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Contributing to Evennia Docs
WARNING: This system is still WIP and many things are bound to change!
Contributing to the docs is is like contributing to the rest of Evennia:
Check out the branch of Evennia you want to edit the documentation for. Create your
own work-branch, make your changes to files in evennia/docs/source/ and make a PR for it!
The documentation source files are *.md (Markdown) files found in evennia/docs/source/.
Markdown files are simple text files that can be edited with a normal text editor. They can also
contain raw HTML directives (but that is very rarely needed). They primarly use
the Markdown syntax. See the syntax section below for more help.
Note: Don't edit the files in
evennia/docs/source/api/. These are auto-generated and your changes will be lost.
Building the docs locally
The sources in evennia/docs/source/ are built into a documentation using the
Sphinx static generator system. To do this locally you need to use a
system with make (Linux/Unix/Mac or Windows-WSL). Lacking
that, you could in principle also run the sphinx build-commands manually - read
the evennia/docs/Makefile to see which commands are run by the make-commands
referred to in this document.
You don't necessarily have to build the docs locally to contribute. Markdown is not hard and is very readable on its raw text-form.
You can furthermore get a good feel for how things will look using a Markdown-viewer like Grip. Editors like ReText or IDE's like PyCharm also have Markdown previews. Building the docs locally is however the only way to make sure the outcome is exactly as you expect. The process will also find any mistakes you made, like making a typo in a link.
Building only the main documentation
This is the fastest way to compile and view your changes. It will only build the main documentation pages and not the API auto-docs or versions. All is done in your terminal/console.
-
(Optional, but recommended): Activate a virtualenv with Python 3.7.
-
cdto into theevennia/docsfolder. -
Install the documentation-build requirements:
make install or pip install -r requirements.txt -
Next, build the html-based documentation (re-run this in the future to build your changes):
make quick -
Note any errors from files you have edited.
-
The html-based documentation will appear in the new folder
evennia/docs/build/html/. -
Use a web browser to open
file://<path-to-folder>/evennia/docs/build/html/index.htmland view the docs. Note that you will get errors if clicking a link to the auto-docs, because you didn't build them!
Building the main documentation and API docs
The full documentation includes both the doc pages and the API documentation generated from the Evennia source. For this you must install Evennia and initialize a new game with a default database (you don't need to have it running)
-
Follow the normal Evennia Getting-Started instructions to install Evennia into a virtualenv. Get back here once everything is installed but before creating a new game.
-
Make sure you
cdto the folder containing yourevennia/repo (so two levels up fromevennia/docs/). -
Create a new game folder called exactly
gamedirat the same level as yourevenniarepo withevennia --init gamedir -
Then
cdinto it and create a new, empty database. You don't need to start the game or do any further changes.evennia migrate -
This is how the structure should look at this point:
(top) | ----- evennia/ (the top-level folder, containing docs/) | ----- gamedir/
If you are already working on a game, you may of course have your 'real' game folder there as well. We won't touch that.
-
Make sure you are still in your virtualenv, then go to
evennia/docs/and install the doc-building requirements:make install or pip install -r requirements.txt -
Finally, build the full documentation, including the auto-docs:
make local -
The rendered files will appear in a new folder
evennia/docs/build/html/. Note any errors from files you have edited. -
Point your web browser to
file://<path-to-folder>/evennia/docs/build/html/index.htmlto view the full docs.
Building with another gamedir
If you for some reason want to use another location of your gamedir/, or want it
named something else (maybe you already use the name 'gamedir' for your development ...),
you can do so by setting the EVGAMEDIR environment variable to the absolute path
of your alternative game dir. For example:
EVGAMEDIR=/my/path/to/mygamedir make local
Building for release
The full Evennia documentation contains docs from many Evennia versions, old and new. This is done by pulling documentation from Evennia's old release branches and building them all so readers can choose which one to view. Only specific official Evennia branches will be built, so you can't use this to build your own testing branch.
-
All local changes must have been committed to git first, since the versioned docs are built by looking at the git tree.
-
To build for local checking, run (
mvstands for "multi-version"):make mv-local
This is as close to the 'real' version as you can get locally. The different versions
will be found under evennia/docs/build. During deploy a symlink latest will point
to the latest version of the docs.
Release
Releasing the official docs requires git-push access the the Evennia gh-pages branch
on github. So there is no risk of you releasing your local changes accidentally.
