2 KiB
Setup and maintenance
The Evennia server is installed, run and maintained from the terminal (console/CMD on Windows). Starting the server doesn't make anything visible online. Once you download everything you can in fact develop your game in complete isolation if you want, without needing any access to the internet.
Installation
Evennia requires Python3.7+. As with most Python packages, using a virtualenv is recommended in order to keep your installation independent from the system libraries.
pip install evennia
If things worked, the evennia command should now be available.
If you are having trouble or want to help develop Evennia itself, check out the Extended Installation instructions. It also has a troubleshooting section for different operating systems.
Initialize a new game
Use cd to enter a folder where you want to do your game development. Here (and in
the rest of this documentation we call this folder mygame, but you should of course
name your game whatever you like):
evennia --init mygame
This will create a new folder mygame (or whatever you chose) in your current location. This
contains
Start your new game
cd into your game folder (mygame above). Next run
evennia migrate
This will create the default database (Sqlite3). The database file ends up as mygame/server/evennia.db3. If you
ever want to start from a fresh database, just delete this file and re-run evennia migrate again.
evennia start
Fill in your user-name and password. This will be the "god user" or "superuser" in-game. The email is optional.
If all went well, the server is now up and running. Point a legacy MUD/telnet client to localhost:4000 or
a web browser at http://localhost:4001 to play your new (if empty) game!
If
localhostdoesn't work on your computer, use127.0.0.1, which it's the same thing.