evennia/evennia
2016-10-22 21:01:55 +02:00
..
commands Added in missing whitespace that made the unit test fail. 2016-10-20 08:08:55 +02:00
comms Change to use the subscriptionhandler in distribute_message to support both players and objects subscribing to channels. 2016-10-20 08:08:55 +02:00
contrib Remove gamedir_client backwards compat shim. 2016-10-18 20:57:56 -07:00
game_template minor typos updated 2016-10-07 10:01:26 +02:00
help Have every class inherit from object. 2015-11-09 10:11:34 +01:00
locale New French translation 2016-03-05 15:21:56 +01:00
locks Have lockshandler fail gracefully rather than cause a server crash 2016-10-07 10:06:49 +02:00
objects Fix caching error in new cmdset merge regime. Removed debug messages. 2016-10-15 23:22:33 +02:00
players Add typeclass kwarg to player.search; make player.search search all playerdb-derived typeclasses by default. Resolves #1057. 2016-09-15 13:34:17 +02:00
scripts Properly remove pause state data when restartig a script. 2016-09-02 15:02:20 +02:00
server Added some more noisy=False to other factories as per #1107. 2016-10-22 16:02:32 +02:00
typeclasses get tag from list returned by get_tag 2016-10-19 23:50:30 +02:00
utils Add startnode_input kwarg to EvMenu for sending input text to the startnode as if coming from a virtual previous node. This is used by the persistent save mechanism, to re-run the last node with exactly the same input. Resolves #969. 2016-10-22 18:31:22 +02:00
web Add role='log' to webclient messagewindow div, to aid screenreaders. 2016-10-22 21:01:55 +02:00
__init__.py Make some docstring updates. 2016-10-02 21:59:19 +02:00
settings_default.py Add PROTOTYPE_MODULES to settings_default, making use of world/prototypes.py already being defined. 2016-09-13 18:03:50 +02:00
VERSION.txt Webclient branch merge. Upped Evennia version to 0.6. 2016-05-22 20:54:59 +02:00