-
To deploy docs in two steps
make mv-local make deploy -
If you know what you are doing you can also do build + deploy in one step:
make release
After deployment finishes, the updated live documentation will be available at https://evennia.github.io/evennia/latest/.
Editing syntax
The format used for Evennia's docs is Markdown (Commonmark). While markdown supports a few alternative forms for some of these, we try to stick to the below forms for consistency.
Italic/Bold
We generally use underscores for italics and double-asterisks for bold:
_Italic text_- Italic text**Bold Text**- Bold text
Headings
We use # to indicate sections/headings. The more # the more of a sub-heading it is (will get
smaller
and smaller font).
# Heading## SubHeading## SubSubHeading
Don't reuse the same heading/subheading name over and over in the same document. While Markdown does not prevent it, it makes it impossible to link to those duplicates properly (see next section).
Lists
One can create both bullet-point lists and numbered lists:
- first bulletpoint
- second bulletpoint
- third bulletpoint
- first bulletpoint
- second bulletpoint
- third bulletpoint
1. Numbered point one
2. Numbered point two
3. Numbered point three
- Numbered point one
- Numbered point two
- Numbered point three
Blockquotes
A blockquote will create an indented block. It's useful for emphasis and is
added by starting one or more lines with >. For 'notes' you can also use
an explicit Note.
> This is an important
> thing to remember.
Note: This is an important thing to remember.
Links
[linktext](url_or_ref)- gives a clickable link linktext.
The url_or_ref can either be a full http://... url or an internal reference. For example, use
[my document](My-Document) to link to the document evennia/docs/source/My-Document.md. Avoid
using
full http:// linking unless really referring to an external resource.
[linktext](ref#heading-name)
You can point to sub-sections (headings) in a document by using a single # and the name of the
heading, replacing spaces with dashes. So to refer to a heading ## Cool Stuff inside My-Document
would be a link [cool stuff](My-Document#Cool-Stuff).
[linktext][linkref]- refer to a reference defined later in the document.
Urls can get long and if you are using the same url in many places it can get a little cluttered. So
you can also put
the url as a 'footnote' at the end of your document
and refer to it by putting your reference within square brackets [ ]. Here's an example:
This is a [clickable link][mylink]. This is [another link][1].
...
[mylink]: http://...
[1]: My-Document
Special references
The Evennia documentation supports some special reference shortcuts in links:
Github online repository
-
github:- a shortcut for the full path to the Evennia repository on github. This will refer to themasterbranch by default:[link to objects.py](github:evennia/objects/objects.py)This will remap to https://github.com/evennia/evennia/blob/master/evennia/objects/objects.py.
-
To refer to the
developbranch, start the url withdevelop/:[link to objects.py](github:develop/evennia/objects/objects.py)
API
-
api:- references a path in the api documentation. This is specified as a Python-path:[link to api for objects.py](api:evennia.objects)This will create a link to the auto-generated
evennia/source/api/evennia.objects.rstdocument.Since api-docs are generated alongside the documentation, this will always be the api docs for the current version/branch of the docs.
Bug reports/feature request
-
issue,bug-report,feature-request- links to the same github issue select page.If you find a problem, make a [bug report](issue)!This will generate a link to https://github.com/evennia/evennia/issues/new/choose.
For some reason these particular shortcuts gives a warning during documentation compilation. This can be ignored.
Verbatim text
It's common to want to mark something to be displayed verbatim - just as written - without any
Markdown parsing. In running text, this is done using backticks (`), like `verbatim text` becomes
verbatim text.
If you want to put the verbatim text on its own line, you can do so easily by simply indenting it 4 spaces (add empty lines on each side for readability too):
This is normal text
This is verbatim text
This is normal text
Another way is to use triple-backticks:
```
Everything within these backticks will be verbatim.
```
Code blocks
A special case is code examples - we want them to get code-highlighting for readability. This is done by using the triple-backticks and specify which language we use:
```python
def a_python_func(x):
return x * x
```
def a_python_func(x):
return x * x
ReST blocks
Markdown is easy to read and use. But while it does most of what we need, there are some things it's
not quite as expressive as it needs to be. For this we need to fall back to the ReST markup
language which the documentation system uses under the hood. This is done by specifying eval_rst
as
the name of the language of a literal block:
```eval_rst
This will be evaluated as ReST.
