evennia/src/scripts
2012-04-28 17:18:26 +02:00
..
migrations OBS! Run Migrations! Converts old API cmdsets and typeclass paths to new system for already existing objects. 2012-03-25 20:30:05 +02:00
__init__.py Adding a new API system to Evennia. This centralizes all access of the evennia driver through a single module "ev". Importing ev one should be able to access (and also importantly, easily explore) Evennia's API much easier. This API goes a long way to "flatten" the structure so that one doesn't need to remember how to find some method in a deeply nested subdirectory. 2012-03-24 23:02:45 +01:00
admin.py Worked with admin interface, cleaning up and adding functionality. There are still some strange behaviour that makes e.g. the presence of inlines to auto-create empty database objects for some strange reason. Inlines are turned off at the moment (so there is no convenient way to add attributes from the admin interface at this time). Creating players now work, but one needs to create all three components (User, Player, Character) in one go and tie them together. The User-admin form was changed to also support multi-word usernames (django default didn't allow spaces). 2011-10-02 22:37:07 +02:00
manager.py Further cleanup of source; making class methods _private for clarity in the API. 2012-03-31 15:09:22 +02:00
models.py Further cleanup of source; making class methods _private for clarity in the API. 2012-03-31 15:09:22 +02:00
scripthandler.py Further caching and optimization, making some operations noticeable faster in the end. 2012-04-26 17:47:25 +02:00
scripts.py Changed how the clean-cache script determines the size of the attribute cache. 2012-04-28 17:18:26 +02:00