mirror of
https://github.com/tbamud/tbamud.git
synced 2026-01-07 01:48:49 +01:00
Updated World and files for 3.59 release. --Rumble
This commit is contained in:
parent
15c7e83d3e
commit
b656706cb2
165 changed files with 1904 additions and 1533 deletions
|
|
@ -834,10 +834,10 @@ static void do_stat_character(struct char_data *ch, struct char_data *k)
|
|||
send_to_char(ch, "PRF: %s%s%s\r\n", CCGRN(ch, C_NRM), buf, CCNRM(ch, C_NRM));
|
||||
|
||||
send_to_char(ch, "Quest Points: [%9d] Quests Completed: [%5d]\r\n",
|
||||
GET_QUESTPOINTS(ch), GET_NUM_QUESTS(ch));
|
||||
GET_QUESTPOINTS(k), GET_NUM_QUESTS(k));
|
||||
if (GET_QUEST(ch) != NOTHING)
|
||||
send_to_char(ch, "Current Quest: [%5d] Time Left: [%5d]\r\n",
|
||||
GET_QUEST(ch), GET_QUEST_TIME(ch));
|
||||
GET_QUEST(k), GET_QUEST_TIME(k));
|
||||
}
|
||||
|
||||
if (IS_MOB(k))
|
||||
|
|
@ -1569,7 +1569,7 @@ ACMD(do_restore)
|
|||
vict->real_abils.intel = 25;
|
||||
vict->real_abils.wis = 25;
|
||||
vict->real_abils.dex = 25;
|
||||
vict->real_abils.str = 25;
|
||||
vict->real_abils.str = 18;
|
||||
vict->real_abils.con = 25;
|
||||
vict->real_abils.cha = 25;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@
|
|||
* @todo cpp_extern isn't needed here (or anywhere) as the extern reserved word
|
||||
* works correctly with C compilers (at least in my Experience)
|
||||
* Jeremy Osborne 1/28/2008 */
|
||||
cpp_extern const char *tbamud_version = "tbaMUD 3.58";
|
||||
cpp_extern const char *tbamud_version = "tbaMUD 3.59";
|
||||
|
||||
/* strings corresponding to ordinals/bitvectors in structs.h */
|
||||
/* (Note: strings for class definitions in class.c instead of here) */
|
||||
|
|
|
|||
|
|
@ -21,6 +21,7 @@
|
|||
#include "interpreter.h"
|
||||
#include "utils.h"
|
||||
#include "shop.h"
|
||||
#include "genshp.h"
|
||||
#include "constants.h"
|
||||
#include "act.h"
|
||||
#include "modify.h"
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
* on an older version. You are supposed to compare this with the macro
|
||||
* TBAMUD_VERSION() in utils.h.
|
||||
* It is read as Major/Minor/Patchlevel - MMmmPP */
|
||||
#define _TBAMUD 0x030580
|
||||
#define _TBAMUD 0x030590
|
||||
|
||||
/** If you want equipment to be automatically equipped to the same place
|
||||
* it was when players rented, set the define below to 1 because
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue