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109 lines
5.3 KiB
Markdown
109 lines
5.3 KiB
Markdown
# Tutorial World Introduction
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The *Tutorial World* is a small and functioning MUD-style game world. It is intended to be
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deconstructed and used as a way to learn Evennia. The game consists of a single-player quest and
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has some 20 rooms that you can explore as you seek to discover the whereabouts of a mythical weapon.
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The source code is fully documented. You can find the whole thing in
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`evennia/contrib/tutorial_world/`.
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Some features exemplified by the tutorial world:
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- Tutorial command, giving "behind-the-scenes" help for every room and some of the special objects
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- Rooms with custom `return_appearance` to show details.
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- Hidden exits
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- Objects with multiple custom interactions
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- Large-area rooms
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- Outdoor weather rooms
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- Dark room, needing light source
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- Puzzle object
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- Multi-room puzzle
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- Aggressive mobile with roam, pursue and battle state-engine AI
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- Weapons, also used by mobs
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- Simple combat system with attack/defend commands
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- Object spawning
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- Teleporter trap rooms
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## Install
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The tutorial world consists of a few modules in `evennia/contrib/tutorial_world/` containing custom
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[Typeclasses](./Typeclasses) for [rooms and objects](./Objects) and associated [Commands](./Commands).
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These reusable bits and pieces are then put together into a functioning game area ("world" is maybe
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too big a word for such a small zone) using a [batch script](./Batch-Processors) called `build.ev`. To
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install, log into the server as the superuser (user #1) and run:
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@batchcommand tutorial_world.build
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The world will be built (this might take a while, so don't rerun the command even if it seems the
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system has frozen). After finishing you will end up back in Limbo with a new exit called `tutorial`.
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An alternative is
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@batchcommand/interactive tutorial_world.build
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with the /interactive switch you are able to step through the building process at your own pace to
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see what happens in detail.
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## Quelling and permissions in the tutorial-world
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Non-superusers entering the tutorial will be auto-`quelled` so they play with their Character's
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permission. As superuser you will not be auto-quelled, but it's recommended that you still `quell`
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manually to play the tutorial "correctly". The reason for this is that many game systems ignore the
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presence of a superuser and will thus not work as normal.
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Use `unquell` if you want to get back your main account-level permissions to examine things under
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the hood. When you exit the tutorial (either by winning or using the `abort/give up` command) you
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will automatically be unquelled.
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## Gameplay
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*To get into the mood of this miniature quest, imagine you are an adventurer out to find fame and
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fortune. You have heard rumours of an old castle ruin by the coast. In its depth a warrior princess
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was buried together with her powerful magical weapon - a valuable prize, if it's true. Of course
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this is a chance to adventure that you cannot turn down!*
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*You reach the ocean in the midst of a raging thunderstorm. With wind and rain screaming in your
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face you stand where the moor meets the sea along a high, rocky coast ...*
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- Look at everything.
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- Some objects are interactive in more than one way. Use the normal `help` command to get a feel for
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which commands are available at any given time. (use the command `tutorial` to get insight behind
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the scenes of the tutorial).
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- In order to fight, you need to first find some type of weapon.
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- *slash* is a normal attack
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- *stab* launches an attack that makes more damage but has a lower chance to hit.
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- *defend* will lower the chance to taking damage on your enemy's next attack.
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- You *can* run from a fight that feels too deadly. Expect to be chased though.
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- Being defeated is a part of the experience ...
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## Uninstall
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Uninstalling the tutorial world basically means deleting all the rooms and objects it consists of.
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First, move out of the tutorial area.
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@find tut#01
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@find tut#16
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This should locate the first and last rooms created by `build.ev` - *Intro* and *Outro*. If you
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installed normally, everything created between these two numbers should be part of the tutorial.
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Note their dbref numbers, for example 5 and 80. Next we just delete all objects in that range:
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@del 5-80
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You will see some errors since some objects are auto-deleted and so cannot be found when the delete
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mechanism gets to them. That's fine. You should have removed the tutorial completely once the
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command finishes.
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## Notes
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When reading and learning from the code, keep in mind that *Tutorial World* was created with a very
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specific goal: to install easily and to not permanently modify the rest of the server. It therefore
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goes to some length to use only temporary solutions and to clean up after
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itself.
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