending on how this PR goes. :) Of course, it's possible this is really a bug in my own codebase, and not in these scripts... but I don't think so - and the documentation I've managed to find seems to confirm my suspicion.
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1 changed files with 2 additions and 3 deletions
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@ -106,8 +106,7 @@ switch %random.4%
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say its a mean old man!
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say its a mean old man!
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else
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else
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say its a mean witch!
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say its a mean witch!
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done
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end
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done
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%echo% the child starts crying!
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%echo% the child starts crying!
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break
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break
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case 2
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case 2
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@ -122,7 +121,7 @@ switch %random.4%
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hug %actor.name%
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hug %actor.name%
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say Please be welcome here!
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say Please be welcome here!
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break
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break
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end
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done
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~
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~
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#27407
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#27407
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Std greeting shop mobs~
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Std greeting shop mobs~
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