mirror of
https://github.com/tbamud/tbamud.git
synced 2026-04-04 03:17:19 +02:00
Fix item respawning issue
This commit is contained in:
parent
c177ec2f95
commit
3fd48b60f6
5 changed files with 46 additions and 25 deletions
|
|
@ -82,12 +82,9 @@ ACMD(do_quit)
|
|||
|
||||
send_to_char(ch, "You step out-of-character and leave the world...\r\n");
|
||||
|
||||
/* We used to check here for duping attempts, but we may as well do it right
|
||||
* in extract_char(), since there is no check if a player rents out and it
|
||||
* can leave them in an equally screwy situation. */
|
||||
|
||||
if (CONFIG_FREE_RENT)
|
||||
Crash_rentsave(ch, 0);
|
||||
/* Save character and objects */
|
||||
save_char(ch);
|
||||
Crash_rentsave(ch, 0);
|
||||
|
||||
/* Requirement: respawn in the same (possibly non-QUIT) room. */
|
||||
GET_LOADROOM(ch) = GET_ROOM_VNUM(IN_ROOM(ch));
|
||||
|
|
@ -112,12 +109,9 @@ ACMD(do_quit)
|
|||
|
||||
send_to_char(ch, "Goodbye, friend.. Come back soon!\r\n");
|
||||
|
||||
/* We used to check here for duping attempts, but we may as well do it right
|
||||
* in extract_char(), since there is no check if a player rents out and it
|
||||
* can leave them in an equally screwy situation. */
|
||||
|
||||
if (CONFIG_FREE_RENT)
|
||||
Crash_rentsave(ch, 0);
|
||||
/* Save character and objects */
|
||||
save_char(ch);
|
||||
Crash_rentsave(ch, 0);
|
||||
|
||||
/* Requirement: respawn in the same QUIT room they logged out in. */
|
||||
GET_LOADROOM(ch) = GET_ROOM_VNUM(IN_ROOM(ch));
|
||||
|
|
@ -129,6 +123,7 @@ ACMD(do_quit)
|
|||
ch->desc->snoop_by = NULL;
|
||||
}
|
||||
|
||||
SET_BIT_AR(PLR_FLAGS(ch), PLR_QUITING);
|
||||
extract_char(ch); /* Char is saved before extracting. */
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue