Kelketek
1da88deb93
Added Tag inlines in for ObjectDB admin. Fixed issue with tag addition.
2013-08-04 09:25:15 -05:00
Kelketek
3c496af6ad
Migrations fixes revealed as necessary by the admin pages, which were also fixed.
2013-07-20 13:17:41 -05:00
Kelketek
fbd1b5223b
Some refinements to the admin interface for objects and players.
2013-07-20 12:42:10 -05:00
Kelketek
90faaf9d01
Fixed some issues with the admin interface. These changes may not be the best ones for these datatypes, but they should load now...
2013-07-18 08:40:48 -05:00
Griatch
9e10a41e18
First version with all caches seemingly working ok. Started to remove the on-model wrappers that are not handled by the idmapper metaclass.
2013-07-11 15:59:03 +02:00
Griatch
2b332c3b9a
Attribute cache is working, lots of other updates, but still not a cleanly updatable system. It seems the Attribute-migrations are not coming through properly. Fixed a misnamed table in the comm app.
2013-07-11 09:51:52 +02:00
Griatch
0a39b8f65e
Webserver move to Server is finished and everything seems to work normally.
2013-05-24 21:10:31 +02:00
Griatch
a6544f2848
changed cmdset_default -> cmdset_character and changed the class names to match. Added migrations to properly update default-set cmdset_stores to the new positions (objects created from custom types are not migrated, these should see errors and need to re-point their imports to the new defaults)
2013-04-12 13:01:20 +02:00
Griatch
c0322c9eae
Cleaning some unnecessary whitespace, overall cleanup of various source codes.
2012-03-30 23:47:22 +02:00
Griatch
4c0d4a0294
Deactivating the creation of object attributes from admin for now, until one can figure out how to handle this.
2011-11-13 18:49:04 +01:00
Griatch
a60cd9bf1f
Fixed User/Player creation in Admin, much more intuitive now. Remains issues with creating attributes since these need to be pickled to/from the database in order to be properly handled.
2011-11-13 18:46:14 +01:00
Griatch
1291509d03
Added inlines and fixed admin interface to not allow editing User once a Player is created.
2011-10-04 21:14:41 +02:00
Griatch
bc0195bbaa
Worked with admin interface, cleaning up and adding functionality. There are still some strange behaviour that makes e.g. the presence of inlines to auto-create empty database objects for some strange reason. Inlines are turned off at the moment (so there is no convenient way to add attributes from the admin interface at this time). Creating players now work, but one needs to create all three components (User, Player, Character) in one go and tie them together. The User-admin form was changed to also support multi-word usernames (django default didn't allow spaces).
2011-10-02 22:37:07 +02:00
Griatch
7f2e6dd4fa
Tidying up the admin interface by adding more verbose and helpful names to database fields as well as adding more help texts. The ObjectAdmin still gives tracebacks.
2011-10-02 01:21:03 +02:00
Griatch
de9c2ec437
Cleaned admin interface, removing misleading fields. It's still broken in a few places however, objects give a traceback here, not sure why.
2011-09-15 00:28:26 +02:00
Griatch
399919a8a9
Database schema has changed. Run migrations if you use South. Started work on tidying up admin interface.
2011-09-14 22:34:10 +02:00
Griatch
bccd84e480
Fixed some bugs in the access system. Changed the "owner" default permission to "control" instead to more general. Added a new hook for setting locks for objects (the suspicion was that this would give lots of grief to newbies otherwise, now we have a lockdown policy in the absence of lock definitions).
2011-03-17 21:43:18 +00:00
Griatch
f83c2bddf8
Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch
2010-08-29 18:46:58 +00:00
Greg Taylor
9f86a4c586
I've been meaning to do this for a while as well. Break CommChannel and CommChannelMessage out into a separate app. I had them lumped in with objects/models.py due to some funkage with the admin site registering that is now resolved.
...
NOTE: You will need to syncdb and re-create any channels you may have had. Sorry for the inconvenience, we're still early enough in development where breakages like this may happen once in a blue moon.
2009-04-17 04:15:54 +00:00
Greg Taylor
573d1b6e88
Finally got around to creating admin.py files for all of the apps. This will prevent some really weird import errors and fixes an issue with the Attribute model's admin display. May also cut resource usage slightly for MUD server instances. Needs more testing!
2009-04-17 03:08:18 +00:00