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102 lines
3.6 KiB
Markdown
102 lines
3.6 KiB
Markdown
# Tutorials and Howto's
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The documents in this section aims to teach how to use Evennia in a tutorial or
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a step-by-step way. They often give hints on about solving a problem or implementing
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a particular feature or concept. They will often refer to the
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[components](Components/Components-Overview) or [concepts](Concepts/Concepts-Overview)
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docs for those that want to dive deeper.
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## The Starting Tutorial
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Recommended starting point! This will take you from absolute beginner to making
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a small, but full, game with Evennia. Even if you have a very different game style
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in mind for your own game, this will give you a good start.
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### Part 1: What we have
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- [Introduction & Overview](Starting/Starting-Overview)
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- [Building stuff](Starting/Building-Quickstart)
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- [Python basics](Starting/Python-basic-introduction)
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- [Python classes](Starting/Python-basic-tutorial-part-two)
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- [Running Python in- and outside the game](Starting/Execute-Python-Code)
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- [Understanding errors](Understanding-Errors)
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- [Searching for things](Starting/Tutorial-Searching-For-Objects)
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- [A walkthrough of the API](Walkthrough-of-API)
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### Part 2: What we want
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- [On planning a game](Starting/Game-Planning)
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- [Multisession modes](Multi-session-modes)
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- [Layout of our tutorial game](Game-Tutorial-Planning)
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- [Making use of contribs](Using-Contribs)
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### Part3: How we get there
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- [Where to put code](Starting/First-Steps-Coding)
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- [Adding a first command](Starting/Adding-Command-Tutorial)
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- [Parsing strings](Starting/Parsing-command-arguments,-theory-and-best-practices)
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- [Making a custom Character](Starting/Adding-Object-Typeclass-Tutorial)
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- [The rules of the game](Starting/Implementing-a-game-rule-system)
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- [Character generation](Character-Generkation)
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- [Resolving skills and challenges](Skills-and-Challenges)
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- [NPCs and mobiles](NPCs-and-Mobiles)
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- [On grids and coordinates](Starting/Coordinates)
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- [Quests and Zones](Quests-and-Zones)
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- [A Combat system](Combat-System)
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### Part4: Using what we created
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- [Building the tech demo](Building-the-tech-demo)
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- [Creating a game world](Creating-a-game-world)
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### Part6: Showing the world
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- [Add a web page](Starting/Add-a-simple-new-web-page)
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- [More on adding web features](Starting/Web-Tutorial)
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- [Taking your game online](Taking-your-game-online)
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- [Next steps](Where-to-Go-from-here)
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## FAQs
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- [Coding FAQ](Coding-FAQ)
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## Howto's
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- [Giving Exits a default error](Default-Exit-Errors)
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- [Customize Channel output](Customize-channels)
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- [Add a command prompt](Command-Prompt)
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- [Don't allow spamming commands](Command-Cooldown)
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- [Commands that take time](Command-Duration)
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- [Configuring color](Manually-Configuring-Color)
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- [Tweet game stats](Tutorial-Tweeting-Game-Stats)
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## Mobs and NPCs
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- [NPCs that listen to you](Tutorial-NPCs-listening)
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- [Mobs that attack you](Tutorial-Aggressive-NPCs)
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- [Shopkeepers](NPC-shop-Tutorial)
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## Vehicles
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- [Building a mech](Building-a-mech-tutorial)
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- [Building a train](Tutorial-Vehicles)
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## Systems
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- [Understanding In-game time](Gametime-Tutorial)
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- [Understanding the Help system](Help-System-Tutorial)
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- [Adding mass to objects](Mass-and-weight-for-objects)
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- [Add weather](Weather-Tutorial)
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## Web-related tutorials
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- [Add a wiki](Add-a-wiki-on-your-website)
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- [A web-based character generation](Web-Character-Generation)
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- [View Character on website](Web-Character-View-Tutorial)
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## Deep-dives
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- [Understanding color-tags](Understanding-Color-Tags)
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- [Play paper&pen RPGs online with Evennia](Evennia-for-roleplaying-sessions)
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- [Evennia for Diku Users](Evennia-for-Diku-Users)
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- [Evennia for MUSH-Users](Evennia-for-MUSH-Users)
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