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<h3><a href="../index.html">Table of Contents</a></h3>
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<li><a class="reference internal" href="#">EvAdventure</a><ul>
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<li><a class="reference internal" href="#features">Features</a></li>
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<section class="tex2jax_ignore mathjax_ignore" id="evadventure">
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<h1>EvAdventure<a class="headerlink" href="#evadventure" title="Permalink to this headline">¶</a></h1>
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<p>Contrib by Griatch 2023-</p>
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<div class="admonition warning">
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<p class="admonition-title">Warning</p>
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<p>NOTE - this tutorial is WIP and NOT complete yet! You will still learn
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things from it, but don’t expect perfection.</p>
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</div>
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<p>A complete example MUD using Evennia. This is the final result of what is
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implemented if you follow <a class="reference internal" href="../Howtos/Beginner-Tutorial/Part3/Beginner-Tutorial-Part3-Overview.html"><span class="doc std std-doc">Part 3 of the Getting-Started tutorial</span></a>.
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It’s recommended that you follow the tutorial step by step and write your own
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code. But if you prefer you can also pick apart or use this as a starting point
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for your own game.</p>
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<section id="features">
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<h2>Features<a class="headerlink" href="#features" title="Permalink to this headline">¶</a></h2>
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<ul class="simple">
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<li><p>Uses a MUD-version of the <a class="reference external" href="https://rpggeek.com/rpg/50827/knave">Knave</a> old-school
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fantasy ruleset by Ben Milton (classless and overall compatible with early
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edition D&D), released under the Creative Commons Attribution (all uses,
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including commercial are allowed
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as long as attribution is given).</p></li>
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<li><p>Character creation using an editable character sheet</p></li>
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<li><p>Weapons, effects, healing and resting</p></li>
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<li><p>Two alternative combat systems (turn-based and twitch based)</p></li>
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<li><p>Magic (three spells)</p></li>
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<li><p>NPC/mobs with simple AI.</p></li>
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<li><p>Simple Quest system.</p></li>
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<li><p>Small game world.</p></li>
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<li><p>Coded using best Evennia practices, with unit tests.</p></li>
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</ul>
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</section>
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<section id="installation">
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<h2>Installation<a class="headerlink" href="#installation" title="Permalink to this headline">¶</a></h2>
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<p>TODO</p>
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<hr class="docutils" />
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<p><small>This document page is generated from <code class="docutils literal notranslate"><span class="pre">evennia/contrib/tutorials/evadventure/README.md</span></code>. Changes to this
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file will be overwritten, so edit that file rather than this one.</small></p>
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