evennia/docs/source/Setup/Setup-Overview.md
2020-06-19 18:47:28 +02:00

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Setup and maintenance

The Evennia server is installed, run and maintained from the terminal (console/CMD on Windows). Starting the server doesn't make anything visible online. Once you download everything you can in fact develop your game in complete isolation if you want, without needing any access to the internet.

Installation

Evennia requires Python3.7+. As with most Python packages, using a virtualenv is recommended in order to keep your installation independent from the system libraries.

pip install evennia

If things worked, the evennia command should now be available.

If you are having trouble or want to help develop Evennia itself, check out the Extended Installation instructions. It also has a troubleshooting section for different operating systems.

Initialize a new game

Use cd to enter a folder where you want to do your game development. Here (and in the rest of this documentation we call this folder mygame, but you should of course name your game whatever you like):

evennia --init mygame

This will create a new folder mygame (or whatever you chose) in your current location. This contains

Start your new game

cd into your game folder (mygame above). Next run

evennia migrate

This will create the default database (Sqlite3). The database file ends up as mygame/server/evennia.db3. If you ever want to start from a fresh database, just delete this file and re-run evennia migrate again.

evennia start 

Fill in your user-name and password. This will be the "god user" or "superuser" in-game. The email is optional.

If all went well, the server is now up and running. Point a legacy MUD/telnet client to localhost:4000 or a web browser at http://localhost:4001 to play your new (if empty) game!

If localhost doesn't work on your computer, use 127.0.0.1, which it's the same thing.