evennia/src/utils
2012-08-19 21:36:01 +02:00
..
idmapper Updated to a supported idmapper version. Added a method for calculating the cache usage of the idmapper, and tied it to the @system command. 2012-04-30 00:51:36 +02:00
__init__.py Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch 2010-08-29 18:46:58 +00:00
ansi.py Some minor cleanups here and there. 2012-04-29 12:35:21 +02:00
batchprocessors.py Cleaned and updated the i18n strings for various server-core system. Removed i18n for all strings that are only visible on stdout or in logs. Still missing i18n on certain specific things such as model field help and attribute warnings. Updated Swedish translation to match. 2012-06-14 02:43:35 +02:00
create.py Removed repetitive imports in the utils.create functions. I experimented with making these methods yield more, but it's hard to integrate this behaviour with actual production code. 2012-05-01 22:51:18 +02:00
debug.py Run Migrate. Implemented @search functionality with limits as per MUX (as part of the @find command). Added some more channel-related commands and changed locks for channels to have a "control" lock type rather than "admin". The migration converts this in existing channels.. 2011-04-20 22:40:27 +00:00
dummyrunner.py Multiple fixes to ev and utils: 2012-04-22 12:23:42 +02:00
dummyrunner_actions.py Updated the reload and shutdown mecanism to avoid a loop when shutting down from inside the game. Made sure to have server sync correctly with portal at @reload (some session info were lost before). Some other cleanups. 2012-05-01 14:19:54 +02:00
evennia-mode.el Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay). 2011-09-03 10:22:19 +00:00
gametime.py Minor cleanups of code. 2012-06-10 11:16:00 +02:00
logger.py Cleaning some unnecessary whitespace, overall cleanup of various source codes. 2012-03-30 23:47:22 +02:00
search.py Fixed tutorial_world to use ev API. 2012-03-25 17:39:45 +02:00
test_utils.py Run Migrate. Implemented a full separation between Player and Character - Players (OOC entities) can now also hold cmdsets and execute commands. This means that "disconnecting" from a Character becomes possible, putting the Player in an "OOC" state outside the game. This overall makes the game much more stable since there used to be issues if the character was destroyed. Having an OOC set also avoids the previous problem of @puppeting into an object that didn't have any cmdset of its own - you couldn't get back out! A new default OOC-Cmdset handles commands available to a player while OOC. Commands in this set are applied with a low priority, allowing "IC" mode to give precedence if desired. 2011-04-23 11:54:08 +00:00
text2html.py Merging fixes from clone jeremywosborne-evennia-patch. Closes merge request issue 211. Thanks! 2012-02-21 08:27:30 +01:00
utils.py Fixed a spurious error messages from the location setter when logging out (need to check None location) 2012-08-19 21:36:01 +02:00