evennia/src/commands
2009-04-25 04:32:47 +00:00
..
__init__.py Even more death and destruction. A lot more stuff moved to src/. A lot more bugs probably introduced. 2008-06-15 19:38:39 +00:00
comsys.py To prevent funkage, added some checks to make sure IMC2 is enabled before messing with IMC stuff on @cemit. 2009-04-17 14:26:01 +00:00
general.py Modularizing ANSI parsing. This may break stuff. It's not quite where I want it just yet. 2009-04-13 22:44:44 +00:00
imc2.py Alphabetize imclist output. 2009-04-25 04:32:47 +00:00
info.py Adjust some function names in the script parents to be at_ instead of a_. Also re-designed the scheduling system to be a lot more pythonic and easy to use. Utilizes classes to represent events. Much easier to plug in events from within the game directory now as well. 2009-04-06 16:19:07 +00:00
objmanip.py Renamed at_pre_destroy() to at_object_destruction() to be consistent with at_object_creation() and at_player_creation(). Added additional documentation as well. 2009-04-17 01:43:45 +00:00
paging.py Fix page to use the new return value from get_attribute_value. 2009-04-20 22:29:54 +00:00
parents.py Working on getting command tables implemented on individual objects. It's probably not a good idea to update to this revision in a 'production' environment yet. 2009-01-30 03:28:41 +00:00
privileged.py Add the home command. 2009-04-06 22:07:41 +00:00
search.py Revamp how commands are loaded. This will now allow for easy addition of custom commands and over-riding existing Evennia-supplied commands. 2009-01-27 15:21:15 +00:00
unloggedin.py Revamp how commands are loaded. This will now allow for easy addition of custom commands and over-riding existing Evennia-supplied commands. 2009-01-27 15:21:15 +00:00