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Remove happyhour
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3 changed files with 1 additions and 22 deletions
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@ -3683,22 +3683,6 @@ HANDBOOK WIZHANDBOOK WIZ-HANDBOOK IMMHANDBOOK IMM-HANDBOOK
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Usage: handbook
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Usage: handbook
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Guidelines for having an Immortal character -- you should read it.
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Guidelines for having an Immortal character -- you should read it.
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#31
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HAPPYHOUR
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Usage: happyhour - show usage (this info)
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happyhour show - display current settings (what mortals see)
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happyhour time <ticks> - set happyhour time and start timer
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happyhour qp <num> - set qp percentage gain
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happyhour exp <num> - set exp percentage gain
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happyhour gold <num> - set gold percentage gain
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happyhour default - sets a default setting for happyhour
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Configure the happyhour settings and start a happyhour.
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Currently 1 hour IRL = 48 ticks
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If no number is specified, 0 (off) is assumed.
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The command happyhour time will therefore stop the happyhour timer.
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#31
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#31
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HARM
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HARM
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@ -306,7 +306,7 @@ void die(struct char_data * ch, struct char_data * killer)
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static void perform_group_gain(struct char_data *ch, int base,
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static void perform_group_gain(struct char_data *ch, int base,
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struct char_data *victim)
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struct char_data *victim)
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{
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{
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int share, hap_share;
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int share;
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share = MIN(CONFIG_MAX_EXP_GAIN, MAX(1, base));
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share = MIN(CONFIG_MAX_EXP_GAIN, MAX(1, base));
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@ -1641,11 +1641,6 @@ void nanny(struct descriptor_data *d, char *arg)
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case CON_RMOTD: /* read CR after printing motd */
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case CON_RMOTD: /* read CR after printing motd */
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write_to_output(d, "%s", CONFIG_MENU);
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write_to_output(d, "%s", CONFIG_MENU);
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if (IS_HAPPYHOUR > 0){
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write_to_output(d, "\r\n");
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write_to_output(d, "\tyThere is currently a Happyhour!\tn\r\n");
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write_to_output(d, "\r\n");
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}
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add_llog_entry(d->character, LAST_CONNECT);
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add_llog_entry(d->character, LAST_CONNECT);
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STATE(d) = CON_MENU;
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STATE(d) = CON_MENU;
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break;
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break;
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