[Nov 12 2007] - Rumble

Updated users command to fix GET_INVIS_LEV bug.
  Updated the drink command to work in rooms where the sector type should logically allow it.
[Oct 04 2007] - Rumble
  Increased the size of a mail message from 4k to 8k.
  Updated remove_player so that the players command would not show phantom users when someone self-deletes.
  Updated sedit_rooms_menu to prevent a crash bug when trying to display a shop with rooms that have been removed.
[Nov 01 2007] - Rumble
  Updated mag_objectmagic bug where action description was not being used correctly on scrolls.
  Increased the size of MAX_RAW_INPUT_LENGTH and PLR_DESC_LENGTH.
[Oct 19 2007] - Rumble
  Fixed a few more 128 bit MOB_FLAGGED bugs.
[Oct 17 2007] - Rumble
  Fixed loading of non-128 bit prefs in load_char. (thanks Ziz)
[Oct 15 2007] - Rumble
  Removed some prototypes leftover from the old history command. (thanks Rhade)
This commit is contained in:
Rumble 2007-11-23 22:24:38 +00:00
parent 0cf7b69493
commit 9107040d32
22 changed files with 108 additions and 104 deletions

View file

@ -1222,12 +1222,7 @@ int perform_dupe_check(struct descriptor_data *d)
case RECON:
write_to_output(d, "Reconnecting.\r\n");
act("$n has reconnected.", TRUE, d->character, 0, 0, TO_ROOM);
if (GET_INVIS_LEV(d->character))
mudlog(BRF, MAX(LVL_IMMORT, GET_INVIS_LEV(d->character)), TRUE, "%s has reconnected. (invis %d)", GET_NAME(d->character), GET_INVIS_LEV(d->character));
else
mudlog(BRF, LVL_IMMORT, TRUE, "%s has reconnected.", GET_NAME(d->character));
mudlog(NRM, MAX(0, GET_INVIS_LEV(d->character)), TRUE, "%s [%s] has reconnected.", GET_NAME(d->character), d->host);
if (has_mail(GET_IDNUM(d->character)))
write_to_output(d, "You have mail waiting.\r\n");
break;