evennia/src/players
2011-10-01 22:36:55 +02:00
..
migrations Database schema has changed. Run migrations if you use South. Started work on tidying up admin interface. 2011-09-14 22:34:10 +02:00
__init__.py Trunk: Merged the Devel-branch (branches/griatch) into /trunk. This constitutes a major refactoring of Evennia. Development will now continue in trunk. See the wiki and the past posts to the mailing list for info. /Griatch 2010-08-29 18:46:58 +00:00
admin.py Cleaned admin interface, removing misleading fields. It's still broken in a few places however, objects give a traceback here, not sure why. 2011-09-15 00:28:26 +02:00
manager.py Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay). 2011-09-03 10:22:19 +00:00
models.py Restructured the way typeclasses are loaded. This makes it possible to run at_init() hooks at initiation also for objects without any custom cases for character/players. at_init() hooks are called only when an object is initiated. This means that a room's at_init() hook is only called when someone looks or enters it or a script operates on it, for example, rest of the time these objects are dormant, most efficiently. 2011-10-01 22:00:22 +02:00
player.py Fixed hook method descriptions. 2011-10-01 22:36:55 +02:00