```
There is also a short-hand form for starting a ReST directive without need for
eval_rst:
```directive:: possible-option
Content that *must* be indented for it to be included in the directive.
New lines are ignored except if separated by an empty line.
```
See below for examples of this.
Note
This kind of note may pop more than doing a > Note: .... Contrary to a
blockquote, the end result will not be indented.
```note::
Remember that you have to indent this content for it to be part of the note.
```
Remember that you have to indent this content for it to be part of the note.
Important
This is for particularly important and visible notes.
```important::
This is important because it is!
```
This is important because it is!
Warning
A warning block is used to draw attention to particularly dangerous things, or features easy to mess up.
```warning::
Be careful about this ...
```
Be careful about this ...
Version changes and deprecations
These will show up as one-line warnings that suggest an added, changed or deprecated feature beginning with particular version.
```versionadded:: 1.0
```
```versionchanged:: 1.0
How the feature changed with this version.
```
How the feature changed with this version.
```deprecated:: 1.0
```
Sidebar
This will display an informative sidebar that floats to the side of regular content. This is useful for example to remind the reader of some concept relevant to the text.
```sidebar:: Things to remember
- There can be bullet lists
- in here.
Headers:
with indented blocks like this
Will end up:
as full sub-headings in the sidebar.
```
- There can be bullet lists
- in here.
Headers:
with indented blocks like this
Will end up:
as full sub-headings in the sidebar.
Remember that for ReST-directives, the content within the triple-backticks must be indented to some degree or the content will just appear outside of the directive as regular text.
If wanting to make sure to have the next header appear on a row of its own, one can embed a plain HTML string in the markdown like so:
<div style="clear: right;"></div>
Tables
A table is specified using ReST table syntax:
```eval_rst
===== ===== =======
A B A and B
===== ===== =======
False False False
True False False
False True False
True True True
===== ===== =======
```
===== ===== =======
A B A and B
===== ===== =======
False False False
True False False
False True False
True True True
===== ===== =======
or the more flexible but verbose
```eval_rst
+------------------------+------------+----------+----------+
| Header row, column 3 | Header 2 | Header 3 | Header 4 |
| (header rows optional) | | | |
+========================+============+==========+==========+
| body row 1, column 1 | column 2 | column 3 | column 4 |
+------------------------+------------+----------+----------+
| body row 2 | ... | ... | |
+------------------------+------------+----------+----------+
```
+------------------------+------------+----------+----------+
| Header row, column 3 | Header 2 | Header 3 | Header 4 |
| (header rows optional) | | | |
+========================+============+==========+==========+
| body row 1, column 1 | column 2 | column 3 | column 4 |
+------------------------+------------+----------+----------+
| body row 2 | ... | ... | |
+------------------------+------------+----------+----------+
A more flexible code block
The regular Markdown codeblock is usually enough but for more direct control over the style, one
can also specify the code block explicitly in ReST.
for more flexibility. It also provides a link to the code block, identified by its name.
```code-block:: python
:linenos:
:emphasize-lines: 1-2,8
:caption: An example code block
:name: A full code block example
from evennia import Command
class CmdEcho(Command):
"""
Usage: echo <arg>
"""
key = "echo"
def func(self):
self.caller.msg(self.args.strip())
```
:linenos:
:emphasize-lines: 1-2,8
:caption: An example code block
:name: A full code block example
from evennia import Command
class CmdEcho(Command):
"""
Usage: echo <arg>
"""
key = "echo"
def func(self):
self.caller.msg(self.args.strip())
Here, :linenos: turns on line-numbers and :emphasize-lines: allows for emphasizing certain lines
in a different color. The :caption: shows an instructive text and :name: is used to reference
this
block through the link that will appear (so it should be unique for a give document).
The default markdown syntax will actually generate a code-block ReST instruction like this automatically for us behind the scenes. The automatic generation can't know things like emphasize- lines or caption since that's not a part of the Markdown specification.
Technical
Evennia leverages Sphinx with the recommonmark extension, which allows us to write our docs in light-weight Markdown (more specifically CommonMark, like on github) rather than ReST. The recommonmark extension however also allows us to use ReST selectively in the places were it is more expressive than the simpler (but much easier) Markdown.
For autodoc-generation generation, we use the sphinx-napoleon extension to understand our friendly Google-style docstrings used in classes and functions etc.