Remove happyhour

This commit is contained in:
kinther 2025-08-13 15:55:39 -07:00
parent 9ce2340f7d
commit 69caa31b8a
3 changed files with 1 additions and 22 deletions

View file

@ -3683,22 +3683,6 @@ HANDBOOK WIZHANDBOOK WIZ-HANDBOOK IMMHANDBOOK IMM-HANDBOOK
Usage: handbook
Guidelines for having an Immortal character -- you should read it.
#31
HAPPYHOUR
Usage: happyhour - show usage (this info)
happyhour show - display current settings (what mortals see)
happyhour time <ticks> - set happyhour time and start timer
happyhour qp <num> - set qp percentage gain
happyhour exp <num> - set exp percentage gain
happyhour gold <num> - set gold percentage gain
happyhour default - sets a default setting for happyhour
Configure the happyhour settings and start a happyhour.
Currently 1 hour IRL = 48 ticks
If no number is specified, 0 (off) is assumed.
The command happyhour time will therefore stop the happyhour timer.
#31
HARM

View file

@ -306,7 +306,7 @@ void die(struct char_data * ch, struct char_data * killer)
static void perform_group_gain(struct char_data *ch, int base,
struct char_data *victim)
{
int share, hap_share;
int share;
share = MIN(CONFIG_MAX_EXP_GAIN, MAX(1, base));

View file

@ -1641,11 +1641,6 @@ void nanny(struct descriptor_data *d, char *arg)
case CON_RMOTD: /* read CR after printing motd */
write_to_output(d, "%s", CONFIG_MENU);
if (IS_HAPPYHOUR > 0){
write_to_output(d, "\r\n");
write_to_output(d, "\tyThere is currently a Happyhour!\tn\r\n");
write_to_output(d, "\r\n");
}
add_llog_entry(d->character, LAST_CONNECT);
STATE(d) = CON_MENU;
break;