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106 lines
3.9 KiB
Markdown
106 lines
3.9 KiB
Markdown
# Tutorials and Howto's
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The documents in this section aims to teach how to use Evennia in a tutorial or
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a step-by-step way. They often give hints on about solving a problem or implementing
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a particular feature or concept. They will often refer to the
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[components](../Components/Components-Overview) or [concepts](../Concepts/Concepts-Overview)
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docs for those that want to dive deeper.
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## The Starting Tutorial
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Recommended starting point! This will take you from absolute beginner to making
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a small, but full, game with Evennia. Even if you have a very different game style
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in mind for your own game, this will give you a good start.
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### Part 1: What we have
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1. [Introduction & Overview](Starting/Part1/Starting-Part1)
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1. [Building stuff](Starting/Part1/Building-Quickstart)
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1. [The Tutorial World](Starting/Part1/Tutorial-World-Introduction)
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1. [Python basics](Starting/Part1/Python-basic-introduction)
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1. [Game dir overview](Starting/Part1/Gamedir-Overview)
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1. [Python classes and objects](Starting/Part1/Python-classes-and-objects)
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1. [Accessing the Evennia library](Starting/Part1/Evennia-Library-Overview)
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1. [Typeclasses - Persistent objects](Starting/Part1/Learning-Typeclasses)
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1. [Making our first own commands](Starting/Part1/Adding-Commands)
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1. [Parsing and replacing default Commands](Starting/Part1/More-on-Commands)
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1. [Creating things](Starting/Part1/Creating-Things)
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1. [Searching for things](Starting/Part1/Searching-Things)
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1. [Advanced searching with Django queries](Starting/Part1/Django-queries)
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### Part 2: What we want
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1. [Introduction & Overview](Starting/Part2/Starting-Part2)
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1. [On planning a game](Starting/Part2/Game-Planning)
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1. [Planning to use some useful Contribs](Starting/Part2/Planning-Some-Useful-Contribs)
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### Part3: How we get there
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1. [Introduction & Overview](Starting/Part3/Starting-Part3)
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1. [Making a custom Character](Starting/Part3/Implementing-a-game-rule-system)
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1. [Character generation](../Unimplemented)
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1. [Resolving skills and challenges](../Unimplemented)
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1. [NPCs and mobiles](./Coordinates)
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1. [Quests and Zones](../Unimplemented)
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1. [A Combat system](../Unimplemented)
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### Part 4: Using what we created
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1. [Introduction & Overview](Starting/Part4/Starting-Part4)
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1. [Building the tech demo](../Unimplemented)
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1. [Creating a game world](../Unimplemented)
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### Part 5: Showing the world
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1. [Introduction & Overview](Starting/Part5/Starting-Part5)
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1. [Add a web page](Starting/Part5/Add-a-simple-new-web-page)
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1. [More on adding web features](Starting/Part5/Web-Tutorial)
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1. [Taking your game online](../Unimplemented)
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1. [Next steps](../Unimplemented)
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## FAQs
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- [Coding FAQ](./Coding-FAQ)
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## Howto's
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- [Giving Exits a default error](./Default-Exit-Errors)
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- [Customize Channel output](./Customize-channels)
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- [Add a command prompt](./Command-Prompt)
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- [Don't allow spamming commands](./Command-Cooldown)
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- [Commands that take time](./Command-Duration)
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- [Configuring color](./Manually-Configuring-Color)
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- [Tweet game stats](./Tutorial-Tweeting-Game-Stats)
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## Mobs and NPCs
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- [NPCs that listen to you](./Tutorial-NPCs-listening)
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- [Mobs that attack you](./Tutorial-Aggressive-NPCs)
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- [Shopkeepers](./NPC-shop-Tutorial)
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## Vehicles
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- [Building a mech](./Building-a-mech-tutorial)
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- [Building a train](./Tutorial-Vehicles)
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## Systems
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- [Understanding In-game time](./Gametime-Tutorial)
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- [Understanding the Help system](./Help-System-Tutorial)
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- [Adding mass to objects](./Mass-and-weight-for-objects)
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- [Add weather](./Weather-Tutorial)
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## Web-related tutorials
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- [Add a wiki](./Add-a-wiki-on-your-website)
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- [A web-based character generation](./Web-Character-Generation)
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- [View Character on website](./Web-Character-View-Tutorial)
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## Deep-dives
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- [Parsing command inputs](./Parsing-commands-tutorial)
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- [Understanding color-tags](./Understanding-Color-Tags)
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- [Play paper&pen RPGs online with Evennia](./Evennia-for-roleplaying-sessions)
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- [Evennia for Diku Users](./Evennia-for-Diku-Users)
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- [Evennia for MUSH-Users](./Evennia-for-MUSH-Users)
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