evennia/src/initial_setup.py

122 lines
4.7 KiB
Python

"""
This module handles initial database propagation, which is only ran the first
time the game starts. It will create some default channels, objects, and
other things.
Everything starts at handle_setup()
"""
from django.contrib.auth.models import User, Group
from django.core import management
from src.objects.models import Object
from src.config.models import ConfigValue, CommandAlias, ConnectScreen
from src import comsys, defines_global
def get_god_user():
"""
Returns the initially created 'god' User object.
"""
return User.objects.get(id=1)
def get_god_obj():
"""
Returns the initially created 'god' user's PLAYER object.
"""
return Object.objects.get(id=1)
def create_objects():
"""
Creates the #1 player and Limbo room.
"""
# Set the initial User's account object's username on the #1 object.
god_user = get_god_user()
# Create the matching PLAYER object in the object DB.
god_user_obj = Object(id=1, type=defines_global.OTYPE_PLAYER)
god_user_obj.set_name(god_user.username)
god_user_obj.save()
# Limbo is the initial starting room.
limbo_obj = Object(type = defines_global.OTYPE_ROOM)
limbo_obj.set_owner(god_user_obj)
limbo_obj.set_name('%ch%ccLimbo%cn')
limbo_obj.set_description("Welcome to your new Evennia-based game. From here you are ready to begin development. If you should need help or would like to participate in community discussions, visit http://evennia.com.")
limbo_obj.save()
# Now that Limbo exists, set the user up in Limbo.
god_user_obj.location = limbo_obj
god_user_obj.set_home(limbo_obj)
def create_groups():
"""
Creates the default permissions groups.
"""
groups = ("Immortals", "Wizards", "Builders", "Player Helpers")
for group in groups:
newgroup = Group()
newgroup.name = group
newgroup.save()
def create_channels():
"""
Creates some sensible default channels.
"""
god_user_obj = get_god_obj()
chan_pub = comsys.create_channel("Public", god_user_obj, description="Public Discussion")
chan_pub.is_joined_by_default = True
chan_pub.save()
comsys.create_channel("Errors", god_user_obj, description="Error log")
comsys.create_channel("Info", god_user_obj, description="Informative messages")
def create_config_values():
"""
Creates the initial config values.
"""
ConfigValue(conf_key="default_home", conf_value="2").save()
ConfigValue(conf_key="idle_timeout", conf_value="1800").save()
ConfigValue(conf_key="money_name_singular", conf_value="Credit").save()
ConfigValue(conf_key="money_name_plural", conf_value="Credits").save()
ConfigValue(conf_key="player_dbnum_start", conf_value="2").save()
ConfigValue(conf_key="site_name", conf_value="Evennia Test Site").save()
# We don't want to do initial setup tasks every startup, only the first.
ConfigValue(conf_key="game_firstrun", conf_value="0").save()
def create_connect_screens():
"""
Creates the default connect screen(s).
"""
ConnectScreen(name="Default",
text="%ch%cb==================================================================%cn\r\n Welcome to Evennia! Please type one of the following to begin:\r\n\r\n If you have an existing account, connect to it by typing:\r\n %chconnect <email> <password>%cn\r\n If you need to create an account, type (without the <>'s):\r\n %chcreate \"<username>\" <email> <password>%cn\r\n%ch%cb==================================================================%cn\r\n",
is_active=True).save()
def create_aliases():
"""
Populates the standard aliases.
"""
CommandAlias(user_input="@desc", equiv_command="@describe").save()
CommandAlias(user_input="@dest", equiv_command="@destroy").save()
CommandAlias(user_input="@nuke", equiv_command="@destroy").save()
CommandAlias(user_input="@tel", equiv_command="@teleport").save()
CommandAlias(user_input="i", equiv_command="inventory").save()
CommandAlias(user_input="inv", equiv_command="inventory").save()
CommandAlias(user_input="l", equiv_command="look").save()
CommandAlias(user_input="ex", equiv_command="examine").save()
CommandAlias(user_input="sa", equiv_command="say").save()
CommandAlias(user_input="emote", equiv_command="pose").save()
CommandAlias(user_input="p", equiv_command="page").save()
def import_help_files():
"""
Imports the help files.
"""
management.call_command('loaddata', 'docs/help_files.json', verbosity=0)
def handle_setup():
"""
Main logic for the module.
"""
create_config_values()
create_aliases()
create_connect_screens()
create_objects()
create_groups()
create_channels()
import_help_files()