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969 B
969 B
Evennia Starting Tutorial (Part 3)
Part 1: `What we have <./Starting-Part1.html>`_
A tour of Evennia and how to use the tools, including an introduction to Python.
Part 2: `What we want <./Starting-Part2.html>`_
Planning our tutorial game and what to think about when planning your own in the future.
**Part 3: How we get there**
Getting down to the meat of extending Evennia to make our game
Part 4: `Using what we created <./Starting-Part4.html>`_
Building a tech-demo and world content to go with our code
Part 5: `Showing the world <./Starting-Part5.html>`_
Taking our new game online and let players try it out
Now that we have a good idea of what we want, we need to actually implement it. In part three of the Starting tutorial will go through the creation of several key parts of our game. As we go, we will test each part and create a simple "tech demo" to show off all the moving parts.