evennia/src/objects/admin.py

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5.7 KiB
Python

#
# This sets up how models are displayed
# in the web admin interface.
#
from django import forms
from django.conf import settings
from django.contrib import admin
from src.typeclasses.models import Attribute
from src.objects.models import ObjectDB
from src.typeclasses.models import Tag, LiteAttribute
class AttributeInline(admin.TabularInline):
# This class is currently not used, because PickleField objects are not editable.
# It's here for us to ponder making a way that allows them to be edited.
model = Attribute
fields = ('db_key', 'db_value')
extra = 0
class TagInline(admin.TabularInline):
model = ObjectDB.db_tags.through
raw_id_fields = ('tag',)
extra = 0
class LiteAttributeInline(admin.TabularInline):
model = LiteAttribute
fields = ('db_key', 'db_category', 'db_data')
extra = 0
class TagAdmin(admin.ModelAdmin):
fields = ('db_key', 'db_category', 'db_data')
class ObjectCreateForm(forms.ModelForm):
"This form details the look of the fields"
class Meta:
model = ObjectDB
db_key = forms.CharField(label="Name/Key",
widget=forms.TextInput(attrs={'size':'78'}),
help_text="Main identifier, like 'apple', 'strong guy', 'Elizabeth' etc. If creating a Character, check so the name is unique among characters!",)
db_typeclass_path = forms.CharField(label="Typeclass",initial="Change to (for example) %s or %s." % (settings.BASE_OBJECT_TYPECLASS, settings.BASE_CHARACTER_TYPECLASS),
widget=forms.TextInput(attrs={'size':'78'}),
help_text="This defines what 'type' of entity this is. This variable holds a Python path to a module with a valid Evennia Typeclass. If you are creating a Character you should use the typeclass defined by settings.BASE_CHARACTER_TYPECLASS or one derived from that.")
db_permissions = forms.CharField(label="Permissions",
initial=settings.PERMISSION_PLAYER_DEFAULT,
required=False,
widget=forms.TextInput(attrs={'size':'78'}),
help_text="a comma-separated list of text strings checked by certain locks. They are mainly of use for Character objects. Character permissions overload permissions defined on a controlling Player. Most objects normally don't have any permissions defined.")
db_cmdset_storage = forms.CharField(label="CmdSet",
initial=settings.CMDSET_CHARACTER,
required=False,
widget=forms.TextInput(attrs={'size':'78'}),
help_text="Most non-character objects don't need a cmdset and can leave this field blank.")
raw_id_fields = ('db_destination', 'db_location', 'db_home')
class ObjectEditForm(ObjectCreateForm):
"Form used for editing. Extends the create one with more fields"
db_lock_storage = forms.CharField(label="Locks",
required=False,
widget=forms.Textarea(attrs={'cols':'100', 'rows':'2'}),
help_text="In-game lock definition string. If not given, defaults will be used. This string should be on the form <i>type:lockfunction(args);type2:lockfunction2(args);...")
class ObjectDBAdmin(admin.ModelAdmin):
list_display = ('id', 'db_key', 'db_player', 'db_typeclass_path')
list_display_links = ('id', 'db_key')
ordering = ['db_player', 'db_typeclass_path', 'id']
search_fields = ['^db_key', 'db_typeclass_path']
raw_id_fields = ('db_destination', 'db_location', 'db_home')
save_as = True
save_on_top = True
list_select_related = True
list_filter = ('db_permissions', 'db_typeclass_path')
# editing fields setup
form = ObjectEditForm
fieldsets = (
(None, {
'fields': (('db_key','db_typeclass_path'), ('db_permissions', 'db_lock_storage'),
('db_location', 'db_home'), 'db_destination','db_cmdset_storage'
)}),
)
#deactivated temporarily, they cause empty objects to be created in admin
inlines = [TagInline]
# Custom modification to give two different forms wether adding or not.
add_form = ObjectCreateForm
add_fieldsets = (
(None, {
'fields': (('db_key','db_typeclass_path'), 'db_permissions',
('db_location', 'db_home'), 'db_destination', 'db_cmdset_storage'
)}),
)
def get_fieldsets(self, request, obj=None):
if not obj:
return self.add_fieldsets
return super(ObjectDBAdmin, self).get_fieldsets(request, obj)
def get_form(self, request, obj=None, **kwargs):
"""
Use special form during creation
"""
defaults = {}
if obj is None:
defaults.update({
'form': self.add_form,
'fields': admin.util.flatten_fieldsets(self.add_fieldsets),
})
defaults.update(kwargs)
return super(ObjectDBAdmin, self).get_form(request, obj, **defaults)
def save_model(self, request, obj, form, change):
obj.save()
if not change:
# adding a new object
obj = obj.typeclass
obj.basetype_setup()
obj.basetype_posthook_setup()
obj.at_object_creation()
obj.at_init()
admin.site.register(ObjectDB, ObjectDBAdmin)
admin.site.register(Tag, TagAdmin)