evennia/docs/source/Contribs/Contrib-Evadventure.md
2022-10-23 10:58:19 +02:00

1.3 KiB

EvAdventure

Contrib by Griatch 2022

NOTE - this tutorial is WIP and NOT complete! It was put on hold to focus on
releasing Evennia 1.0. You will still learn things from it, but don't expect
perfection.

A complete example MUD using Evennia. This is the final result of what is implemented if you follow the Getting-Started tutorial. It's recommended that you follow the tutorial step by step and write your own code. But if you prefer you can also pick apart or use this as a starting point for your own game.

Features

  • Uses a MUD-version of the Knave old-school fantasy ruleset by Ben Milton (classless and overall compatible with early edition D&D), released under the Creative Commons Attribution (all uses, including commercial are allowed as long as attribution is given).
  • Character creation using an editable character sheet
  • Weapons, effects, healing and resting
  • Two alternative combat systems (turn-based and twitch based)
  • Magic (three spells)
  • NPC/mobs with simple AI.
  • Simple Quest system.
  • Small game world.
  • Coded using best Evennia practices, with unit tests.

Installation

TODO


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